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mirror of https://github.com/DxWnd/DxWnd.reloaded synced 2024-12-30 09:25:35 +01:00
DxWnd.reloaded/dll/hd3d7.cpp
gho tik fceaa16fbd v2_02_48_src
Former-commit-id: 19f43f4c12b744296ce9f3a14cbb21b3e51b7fd9
2017-03-06 11:38:35 -05:00

741 lines
31 KiB
C++

#include <windows.h>
#include <d3d.h>
#include "dxwnd.h"
#include "dxwcore.hpp"
#include "dxhook.h"
#include "syslibs.h"
#include "dxhelper.h"
// exported API
DWORD gD3DVersion; // quick & dirty ....
//#undef OutTraceD
//#define OutTraceD OutTrace
typedef HRESULT (WINAPI *Direct3DCreateDevice_Type)(GUID FAR *, LPDIRECT3D, LPDIRECTDRAWSURFACE, LPDIRECT3D *, LPUNKNOWN);
typedef HRESULT (WINAPI *Direct3DCreate_Type)(UINT, LPDIRECT3D *, LPUNKNOWN);
Direct3DCreateDevice_Type pDirect3DCreateDevice = NULL;
Direct3DCreate_Type pDirect3DCreate = NULL;
HRESULT WINAPI extDirect3DCreateDevice(GUID FAR *, LPDIRECT3D, LPDIRECTDRAWSURFACE, LPDIRECT3D *, LPUNKNOWN);
HRESULT WINAPI extDirect3DCreate(UINT, LPDIRECT3D *, LPUNKNOWN);
// IDirect3D interfaces
typedef HRESULT (WINAPI *Initialize_Type)(void *);
typedef HRESULT (WINAPI *EnumDevices_Type)(void *, LPD3DENUMDEVICESCALLBACK, LPVOID);
typedef HRESULT (WINAPI *CreateLight_Type)(void *, LPDIRECT3DLIGHT *, IUnknown *);
typedef HRESULT (WINAPI *CreateMaterial_Type)(void *, LPDIRECT3DMATERIAL *, IUnknown *);
typedef HRESULT (WINAPI *CreateViewport_Type)(void *, LPDIRECT3DVIEWPORT *, IUnknown *);
typedef HRESULT (WINAPI *FindDevice_Type)(void *, LPD3DFINDDEVICESEARCH, LPD3DFINDDEVICERESULT);
typedef HRESULT (WINAPI *CreateDevice2_Type)(void *, REFCLSID, LPDIRECTDRAWSURFACE, LPDIRECT3DDEVICE2 *);
typedef HRESULT (WINAPI *CreateDevice3_Type)(void *, REFCLSID, LPDIRECTDRAWSURFACE4, LPDIRECT3DDEVICE3 *, LPUNKNOWN);
typedef HRESULT (WINAPI *InitializeVP_Type)(void *, LPDIRECT3D);
typedef HRESULT (WINAPI *SetViewport_Type)(void *, LPD3DVIEWPORT);
typedef HRESULT (WINAPI *GetViewport_Type)(void *, LPD3DVIEWPORT);
typedef HRESULT (WINAPI *QueryInterfaceD3_Type)(void *, REFIID, LPVOID *);
typedef HRESULT (WINAPI *D3DInitialize_Type)(void *, LPDIRECT3D , LPGUID, LPD3DDEVICEDESC);
typedef HRESULT (WINAPI *D3DGetCaps_Type)(void *, LPD3DDEVICEDESC ,LPD3DDEVICEDESC);
typedef HRESULT (WINAPI *SetRenderState3_Type)(void *, D3DRENDERSTATETYPE, DWORD);
typedef HRESULT (WINAPI *Scene3_Type)(void *);
typedef HRESULT (WINAPI *GetCaps3_Type)(void *, LPD3DDEVICEDESC, LPD3DDEVICEDESC);
Initialize_Type pInitialize = NULL;
EnumDevices_Type pEnumDevices = NULL;
CreateLight_Type pCreateLight = NULL;
CreateMaterial_Type pCreateMaterial = NULL;
CreateViewport_Type pCreateViewport = NULL;
FindDevice_Type pFindDevice = NULL;
CreateDevice2_Type pCreateDevice2 = NULL;
CreateDevice3_Type pCreateDevice3 = NULL;
InitializeVP_Type pInitializeVP = NULL;
SetViewport_Type pSetViewport = NULL;
GetViewport_Type pGetViewport = NULL;
QueryInterfaceD3_Type pQueryInterfaceD3 = NULL;
SetRenderState3_Type pSetRenderState2 = NULL;
SetRenderState3_Type pSetRenderState3 = NULL;
Scene3_Type pBeginScene1 = NULL;
Scene3_Type pBeginScene2 = NULL;
Scene3_Type pBeginScene3 = NULL;
Scene3_Type pEndScene1 = NULL;
Scene3_Type pEndScene2 = NULL;
Scene3_Type pEndScene3 = NULL;
GetCaps3_Type pGetCaps3 = NULL;
D3DInitialize_Type pD3DInitialize = NULL;
D3DGetCaps_Type pD3DGetCaps = NULL;
HRESULT WINAPI extInitialize(void *);
HRESULT WINAPI extEnumDevices(void *, LPD3DENUMDEVICESCALLBACK, LPVOID);
HRESULT WINAPI extCreateLight(void *, LPDIRECT3DLIGHT *, IUnknown *);
HRESULT WINAPI extCreateMaterial(void *, LPDIRECT3DMATERIAL *, IUnknown *);
HRESULT WINAPI extCreateViewport(void *, LPDIRECT3DVIEWPORT *, IUnknown *);
HRESULT WINAPI extFindDevice(void *, LPD3DFINDDEVICESEARCH, LPD3DFINDDEVICERESULT);
HRESULT WINAPI extCreateDevice2(void *, REFCLSID, LPDIRECTDRAWSURFACE, LPDIRECT3DDEVICE2 *);
HRESULT WINAPI extCreateDevice3(void *, REFCLSID, LPDIRECTDRAWSURFACE4, LPDIRECT3DDEVICE3 *, LPUNKNOWN);
HRESULT WINAPI extInitializeVP(void *, LPDIRECT3D);
HRESULT WINAPI extSetViewport(void *, LPD3DVIEWPORT);
HRESULT WINAPI extGetViewport(void *, LPD3DVIEWPORT);
HRESULT WINAPI extQueryInterfaceD3(void *, REFIID, LPVOID *);
HRESULT WINAPI extD3DInitialize(void *, LPDIRECT3D , LPGUID, LPD3DDEVICEDESC);
HRESULT WINAPI extD3DGetCaps(void *, LPD3DDEVICEDESC ,LPD3DDEVICEDESC);
HRESULT WINAPI extSetRenderState2(void *, D3DRENDERSTATETYPE, DWORD);
HRESULT WINAPI extBeginScene1(void *);
HRESULT WINAPI extEndScene1(void *);
HRESULT WINAPI extBeginScene2(void *);
HRESULT WINAPI extEndScene2(void *);
HRESULT WINAPI extSetRenderState3(void *, D3DRENDERSTATETYPE, DWORD);
HRESULT WINAPI extBeginScene3(void *);
HRESULT WINAPI extEndScene3(void *);
HRESULT WINAPI extGetCaps3(void *, LPD3DDEVICEDESC, LPD3DDEVICEDESC);
extern char *ExplainDDError(DWORD);
int HookDirect3D7(HMODULE module, int version){
void *tmp;
HINSTANCE hinst;
LPDIRECT3D lpd3d=NULL;
gD3DVersion = version;
switch(version){
case 0:
case 1:
tmp = HookAPI(module, "d3dim.dll", NULL, "Direct3DCreate", extDirect3DCreate);
if(tmp) pDirect3DCreate = (Direct3DCreate_Type)tmp;
tmp = HookAPI(module, "d3dim.dll", NULL, "Direct3DCreateDevice", extDirect3DCreateDevice);
if(tmp) pDirect3DCreateDevice = (Direct3DCreateDevice_Type)tmp;
tmp = HookAPI(module, "d3dim700.dll", NULL, "Direct3DCreate", extDirect3DCreate);
if(tmp) pDirect3DCreate = (Direct3DCreate_Type)tmp;
tmp = HookAPI(module, "d3dim700.dll", NULL, "Direct3DCreateDevice", extDirect3DCreateDevice);
if(tmp) pDirect3DCreateDevice = (Direct3DCreateDevice_Type)tmp;
break;
case 7:
hinst = LoadLibrary("d3dim.dll");
if (hinst){
pDirect3DCreate =
(Direct3DCreate_Type)GetProcAddress(hinst, "Direct3DCreate");
if(pDirect3DCreate){
lpd3d = (LPDIRECT3D)extDirect3DCreate(0x0700, &lpd3d, NULL);
if(lpd3d) lpd3d->Release();
}
}
else {
hinst = LoadLibrary("d3dim700.dll");
pDirect3DCreate =
(Direct3DCreate_Type)GetProcAddress(hinst, "Direct3DCreate");
if(pDirect3DCreate){
lpd3d = (LPDIRECT3D)extDirect3DCreate(0x0700, &lpd3d, NULL);
if(lpd3d) lpd3d->Release();
}
}
break;
}
return 0;
}
FARPROC Remap_d3d7_ProcAddress(LPCSTR proc, HMODULE hModule)
{
if (!strcmp(proc,"Direct3DCreate") && !pDirect3DCreate){
pDirect3DCreate=(Direct3DCreate_Type)(*pGetProcAddress)(hModule, proc);
OutTraceD("GetProcAddress: hooking proc=%s at addr=%x\n", ProcToString(proc), pDirect3DCreate);
return (FARPROC)extDirect3DCreate;
}
if (!strcmp(proc,"Direct3DCreateDevice") && !pDirect3DCreateDevice){
pDirect3DCreateDevice=(Direct3DCreateDevice_Type)(*pGetProcAddress)(hModule, proc);
OutTraceD("GetProcAddress: hooking proc=%s at addr=%x\n", ProcToString(proc), pDirect3DCreateDevice);
return (FARPROC)extDirect3DCreateDevice;
}
// NULL -> keep the original call address
return NULL;
}
HRESULT WINAPI extDirect3DCreateDevice(GUID FAR *lpGUID, LPDIRECT3D lpd3ddevice, LPDIRECTDRAWSURFACE surf, LPDIRECT3D *lplpd3ddevice, LPUNKNOWN pUnkOuter)
{
HRESULT res;
OutTraceD("Direct3DCreateDevice: guid=%x d3ddevice=%x dds=%x UnkOuter=%x\n",
lpGUID, lpd3ddevice, surf, pUnkOuter);
res=(*pDirect3DCreateDevice)(lpGUID, lpd3ddevice, surf, lplpd3ddevice, pUnkOuter);
if(res) OutTraceE("Direct3DCreateDevice ERROR: err=%x(%s) at %d\n", res, ExplainDDError(res), __LINE__);
else OutTraceD("Direct3DCreateDevice: d3ddevice=%x\n", *lplpd3ddevice);
return res;
}
void HookDirect3DSession(LPDIRECTDRAW *lplpdd, int dxversion)
{
OutTraceD("HookDirect3DSession: d3d=%x d3dversion=%d\n", *lplpdd, dxversion);
gD3DVersion = dxversion;
switch(dxversion){
case 1:
SetHook((void *)(**(DWORD **)lplpdd + 0), extQueryInterfaceD3, (void **)&pQueryInterfaceD3, "QueryInterface(D3S)");
SetHook((void *)(**(DWORD **)lplpdd + 12), extInitialize, (void **)&pInitialize, "Initialize");
SetHook((void *)(**(DWORD **)lplpdd + 16), extEnumDevices, (void **)&pEnumDevices, "EnumDevices");
SetHook((void *)(**(DWORD **)lplpdd + 20), extCreateLight, (void **)&pCreateLight, "CreateLight");
SetHook((void *)(**(DWORD **)lplpdd + 24), extCreateMaterial, (void **)&pCreateMaterial, "CreateMaterial");
SetHook((void *)(**(DWORD **)lplpdd + 28), extCreateViewport, (void **)&pCreateViewport, "CreateViewport");
SetHook((void *)(**(DWORD **)lplpdd + 32), extFindDevice, (void **)&pFindDevice, "FindDevice");
break;
case 5:
SetHook((void *)(**(DWORD **)lplpdd + 0), extQueryInterfaceD3, (void **)&pQueryInterfaceD3, "QueryInterface(D3S)");
SetHook((void *)(**(DWORD **)lplpdd + 12), extEnumDevices, (void **)&pEnumDevices, "EnumDevices");
SetHook((void *)(**(DWORD **)lplpdd + 16), extCreateLight, (void **)&pCreateLight, "CreateLight");
SetHook((void *)(**(DWORD **)lplpdd + 20), extCreateMaterial, (void **)&pCreateMaterial, "CreateMaterial");
SetHook((void *)(**(DWORD **)lplpdd + 24), extCreateViewport, (void **)&pCreateViewport, "CreateViewport");
SetHook((void *)(**(DWORD **)lplpdd + 28), extFindDevice, (void **)&pFindDevice, "FindDevice");
SetHook((void *)(**(DWORD **)lplpdd + 32), extCreateDevice2, (void **)&pCreateDevice2, "CreateDevice(D3D2)");
break;
case 6:
SetHook((void *)(**(DWORD **)lplpdd + 0), extQueryInterfaceD3, (void **)&pQueryInterfaceD3, "QueryInterface(D3S)");
SetHook((void *)(**(DWORD **)lplpdd + 12), extEnumDevices, (void **)&pEnumDevices, "EnumDevices");
SetHook((void *)(**(DWORD **)lplpdd + 16), extCreateLight, (void **)&pCreateLight, "CreateLight");
SetHook((void *)(**(DWORD **)lplpdd + 20), extCreateMaterial, (void **)&pCreateMaterial, "CreateMaterial");
SetHook((void *)(**(DWORD **)lplpdd + 24), extCreateViewport, (void **)&pCreateViewport, "CreateViewport");
SetHook((void *)(**(DWORD **)lplpdd + 28), extFindDevice, (void **)&pFindDevice, "FindDevice");
SetHook((void *)(**(DWORD **)lplpdd + 32), extCreateDevice3, (void **)&pCreateDevice3, "CreateDevice(D3D3)");
break;
}
}
void HookDirect3DDevice(void **lpd3ddev, int dxversion)
{
OutTraceD("HookDirect3DDevice: d3ddev=%x d3dversion=%d\n", lpd3ddev, dxversion);
gD3DVersion = dxversion;
switch(dxversion){
case 1:
//SetHook((void *)(**(DWORD **)lpd3ddev + 16), extGetCaps1, (void **)&pGetCaps1, "GetCaps(1)");
SetHook((void *)(**(DWORD **)lpd3ddev + 76), extBeginScene1, (void **)&pBeginScene1, "BeginScene(1)");
SetHook((void *)(**(DWORD **)lpd3ddev + 80), extEndScene1, (void **)&pEndScene1, "EndScene(1)");
break;
case 2:
//SetHook((void *)(**(DWORD **)lpd3ddev + 12), extGetCaps2, (void **)&pGetCaps2, "GetCaps(2)");
SetHook((void *)(**(DWORD **)lpd3ddev + 40), extBeginScene2, (void **)&pBeginScene2, "BeginScene(2)");
SetHook((void *)(**(DWORD **)lpd3ddev + 44), extEndScene2, (void **)&pEndScene2, "EndScene(2)");
SetHook((void *)(**(DWORD **)lpd3ddev + 92), extSetRenderState2, (void **)&pSetRenderState2, "SetRenderState(2)");
if(pSetRenderState2){
if(dxw.dwFlags2 & WIREFRAME)(*pSetRenderState2)(*lpd3ddev, D3DRENDERSTATE_FILLMODE, D3DFILL_WIREFRAME);
if(dxw.dwFlags4 & DISABLEFOGGING) (*pSetRenderState2)(*lpd3ddev, D3DRENDERSTATE_FOGENABLE, FALSE);
}
break;
case 3:
SetHook((void *)(**(DWORD **)lpd3ddev + 12), extGetCaps3, (void **)&pGetCaps3, "GetCaps(3)");
SetHook((void *)(**(DWORD **)lpd3ddev + 36), extBeginScene3, (void **)&pBeginScene3, "BeginScene(3)");
SetHook((void *)(**(DWORD **)lpd3ddev + 40), extEndScene3, (void **)&pEndScene3, "EndScene(3)");
SetHook((void *)(**(DWORD **)lpd3ddev + 88), extSetRenderState3, (void **)&pSetRenderState3, "SetRenderState(3)");
if(pSetRenderState3){
if(dxw.dwFlags2 & WIREFRAME)(*pSetRenderState3)(*lpd3ddev, D3DRENDERSTATE_FILLMODE, D3DFILL_WIREFRAME);
if(dxw.dwFlags4 & DISABLEFOGGING) (*pSetRenderState3)(*lpd3ddev, D3DRENDERSTATE_FOGENABLE, FALSE);
}
break;
}
}
HRESULT WINAPI extDirect3DCreate(UINT SDKVersion, LPDIRECT3D *lplpd3d, LPUNKNOWN pUnkOuter)
{
HRESULT res;
OutTraceD("Direct3DCreate: SDKVersion=%x UnkOuter=%x\n", SDKVersion, pUnkOuter);
res=(*pDirect3DCreate)(SDKVersion, lplpd3d, pUnkOuter);
if(res) {
OutTraceE("Direct3DCreate ERROR: err=%x(%s) at %d\n", res, ExplainDDError(res), __LINE__);
return res;
}
HookDirect3DSession((LPDIRECTDRAW *)lplpd3d, SDKVersion);
OutTraceD("Direct3DCreate: d3d=%x\n", *lplpd3d);
return res;
}
void HookViewport(LPDIRECT3DVIEWPORT *lpViewport, int dxversion)
{
OutTraceD("HookViewport: Viewport=%x d3dversion=%d\n", *lpViewport, dxversion);
switch(dxversion){
case 1:
case 5:
case 6:
case 7:
SetHook((void *)(**(DWORD **)lpViewport + 12), extInitializeVP, (void **)&pInitializeVP, "Initialize(VP)");
SetHook((void *)(**(DWORD **)lpViewport + 16), extGetViewport, (void **)&pGetViewport, "GetViewport");
SetHook((void *)(**(DWORD **)lpViewport + 20), extSetViewport, (void **)&pSetViewport, "SetViewport");
break;
}
}
HRESULT WINAPI extQueryInterfaceD3(void *lpd3d, REFIID riid, LPVOID *ppvObj)
{
HRESULT res;
int d3dversion;
OutTraceD("QueryInterface(D3): d3d=%x REFIID=%x obj=%x\n", lpd3d, riid.Data1, ppvObj);
d3dversion=0;
res=(*pQueryInterfaceD3)(lpd3d, riid, ppvObj);
switch(riid.Data1){
case 0x3BBA0080: d3dversion=1; break;
case 0x6aae1ec1: d3dversion=5; break;
case 0xbb223240: d3dversion=6; break;
case 0xf5049e77: d3dversion=7; break;
}
if(d3dversion) OutTraceD("QueryInterface(D3): hooking version=%d\n", d3dversion);
switch(d3dversion){
case 1:
SetHook((void *)(**(DWORD **)ppvObj + 12), extInitialize, (void **)&pInitialize, "Initialize");
SetHook((void *)(**(DWORD **)ppvObj + 16), extEnumDevices, (void **)&pEnumDevices, "EnumDevices");
SetHook((void *)(**(DWORD **)ppvObj + 20), extCreateLight, (void **)&pCreateLight, "CreateLight");
SetHook((void *)(**(DWORD **)ppvObj + 24), extCreateMaterial, (void **)&pCreateMaterial, "CreateMaterial");
SetHook((void *)(**(DWORD **)ppvObj + 28), extCreateViewport, (void **)&pCreateViewport, "CreateViewport");
SetHook((void *)(**(DWORD **)ppvObj + 32), extFindDevice, (void **)&pFindDevice, "FindDevice");
break;
case 5:
case 6:
SetHook((void *)(**(DWORD **)ppvObj + 12), extEnumDevices, (void **)&pEnumDevices, "EnumDevices");
SetHook((void *)(**(DWORD **)ppvObj + 16), extCreateLight, (void **)&pCreateLight, "CreateLight");
SetHook((void *)(**(DWORD **)ppvObj + 20), extCreateMaterial, (void **)&pCreateMaterial, "CreateMaterial");
SetHook((void *)(**(DWORD **)ppvObj + 24), extCreateViewport, (void **)&pCreateViewport, "CreateViewport");
SetHook((void *)(**(DWORD **)ppvObj + 28), extFindDevice, (void **)&pFindDevice, "FindDevice");
break;
}
return res;
}
HRESULT WINAPI extInitialize(void *lpd3d)
{
HRESULT res;
OutTraceD("Initialize: d3d=%x\n", lpd3d);
res=(*pInitialize)(lpd3d);
if(res) OutTraceE("Initialize ERROR: err=%x(%s) at %d\n", res, ExplainDDError(res), __LINE__);
else OutTraceD("Initialize: OK\n");
return res;
}
typedef struct {
LPD3DENUMDEVICESCALLBACK *cb;
LPVOID arg;
} CallbackArg;
static void DumpD3DDevideDesc(LPD3DDEVICEDESC d3, char *label)
{
if(IsTraceD){
OutTrace("EnumDevices: CALLBACK dev=%s Size=%d Flags=%x ", label, d3->dwSize, d3->dwFlags);
if(d3->dwFlags & D3DDD_COLORMODEL) OutTrace("ColorModel=%x ", d3->dcmColorModel);
if(d3->dwFlags & D3DDD_DEVCAPS) OutTrace("DevCaps=%x ", d3->dwDevCaps);
if(d3->dwFlags & D3DDD_TRANSFORMCAPS) OutTrace("TransformCaps=%x ", d3->dtcTransformCaps.dwCaps);
if(d3->dwFlags & D3DDD_LIGHTINGCAPS) OutTrace("LightingCaps=%x ", d3->dlcLightingCaps);
if(d3->dwFlags & D3DDD_BCLIPPING) OutTrace("Clipping=%x ", d3->bClipping);
if(d3->dwFlags & D3DDD_LINECAPS) OutTrace("LineCaps=%x ", d3->dpcLineCaps);
if(d3->dwFlags & D3DDD_TRICAPS) OutTrace("TriCaps=%x ", d3->dpcTriCaps);
if(d3->dwFlags & D3DDD_DEVICERENDERBITDEPTH) OutTrace("DeviceRenderBitDepth=%d ", d3->dwDeviceRenderBitDepth);
if(d3->dwFlags & D3DDD_DEVICEZBUFFERBITDEPTH) OutTrace("DeviceZBufferBitDepth=%d ", d3->dwDeviceZBufferBitDepth);
if(d3->dwFlags & D3DDD_MAXBUFFERSIZE) OutTrace("MaxBufferSize=%d ", d3->dwMaxBufferSize);
if(d3->dwFlags & D3DDD_MAXVERTEXCOUNT) OutTrace("MaxVertexCount=%d ", d3->dwMaxVertexCount);
OutTrace("\n");
}
}
HRESULT WINAPI extDeviceProxy(GUID FAR *lpGuid, LPSTR lpDeviceDescription, LPSTR lpDeviceName, LPD3DDEVICEDESC lpd3ddd1, LPD3DDEVICEDESC lpd3ddd2, LPVOID arg)
{
HRESULT res;
OutTraceD("EnumDevices: CALLBACK GUID=%x(%s) DeviceDescription=\"%s\", DeviceName=\"%s\", arg=%x\n", lpGuid->Data1, ExplainGUID(lpGuid), lpDeviceDescription, lpDeviceName, ((CallbackArg *)arg)->arg);
DumpD3DDevideDesc(lpd3ddd1, "HWDEV");
DumpD3DDevideDesc(lpd3ddd2, "SWDEV");
if(dxw.dwFlags4 & NOPOWER2FIX){
D3DDEVICEDESC lpd3ddd1fix, lpd3ddd2fix;
if(lpd3ddd1) memcpy(&lpd3ddd1fix, lpd3ddd1, sizeof(D3DDEVICEDESC));
if(lpd3ddd2) memcpy(&lpd3ddd2fix, lpd3ddd2, sizeof(D3DDEVICEDESC));
lpd3ddd1fix.dpcLineCaps.dwTextureCaps|=D3DPTEXTURECAPS_NONPOW2CONDITIONAL|D3DPTEXTURECAPS_POW2;
lpd3ddd1fix.dpcTriCaps.dwTextureCaps|=D3DPTEXTURECAPS_NONPOW2CONDITIONAL|D3DPTEXTURECAPS_POW2;
lpd3ddd2fix.dpcLineCaps.dwTextureCaps|=D3DPTEXTURECAPS_NONPOW2CONDITIONAL|D3DPTEXTURECAPS_POW2;
lpd3ddd2fix.dpcTriCaps.dwTextureCaps|=D3DPTEXTURECAPS_NONPOW2CONDITIONAL|D3DPTEXTURECAPS_POW2;
res = (*(((CallbackArg *)arg)->cb))(lpGuid, lpDeviceDescription, lpDeviceName, lpd3ddd1?&lpd3ddd1fix:NULL, lpd3ddd2?&lpd3ddd2fix:NULL, ((CallbackArg *)arg)->arg);
}
else {
res = (*(((CallbackArg *)arg)->cb))(lpGuid, lpDeviceDescription, lpDeviceName, lpd3ddd1, lpd3ddd2, ((CallbackArg *)arg)->arg);
}
OutTraceD("EnumDevices: CALLBACK ret=%x\n", res);
return res;
}
HRESULT WINAPI extEnumDevices(void *lpd3d, LPD3DENUMDEVICESCALLBACK cb, LPVOID arg)
{
HRESULT res;
CallbackArg Arg;
OutTraceD("EnumDevices: d3d=%x arg=%x\n", lpd3d, arg);
Arg.cb= &cb;
Arg.arg=arg;
res=(*pEnumDevices)(lpd3d, (LPD3DENUMDEVICESCALLBACK)extDeviceProxy, (LPVOID)&Arg);
if(res) OutTraceE("EnumDevices ERROR: err=%x(%s) at %d\n", res, ExplainDDError(res), __LINE__);
else OutTraceD("EnumDevices: OK\n");
return res;
}
HRESULT WINAPI extCreateLight(void *lpd3d, LPDIRECT3DLIGHT *lpLight, IUnknown *p0)
{
HRESULT res;
OutTraceD("CreateLight: d3d=%x\n", lpd3d);
res=(*pCreateLight)(lpd3d, lpLight, p0);
if(res) OutTraceE("CreateLight ERROR: err=%x(%s) at %d\n", res, ExplainDDError(res), __LINE__);
else OutTraceD("CreateLight: OK\n");
return res;
}
HRESULT WINAPI extCreateMaterial(void *lpd3d, LPDIRECT3DMATERIAL *lpMaterial, IUnknown *p0)
{
HRESULT res;
OutTraceD("CreateMaterial: d3d=%x\n", lpd3d);
res=(*pCreateMaterial)(lpd3d, lpMaterial, p0);
if(res) OutTraceE("CreateMaterial ERROR: err=%x(%s) at %d\n", res, ExplainDDError(res), __LINE__);
else OutTraceD("CreateMaterial: OK\n");
return res;
}
HRESULT WINAPI extCreateViewport(void *lpd3d, LPDIRECT3DVIEWPORT *lpViewport, IUnknown *p0)
{
HRESULT res;
OutTraceD("CreateViewport: d3d=%x\n", lpd3d);
res=(*pCreateViewport)(lpd3d, lpViewport, p0);
if(res) OutTraceE("CreateViewport ERROR: err=%x(%s) at %d\n", res, ExplainDDError(res), __LINE__);
else OutTraceD("CreateViewport: Viewport=%x\n", *lpViewport);
HookViewport(lpViewport, gD3DVersion);
return res;
}
HRESULT WINAPI extFindDevice(void *lpd3d, LPD3DFINDDEVICESEARCH p1, LPD3DFINDDEVICERESULT p2)
{
HRESULT res;
OutTraceD("FindDevice: d3d=%x devsearch=%x (size=%d flags=%x caps=%x primcaps=%x colormodel=%x hw=%x guid=%x) p2=%x\n",
lpd3d, p1, p1->dwSize, p1->dwFlags, p1->dwCaps, p1->dpcPrimCaps, p1->dcmColorModel, p1->bHardware, p1->guid, p2);
res=(*pFindDevice)(lpd3d, p1, p2);
if(res) OutTraceE("FindDevice ERROR: err=%x(%s) at %d\n", res, ExplainDDError(res), __LINE__);
else {
OutTraceD("FindDevice: GUID=%x.%x.%x.%x\n", p2->guid.Data1, p2->guid.Data2, p2->guid.Data3, p2->guid.Data4);
DumpD3DDevideDesc(&(p2->ddHwDesc), "HWDEV");
DumpD3DDevideDesc(&(p2->ddSwDesc), "SWDEV");
}
return res;
}
HRESULT WINAPI extSetViewport(void *lpvp, LPD3DVIEWPORT vpd)
{
HRESULT res;
OutTraceD("SetViewport: viewport=%x viewportd=%x size=%d pos=(%d,%d) dim=(%dx%d) scale=(%fx%f) maxXYZ=(%f,%f,%f) minZ=%f\n",
lpvp, vpd, vpd->dwSize, vpd->dwX, vpd->dwY, vpd->dwHeight, vpd->dwWidth, vpd->dvScaleX, vpd->dvScaleY,
vpd->dvMaxX, vpd->dvMaxY, vpd->dvMaxZ, vpd->dvMinZ);
res=(*pSetViewport)(lpvp, vpd);
if(res) OutTraceE("SetViewport ERROR: err=%x(%s) at %d\n", res, ExplainDDError(res), __LINE__);
else OutTraceD("SetViewport: OK\n");
return res;
}
HRESULT WINAPI extGetViewport(void *lpvp, LPD3DVIEWPORT vpd)
{
HRESULT res;
OutTraceD("GetViewport: viewport=%x viewportd=%x\n", lpvp, vpd);
res=(*pGetViewport)(lpvp, vpd);
if(res) OutTraceE("GetViewport ERROR: err=%x(%s) at %d\n", res, ExplainDDError(res), __LINE__);
else OutTraceD("GetViewport: OK size=%d pos=(%d,%d) dim=(%dx%d) scale=(%fx%f) maxXYZ=(%f,%f,%f) minZ=%f\n",
vpd->dwSize, vpd->dwX, vpd->dwY, vpd->dwHeight, vpd->dwWidth, vpd->dvScaleX, vpd->dvScaleY,
vpd->dvMaxX, vpd->dvMaxY, vpd->dvMaxZ, vpd->dvMinZ);
return res;
}
HRESULT WINAPI extInitializeVP(void *lpvp, LPDIRECT3D lpd3d)
{
HRESULT res;
OutTraceD("Initialize(VP): viewport=%x d3d=%x\n", lpvp, lpd3d);
res=(*pInitializeVP)(lpvp, lpd3d);
if(res) OutTraceE("Initialize(VP) ERROR: err=%x(%s) at %d\n", res, ExplainDDError(res), __LINE__);
else OutTraceD("Initialize(VP): OK \n");
return res;
}
HRESULT WINAPI extCreateDevice2(void *lpd3d, REFCLSID Guid, LPDIRECTDRAWSURFACE lpdds, LPDIRECT3DDEVICE2 *lplpd3dd)
{
HRESULT res;
OutTraceD("CreateDevice(D3D2): d3d=%x GUID=%x(%s) lpdds=%x\n", lpd3d, Guid.Data1, ExplainGUID((GUID *)&Guid), lpdds);
res=(*pCreateDevice2)(lpd3d, Guid, lpdds, lplpd3dd);
if(res) {
OutTraceE("CreateDevice(D3D2) ERROR: err=%x(%s) at %d\n", res, ExplainDDError(res), __LINE__);
return res;
}
else
OutTraceD("CreateDevice(D3D2): lpd3dd=%x\n", lpd3d, *lplpd3dd);
HookDirect3DDevice((void **)lplpd3dd, 2);
return res;
}
const GUID IID_IDirect3DRampDevice;
const GUID IID_IDirect3DRGBDevice;
HRESULT WINAPI extCreateDevice3(void *lpd3d, REFCLSID Guid, LPDIRECTDRAWSURFACE4 lpdds, LPDIRECT3DDEVICE3 *lplpd3dd, LPUNKNOWN unk)
{
HRESULT res;
GUID IID_IDirect3DRGBDevice = {0xA4665C60,0x2673,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56};
GUID IID_IDirect3DRampDevice = {0xF2086B20,0x259F,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56};
GUID IID_IDirect3DMMXDevice = {0x881949a1,0xd6f3,0x11d0,0x89,0xab,0x00,0xa0,0xc9,0x05,0x41,0x29};
OutTraceD("CreateDevice(D3D3): d3d=%x GUID=%x(%s) lpdds=%x\n", lpd3d, Guid.Data1, ExplainGUID((GUID *)&Guid), lpdds);
res=(*pCreateDevice3)(lpd3d, Guid, lpdds, lplpd3dd, unk);
//res=(*pCreateDevice3)(lpd3d, IID_IDirect3DMMXDevice, lpdds, lplpd3dd, unk);
if(res) {
OutTraceE("CreateDevice(D3D3) ERROR: err=%x(%s) at %d\n", res, ExplainDDError(res), __LINE__);
//if(1) {
// GUID IID_IDirect3DRGBDevice = {0xA4665C60,0x2673,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56};
// GUID IID_IDirect3DRampDevice = {0xF2086B20,0x259F,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56};
// GUID IID_IDirect3DMMXDevice = {0x881949a1,0xd6f3,0x11d0,0x89,0xab,0x00,0xa0,0xc9,0x05,0x41,0x29};
// res=(*pCreateDevice3)(lpd3d, IID_IDirect3DRGBDevice, lpdds, lplpd3dd, unk);
// if(res) OutTraceE("CreateDevice(IID_IDirect3DRGBDevice) ERROR: err=%x(%s) at %d\n", res, ExplainDDError(res), __LINE__);
// res=(*pCreateDevice3)(lpd3d, IID_IDirect3DRampDevice, lpdds, lplpd3dd, unk);
// if(res) OutTraceE("CreateDevice(IID_IDirect3DRampDevice) ERROR: err=%x(%s) at %d\n", res, ExplainDDError(res), __LINE__);
// res=(*pCreateDevice3)(lpd3d, IID_IDirect3DMMXDevice, lpdds, lplpd3dd, unk);
// if(res) OutTraceE("CreateDevice(IID_IDirect3DMMXDevice) ERROR: err=%x(%s) at %d\n", res, ExplainDDError(res), __LINE__);
//}
return res;
}
HookDirect3DDevice((void **)lplpd3dd, 3);
return res;
}
HRESULT WINAPI extD3DInitialize(void *d3dd, LPDIRECT3D lpd3d, LPGUID lpGuid, LPD3DDEVICEDESC lpd3dd)
{
HRESULT res;
OutTrace("Initialize: d3dd=%x lpd3d=%x GUID=%x lpd3ddd=%x\n", d3dd, lpd3d, lpGuid->Data1, lpd3dd);
res=(*pD3DInitialize)(d3dd, lpd3d, lpGuid, lpd3dd);
if(res) OutTraceE("Initialize ERROR: err=%x(%s) at %d\n", res, ExplainDDError(res), __LINE__);
DumpD3DDevideDesc(lpd3dd, "INIT");
return res;
}
HRESULT WINAPI extD3DGetCaps(void *d3dd, LPD3DDEVICEDESC lpd3dd ,LPD3DDEVICEDESC lpd3dd2)
{
HRESULT res;
OutTrace("GetCaps(D3D): d3dd=%x lpd3dd=%x lpd3dd2=%x \n", d3dd, lpd3dd, lpd3dd2);
res=(*pD3DGetCaps)(d3dd, lpd3dd, lpd3dd2);
if(res) OutTraceE("GetCaps(D3D) ERROR: err=%x(%s) at %d\n", res, ExplainDDError(res), __LINE__);
DumpD3DDevideDesc(lpd3dd, "HWDEV");
DumpD3DDevideDesc(lpd3dd2, "SWDEV");
return res;
}
#if 0
//HRESULT WINAPI extSwapTextureHandles(void *d3dd, LPDIRECT3DTEXTURE,LPDIRECT3DTEXTURE)
//HRESULT WINAPI extCreateExecuteBuffer(void *d3dd, LPD3DEXECUTEBUFFERDESC,LPDIRECT3DEXECUTEBUFFER*,IUnknown*)
//HRESULT WINAPI extGetStats(void *d3dd, LPD3DSTATS)
HRESULT WINAPI extExecute(void *d3dd, LPDIRECT3DEXECUTEBUFFER lpd3dEB, LPDIRECT3DVIEWPORT lpd3dVP, DWORD dwFlags)
HRESULT WINAPI extAddViewport(void *d3dd, LPDIRECT3DVIEWPORT)
HRESULT WINAPI extDeleteViewport(void *d3dd,HIS_ LPDIRECT3DVIEWPORT)
HRESULT WINAPI extNextViewport(void *d3dd, LPDIRECT3DVIEWPORT,LPDIRECT3DVIEWPORT*,DWORD)
HRESULT WINAPI extPick(void *d3dd, LPDIRECT3DEXECUTEBUFFER,LPDIRECT3DVIEWPORT,DWORD,LPD3DRECT)
HRESULT WINAPI extGetPickRecords(void *d3dd, LPDWORD,LPD3DPICKRECORD)
HRESULT WINAPI extEnumTextureFormats(void *d3dd, LPD3DENUMTEXTUREFORMATSCALLBACK,LPVOID)
HRESULT WINAPI extCreateMatrix(void *d3dd, LPD3DMATRIXHANDLE)
HRESULT WINAPI extSetMatrix(void *d3dd, D3DMATRIXHANDLE,const LPD3DMATRIX)
HRESULT WINAPI extGetMatrix(void *d3dd, D3DMATRIXHANDLE,LPD3DMATRIX)
HRESULT WINAPI extDeleteMatrix(void *d3dd, D3DMATRIXHANDLE)
HRESULT WINAPI extBeginScene(void *d3dd)
HRESULT WINAPI extEndScene(void *d3dd)
HRESULT WINAPI extGetDirect3D(void *d3dd, LPDIRECT3D*)
#endif
char *ExplainRenderstateValue(DWORD Value)
{
char *p;
switch(Value){
case D3DCMP_NEVER : p="D3DCMP_NEVER"; break;
case D3DCMP_LESS : p="D3DCMP_LESS"; break;
case D3DCMP_EQUAL : p="D3DCMP_EQUAL"; break;
case D3DCMP_LESSEQUAL : p="D3DCMP_LESSEQUAL"; break;
case D3DCMP_GREATER : p="D3DCMP_GREATER"; break;
case D3DCMP_NOTEQUAL : p="D3DCMP_NOTEQUAL"; break;
case D3DCMP_GREATEREQUAL : p="D3DCMP_GREATEREQUAL"; break;
case D3DCMP_ALWAYS : p="D3DCMP_ALWAYS"; break;
default : p="???"; break;
}
return p;
}
HRESULT WINAPI extSetRenderState2(void *d3dd, D3DRENDERSTATETYPE State, DWORD Value)
{
HRESULT res;
OutTraceD("SetRenderState(2): d3dd=%x State=%x(%s) Value=%x\n", d3dd, State, ExplainD3DRenderState(State), Value);
if((dxw.dwFlags4 & ZBUFFERALWAYS) && (State == D3DRENDERSTATE_ZFUNC)) {
DWORD OldValue;
OldValue = Value;
Value = D3DCMP_ALWAYS;
OutTraceD("SetRenderState: FIXED State=ZFUNC Value=%s->D3DCMP_ALWAYS\n", ExplainRenderstateValue(OldValue));
}
if((dxw.dwFlags2 & WIREFRAME) && (State == D3DRENDERSTATE_FILLMODE)){
Value = D3DFILL_WIREFRAME;
OutTraceD("SetRenderState: FIXED State=FILLMODE Value=D3DFILL_WIREFRAME\n");
}
res=(*pSetRenderState2)(d3dd, State, Value);
if(res) OutTraceE("SetRenderState(2): res=%x(%s)\n", res, ExplainDDError(res));
return res;
}
HRESULT WINAPI extSetRenderState3(void *d3dd, D3DRENDERSTATETYPE State, DWORD Value)
{
HRESULT res;
OutTraceD("SetRenderState(3): d3dd=%x State=%x(%s) Value=%x\n", d3dd, State, ExplainD3DRenderState(State), Value);
if((dxw.dwFlags4 & ZBUFFERALWAYS) && (State == D3DRENDERSTATE_ZFUNC)) {
DWORD OldValue;
OldValue = Value;
Value = D3DCMP_ALWAYS;
OutTraceD("SetRenderState: FIXED State=ZFUNC Value=%s->D3DCMP_ALWAYS\n", ExplainRenderstateValue(OldValue));
}
if((dxw.dwFlags2 & WIREFRAME) && (State == D3DRENDERSTATE_FILLMODE)){
Value = D3DFILL_WIREFRAME;
OutTraceD("SetRenderState: FIXED State=FILLMODE Value=D3DFILL_WIREFRAME\n");
}
if((dxw.dwFlags4 & DISABLEFOGGING) && (State == D3DRENDERSTATE_FOGENABLE)){
OutTraceD("SetRenderState: FIXED State=FOGENABLE Value=FALSE\n");
Value = FALSE;
}
res=(*pSetRenderState3)(d3dd, State, Value);
if(res) OutTraceE("SetRenderState(3): res=%x(%s)\n", res, ExplainDDError(res));
return res;
}
HRESULT WINAPI extBeginScene1(void *d3dd)
{
HRESULT res;
OutTraceD("BeginScene(1): d3dd=%x\n", d3dd);
res=(*pBeginScene1)(d3dd);
if(res) OutTraceE("BeginScene(1): res=%x(%s)\n", res, ExplainDDError(res));
return res;
}
HRESULT WINAPI extBeginScene2(void *d3dd)
{
HRESULT res;
OutTraceD("BeginScene(2): d3dd=%x\n", d3dd);
if(dxw.dwFlags4 & ZBUFFERCLEAN){
HRESULT res2;
LPDIRECT3DVIEWPORT2 vp;
D3DVIEWPORT vpd;
res2=((LPDIRECT3DDEVICE2)d3dd)->GetCurrentViewport(&vp);
if(!res2){
D3DRECT d3dRect;
vpd.dwSize=sizeof(D3DVIEWPORT);
vp->GetViewport(&vpd);
d3dRect.x1 = vpd.dwX;
d3dRect.y1 = vpd.dwY;
d3dRect.x2 = vpd.dwX + vpd.dwWidth;
d3dRect.y2 = vpd.dwY + vpd.dwHeight;
OutTraceD("d3dRect=(%d,%d)-(%d,%d)\n", d3dRect.x1, d3dRect.y1, d3dRect.x2, d3dRect.y2);
vp->Clear(1, &d3dRect, D3DCLEAR_ZBUFFER);
}
}
res=(*pBeginScene2)(d3dd);
if(res) OutTraceE("BeginScene(2): res=%x(%s)\n", res, ExplainDDError(res));
return res;
}
HRESULT WINAPI extBeginScene3(void *d3dd)
{
HRESULT res;
OutTraceD("BeginScene(3): d3dd=%x\n", d3dd);
if(dxw.dwFlags4 & (ZBUFFERCLEAN|ZBUFFER0CLEAN)){
HRESULT res2;
LPDIRECT3DVIEWPORT3 vp;
D3DVIEWPORT vpd;
res2=((LPDIRECT3DDEVICE3)d3dd)->GetCurrentViewport(&vp);
if(!res2){
D3DRECT d3dRect;
vpd.dwSize=sizeof(D3DVIEWPORT);
vp->GetViewport(&vpd);
d3dRect.x1 = vpd.dwX;
d3dRect.y1 = vpd.dwY;
d3dRect.x2 = vpd.dwX + vpd.dwWidth;
d3dRect.y2 = vpd.dwY + vpd.dwHeight;
OutTraceD("d3dRect=(%d,%d)-(%d,%d)\n", d3dRect.x1, d3dRect.y1, d3dRect.x2, d3dRect.y2);
if(dxw.dwFlags4 & ZBUFFERCLEAN )vp->Clear2(1, &d3dRect, D3DCLEAR_ZBUFFER, 0, 1.0, 0);
if(dxw.dwFlags4 & ZBUFFER0CLEAN)vp->Clear2(1, &d3dRect, D3DCLEAR_ZBUFFER, 0, 0.0, 0);
}
}
res=(*pBeginScene3)(d3dd);
if(res) OutTraceE("BeginScene(3): res=%x(%s)\n", res, ExplainDDError(res));
return res;
}
HRESULT WINAPI extEndScene1(void *d3dd)
{
HRESULT res;
OutTraceD("EndScene(1): d3dd=%x\n", d3dd);
res=(*pEndScene1)(d3dd);
//dxw.ShowOverlay();
if(res) OutTraceE("EndScene(1): res=%x(%s)\n", res, ExplainDDError(res));
return res;
}
HRESULT WINAPI extEndScene2(void *d3dd)
{
HRESULT res;
OutTraceD("EndScene(2): d3dd=%x\n", d3dd);
res=(*pEndScene2)(d3dd);
//dxw.ShowOverlay();
if(res) OutTraceE("EndScene(2): res=%x(%s)\n", res, ExplainDDError(res));
return res;
}
HRESULT WINAPI extEndScene3(void *d3dd)
{
HRESULT res;
OutTraceD("EndScene(3): d3dd=%x\n", d3dd);
res=(*pEndScene3)(d3dd);
//dxw.ShowOverlay();
if(res) OutTraceE("EndScene(3): res=%x(%s)\n", res, ExplainDDError(res));
return res;
}
HRESULT WINAPI extGetCaps3(void *d3dd, LPD3DDEVICEDESC hd, LPD3DDEVICEDESC sd)
{
HRESULT res;
OutTraceD("GetCaps(3): d3dd=%x hd=%x sd=%x\n", d3dd, hd, sd);
res=(*pGetCaps3)(d3dd, hd, sd);
if(res) {
OutTraceE("GetCaps(3): res=%x(%s)\n", res, ExplainDDError(res));
return res;
}
if(dxw.dwFlags4 & NOPOWER2FIX){
if(hd) {
hd->dpcLineCaps.dwTextureCaps|=D3DPTEXTURECAPS_NONPOW2CONDITIONAL|D3DPTEXTURECAPS_POW2;
hd->dpcTriCaps.dwTextureCaps|=D3DPTEXTURECAPS_NONPOW2CONDITIONAL|D3DPTEXTURECAPS_POW2;
}
if(sd) {
sd->dpcLineCaps.dwTextureCaps|=D3DPTEXTURECAPS_NONPOW2CONDITIONAL|D3DPTEXTURECAPS_POW2;
sd->dpcTriCaps.dwTextureCaps|=D3DPTEXTURECAPS_NONPOW2CONDITIONAL|D3DPTEXTURECAPS_POW2;
}
}
return res;
}