<tdclass="colFirst"><ahref="../../../Microsoft/Xna/Framework/IDrawable.html"title="interface in Microsoft.Xna.Framework">IDrawable</a></td>
<tdclass="colLast">
<divclass="block">Defines the interface for a drawable game component.</div>
</td>
</tr>
<trclass="rowColor">
<tdclass="colFirst"><ahref="../../../Microsoft/Xna/Framework/IGameComponent.html"title="interface in Microsoft.Xna.Framework">IGameComponent</a></td>
<tdclass="colLast">
<divclass="block">Defines an interface for game components.</div>
</td>
</tr>
<trclass="altColor">
<tdclass="colFirst"><ahref="../../../Microsoft/Xna/Framework/IGameHost.html"title="interface in Microsoft.Xna.Framework">IGameHost</a></td>
<tdclass="colLast"> </td>
</tr>
<trclass="rowColor">
<tdclass="colFirst"><ahref="../../../Microsoft/Xna/Framework/IGraphicsDeviceManager.html"title="interface in Microsoft.Xna.Framework">IGraphicsDeviceManager</a></td>
<tdclass="colLast">
<divclass="block">Defines the interface for an object that manages a GraphicsDevice.</div>
</td>
</tr>
<trclass="altColor">
<tdclass="colFirst"><ahref="../../../Microsoft/Xna/Framework/IGraphicsDeviceService.html"title="interface in Microsoft.Xna.Framework">IGraphicsDeviceService</a></td>
<tdclass="colLast">
<divclass="block">Defines a mechanism for retrieving GraphicsDevice objects.</div>
</td>
</tr>
<trclass="rowColor">
<tdclass="colFirst"><ahref="../../../Microsoft/Xna/Framework/IUpdateable.html"title="interface in Microsoft.Xna.Framework">IUpdateable</a></td>
<tdclass="colLast"> </td>
</tr>
</tbody>
</table>
</li>
<liclass="blockList">
<tableclass="packageSummary"border="0"cellpadding="3"cellspacing="0"summary="Class Summary table, listing classes, and an explanation">
<tdclass="colFirst"><ahref="../../../Microsoft/Xna/Framework/DrawableGameComponent.html"title="class in Microsoft.Xna.Framework">DrawableGameComponent</a></td>
<tdclass="colLast">
<divclass="block">A game component that is notified when it needs to draw itself.</div>
</td>
</tr>
<trclass="rowColor">
<tdclass="colFirst"><ahref="../../../Microsoft/Xna/Framework/Game.html"title="class in Microsoft.Xna.Framework">Game</a></td>
<tdclass="colLast">
<divclass="block">Provides basic graphics device initialization, game logic, and rendering code.</div>
</td>
</tr>
<trclass="altColor">
<tdclass="colFirst"><ahref="../../../Microsoft/Xna/Framework/GameComponent.html"title="class in Microsoft.Xna.Framework">GameComponent</a></td>
<tdclass="colLast">
<divclass="block">Base class for all XNA Framework game components.</div>
</td>
</tr>
<trclass="rowColor">
<tdclass="colFirst"><ahref="../../../Microsoft/Xna/Framework/GameComponentCollection.html"title="class in Microsoft.Xna.Framework">GameComponentCollection</a></td>
<tdclass="colLast">
<divclass="block">A collection of game components.</div>
</td>
</tr>
<trclass="altColor">
<tdclass="colFirst"><ahref="../../../Microsoft/Xna/Framework/GameComponentCollectionEventArgs.html"title="class in Microsoft.Xna.Framework">GameComponentCollectionEventArgs</a></td>
<tdclass="colLast">
<divclass="block">Arguments used with events from the GameComponentCollection.</div>
</td>
</tr>
<trclass="rowColor">
<tdclass="colFirst"><ahref="../../../Microsoft/Xna/Framework/GameServiceContainer.html"title="class in Microsoft.Xna.Framework">GameServiceContainer</a></td>
<tdclass="colLast">
<divclass="block">A collection of game services.</div>
</td>
</tr>
<trclass="altColor">
<tdclass="colFirst"><ahref="../../../Microsoft/Xna/Framework/GameTime.html"title="class in Microsoft.Xna.Framework">GameTime</a></td>
<tdclass="colLast">
<divclass="block">Snapshot of the game timing state expressed in values that can be used by variable-step (real time) or fixed-step (game time) games.</div>
</td>
</tr>
<trclass="rowColor">
<tdclass="colFirst"><ahref="../../../Microsoft/Xna/Framework/GameWindow.html"title="class in Microsoft.Xna.Framework">GameWindow</a></td>
<tdclass="colLast">
<divclass="block">The system window associated with a Game.</div>
</td>
</tr>
<trclass="altColor">
<tdclass="colFirst"><ahref="../../../Microsoft/Xna/Framework/GraphicsDeviceInformation.html"title="class in Microsoft.Xna.Framework">GraphicsDeviceInformation</a></td>
<tdclass="colLast">
<divclass="block">Holds the settings for creating a graphics device on Windows.</div>
</td>
</tr>
<trclass="rowColor">
<tdclass="colFirst"><ahref="../../../Microsoft/Xna/Framework/GraphicsDeviceManager.html"title="class in Microsoft.Xna.Framework">GraphicsDeviceManager</a></td>
<tdclass="colLast">
<divclass="block">Handles the configuration and management of the graphics device.</div>
</td>
</tr>
<trclass="altColor">
<tdclass="colFirst"><ahref="../../../Microsoft/Xna/Framework/PreparingDeviceSettingsEventArgs.html"title="class in Microsoft.Xna.Framework">PreparingDeviceSettingsEventArgs</a></td>
<tdclass="colLast">
<divclass="block">Arguments for the GraphicsDeviceManager.PreparingDeviceSettings event.</div>