<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/GraphicsDeviceManager.html#CanResetDevice(Microsoft.Xna.Framework.GraphicsDeviceInformation)">CanResetDevice(GraphicsDeviceInformation)</a></span> - Method in class Microsoft.Xna.Framework.<ahref="../Microsoft/Xna/Framework/GraphicsDeviceManager.html"title="class in Microsoft.Xna.Framework">GraphicsDeviceManager</a></dt>
<dd> </dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/GameComponentCollection.html#ClearItems()">ClearItems()</a></span> - Method in class Microsoft.Xna.Framework.<ahref="../Microsoft/Xna/Framework/GameComponentCollection.html"title="class in Microsoft.Xna.Framework">GameComponentCollection</a></dt>
<dd>
<divclass="block">Removes all children from the collection.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/GraphicsDeviceInformation.html#Clone()">Clone()</a></span> - Method in class Microsoft.Xna.Framework.<ahref="../Microsoft/Xna/Framework/GraphicsDeviceInformation.html"title="class in Microsoft.Xna.Framework">GraphicsDeviceInformation</a></dt>
<dd>
<divclass="block">Creates a clone of this object.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/GameComponentCollection.html#ComponentAdded">ComponentAdded</a></span> - Variable in class Microsoft.Xna.Framework.<ahref="../Microsoft/Xna/Framework/GameComponentCollection.html"title="class in Microsoft.Xna.Framework">GameComponentCollection</a></dt>
<dd>
<divclass="block">Raised when a component is added to the GameComponentCollection.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/GameComponentCollection.html#ComponentRemoved">ComponentRemoved</a></span> - Variable in class Microsoft.Xna.Framework.<ahref="../Microsoft/Xna/Framework/GameComponentCollection.html"title="class in Microsoft.Xna.Framework">GameComponentCollection</a></dt>
<dd>
<divclass="block">Raised when a component is removed from the GameComponentCollection.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/Game.html#Content">Content</a></span> - Variable in class Microsoft.Xna.Framework.<ahref="../Microsoft/Xna/Framework/Game.html"title="class in Microsoft.Xna.Framework">Game</a></dt>
<dd>
<divclass="block">Gets or sets the current ContentManager.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/GraphicsDeviceManager.html#CreateDevice()">CreateDevice()</a></span> - Method in class Microsoft.Xna.Framework.<ahref="../Microsoft/Xna/Framework/GraphicsDeviceManager.html"title="class in Microsoft.Xna.Framework">GraphicsDeviceManager</a></dt>
<dd>
<divclass="block">Called to ensure that the device manager has created a valid device.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/IGraphicsDeviceManager.html#CreateDevice()">CreateDevice()</a></span> - Method in interface Microsoft.Xna.Framework.<ahref="../Microsoft/Xna/Framework/IGraphicsDeviceManager.html"title="interface in Microsoft.Xna.Framework">IGraphicsDeviceManager</a></dt>