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< div class = "subTitle" > Microsoft.Xna.Framework.GamerServices< / div >
< h2 title = "Class GamerProfile" class = "title" > Class GamerProfile< / h2 >
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< li > java.lang.Object< / li >
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< pre > public final class < span class = "strong" > GamerProfile< / span >
extends java.lang.Object< / pre >
< div class = "block" > Profile settings describing information about a gamer such as the gamer's motto, reputation, and gamer picture. This data is accessible for both locally signed in profiles and remote gamers that you are playing with in a multiplayer session.< / div >
< dl > < dt > < span class = "strong" > Author:< / span > < / dt >
< dd > Halofreak1990< / dd > < / dl >
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< td class = "colOne" > < code > < strong > < a href = "../../../../Microsoft/Xna/Framework/GamerServices/GamerProfile.html#GamerProfile()" > GamerProfile< / a > < / strong > ()< / code > < / td >
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< td class = "colFirst" > < code > void< / code > < / td >
< td class = "colLast" > < code > < strong > < a href = "../../../../Microsoft/Xna/Framework/GamerServices/GamerProfile.html#Dispose()" > Dispose< / a > < / strong > ()< / code >
< div class = "block" > Immediately releases the unmanaged resources used by this object.< / div >
< / td >
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< tr class = "rowColor" >
< td class = "colFirst" > < code > < a href = "../../../../Microsoft/Xna/Framework/Graphics/Texture2D.html" title = "class in Microsoft.Xna.Framework.Graphics" > Texture2D< / a > < / code > < / td >
< td class = "colLast" > < code > < strong > < a href = "../../../../Microsoft/Xna/Framework/GamerServices/GamerProfile.html#getGamerPicture()" > getGamerPicture< / a > < / strong > ()< / code >
< div class = "block" > Gets the gamer picture, which will be 64 pixels by 64 pixels.< / div >
< / td >
< / tr >
< tr class = "altColor" >
< td class = "colFirst" > < code > int< / code > < / td >
< td class = "colLast" > < code > < strong > < a href = "../../../../Microsoft/Xna/Framework/GamerServices/GamerProfile.html#getGamerScore()" > getGamerScore< / a > < / strong > ()< / code >
< div class = "block" > Gets the GamerScore of this gamer.< / div >
< / td >
< / tr >
< tr class = "rowColor" >
< td class = "colFirst" > < code > < a href = "../../../../Microsoft/Xna/Framework/GamerServices/GamerZone.html" title = "enum in Microsoft.Xna.Framework.GamerServices" > GamerZone< / a > < / code > < / td >
< td class = "colLast" > < code > < strong > < a href = "../../../../Microsoft/Xna/Framework/GamerServices/GamerProfile.html#getGamerZone()" > getGamerZone< / a > < / strong > ()< / code >
< div class = "block" > Gets the GamerZone setting.< / div >
< / td >
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< td class = "colFirst" > < code > java.lang.String< / code > < / td >
< td class = "colLast" > < code > < strong > < a href = "../../../../Microsoft/Xna/Framework/GamerServices/GamerProfile.html#getMotto()" > getMotto< / a > < / strong > ()< / code >
< div class = "block" > Gets the gamer motto string.< / div >
< / td >
< / tr >
< tr class = "rowColor" >
< td class = "colFirst" > < code > float< / code > < / td >
< td class = "colLast" > < code > < strong > < a href = "../../../../Microsoft/Xna/Framework/GamerServices/GamerProfile.html#getReputation()" > getReputation< / a > < / strong > ()< / code >
< div class = "block" > Gets the gamer reputation, as a number of stars ranging 0 to 5.< / div >
< / td >
< / tr >
< tr class = "altColor" >
< td class = "colFirst" > < code > int< / code > < / td >
< td class = "colLast" > < code > < strong > < a href = "../../../../Microsoft/Xna/Framework/GamerServices/GamerProfile.html#getTitlesPlayed()" > getTitlesPlayed< / a > < / strong > ()< / code >
< div class = "block" > Gets the number of titles this gamer has played.< / div >
< / td >
< / tr >
< tr class = "rowColor" >
< td class = "colFirst" > < code > int< / code > < / td >
< td class = "colLast" > < code > < strong > < a href = "../../../../Microsoft/Xna/Framework/GamerServices/GamerProfile.html#getTotalAchievements()" > getTotalAchievements< / a > < / strong > ()< / code >
< div class = "block" > Gets the total number of achievements this gamer has obtained.< / div >
< / td >
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< td class = "colFirst" > < code > boolean< / code > < / td >
< td class = "colLast" > < code > < strong > < a href = "../../../../Microsoft/Xna/Framework/GamerServices/GamerProfile.html#IsDisposed()" > IsDisposed< / a > < / strong > ()< / code >
< div class = "block" > Gets a value that indicates whether the object is disposed.< / div >
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< pre > public GamerProfile()< / pre >
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< pre > public < a href = "../../../../Microsoft/Xna/Framework/Graphics/Texture2D.html" title = "class in Microsoft.Xna.Framework.Graphics" > Texture2D< / a > getGamerPicture()< / pre >
< div class = "block" > Gets the gamer picture, which will be 64 pixels by 64 pixels.< / div >
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< pre > public int getGamerScore()< / pre >
< div class = "block" > Gets the GamerScore of this gamer.< / div >
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< pre > public < a href = "../../../../Microsoft/Xna/Framework/GamerServices/GamerZone.html" title = "enum in Microsoft.Xna.Framework.GamerServices" > GamerZone< / a > getGamerZone()< / pre >
< div class = "block" > Gets the GamerZone setting.< / div >
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< div class = "block" > Gets a value that indicates whether the object is disposed.< / div >
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< pre > public java.lang.String getMotto()< / pre >
< div class = "block" > Gets the gamer motto string.< / div >
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< pre > public float getReputation()< / pre >
< div class = "block" > Gets the gamer reputation, as a number of stars ranging 0 to 5.< / div >
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< div class = "block" > Gets the number of titles this gamer has played.< / div >
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< div class = "block" > Gets the total number of achievements this gamer has obtained.< / div >
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