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<thclass="colFirst"scope="col">Modifier and Type</th>
<thclass="colLast"scope="col">Field and Description</th>
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<tdclass="colFirst"><code><ahref="../../../../Microsoft/Xna/Framework/Input/GamePadButtons.html"title="class in Microsoft.Xna.Framework.Input">GamePadButtons</a></code></td>
<divclass="block">Returns a structure that identifies what buttons on the Xbox 360 controller are pressed.</div>
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<tdclass="colFirst"><code><ahref="../../../../Microsoft/Xna/Framework/Input/GamePadDPad.html"title="class in Microsoft.Xna.Framework.Input">GamePadDPad</a></code></td>
<divclass="block">Indicates whether the Xbox 360 Controller is connected.</div>
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<tdclass="colFirst"><code><ahref="../../../../Microsoft/Xna/Framework/Input/GamePadThumbSticks.html"title="class in Microsoft.Xna.Framework.Input">GamePadThumbSticks</a></code></td>
<divclass="block">Returns a structure that indicates the position of the Xbox 360 Controller sticks (thumbsticks).</div>
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<tdclass="colFirst"><code><ahref="../../../../Microsoft/Xna/Framework/Input/GamePadTriggers.html"title="class in Microsoft.Xna.Framework.Input">GamePadTriggers</a></code></td>
<thclass="colOne"scope="col">Constructor and Description</th>
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<tdclass="colOne"><code><strong><ahref="../../../../Microsoft/Xna/Framework/Input/GamePadState.html#GamePadState(Microsoft.Xna.Framework.Input.GamePadThumbSticks, Microsoft.Xna.Framework.Input.GamePadTriggers, Microsoft.Xna.Framework.Input.GamePadButtons, Microsoft.Xna.Framework.Input.GamePadDPad)">GamePadState</a></strong>(<ahref="../../../../Microsoft/Xna/Framework/Input/GamePadThumbSticks.html"title="class in Microsoft.Xna.Framework.Input">GamePadThumbSticks</a> thumbSticks,
<ahref="../../../../Microsoft/Xna/Framework/Input/GamePadTriggers.html"title="class in Microsoft.Xna.Framework.Input">GamePadTriggers</a> triggers,
<ahref="../../../../Microsoft/Xna/Framework/Input/GamePadButtons.html"title="class in Microsoft.Xna.Framework.Input">GamePadButtons</a> buttons,
<ahref="../../../../Microsoft/Xna/Framework/Input/GamePadDPad.html"title="class in Microsoft.Xna.Framework.Input">GamePadDPad</a> dPad)</code>
<divclass="block">Initializes a new instance of the GamePadState class using the specified GamePadThumbSticks, GamePadTriggers, GamePadButtons, and GamePadDPad.</div>
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<tdclass="colOne"><code><strong><ahref="../../../../Microsoft/Xna/Framework/Input/GamePadState.html#GamePadState(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, float, float, Microsoft.Xna.Framework.Input.Buttons...)">GamePadState</a></strong>(<ahref="../../../../Microsoft/Xna/Framework/Vector2.html"title="class in Microsoft.Xna.Framework">Vector2</a> leftThumbStick,
<ahref="../../../../Microsoft/Xna/Framework/Vector2.html"title="class in Microsoft.Xna.Framework">Vector2</a> rightThumbStick,
float leftTrigger,
float rightTrigger,
<ahref="../../../../Microsoft/Xna/Framework/Input/Buttons.html"title="enum in Microsoft.Xna.Framework.Input">Buttons</a>... buttons)</code>
<divclass="block">Initializes a new instance of the GamePadState class with the specified stick, trigger, and button values.</div>
<pre>public final <ahref="../../../../Microsoft/Xna/Framework/Input/GamePadButtons.html"title="class in Microsoft.Xna.Framework.Input">GamePadButtons</a> Buttons</pre>
<divclass="block">Returns a structure that identifies what buttons on the Xbox 360 controller are pressed. Reference page contains links to related code samples.</div>
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<h4>IsConnected</h4>
<pre>public final boolean IsConnected</pre>
<divclass="block">Indicates whether the Xbox 360 Controller is connected. Reference page contains links to related code samples.</div>
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<h4>DPad</h4>
<pre>public final <ahref="../../../../Microsoft/Xna/Framework/Input/GamePadDPad.html"title="class in Microsoft.Xna.Framework.Input">GamePadDPad</a> DPad</pre>
<divclass="block">Returns a structure that identifies what directions of the directional pad on the Xbox 360 Controller are pressed.</div>
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<h4>ThumbSticks</h4>
<pre>public final <ahref="../../../../Microsoft/Xna/Framework/Input/GamePadThumbSticks.html"title="class in Microsoft.Xna.Framework.Input">GamePadThumbSticks</a> ThumbSticks</pre>
<divclass="block">Returns a structure that indicates the position of the Xbox 360 Controller sticks (thumbsticks).</div>
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<h4>Triggers</h4>
<pre>public final <ahref="../../../../Microsoft/Xna/Framework/Input/GamePadTriggers.html"title="class in Microsoft.Xna.Framework.Input">GamePadTriggers</a> Triggers</pre>
<divclass="block">Returns a structure that identifies the position of triggers on the Xbox 360 controller.</div>
<pre>public GamePadState(<ahref="../../../../Microsoft/Xna/Framework/Input/GamePadThumbSticks.html"title="class in Microsoft.Xna.Framework.Input">GamePadThumbSticks</a> thumbSticks,
<ahref="../../../../Microsoft/Xna/Framework/Input/GamePadTriggers.html"title="class in Microsoft.Xna.Framework.Input">GamePadTriggers</a> triggers,
<ahref="../../../../Microsoft/Xna/Framework/Input/GamePadButtons.html"title="class in Microsoft.Xna.Framework.Input">GamePadButtons</a> buttons,
<ahref="../../../../Microsoft/Xna/Framework/Input/GamePadDPad.html"title="class in Microsoft.Xna.Framework.Input">GamePadDPad</a> dPad)</pre>
<divclass="block">Initializes a new instance of the GamePadState class using the specified GamePadThumbSticks, GamePadTriggers, GamePadButtons, and GamePadDPad.</div>
<pre>public GamePadState(<ahref="../../../../Microsoft/Xna/Framework/Vector2.html"title="class in Microsoft.Xna.Framework">Vector2</a> leftThumbStick,
<ahref="../../../../Microsoft/Xna/Framework/Vector2.html"title="class in Microsoft.Xna.Framework">Vector2</a> rightThumbStick,
float leftTrigger,
float rightTrigger,
<ahref="../../../../Microsoft/Xna/Framework/Input/Buttons.html"title="enum in Microsoft.Xna.Framework.Input">Buttons</a>... buttons)</pre>
<divclass="block">Initializes a new instance of the GamePadState class with the specified stick, trigger, and button values.</div>
<dl><dt><spanclass="strong">Parameters:</span></dt><dd><code>leftThumbStick</code> - Left stick value. Each axis is clamped between -1.0 and 1.0.</dd><dd><code>rightThumbStick</code> - Right stick value. Each axis is clamped between -1.0 and 1.0.</dd><dd><code>leftTrigger</code> - Left trigger value. This value is clamped between 0.0 and 1.0.</dd><dd><code>rightTrigger</code> - Right trigger value. This value is clamped between 0.0 and 1.0.</dd><dd><code>buttons</code> - Array or parameter list of Buttons to initialize as pressed.</dd></dl>
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