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mirror of https://github.com/DxWnd/DxWnd.reloaded synced 2024-12-30 09:25:35 +01:00
DxWnd.reloaded/dll/supmodes.cpp
gho tik dd3b8535bf v2_03_52_src
Former-commit-id: 0078cbd5b18cc119951e8d62151f2172f45dfcd8
2017-03-06 11:42:45 -05:00

33 lines
614 B
C++

#include "dxwnd.h"
SupportedRes_Type SupportedSVGARes[12]= {
{320,200},
{320,240},
{512,384}, // needed by "Outcast" loading screen
{640,400},
{640,480},
{720,480},
{800,600},
{1024,768}, // XGA
{1280,800}, // WXGA
{1280,1024},
{1600,1200}, // UXGA, needed by "LEGO Star Wars" in high res mode
{0,0}
};
SupportedRes_Type SupportedHDTVRes[11]= {
{640,360}, // nHD
{720,480}, // DVD
{720,576}, // DV-PAL
{960,540}, // qHD
{1176,1000},
{1280,720}, // HD
{1440,900}, // Swat 3 hack
{1440,960},
{1600,900}, // HD+
{1920,1080}, // FHD
{0,0}
};
int SupportedDepths[5]={8,16,24,32,0};