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Uses of Class Microsoft.Xna.Framework.Rectangle
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<B>Uses of Class<br>Microsoft.Xna.Framework.Rectangle</B></H2>
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Packages that use <A HREF="../../../../Microsoft/Xna/Framework/Rectangle.html" title="class in Microsoft.Xna.Framework">Rectangle</A></FONT></TH>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#Microsoft.Xna.Framework"><B>Microsoft.Xna.Framework</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
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<TD><A HREF="#Microsoft.Xna.Framework.Graphics"><B>Microsoft.Xna.Framework.Graphics</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
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<P>
<A NAME="Microsoft.Xna.Framework"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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Uses of <A HREF="../../../../Microsoft/Xna/Framework/Rectangle.html" title="class in Microsoft.Xna.Framework">Rectangle</A> in <A HREF="../../../../Microsoft/Xna/Framework/package-summary.html">Microsoft.Xna.Framework</A></FONT></TH>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Fields in <A HREF="../../../../Microsoft/Xna/Framework/package-summary.html">Microsoft.Xna.Framework</A> declared as <A HREF="../../../../Microsoft/Xna/Framework/Rectangle.html" title="class in Microsoft.Xna.Framework">Rectangle</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../Microsoft/Xna/Framework/Rectangle.html" title="class in Microsoft.Xna.Framework">Rectangle</A></CODE></FONT></TD>
<TD><CODE><B>Rectangle.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Rectangle.html#Empty">Empty</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns a Rectangle with all of its values set to zero.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../Microsoft/Xna/Framework/package-summary.html">Microsoft.Xna.Framework</A> that return <A HREF="../../../../Microsoft/Xna/Framework/Rectangle.html" title="class in Microsoft.Xna.Framework">Rectangle</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../Microsoft/Xna/Framework/Rectangle.html" title="class in Microsoft.Xna.Framework">Rectangle</A></CODE></FONT></TD>
<TD><CODE><B>Rectangle.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Rectangle.html#Intersect(Microsoft.Xna.Framework.Rectangle, Microsoft.Xna.Framework.Rectangle)">Intersect</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Rectangle.html" title="class in Microsoft.Xna.Framework">Rectangle</A>&nbsp;value1,
<A HREF="../../../../Microsoft/Xna/Framework/Rectangle.html" title="class in Microsoft.Xna.Framework">Rectangle</A>&nbsp;value2)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates a Rectangle defining the area where one rectangle overlaps with another rectangle.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../Microsoft/Xna/Framework/Rectangle.html" title="class in Microsoft.Xna.Framework">Rectangle</A></CODE></FONT></TD>
<TD><CODE><B>Rectangle.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Rectangle.html#Union(Microsoft.Xna.Framework.Rectangle, Microsoft.Xna.Framework.Rectangle)">Union</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Rectangle.html" title="class in Microsoft.Xna.Framework">Rectangle</A>&nbsp;value1,
<A HREF="../../../../Microsoft/Xna/Framework/Rectangle.html" title="class in Microsoft.Xna.Framework">Rectangle</A>&nbsp;value2)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates a new Rectangle that exactly contains two other rectangles.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../Microsoft/Xna/Framework/package-summary.html">Microsoft.Xna.Framework</A> with parameters of type <A HREF="../../../../Microsoft/Xna/Framework/Rectangle.html" title="class in Microsoft.Xna.Framework">Rectangle</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B>Rectangle.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Rectangle.html#Contains(Microsoft.Xna.Framework.Rectangle)">Contains</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Rectangle.html" title="class in Microsoft.Xna.Framework">Rectangle</A>&nbsp;value)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Determines whether this Rectangle entirely contains a specified Rectangle.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>Rectangle.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Rectangle.html#Contains(Microsoft.Xna.Framework.Rectangle, boolean)">Contains</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Rectangle.html" title="class in Microsoft.Xna.Framework">Rectangle</A>&nbsp;value,
boolean&nbsp;result)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Determines whether this Rectangle entirely contains a specified Rectangle.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B>Rectangle.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Rectangle.html#Equals(Microsoft.Xna.Framework.Rectangle)">Equals</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Rectangle.html" title="class in Microsoft.Xna.Framework">Rectangle</A>&nbsp;other)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Determines whether the specified Object is equal to the Rectangle.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../Microsoft/Xna/Framework/Rectangle.html" title="class in Microsoft.Xna.Framework">Rectangle</A></CODE></FONT></TD>
<TD><CODE><B>Rectangle.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Rectangle.html#Intersect(Microsoft.Xna.Framework.Rectangle, Microsoft.Xna.Framework.Rectangle)">Intersect</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Rectangle.html" title="class in Microsoft.Xna.Framework">Rectangle</A>&nbsp;value1,
<A HREF="../../../../Microsoft/Xna/Framework/Rectangle.html" title="class in Microsoft.Xna.Framework">Rectangle</A>&nbsp;value2)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates a Rectangle defining the area where one rectangle overlaps with another rectangle.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>Rectangle.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Rectangle.html#Intersect(Microsoft.Xna.Framework.Rectangle, Microsoft.Xna.Framework.Rectangle, Microsoft.Xna.Framework.Rectangle)">Intersect</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Rectangle.html" title="class in Microsoft.Xna.Framework">Rectangle</A>&nbsp;value1,
<A HREF="../../../../Microsoft/Xna/Framework/Rectangle.html" title="class in Microsoft.Xna.Framework">Rectangle</A>&nbsp;value2,
<A HREF="../../../../Microsoft/Xna/Framework/Rectangle.html" title="class in Microsoft.Xna.Framework">Rectangle</A>&nbsp;result)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates a Rectangle defining the area where one rectangle overlaps with another rectangle.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B>Rectangle.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Rectangle.html#Intersects(Microsoft.Xna.Framework.Rectangle)">Intersects</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Rectangle.html" title="class in Microsoft.Xna.Framework">Rectangle</A>&nbsp;value)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Determines whether a specified Rectangle intersects with this Rectangle.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>Rectangle.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Rectangle.html#Intersects(Microsoft.Xna.Framework.Rectangle, boolean)">Intersects</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Rectangle.html" title="class in Microsoft.Xna.Framework">Rectangle</A>&nbsp;value,
boolean&nbsp;result)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Determines whether a specified Rectangle intersects with this Rectangle.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../Microsoft/Xna/Framework/Rectangle.html" title="class in Microsoft.Xna.Framework">Rectangle</A></CODE></FONT></TD>
<TD><CODE><B>Rectangle.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Rectangle.html#Union(Microsoft.Xna.Framework.Rectangle, Microsoft.Xna.Framework.Rectangle)">Union</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Rectangle.html" title="class in Microsoft.Xna.Framework">Rectangle</A>&nbsp;value1,
<A HREF="../../../../Microsoft/Xna/Framework/Rectangle.html" title="class in Microsoft.Xna.Framework">Rectangle</A>&nbsp;value2)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates a new Rectangle that exactly contains two other rectangles.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>Rectangle.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Rectangle.html#Union(Microsoft.Xna.Framework.Rectangle, Microsoft.Xna.Framework.Rectangle, Microsoft.Xna.Framework.Rectangle)">Union</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Rectangle.html" title="class in Microsoft.Xna.Framework">Rectangle</A>&nbsp;value1,
<A HREF="../../../../Microsoft/Xna/Framework/Rectangle.html" title="class in Microsoft.Xna.Framework">Rectangle</A>&nbsp;value2,
<A HREF="../../../../Microsoft/Xna/Framework/Rectangle.html" title="class in Microsoft.Xna.Framework">Rectangle</A>&nbsp;result)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates a new Rectangle that exactly contains two other rectangles.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="Microsoft.Xna.Framework.Graphics"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Uses of <A HREF="../../../../Microsoft/Xna/Framework/Rectangle.html" title="class in Microsoft.Xna.Framework">Rectangle</A> in <A HREF="../../../../Microsoft/Xna/Framework/Graphics/package-summary.html">Microsoft.Xna.Framework.Graphics</A></FONT></TH>
</TR>
</TABLE>
&nbsp;
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../Microsoft/Xna/Framework/Graphics/package-summary.html">Microsoft.Xna.Framework.Graphics</A> that return <A HREF="../../../../Microsoft/Xna/Framework/Rectangle.html" title="class in Microsoft.Xna.Framework">Rectangle</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../Microsoft/Xna/Framework/Rectangle.html" title="class in Microsoft.Xna.Framework">Rectangle</A></CODE></FONT></TD>
<TD><CODE><B>Texture2D.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Graphics/Texture2D.html#Bounds()">Bounds</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Gets the size of this resource.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../Microsoft/Xna/Framework/Rectangle.html" title="class in Microsoft.Xna.Framework">Rectangle</A></CODE></FONT></TD>
<TD><CODE><B>Viewport.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Graphics/Viewport.html#getBounds()">getBounds</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Gets the size of this resource.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../Microsoft/Xna/Framework/Rectangle.html" title="class in Microsoft.Xna.Framework">Rectangle</A></CODE></FONT></TD>
<TD><CODE><B>PresentationParameters.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Graphics/PresentationParameters.html#getBounds()">getBounds</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../Microsoft/Xna/Framework/Rectangle.html" title="class in Microsoft.Xna.Framework">Rectangle</A></CODE></FONT></TD>
<TD><CODE><B>DisplayMode.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Graphics/DisplayMode.html#getTitleSafeArea()">getTitleSafeArea</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the title safe area of the display.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../Microsoft/Xna/Framework/Rectangle.html" title="class in Microsoft.Xna.Framework">Rectangle</A></CODE></FONT></TD>
<TD><CODE><B>Viewport.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Graphics/Viewport.html#TitleSafeArea()">TitleSafeArea</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the title safe area of the current viewport.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../Microsoft/Xna/Framework/Graphics/package-summary.html">Microsoft.Xna.Framework.Graphics</A> with parameters of type <A HREF="../../../../Microsoft/Xna/Framework/Rectangle.html" title="class in Microsoft.Xna.Framework">Rectangle</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>SpriteBatch.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Graphics/SpriteBatch.html#Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Rectangle, Microsoft.Xna.Framework.Color)">Draw</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Graphics/Texture2D.html" title="class in Microsoft.Xna.Framework.Graphics">Texture2D</A>&nbsp;texture,
<A HREF="../../../../Microsoft/Xna/Framework/Rectangle.html" title="class in Microsoft.Xna.Framework">Rectangle</A>&nbsp;destinationRectangle,
<A HREF="../../../../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</A>&nbsp;color)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Adds a sprite to a batch of sprites for rendering using the specified texture, destination rectangle, and color.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>SpriteBatch.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Graphics/SpriteBatch.html#Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Rectangle, Microsoft.Xna.Framework.Rectangle, Microsoft.Xna.Framework.Color)">Draw</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Graphics/Texture2D.html" title="class in Microsoft.Xna.Framework.Graphics">Texture2D</A>&nbsp;texture,
<A HREF="../../../../Microsoft/Xna/Framework/Rectangle.html" title="class in Microsoft.Xna.Framework">Rectangle</A>&nbsp;destinationRectangle,
<A HREF="../../../../Microsoft/Xna/Framework/Rectangle.html" title="class in Microsoft.Xna.Framework">Rectangle</A>&nbsp;sourceRectangle,
<A HREF="../../../../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</A>&nbsp;color)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Adds a sprite to a batch of sprites for rendering using the specified texture, destination rectangle, source rectangle, and color.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>SpriteBatch.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Graphics/SpriteBatch.html#Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Rectangle, Microsoft.Xna.Framework.Rectangle, Microsoft.Xna.Framework.Color, float, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.SpriteEffects, float)">Draw</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Graphics/Texture2D.html" title="class in Microsoft.Xna.Framework.Graphics">Texture2D</A>&nbsp;texture,
<A HREF="../../../../Microsoft/Xna/Framework/Rectangle.html" title="class in Microsoft.Xna.Framework">Rectangle</A>&nbsp;destinationRectangle,
<A HREF="../../../../Microsoft/Xna/Framework/Rectangle.html" title="class in Microsoft.Xna.Framework">Rectangle</A>&nbsp;sourceRectangle,
<A HREF="../../../../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</A>&nbsp;color,
float&nbsp;rotation,
<A HREF="../../../../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</A>&nbsp;origin,
<A HREF="../../../../Microsoft/Xna/Framework/Graphics/SpriteEffects.html" title="enum in Microsoft.Xna.Framework.Graphics">SpriteEffects</A>&nbsp;effects,
float&nbsp;layerDepth)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>SpriteBatch.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Graphics/SpriteBatch.html#Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Rectangle, Microsoft.Xna.Framework.Color)">Draw</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Graphics/Texture2D.html" title="class in Microsoft.Xna.Framework.Graphics">Texture2D</A>&nbsp;texture,
<A HREF="../../../../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</A>&nbsp;position,
<A HREF="../../../../Microsoft/Xna/Framework/Rectangle.html" title="class in Microsoft.Xna.Framework">Rectangle</A>&nbsp;sourceRectangle,
<A HREF="../../../../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</A>&nbsp;color)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Adds a sprite to a batch of sprites for rendering using the specified texture, position, source rectangle, and color.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>SpriteBatch.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Graphics/SpriteBatch.html#Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Rectangle, Microsoft.Xna.Framework.Color, float, Microsoft.Xna.Framework.Vector2, float, Microsoft.Xna.Framework.Graphics.SpriteEffects, float)">Draw</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Graphics/Texture2D.html" title="class in Microsoft.Xna.Framework.Graphics">Texture2D</A>&nbsp;texture,
<A HREF="../../../../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</A>&nbsp;position,
<A HREF="../../../../Microsoft/Xna/Framework/Rectangle.html" title="class in Microsoft.Xna.Framework">Rectangle</A>&nbsp;sourceRectangle,
<A HREF="../../../../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</A>&nbsp;color,
float&nbsp;rotation,
<A HREF="../../../../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</A>&nbsp;origin,
float&nbsp;scale,
<A HREF="../../../../Microsoft/Xna/Framework/Graphics/SpriteEffects.html" title="enum in Microsoft.Xna.Framework.Graphics">SpriteEffects</A>&nbsp;effects,
float&nbsp;layerDepth)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Adds a sprite to a batch of sprites for rendering using the specified texture, destination rectangle, source rectangle, color, rotation, origin, effects and layer.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>SpriteBatch.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Graphics/SpriteBatch.html#Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Rectangle, Microsoft.Xna.Framework.Color, float, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.SpriteEffects, float)">Draw</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Graphics/Texture2D.html" title="class in Microsoft.Xna.Framework.Graphics">Texture2D</A>&nbsp;texture,
<A HREF="../../../../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</A>&nbsp;position,
<A HREF="../../../../Microsoft/Xna/Framework/Rectangle.html" title="class in Microsoft.Xna.Framework">Rectangle</A>&nbsp;sourceRectangle,
<A HREF="../../../../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</A>&nbsp;color,
float&nbsp;rotation,
<A HREF="../../../../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</A>&nbsp;origin,
<A HREF="../../../../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</A>&nbsp;scale,
<A HREF="../../../../Microsoft/Xna/Framework/Graphics/SpriteEffects.html" title="enum in Microsoft.Xna.Framework.Graphics">SpriteEffects</A>&nbsp;effects,
float&nbsp;layerDepth)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>
<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="0" SUMMARY="">
<TR ALIGN="right" VALIGN="">
<TD NOWRAP><FONT SIZE="-1">
<CODE>&lt;T&gt; void</CODE></FONT></TD>
</TR>
</TABLE>
</CODE></FONT></TD>
<TD><CODE><B>GraphicsDevice.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html#GetBackBufferData(Microsoft.Xna.Framework.Rectangle, T[], int, int)">GetBackBufferData</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Rectangle.html" title="class in Microsoft.Xna.Framework">Rectangle</A>&nbsp;rect,
T[]&nbsp;data,
int&nbsp;startIndex,
int&nbsp;elementCount)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>
<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="0" SUMMARY="">
<TR ALIGN="right" VALIGN="">
<TD NOWRAP><FONT SIZE="-1">
<CODE>&lt;T extends java.lang.Number&gt;
<BR>
void</CODE></FONT></TD>
</TR>
</TABLE>
</CODE></FONT></TD>
<TD><CODE><B>TextureCube.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Graphics/TextureCube.html#GetData(Microsoft.Xna.Framework.Graphics.CubeMapFace, int, Microsoft.Xna.Framework.Rectangle, T[], int, int)">GetData</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Graphics/CubeMapFace.html" title="enum in Microsoft.Xna.Framework.Graphics">CubeMapFace</A>&nbsp;cubeMapFace,
int&nbsp;level,
<A HREF="../../../../Microsoft/Xna/Framework/Rectangle.html" title="class in Microsoft.Xna.Framework">Rectangle</A>&nbsp;rect,
T[]&nbsp;data,
int&nbsp;startIndex,
int&nbsp;elementCount)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>
<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="0" SUMMARY="">
<TR ALIGN="right" VALIGN="">
<TD NOWRAP><FONT SIZE="-1">
<CODE>&lt;T&gt; void</CODE></FONT></TD>
</TR>
</TABLE>
</CODE></FONT></TD>
<TD><CODE><B>Texture2D.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Graphics/Texture2D.html#GetData(int, Microsoft.Xna.Framework.Rectangle, T[], int, int)">GetData</A></B>(int&nbsp;level,
<A HREF="../../../../Microsoft/Xna/Framework/Rectangle.html" title="class in Microsoft.Xna.Framework">Rectangle</A>&nbsp;rect,
T[]&nbsp;data,
int&nbsp;startIndex,
int&nbsp;elementCount)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Gets a copy of 2D texture data, specifying a mipmap level, source rectangle, start index, and number of elements.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>Viewport.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Graphics/Viewport.html#setBounds(Microsoft.Xna.Framework.Rectangle)">setBounds</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Rectangle.html" title="class in Microsoft.Xna.Framework">Rectangle</A>&nbsp;bounds)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the size of this resource.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>
<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="0" SUMMARY="">
<TR ALIGN="right" VALIGN="">
<TD NOWRAP><FONT SIZE="-1">
<CODE>&lt;T extends java.lang.Number&gt;
<BR>
void</CODE></FONT></TD>
</TR>
</TABLE>
</CODE></FONT></TD>
<TD><CODE><B>TextureCube.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Graphics/TextureCube.html#SetData(Microsoft.Xna.Framework.Graphics.CubeMapFace, int, Microsoft.Xna.Framework.Rectangle, T[], int, int)">SetData</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Graphics/CubeMapFace.html" title="enum in Microsoft.Xna.Framework.Graphics">CubeMapFace</A>&nbsp;cubeMapFace,
int&nbsp;level,
<A HREF="../../../../Microsoft/Xna/Framework/Rectangle.html" title="class in Microsoft.Xna.Framework">Rectangle</A>&nbsp;rect,
T[]&nbsp;data,
int&nbsp;startIndex,
int&nbsp;elementCount)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets cube texture data, specifying a cubemap face, mipmap level, source rectangle, start index, and number of elements.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>
<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="0" SUMMARY="">
<TR ALIGN="right" VALIGN="">
<TD NOWRAP><FONT SIZE="-1">
<CODE>&lt;T&gt; void</CODE></FONT></TD>
</TR>
</TABLE>
</CODE></FONT></TD>
<TD><CODE><B>Texture2D.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Graphics/Texture2D.html#SetData(int, Microsoft.Xna.Framework.Rectangle, T[], int, int)">SetData</A></B>(int&nbsp;level,
<A HREF="../../../../Microsoft/Xna/Framework/Rectangle.html" title="class in Microsoft.Xna.Framework">Rectangle</A>&nbsp;rect,
T[]&nbsp;data,
int&nbsp;startIndex,
int&nbsp;elementCount)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets 2D texture data, specifying a mipmap level, source rectangle, start index, and number of elements.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TH ALIGN="left" COLSPAN="2">Constructors in <A HREF="../../../../Microsoft/Xna/Framework/Graphics/package-summary.html">Microsoft.Xna.Framework.Graphics</A> with parameters of type <A HREF="../../../../Microsoft/Xna/Framework/Rectangle.html" title="class in Microsoft.Xna.Framework">Rectangle</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../Microsoft/Xna/Framework/Graphics/Viewport.html#Viewport(Microsoft.Xna.Framework.Rectangle)">Viewport</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Rectangle.html" title="class in Microsoft.Xna.Framework">Rectangle</A>&nbsp;bounds)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates an instance of this object.</TD>
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