<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/GameComponent.html#EnabledChanged">EnabledChanged</a></span> - Variable in class Microsoft.Xna.Framework.<ahref="../Microsoft/Xna/Framework/GameComponent.html"title="class in Microsoft.Xna.Framework">GameComponent</a></dt>
<dd>
<divclass="block">Raised when the Enabled property changes.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/IUpdateable.html#EnabledChanged">EnabledChanged</a></span> - Static variable in interface Microsoft.Xna.Framework.<ahref="../Microsoft/Xna/Framework/IUpdateable.html"title="interface in Microsoft.Xna.Framework">IUpdateable</a></dt>
<dd> </dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/Game.html#EndDraw()">EndDraw()</a></span> - Method in class Microsoft.Xna.Framework.<ahref="../Microsoft/Xna/Framework/Game.html"title="class in Microsoft.Xna.Framework">Game</a></dt>
<dd> </dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/GraphicsDeviceManager.html#EndDraw()">EndDraw()</a></span> - Method in class Microsoft.Xna.Framework.<ahref="../Microsoft/Xna/Framework/GraphicsDeviceManager.html"title="class in Microsoft.Xna.Framework">GraphicsDeviceManager</a></dt>
<dd> </dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/IGraphicsDeviceManager.html#EndDraw()">EndDraw()</a></span> - Method in interface Microsoft.Xna.Framework.<ahref="../Microsoft/Xna/Framework/IGraphicsDeviceManager.html"title="interface in Microsoft.Xna.Framework">IGraphicsDeviceManager</a></dt>
<dd> </dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/GameWindow.html#EndScreenDeviceChange(java.lang.String)">EndScreenDeviceChange(String)</a></span> - Method in class Microsoft.Xna.Framework.<ahref="../Microsoft/Xna/Framework/GameWindow.html"title="class in Microsoft.Xna.Framework">GameWindow</a></dt>
<dd>
<divclass="block">Completes a device transition.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/GameWindow.html#EndScreenDeviceChange(java.lang.String, int, int)">EndScreenDeviceChange(String, int, int)</a></span> - Method in class Microsoft.Xna.Framework.<ahref="../Microsoft/Xna/Framework/GameWindow.html"title="class in Microsoft.Xna.Framework">GameWindow</a></dt>
<dd>
<divclass="block">Completes a device transition.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/IGameHost.html#EnsureHost()">EnsureHost()</a></span> - Method in interface Microsoft.Xna.Framework.<ahref="../Microsoft/Xna/Framework/IGameHost.html"title="interface in Microsoft.Xna.Framework">IGameHost</a></dt>
<dd> </dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/GraphicsDeviceInformation.html#Equals(java.lang.Object)">Equals(Object)</a></span> - Method in class Microsoft.Xna.Framework.<ahref="../Microsoft/Xna/Framework/GraphicsDeviceInformation.html"title="class in Microsoft.Xna.Framework">GraphicsDeviceInformation</a></dt>
<dd>
<divclass="block">Returns a value that indicates whether the current instance is equal to a specified object.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/Game.html#Exit()">Exit()</a></span> - Method in class Microsoft.Xna.Framework.<ahref="../Microsoft/Xna/Framework/Game.html"title="class in Microsoft.Xna.Framework">Game</a></dt>
<dd>
<divclass="block">Exits the game.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/IGameHost.html#Exit()">Exit()</a></span> - Method in interface Microsoft.Xna.Framework.<ahref="../Microsoft/Xna/Framework/IGameHost.html"title="interface in Microsoft.Xna.Framework">IGameHost</a></dt>
<dd> </dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/Game.html#Exiting">Exiting</a></span> - Variable in class Microsoft.Xna.Framework.<ahref="../Microsoft/Xna/Framework/Game.html"title="class in Microsoft.Xna.Framework">Game</a></dt>
<dd>
<divclass="block">Raised when the game is exiting.</div>