mirror of
https://github.com/DxWnd/DxWnd.reloaded
synced 2024-12-30 09:25:35 +01:00
33 lines
1.8 KiB
Plaintext
33 lines
1.8 KiB
Plaintext
v2.2.00/01
|
|
major code rewriting - introduced dxwCore class
|
|
preliminary FPS handling: Limit, Skip & Count with configurable delay
|
|
Hide Multi Monitor configuration flag - used for "Dream Acquarium" on multimonitor PC.
|
|
|
|
v2.2.02
|
|
preliminary time stretching: so far applies to GetTickCount() only, and is controlled by Alt-F5 / F6 keys.
|
|
Fixed bug in GDI BitBlt call: stretching must be made on screen DC only, or it's made twice.
|
|
|
|
v2.02.03/04:
|
|
code cleanup - see syslib calls hooking
|
|
new configuration flags: Hook GDI and Hook OpenGL
|
|
OpenGL custom library field
|
|
API hooking fix with module specification
|
|
Time stretching by keyboard control (Alt F5/F6) and/or Time Slider dialog
|
|
|
|
v2.02.05:
|
|
hooked winmm timeGetTime() API: makes time stretching work for Age of Empires series
|
|
changed time stretching grain: now it's not the coarse grained 2x, 4x,... series in 9 possible values but the fine grained series 1.5x, 2x, 3x,.... in 17 possible values
|
|
added status and time stretching view panels to tray icon menu
|
|
|
|
v2.02.06:
|
|
preliminary FPS counter overlapped on game screen, Alt-F7 to toggle display on/off.
|
|
fixed buf on time stretch logging (and possible game crash).
|
|
revised GetDC handling with 8BPP paletized surfaces: avoided need to emulate reverse-blitting and got an impressive speed improvement for games such as Age of Empires I & II and Hyperblade.
|
|
|
|
v2.02.07:
|
|
many fixes on the FPS and time control features.
|
|
|
|
v2.02.08:
|
|
fixed some errors in the main directdraw palette descriptor. That gives better compatibility and less complicated source code.
|
|
added Fake Version feature: now Dungeon Keeper II (original version, not GOG hack) can detect a fake Win2000 / WinXP environment on Win7 and newer. Tested and working on Win7. Many thanks to Maxim for pushing me hard to win my lazyness and implement this new feature.
|