mirror of
https://github.com/DxWnd/DxWnd.reloaded
synced 2024-12-30 09:25:35 +01:00
33 lines
614 B
C++
33 lines
614 B
C++
#include "dxwnd.h"
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SupportedRes_Type SupportedSVGARes[12]= {
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{320,200},
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{320,240},
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{512,384}, // needed by "Outcast" loading screen
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{640,400},
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{640,480},
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{720,480},
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{800,600},
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{1024,768}, // XGA
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{1280,800}, // WXGA
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{1280,1024},
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{1600,1200}, // UXGA, needed by "LEGO Star Wars" in high res mode
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{0,0}
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};
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SupportedRes_Type SupportedHDTVRes[11]= {
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{640,360}, // nHD
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{720,480}, // DVD
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{720,576}, // DV-PAL
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{960,540}, // qHD
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{1176,1000},
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{1280,720}, // HD
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{1440,900}, // Swat 3 hack
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{1440,960},
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{1600,900}, // HD+
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{1920,1080}, // FHD
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{0,0}
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};
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int SupportedDepths[5]={8,16,24,32,0};
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