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Uses of Class Microsoft.Xna.Framework.Quaternion
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<B>Uses of Class<br>Microsoft.Xna.Framework.Quaternion</B></H2>
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Packages that use <A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A></FONT></TH>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#Microsoft.Xna.Framework"><B>Microsoft.Xna.Framework</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
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<TD><A HREF="#Microsoft.Xna.Framework.Net"><B>Microsoft.Xna.Framework.Net</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
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<A NAME="Microsoft.Xna.Framework"><!-- --></A>
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Uses of <A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A> in <A HREF="../../../../Microsoft/Xna/Framework/package-summary.html">Microsoft.Xna.Framework</A></FONT></TH>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Fields in <A HREF="../../../../Microsoft/Xna/Framework/package-summary.html">Microsoft.Xna.Framework</A> declared as <A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A></CODE></FONT></TD>
<TD><CODE><B>Quaternion.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html#Identity">Identity</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns a Quaternion representing no rotation.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../Microsoft/Xna/Framework/package-summary.html">Microsoft.Xna.Framework</A> that return <A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A></CODE></FONT></TD>
<TD><CODE><B>Quaternion.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html#Add(Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Quaternion)">Add</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;quaternion1,
<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;quaternion2)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Adds two Quaternions.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A></CODE></FONT></TD>
<TD><CODE><B>Quaternion.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html#Concatenate(Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Quaternion)">Concatenate</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;value1,
<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;value2)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Concatenates two Quaternions; the result represents the value1 rotation followed by the value2 rotation.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A></CODE></FONT></TD>
<TD><CODE><B>Quaternion.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html#Conjugate(Microsoft.Xna.Framework.Quaternion)">Conjugate</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;value)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the conjugate of a specified Quaternion.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A></CODE></FONT></TD>
<TD><CODE><B>Quaternion.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html#CreateFromAxisAngle(Microsoft.Xna.Framework.Vector3, float)">CreateFromAxisAngle</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</A>&nbsp;axis,
float&nbsp;angle)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates a Quaternion from a vector and an angle to rotate about the vector.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A></CODE></FONT></TD>
<TD><CODE><B>Quaternion.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html#CreateFromRotationMatrix(Microsoft.Xna.Framework.Matrix)">CreateFromRotationMatrix</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</A>&nbsp;matrix)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates a Quaternion from a rotation Matrix.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A></CODE></FONT></TD>
<TD><CODE><B>Quaternion.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html#CreateFromYawPitchRoll(float, float, float)">CreateFromYawPitchRoll</A></B>(float&nbsp;yaw,
float&nbsp;pitch,
float&nbsp;roll)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates a new Quaternion from specified yaw, pitch, and roll angles.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A></CODE></FONT></TD>
<TD><CODE><B>Quaternion.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html#Divide(Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Quaternion)">Divide</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;quaternion1,
<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;quaternion2)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Divides a Quaternion by another Quaternion.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A></CODE></FONT></TD>
<TD><CODE><B>Quaternion.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html#Inverse(Microsoft.Xna.Framework.Quaternion)">Inverse</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;quaternion)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the inverse of a Quaternion.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A></CODE></FONT></TD>
<TD><CODE><B>Quaternion.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html#Lerp(Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Quaternion, float)">Lerp</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;quaternion1,
<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;quaternion2,
float&nbsp;amount)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Linearly interpolates between two quaternions.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A></CODE></FONT></TD>
<TD><CODE><B>Quaternion.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html#Multiply(Microsoft.Xna.Framework.Quaternion, float)">Multiply</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;quaternion1,
float&nbsp;scaleFactor)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Multiplies a quaternion by a scalar value.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A></CODE></FONT></TD>
<TD><CODE><B>Quaternion.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html#Multiply(Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Quaternion)">Multiply</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;quaternion1,
<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;quaternion2)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Multiplies two quaternions.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A></CODE></FONT></TD>
<TD><CODE><B>Quaternion.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html#Negate(Microsoft.Xna.Framework.Quaternion)">Negate</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;quaternion)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Flips the sign of each component of the quaternion.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A></CODE></FONT></TD>
<TD><CODE><B>Quaternion.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html#Normalize(Microsoft.Xna.Framework.Quaternion)">Normalize</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;quaternion)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Divides each component of the quaternion by the length of the quaternion.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A></CODE></FONT></TD>
<TD><CODE><B>Quaternion.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html#Slerp(Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Quaternion, float)">Slerp</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;quaternion1,
<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;quaternion2,
float&nbsp;amount)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Interpolates between two quaternions, using spherical linear interpolation.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A></CODE></FONT></TD>
<TD><CODE><B>Quaternion.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html#Subtract(Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Quaternion)">Subtract</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;quaternion1,
<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;quaternion2)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Subtracts a quaternion from another quaternion.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../Microsoft/Xna/Framework/package-summary.html">Microsoft.Xna.Framework</A> with parameters of type <A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>Quaternion.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html#Add(Microsoft.Xna.Framework.Quaternion)">Add</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;other)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Adds the specified quaternion to the current quaternion.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A></CODE></FONT></TD>
<TD><CODE><B>Quaternion.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html#Add(Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Quaternion)">Add</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;quaternion1,
<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;quaternion2)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Adds two Quaternions.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>Quaternion.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html#Add(Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Quaternion)">Add</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;quaternion1,
<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;quaternion2,
<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;result)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Adds two Quaternions.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A></CODE></FONT></TD>
<TD><CODE><B>Quaternion.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html#Concatenate(Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Quaternion)">Concatenate</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;value1,
<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;value2)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Concatenates two Quaternions; the result represents the value1 rotation followed by the value2 rotation.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>Quaternion.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html#Concatenate(Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Quaternion)">Concatenate</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;value1,
<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;value2,
<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;result)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Concatenates two Quaternions; the result represents the value1 rotation followed by the value2 rotation.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A></CODE></FONT></TD>
<TD><CODE><B>Quaternion.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html#Conjugate(Microsoft.Xna.Framework.Quaternion)">Conjugate</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;value)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the conjugate of a specified Quaternion.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>Quaternion.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html#Conjugate(Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Quaternion)">Conjugate</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;value,
<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;result)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the conjugate of a specified Quaternion.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>Quaternion.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html#CreateFromAxisAngle(Microsoft.Xna.Framework.Vector3, float, Microsoft.Xna.Framework.Quaternion)">CreateFromAxisAngle</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</A>&nbsp;axis,
float&nbsp;angle,
<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;result)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates a Quaternion from a vector and an angle to rotate about the vector.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</A></CODE></FONT></TD>
<TD><CODE><B>Matrix.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Matrix.html#CreateFromQuaternion(Microsoft.Xna.Framework.Quaternion)">CreateFromQuaternion</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;quaternion)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates a rotation Matrix from a Quaternion.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>Matrix.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Matrix.html#CreateFromQuaternion(Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Matrix)">CreateFromQuaternion</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;quaternion,
<A HREF="../../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</A>&nbsp;result)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates a rotation Matrix from a Quaternion.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>Quaternion.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html#CreateFromRotationMatrix(Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Quaternion)">CreateFromRotationMatrix</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</A>&nbsp;matrix,
<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;result)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates a Quaternion from a rotation Matrix.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>Quaternion.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html#CreateFromYawPitchRoll(float, float, float, Microsoft.Xna.Framework.Quaternion)">CreateFromYawPitchRoll</A></B>(float&nbsp;yaw,
float&nbsp;pitch,
float&nbsp;roll,
<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;result)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates a new Quaternion from specified yaw, pitch, and roll angles.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>Quaternion.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html#Divide(Microsoft.Xna.Framework.Quaternion)">Divide</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;other)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Divides the current quaternion by the specified quaternion.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A></CODE></FONT></TD>
<TD><CODE><B>Quaternion.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html#Divide(Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Quaternion)">Divide</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;quaternion1,
<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;quaternion2)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Divides a Quaternion by another Quaternion.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>Quaternion.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html#Divide(Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Quaternion)">Divide</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;quaternion1,
<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;quaternion2,
<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;result)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Divides a Quaternion by another Quaternion.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;float</CODE></FONT></TD>
<TD><CODE><B>Quaternion.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html#Dot(Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Quaternion)">Dot</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;quaternion1,
<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;quaternion2)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Calculates the dot product of two Quaternions.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>Quaternion.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html#Dot(Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Quaternion, float)">Dot</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;quaternion1,
<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;quaternion2,
float&nbsp;result)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Calculates the dot product of two Quaternions.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B>Quaternion.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html#Equals(Microsoft.Xna.Framework.Quaternion)">Equals</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;other)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Determines whether the specified Object is equal to the Quaternion.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A></CODE></FONT></TD>
<TD><CODE><B>Quaternion.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html#Inverse(Microsoft.Xna.Framework.Quaternion)">Inverse</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;quaternion)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the inverse of a Quaternion.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>Quaternion.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html#Inverse(Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Quaternion)">Inverse</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;quaternion,
<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;result)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the inverse of a Quaternion.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A></CODE></FONT></TD>
<TD><CODE><B>Quaternion.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html#Lerp(Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Quaternion, float)">Lerp</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;quaternion1,
<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;quaternion2,
float&nbsp;amount)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Linearly interpolates between two quaternions.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>Quaternion.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html#Lerp(Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Quaternion, float, Microsoft.Xna.Framework.Quaternion)">Lerp</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;quaternion1,
<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;quaternion2,
float&nbsp;amount,
<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;result)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Linearly interpolates between two quaternions.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>Quaternion.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html#Multiply(Microsoft.Xna.Framework.Quaternion)">Multiply</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;other)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Multiplies the current quaternion by the specified quaternion.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A></CODE></FONT></TD>
<TD><CODE><B>Quaternion.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html#Multiply(Microsoft.Xna.Framework.Quaternion, float)">Multiply</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;quaternion1,
float&nbsp;scaleFactor)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Multiplies a quaternion by a scalar value.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>Quaternion.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html#Multiply(Microsoft.Xna.Framework.Quaternion, float, Microsoft.Xna.Framework.Quaternion)">Multiply</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;quaternion1,
float&nbsp;scaleFactor,
<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;result)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Multiplies a quaternion by a scalar value.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A></CODE></FONT></TD>
<TD><CODE><B>Quaternion.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html#Multiply(Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Quaternion)">Multiply</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;quaternion1,
<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;quaternion2)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Multiplies two quaternions.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>Quaternion.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html#Multiply(Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Quaternion)">Multiply</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;quaternion1,
<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;quaternion2,
<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;result)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Multiplies two quaternions.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A></CODE></FONT></TD>
<TD><CODE><B>Quaternion.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html#Negate(Microsoft.Xna.Framework.Quaternion)">Negate</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;quaternion)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Flips the sign of each component of the quaternion.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>Quaternion.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html#Negate(Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Quaternion)">Negate</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;quaternion,
<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;result)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Flips the sign of each component of the quaternion.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A></CODE></FONT></TD>
<TD><CODE><B>Quaternion.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html#Normalize(Microsoft.Xna.Framework.Quaternion)">Normalize</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;quaternion)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Divides each component of the quaternion by the length of the quaternion.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>Quaternion.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html#Normalize(Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Quaternion)">Normalize</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;quaternion,
<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;result)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Divides each component of the quaternion by the length of the quaternion.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A></CODE></FONT></TD>
<TD><CODE><B>Quaternion.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html#Slerp(Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Quaternion, float)">Slerp</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;quaternion1,
<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;quaternion2,
float&nbsp;amount)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Interpolates between two quaternions, using spherical linear interpolation.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>Quaternion.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html#Slerp(Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Quaternion, float, Microsoft.Xna.Framework.Quaternion)">Slerp</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;quaternion1,
<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;quaternion2,
float&nbsp;amount,
<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;result)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Interpolates between two quaternions, using spherical linear interpolation.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>Quaternion.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html#Subtract(Microsoft.Xna.Framework.Quaternion)">Subtract</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;other)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Subtracts the specified Quaternion from the current quaternion.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A></CODE></FONT></TD>
<TD><CODE><B>Quaternion.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html#Subtract(Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Quaternion)">Subtract</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;quaternion1,
<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;quaternion2)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Subtracts a quaternion from another quaternion.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>Quaternion.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html#Subtract(Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Quaternion)">Subtract</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;quaternion1,
<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;quaternion2,
<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;result)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Subtracts a quaternion from another quaternion.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</A></CODE></FONT></TD>
<TD><CODE><B>Matrix.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Matrix.html#Transform(Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Quaternion)">Transform</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</A>&nbsp;value,
<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;rotation)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Transforms a Matrix by applying a Quaternion rotation.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>Matrix.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Matrix.html#Transform(Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Matrix)">Transform</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</A>&nbsp;value,
<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;rotation,
<A HREF="../../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</A>&nbsp;result)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Transforms a Matrix by applying a Quaternion rotation.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../Microsoft/Xna/Framework/Plane.html" title="class in Microsoft.Xna.Framework">Plane</A></CODE></FONT></TD>
<TD><CODE><B>Plane.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Plane.html#Transform(Microsoft.Xna.Framework.Plane, Microsoft.Xna.Framework.Quaternion)">Transform</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Plane.html" title="class in Microsoft.Xna.Framework">Plane</A>&nbsp;plane,
<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;rotation)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Transforms a normalized Plane by a Quaternion rotation.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>Plane.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Plane.html#Transform(Microsoft.Xna.Framework.Plane, Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Plane)">Transform</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Plane.html" title="class in Microsoft.Xna.Framework">Plane</A>&nbsp;plane,
<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;rotation,
<A HREF="../../../../Microsoft/Xna/Framework/Plane.html" title="class in Microsoft.Xna.Framework">Plane</A>&nbsp;result)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Transforms a normalized Plane by a Quaternion rotation.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>Vector2.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Vector2.html#Transform(Microsoft.Xna.Framework.Vector2[], int, Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Vector2[], int, int)">Transform</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</A>[]&nbsp;sourceArray,
int&nbsp;sourceIndex,
<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;rotation,
<A HREF="../../../../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</A>[]&nbsp;destinationArray,
int&nbsp;destinationIndex,
int&nbsp;length)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Transforms a specified range in an array of Vector2s by a specified Quaternion and places the results in a specified range in a destination array.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>Vector2.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Vector2.html#Transform(Microsoft.Xna.Framework.Vector2[], Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Vector2[])">Transform</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</A>[]&nbsp;sourceArray,
<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;rotation,
<A HREF="../../../../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</A>[]&nbsp;destinationArray)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Transforms an array of Vector2s by a specified Quaternion.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</A></CODE></FONT></TD>
<TD><CODE><B>Vector4.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Vector4.html#Transform(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Quaternion)">Transform</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</A>&nbsp;value,
<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;rotation)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Transforms a Vector2 by a specified Quaternion into a Vector4.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</A></CODE></FONT></TD>
<TD><CODE><B>Vector2.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Vector2.html#Transform(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Quaternion)">Transform</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</A>&nbsp;value,
<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;rotation)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Transforms a single Vector2, or the vector normal (x, y, 0, 0), by a specified Quaternion rotation.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>Vector2.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Vector2.html#Transform(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Vector2)">Transform</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</A>&nbsp;value,
<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;rotation,
<A HREF="../../../../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</A>&nbsp;result)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Transforms a Vector2, or the vector normal (x, y, 0, 0), by a specified Quaternion rotation.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>Vector4.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Vector4.html#Transform(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Vector4)">Transform</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</A>&nbsp;value,
<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;rotation,
<A HREF="../../../../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</A>&nbsp;result)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Transforms a Vector2 by a specified Quaternion into a Vector4.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>Vector3.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Vector3.html#Transform(Microsoft.Xna.Framework.Vector3[], int, Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Vector3[], int, int)">Transform</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</A>[]&nbsp;sourceArray,
int&nbsp;sourceIndex,
<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;rotation,
<A HREF="../../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</A>[]&nbsp;destinationArray,
int&nbsp;destinationIndex,
int&nbsp;length)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Applies a specified Quaternion rotation to a specified range of an array of Vector3s and writes the results into a specified range of a destination array.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>Vector3.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Vector3.html#Transform(Microsoft.Xna.Framework.Vector3[], Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Vector3[])">Transform</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</A>[]&nbsp;sourceArray,
<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;rotation,
<A HREF="../../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</A>[]&nbsp;destinationArray)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Transforms a source array of Vector3s by a specified Quaternion rotation and writes the results to an existing destination array.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</A></CODE></FONT></TD>
<TD><CODE><B>Vector4.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Vector4.html#Transform(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Quaternion)">Transform</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</A>&nbsp;value,
<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;rotation)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Transforms a Vector3 by a specified Quaternion into a Vector4.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</A></CODE></FONT></TD>
<TD><CODE><B>Vector3.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Vector3.html#Transform(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Quaternion)">Transform</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</A>&nbsp;value,
<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;rotation)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Transforms a Vector3 by a specified Quaternion rotation.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>Vector3.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Vector3.html#Transform(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Vector3)">Transform</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</A>&nbsp;value,
<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;rotation,
<A HREF="../../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</A>&nbsp;result)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Transforms a Vector3 by a specified Quaternion rotation.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>Vector4.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Vector4.html#Transform(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Vector4)">Transform</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</A>&nbsp;value,
<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;rotation,
<A HREF="../../../../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</A>&nbsp;result)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Transforms a Vector3 by a specified Quaternion into a Vector4.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>Vector4.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Vector4.html#Transform(Microsoft.Xna.Framework.Vector4[], int, Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Vector4[], int, int)">Transform</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</A>[]&nbsp;sourceArray,
int&nbsp;sourceIndex,
<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;rotation,
<A HREF="../../../../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</A>[]&nbsp;destinationArray,
int&nbsp;destinationIndex,
int&nbsp;length)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Transforms a specified range in an array of Vector4s by a specified Quaternion into a specified range in a destination array.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>Vector4.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Vector4.html#Transform(Microsoft.Xna.Framework.Vector4[], Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Vector4[])">Transform</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</A>[]&nbsp;sourceArray,
<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;rotation,
<A HREF="../../../../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</A>[]&nbsp;destinationArray)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Transforms an array of Vector4s by a specified Quaternion.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</A></CODE></FONT></TD>
<TD><CODE><B>Vector4.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Vector4.html#Transform(Microsoft.Xna.Framework.Vector4, Microsoft.Xna.Framework.Quaternion)">Transform</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</A>&nbsp;value,
<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;rotation)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Transforms a Vector4 by a specified Quaternion.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>Vector4.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Vector4.html#Transform(Microsoft.Xna.Framework.Vector4, Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Vector4)">Transform</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</A>&nbsp;value,
<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;rotation,
<A HREF="../../../../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</A>&nbsp;result)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Transforms a Vector4 by a specified Quaternion.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="Microsoft.Xna.Framework.Net"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Uses of <A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A> in <A HREF="../../../../Microsoft/Xna/Framework/Net/package-summary.html">Microsoft.Xna.Framework.Net</A></FONT></TH>
</TR>
</TABLE>
&nbsp;
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../Microsoft/Xna/Framework/Net/package-summary.html">Microsoft.Xna.Framework.Net</A> that return <A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A></CODE></FONT></TD>
<TD><CODE><B>PacketReader.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Net/PacketReader.html#ReadQuaternion()">ReadQuaternion</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Reads a Quaternion value.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../Microsoft/Xna/Framework/Net/package-summary.html">Microsoft.Xna.Framework.Net</A> with parameters of type <A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>PacketWriter.</B><B><A HREF="../../../../Microsoft/Xna/Framework/Net/PacketWriter.html#Write(Microsoft.Xna.Framework.Quaternion)">Write</A></B>(<A HREF="../../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>&nbsp;value)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Writes a Quaternion value to an outgoing network packet.</TD>
</TR>
</TABLE>
&nbsp;
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