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MouseState
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Microsoft.Xna.Framework.Input</FONT>
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<BR>
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Class MouseState</H2>
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<PRE>
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java.lang.Object
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<IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../../System/ValueType.html" title="class in System">System.ValueType</A>
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<IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><B>Microsoft.Xna.Framework.Input.MouseState</B>
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<DL>
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<DT><PRE>public final class <B>MouseState</B><DT>extends <A HREF="../../../../System/ValueType.html" title="class in System">ValueType</A></DL>
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</PRE>
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<P>
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Represents the state of a mouse input device, including mouse cursor position and buttons pressed.
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<P>
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<P>
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<DL>
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<DT><B>Author:</B></DT>
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<DD>Halofreak1990</DD>
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</DL>
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<HR>
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<!-- =========== FIELD SUMMARY =========== -->
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<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
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<B>Field Summary</B></FONT></TH>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE> <A HREF="../../../../Microsoft/Xna/Framework/Input/ButtonState.html" title="enum in Microsoft.Xna.Framework.Input">ButtonState</A></CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../../Microsoft/Xna/Framework/Input/MouseState.html#LeftButton">LeftButton</A></B></CODE>
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<BR>
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Returns the state of the left mouse button.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE> <A HREF="../../../../Microsoft/Xna/Framework/Input/ButtonState.html" title="enum in Microsoft.Xna.Framework.Input">ButtonState</A></CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../../Microsoft/Xna/Framework/Input/MouseState.html#MiddleButton">MiddleButton</A></B></CODE>
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<BR>
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Returns the state of the middle mouse button.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE> <A HREF="../../../../Microsoft/Xna/Framework/Input/ButtonState.html" title="enum in Microsoft.Xna.Framework.Input">ButtonState</A></CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../../Microsoft/Xna/Framework/Input/MouseState.html#RightButton">RightButton</A></B></CODE>
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<BR>
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Returns the state of the right mouse button.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE> int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../../Microsoft/Xna/Framework/Input/MouseState.html#ScrollWheelValue">ScrollWheelValue</A></B></CODE>
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<BR>
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Gets the cumulative mouse scroll wheel value since the game was started.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE> int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../../Microsoft/Xna/Framework/Input/MouseState.html#X">X</A></B></CODE>
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<BR>
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Specifies the horizontal position of the mouse cursor.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE> <A HREF="../../../../Microsoft/Xna/Framework/Input/ButtonState.html" title="enum in Microsoft.Xna.Framework.Input">ButtonState</A></CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../../Microsoft/Xna/Framework/Input/MouseState.html#XButton1">XButton1</A></B></CODE>
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<BR>
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Returns the state of XBUTTON1.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE> <A HREF="../../../../Microsoft/Xna/Framework/Input/ButtonState.html" title="enum in Microsoft.Xna.Framework.Input">ButtonState</A></CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../../Microsoft/Xna/Framework/Input/MouseState.html#XButton2">XButton2</A></B></CODE>
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<BR>
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Returns the state of XBUTTON2.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE> int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../../Microsoft/Xna/Framework/Input/MouseState.html#Y">Y</A></B></CODE>
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<BR>
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Specifies the vertical position of the mouse cursor.</TD>
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</TR>
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</TABLE>
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<!-- ======== CONSTRUCTOR SUMMARY ======== -->
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<A NAME="constructor_summary"><!-- --></A>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
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<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
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<B>Constructor Summary</B></FONT></TH>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><CODE><B><A HREF="../../../../Microsoft/Xna/Framework/Input/MouseState.html#MouseState(int, int, int, Microsoft.Xna.Framework.Input.ButtonState, Microsoft.Xna.Framework.Input.ButtonState, Microsoft.Xna.Framework.Input.ButtonState, Microsoft.Xna.Framework.Input.ButtonState, Microsoft.Xna.Framework.Input.ButtonState)">MouseState</A></B>(int x,
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int y,
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int scrollWheel,
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<A HREF="../../../../Microsoft/Xna/Framework/Input/ButtonState.html" title="enum in Microsoft.Xna.Framework.Input">ButtonState</A> leftButton,
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<A HREF="../../../../Microsoft/Xna/Framework/Input/ButtonState.html" title="enum in Microsoft.Xna.Framework.Input">ButtonState</A> middleButton,
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<A HREF="../../../../Microsoft/Xna/Framework/Input/ButtonState.html" title="enum in Microsoft.Xna.Framework.Input">ButtonState</A> rightButton,
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<A HREF="../../../../Microsoft/Xna/Framework/Input/ButtonState.html" title="enum in Microsoft.Xna.Framework.Input">ButtonState</A> xButton1,
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<A HREF="../../../../Microsoft/Xna/Framework/Input/ButtonState.html" title="enum in Microsoft.Xna.Framework.Input">ButtonState</A> xButton2)</CODE>
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<BR>
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Initializes a new instance of the MouseState class.</TD>
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</TR>
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</TABLE>
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<!-- ========== METHOD SUMMARY =========== -->
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<A NAME="method_summary"><!-- --></A>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
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<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
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<B>Method Summary</B></FONT></TH>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE> boolean</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../../Microsoft/Xna/Framework/Input/MouseState.html#equals(java.lang.Object)">equals</A></B>(java.lang.Object obj)</CODE>
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<BR>
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Returns a value that indicates whether the current instance is equal to a specified object.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE> int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../../Microsoft/Xna/Framework/Input/MouseState.html#hashCode()">hashCode</A></B>()</CODE>
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||
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<BR>
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Gets the hash code for this instance.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE> java.lang.String</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../../Microsoft/Xna/Framework/Input/MouseState.html#toString()">toString</A></B>()</CODE>
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<BR>
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Retrieves a string representation of this object.</TD>
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</TR>
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</TABLE>
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<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
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<TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><CODE>clone, finalize, getClass, notify, notifyAll, wait, wait, wait</CODE></TD>
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</TR>
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</TABLE>
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<P>
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|
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<!-- ============ FIELD DETAIL =========== -->
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<A NAME="field_detail"><!-- --></A>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
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<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
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<B>Field Detail</B></FONT></TH>
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</TR>
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</TABLE>
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|
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<A NAME="X"><!-- --></A><H3>
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||
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X</H3>
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||
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<PRE>
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public final int <B>X</B></PRE>
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<DL>
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<DD>Specifies the horizontal position of the mouse cursor.
|
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<P>
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||
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<DL>
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</DL>
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</DL>
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<HR>
|
||
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|
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<A NAME="Y"><!-- --></A><H3>
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Y</H3>
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<PRE>
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public final int <B>Y</B></PRE>
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<DL>
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<DD>Specifies the vertical position of the mouse cursor.
|
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<P>
|
||
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<DL>
|
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</DL>
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||
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</DL>
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<HR>
|
||
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|
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<A NAME="ScrollWheelValue"><!-- --></A><H3>
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||
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ScrollWheelValue</H3>
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<PRE>
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public final int <B>ScrollWheelValue</B></PRE>
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<DL>
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<DD>Gets the cumulative mouse scroll wheel value since the game was started.
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||
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<P>
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||
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<DL>
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</DL>
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</DL>
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<HR>
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||
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<A NAME="LeftButton"><!-- --></A><H3>
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LeftButton</H3>
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<PRE>
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||
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public final <A HREF="../../../../Microsoft/Xna/Framework/Input/ButtonState.html" title="enum in Microsoft.Xna.Framework.Input">ButtonState</A> <B>LeftButton</B></PRE>
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<DL>
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<DD>Returns the state of the left mouse button.
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<P>
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<DL>
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</DL>
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</DL>
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<HR>
|
||
|
|
||
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<A NAME="RightButton"><!-- --></A><H3>
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||
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RightButton</H3>
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||
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<PRE>
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public final <A HREF="../../../../Microsoft/Xna/Framework/Input/ButtonState.html" title="enum in Microsoft.Xna.Framework.Input">ButtonState</A> <B>RightButton</B></PRE>
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<DL>
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<DD>Returns the state of the right mouse button.
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<P>
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<DL>
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</DL>
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</DL>
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<HR>
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<A NAME="MiddleButton"><!-- --></A><H3>
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MiddleButton</H3>
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<PRE>
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public final <A HREF="../../../../Microsoft/Xna/Framework/Input/ButtonState.html" title="enum in Microsoft.Xna.Framework.Input">ButtonState</A> <B>MiddleButton</B></PRE>
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<DL>
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<DD>Returns the state of the middle mouse button.
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<P>
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<DL>
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</DL>
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</DL>
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<HR>
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<A NAME="XButton1"><!-- --></A><H3>
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XButton1</H3>
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<PRE>
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public final <A HREF="../../../../Microsoft/Xna/Framework/Input/ButtonState.html" title="enum in Microsoft.Xna.Framework.Input">ButtonState</A> <B>XButton1</B></PRE>
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<DL>
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<DD>Returns the state of XBUTTON1.
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<P>
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<DL>
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</DL>
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</DL>
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<HR>
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<A NAME="XButton2"><!-- --></A><H3>
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XButton2</H3>
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||
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<PRE>
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||
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public final <A HREF="../../../../Microsoft/Xna/Framework/Input/ButtonState.html" title="enum in Microsoft.Xna.Framework.Input">ButtonState</A> <B>XButton2</B></PRE>
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||
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<DL>
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||
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<DD>Returns the state of XBUTTON2.
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||
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<P>
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||
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<DL>
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||
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</DL>
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</DL>
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<!-- ========= CONSTRUCTOR DETAIL ======== -->
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<A NAME="constructor_detail"><!-- --></A>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
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<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
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<B>Constructor Detail</B></FONT></TH>
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</TR>
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</TABLE>
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<A NAME="MouseState(int, int, int, Microsoft.Xna.Framework.Input.ButtonState, Microsoft.Xna.Framework.Input.ButtonState, Microsoft.Xna.Framework.Input.ButtonState, Microsoft.Xna.Framework.Input.ButtonState, Microsoft.Xna.Framework.Input.ButtonState)"><!-- --></A><H3>
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MouseState</H3>
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<PRE>
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public <B>MouseState</B>(int x,
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int y,
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int scrollWheel,
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<A HREF="../../../../Microsoft/Xna/Framework/Input/ButtonState.html" title="enum in Microsoft.Xna.Framework.Input">ButtonState</A> leftButton,
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<A HREF="../../../../Microsoft/Xna/Framework/Input/ButtonState.html" title="enum in Microsoft.Xna.Framework.Input">ButtonState</A> middleButton,
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<A HREF="../../../../Microsoft/Xna/Framework/Input/ButtonState.html" title="enum in Microsoft.Xna.Framework.Input">ButtonState</A> rightButton,
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<A HREF="../../../../Microsoft/Xna/Framework/Input/ButtonState.html" title="enum in Microsoft.Xna.Framework.Input">ButtonState</A> xButton1,
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<A HREF="../../../../Microsoft/Xna/Framework/Input/ButtonState.html" title="enum in Microsoft.Xna.Framework.Input">ButtonState</A> xButton2)</PRE>
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<DL>
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<DD>Initializes a new instance of the MouseState class.
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<P>
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<DL>
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<DT><B>Parameters:</B><DD><CODE>x</CODE> - Horizontal mouse position.<DD><CODE>y</CODE> - Vertical mouse position.<DD><CODE>scrollWheel</CODE> - Mouse scroll wheel value.<DD><CODE>leftButton</CODE> - Left mouse button state.<DD><CODE>middleButton</CODE> - Middle mouse button state.<DD><CODE>rightButton</CODE> - Right mouse button state.<DD><CODE>xButton1</CODE> - XBUTTON1 state.<DD><CODE>xButton2</CODE> - XBUTTON2 state.</DL>
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</DL>
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<!-- ============ METHOD DETAIL ========== -->
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<A NAME="method_detail"><!-- --></A>
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<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
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<B>Method Detail</B></FONT></TH>
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</TABLE>
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<A NAME="equals(java.lang.Object)"><!-- --></A><H3>
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equals</H3>
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<PRE>
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public boolean <B>equals</B>(java.lang.Object obj)</PRE>
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<DL>
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<DD>Returns a value that indicates whether the current instance is equal to a specified object.
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<P>
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<DD><DL>
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<DT><B>Overrides:</B><DD><CODE>equals</CODE> in class <CODE>java.lang.Object</CODE></DL>
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</DD>
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||
|
<DD><DL>
|
||
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<DT><B>Parameters:</B><DD><CODE>obj</CODE> - Object with which to make the comparison.
|
||
|
<DT><B>Returns:</B><DD>true if the current instance is equal to the specified object; false otherwise.</DL>
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</DD>
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</DL>
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<HR>
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<A NAME="hashCode()"><!-- --></A><H3>
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||
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hashCode</H3>
|
||
|
<PRE>
|
||
|
public int <B>hashCode</B>()</PRE>
|
||
|
<DL>
|
||
|
<DD>Gets the hash code for this instance.
|
||
|
<P>
|
||
|
<DD><DL>
|
||
|
<DT><B>Overrides:</B><DD><CODE>hashCode</CODE> in class <CODE>java.lang.Object</CODE></DL>
|
||
|
</DD>
|
||
|
<DD><DL>
|
||
|
|
||
|
<DT><B>Returns:</B><DD>Hash code for this object.</DL>
|
||
|
</DD>
|
||
|
</DL>
|
||
|
<HR>
|
||
|
|
||
|
<A NAME="toString()"><!-- --></A><H3>
|
||
|
toString</H3>
|
||
|
<PRE>
|
||
|
public java.lang.String <B>toString</B>()</PRE>
|
||
|
<DL>
|
||
|
<DD>Retrieves a string representation of this object.
|
||
|
<P>
|
||
|
<DD><DL>
|
||
|
<DT><B>Overrides:</B><DD><CODE>toString</CODE> in class <CODE>java.lang.Object</CODE></DL>
|
||
|
</DD>
|
||
|
<DD><DL>
|
||
|
|
||
|
<DT><B>Returns:</B><DD>String representation of this object.</DL>
|
||
|
</DD>
|
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</DL>
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