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mirror of https://github.com/DxWnd/DxWnd.reloaded synced 2024-12-30 09:25:35 +01:00
DxWnd.reloaded/dll/hd3d.cpp
gho tik 0b52adcc2b v2_02_34_src
Former-commit-id: d8d2c00dadd24ffc53cc6d189f0edd44f1abd949
2017-03-06 11:38:17 -05:00

1161 lines
48 KiB
C++

//#define D3D10_IGNORE_SDK_LAYERS 1
#include <windows.h>
#include <d3d9.h>
#include <D3D10_1.h>
#include <D3D10Misc.h>
#include <D3D11.h>
#include "dxwnd.h"
#include "dxwcore.hpp"
#include "dxhook.h"
#include "syslibs.h"
#define HOOKD3D10ANDLATER 1
typedef HRESULT (WINAPI *QueryInterface_Type)(void *, REFIID riid, void** ppvObj);
typedef void* (WINAPI *Direct3DCreate8_Type)(UINT);
typedef void* (WINAPI *Direct3DCreate9_Type)(UINT);
typedef HRESULT (WINAPI *Direct3DCreate9Ex_Type)(UINT, IDirect3D9Ex **);
typedef HRESULT (WINAPI *CheckFullScreen_Type)(void);
typedef UINT (WINAPI *GetAdapterCount_Type)(void *);
typedef HRESULT (WINAPI *GetAdapterIdentifier_Type)(void *, UINT, DWORD, D3DADAPTER_IDENTIFIER9 *);
typedef HRESULT (WINAPI *CreateDevice_Type)(void *, UINT, D3DDEVTYPE, HWND, DWORD, void *, void **);
typedef HRESULT (WINAPI *CreateDeviceEx_Type)(void *, UINT, D3DDEVTYPE, HWND, DWORD, void *, D3DDISPLAYMODEEX *, void **);
typedef HRESULT (WINAPI *EnumAdapterModes8_Type)(void *, UINT, UINT, D3DDISPLAYMODE *);
typedef HRESULT (WINAPI *EnumAdapterModes9_Type)(void *, UINT, D3DFORMAT ,UINT, D3DDISPLAYMODE *);
typedef HRESULT (WINAPI *GetAdapterDisplayMode_Type)(void *, UINT, D3DDISPLAYMODE *);
typedef HRESULT (WINAPI *GetDisplayMode_Type)(void *, D3DDISPLAYMODE *);
typedef HRESULT (WINAPI *Present_Type)(void *, CONST RECT *, CONST RECT *, HWND, CONST RGNDATA *);
typedef HRESULT (WINAPI *SetRenderState_Type)(void *, D3DRENDERSTATETYPE, DWORD);
typedef HRESULT (WINAPI *GetRenderState_Type)(void *, D3DRENDERSTATETYPE, DWORD );
typedef HRESULT (WINAPI *CreateAdditionalSwapChain_Type)(void *, D3DPRESENT_PARAMETERS *, IDirect3DSwapChain9 **);
typedef HRESULT (WINAPI *GetDirect3D_Type)(void *, IDirect3D9 **);
typedef HRESULT (WINAPI *GetViewport_Type)(void *, D3DVIEWPORT9 *);
typedef HRESULT (WINAPI *SetViewport_Type)(void *, D3DVIEWPORT9 *);
typedef void (WINAPI *SetGammaRamp_Type)(void *, UINT, DWORD, D3DGAMMARAMP *);
typedef void (WINAPI *GetGammaRamp_Type)(void *, UINT, D3DGAMMARAMP *);
typedef HRESULT (WINAPI *D3D10CreateDevice_Type)(IDXGIAdapter *, D3D10_DRIVER_TYPE, HMODULE, UINT, UINT, ID3D10Device **);
typedef HRESULT (WINAPI *D3D10CreateDeviceAndSwapChain_Type)(IDXGIAdapter *, D3D10_DRIVER_TYPE, HMODULE, UINT, UINT, DXGI_SWAP_CHAIN_DESC *, IDXGISwapChain **, ID3D10Device **);
typedef HRESULT (WINAPI *D3D10CreateDevice1_Type)(IDXGIAdapter *, D3D10_DRIVER_TYPE, HMODULE, UINT, D3D10_FEATURE_LEVEL1, UINT, ID3D10Device **);
typedef HRESULT (WINAPI *D3D10CreateDeviceAndSwapChain1_Type)(IDXGIAdapter *, D3D10_DRIVER_TYPE, HMODULE, UINT, UINT, DXGI_SWAP_CHAIN_DESC *, IDXGISwapChain **, ID3D10Device **);
typedef HRESULT (WINAPI *D3D11CreateDevice_Type)(IDXGIAdapter *, D3D_DRIVER_TYPE, HMODULE, UINT, const D3D_FEATURE_LEVEL *, UINT, UINT, ID3D11Device **, D3D_FEATURE_LEVEL *, ID3D11DeviceContext **);
typedef HRESULT (WINAPI *D3D11CreateDeviceAndSwapChain_Type)(IDXGIAdapter *, D3D_DRIVER_TYPE, HMODULE, UINT, const D3D_FEATURE_LEVEL *, UINT, UINT, const DXGI_SWAP_CHAIN_DESC *, IDXGISwapChain **, ID3D11Device **, D3D_FEATURE_LEVEL *, ID3D11DeviceContext **);
typedef void (WINAPI *RSSetViewports_Type)(void *, UINT, D3D11_VIEWPORT *);
HRESULT WINAPI extQueryInterfaceD3D8(void *, REFIID, void** );
HRESULT WINAPI extQueryInterfaceDev8(void *, REFIID, void** );
HRESULT WINAPI extQueryInterfaceD3D9(void *, REFIID, void** );
HRESULT WINAPI extQueryInterfaceDev9(void *, REFIID, void** );
HRESULT WINAPI extGetDirect3D(void *, IDirect3D9 **);
void* WINAPI extDirect3DCreate8(UINT);
void* WINAPI extDirect3DCreate9(UINT);
HRESULT WINAPI extDirect3DCreate9Ex(UINT, IDirect3D9Ex **);
HRESULT WINAPI extCheckFullScreen(void);
UINT WINAPI extGetAdapterCount8(void *);
UINT WINAPI extGetAdapterCount9(void *);
HRESULT WINAPI extGetAdapterIdentifier8(void *, UINT, DWORD, D3DADAPTER_IDENTIFIER9 *);
HRESULT WINAPI extGetAdapterIdentifier9(void *, UINT, DWORD, D3DADAPTER_IDENTIFIER9 *);
HRESULT WINAPI extCreateDevice(void *, UINT, D3DDEVTYPE, HWND, DWORD, D3DPRESENT_PARAMETERS *, void **);
HRESULT WINAPI extCreateDeviceEx(void *, UINT, D3DDEVTYPE, HWND, DWORD, D3DPRESENT_PARAMETERS *, D3DDISPLAYMODEEX *, void **);
HRESULT WINAPI extEnumAdapterModes8(void *, UINT, UINT , D3DDISPLAYMODE *);
HRESULT WINAPI extEnumAdapterModes9(void *, UINT, D3DFORMAT, UINT , D3DDISPLAYMODE *);
HRESULT WINAPI extGetAdapterDisplayMode8(void *, UINT, D3DDISPLAYMODE *);
HRESULT WINAPI extGetAdapterDisplayMode9(void *, UINT, D3DDISPLAYMODE *);
HRESULT WINAPI extGetDisplayMode(void *, D3DDISPLAYMODE *);
HRESULT WINAPI extPresent(void *, CONST RECT *, CONST RECT *, HWND, CONST RGNDATA *);
HRESULT WINAPI extSetRenderState(void *, D3DRENDERSTATETYPE, DWORD);
HRESULT WINAPI extGetRenderState(void *, D3DRENDERSTATETYPE, DWORD);
HRESULT WINAPI extCreateAdditionalSwapChain(void *, D3DPRESENT_PARAMETERS *, IDirect3DSwapChain9 **);
HRESULT WINAPI extGetViewport(void *, D3DVIEWPORT9 *);
HRESULT WINAPI extSetViewport(void *, D3DVIEWPORT9 *);
void WINAPI extSetGammaRamp(void *, UINT, DWORD, D3DGAMMARAMP *);
void WINAPI extGetGammaRamp(void *, UINT, D3DGAMMARAMP *);
HRESULT WINAPI extD3D10CreateDevice(IDXGIAdapter *, D3D10_DRIVER_TYPE, HMODULE, UINT, UINT, ID3D10Device **);
HRESULT WINAPI extD3D10CreateDeviceAndSwapChain(IDXGIAdapter *, D3D10_DRIVER_TYPE, HMODULE, UINT, UINT, DXGI_SWAP_CHAIN_DESC *, IDXGISwapChain **, ID3D10Device **);
HRESULT WINAPI extD3D10CreateDevice1(IDXGIAdapter *, D3D10_DRIVER_TYPE, HMODULE, UINT, D3D10_FEATURE_LEVEL1, UINT, ID3D10Device **);
HRESULT WINAPI extD3D10CreateDeviceAndSwapChain1(IDXGIAdapter *, D3D10_DRIVER_TYPE, HMODULE, UINT, UINT, DXGI_SWAP_CHAIN_DESC *, IDXGISwapChain **, ID3D10Device **);
HRESULT WINAPI extD3D11CreateDevice(IDXGIAdapter *, D3D_DRIVER_TYPE, HMODULE, UINT, const D3D_FEATURE_LEVEL *, UINT, UINT, ID3D11Device **, D3D_FEATURE_LEVEL *, ID3D11DeviceContext **);
HRESULT WINAPI extD3D11CreateDeviceAndSwapChain(IDXGIAdapter *, D3D_DRIVER_TYPE, HMODULE, UINT, const D3D_FEATURE_LEVEL *, UINT, UINT, const DXGI_SWAP_CHAIN_DESC *, IDXGISwapChain **, ID3D11Device **, D3D_FEATURE_LEVEL *, ID3D11DeviceContext **);
void WINAPI extRSSetViewports(ID3D11DeviceContext *, UINT, D3D11_VIEWPORT *);
extern char *ExplainDDError(DWORD);
QueryInterface_Type pQueryInterfaceD3D8 = 0;
QueryInterface_Type pQueryInterfaceDev8 = 0;
QueryInterface_Type pQueryInterfaceD3D9 = 0;
QueryInterface_Type pQueryInterfaceDev9 = 0;
GetDirect3D_Type pGetDirect3D = 0;
Direct3DCreate8_Type pDirect3DCreate8 = 0;
Direct3DCreate9_Type pDirect3DCreate9 = 0;
Direct3DCreate9Ex_Type pDirect3DCreate9Ex = 0;
CheckFullScreen_Type pCheckFullScreen = 0;
GetAdapterCount_Type pGetAdapterCount8 = 0;
GetAdapterCount_Type pGetAdapterCount9 = 0;
GetAdapterIdentifier_Type pGetAdapterIdentifier8 = 0;
GetAdapterIdentifier_Type pGetAdapterIdentifier9 = 0;
CreateDevice_Type pCreateDevice8 = 0;
CreateDevice_Type pCreateDevice9 = 0;
CreateDeviceEx_Type pCreateDeviceEx = 0;
EnumAdapterModes8_Type pEnumAdapterModes8 = 0;
EnumAdapterModes9_Type pEnumAdapterModes9 = 0;
GetAdapterDisplayMode_Type pGetAdapterDisplayMode8 = 0;
GetAdapterDisplayMode_Type pGetAdapterDisplayMode9 = 0;
GetDisplayMode_Type pGetDisplayMode = 0;
Present_Type pPresent = 0;
SetRenderState_Type pSetRenderState = 0;
GetRenderState_Type pGetRenderState = 0;
CreateAdditionalSwapChain_Type pCreateAdditionalSwapChain = 0;
GetViewport_Type pGetViewport = 0;
SetViewport_Type pSetViewport = 0;
SetGammaRamp_Type pSetGammaRamp = 0;
GetGammaRamp_Type pGetGammaRamp = 0;
D3D10CreateDevice_Type pD3D10CreateDevice = 0;
D3D10CreateDeviceAndSwapChain_Type pD3D10CreateDeviceAndSwapChain = 0;
D3D10CreateDevice1_Type pD3D10CreateDevice1 = 0;
D3D10CreateDeviceAndSwapChain1_Type pD3D10CreateDeviceAndSwapChain1 = 0;
D3D11CreateDevice_Type pD3D11CreateDevice = 0;
D3D11CreateDeviceAndSwapChain_Type pD3D11CreateDeviceAndSwapChain = 0;
RSSetViewports_Type pRSSetViewports = 0;
DWORD dwD3DVersion;
FARPROC Remap_d3d8_ProcAddress(LPCSTR proc, HMODULE hModule)
{
if (!strcmp(proc,"Direct3DCreate8") && !pDirect3DCreate8){
pDirect3DCreate8=(Direct3DCreate8_Type)(*pGetProcAddress)(hModule, proc);
OutTraceD("GetProcAddress: hooking proc=%s at addr=%x\n", ProcToString(proc), pDirect3DCreate8);
return (FARPROC)extDirect3DCreate8;
}
// NULL -> keep the original call address
return NULL;
}
HRESULT WINAPI voidDirect3DShaderValidatorCreate9(void)
{
OutTraceD("Direct3DShaderValidatorCreate9: SUPPRESSED\n");
return 0;
}
void WINAPI voidDebugSetLevel(void)
{
OutTraceD("DebugSetLevel: SUPPRESSED\n");
}
void WINAPI voidDebugSetMute(void)
{
OutTraceD("DebugSetMute: SUPPRESSED\n");
}
FARPROC Remap_d3d9_ProcAddress(LPCSTR proc, HMODULE hModule)
{
// NULL -> keep the original call address
// (FARPROC)-1 -> returns NULL
if (!strcmp(proc,"Direct3DCreate9") && !pDirect3DCreate9){
pDirect3DCreate9=(Direct3DCreate9_Type)(*pGetProcAddress)(hModule, proc);
OutTraceD("GetProcAddress: hooking proc=%s at addr=%x\n", ProcToString(proc), pDirect3DCreate9);
return (FARPROC)extDirect3DCreate9;
}
if (!strcmp(proc,"Direct3DCreate9Ex") && !pDirect3DCreate9Ex){
pDirect3DCreate9Ex=(Direct3DCreate9Ex_Type)(*pGetProcAddress)(hModule, proc);
OutTraceD("GetProcAddress: hooking proc=%s at addr=%x\n", ProcToString(proc), pDirect3DCreate9Ex);
return (FARPROC)extDirect3DCreate9Ex;
}
if (!strcmp(proc,"CheckFullScreen") && !pCheckFullScreen){
pCheckFullScreen=(CheckFullScreen_Type)(*pGetProcAddress)(hModule, proc);
OutTraceD("GetProcAddress: hooking proc=%s at addr=%x\n", ProcToString(proc), pCheckFullScreen);
return (FARPROC)extCheckFullScreen;
}
if (!(dxw.dwFlags3 & SUPPRESSD3DEXT)) return NULL;
if (!strcmp(proc,"Direct3DShaderValidatorCreate9")){
OutTraceD("GetProcAddress: suppressing Direct3DShaderValidatorCreate9\n");
return (FARPROC)voidDirect3DShaderValidatorCreate9;
//return (FARPROC)-1;
}
if (!strcmp(proc,"DebugSetLevel")){
OutTraceD("GetProcAddress: suppressing DebugSetLevel\n");
return (FARPROC)voidDebugSetLevel;
//return (FARPROC)-1;
}
if (!strcmp(proc,"DebugSetMute")){
OutTraceD("GetProcAddress: suppressing DebugSetMute\n");
return (FARPROC)voidDebugSetMute;
//return (FARPROC)-1;
}
return NULL;
}
FARPROC Remap_d3d10_ProcAddress(LPCSTR proc, HMODULE hModule)
{
if (!strcmp(proc,"D3D10CreateDevice") && !pD3D10CreateDevice){
pD3D10CreateDevice=(D3D10CreateDevice_Type)(*pGetProcAddress)(hModule, proc);
OutTraceD("GetProcAddress: hooking proc=%s at addr=%x\n", ProcToString(proc), pD3D10CreateDevice);
return (FARPROC)extD3D10CreateDevice;
}
if (!strcmp(proc,"D3D10CreateDeviceAndSwapChain") && !pD3D10CreateDeviceAndSwapChain){
pD3D10CreateDeviceAndSwapChain=(D3D10CreateDeviceAndSwapChain_Type)(*pGetProcAddress)(hModule, proc);
OutTraceD("GetProcAddress: hooking proc=%s at addr=%x\n", ProcToString(proc), pD3D10CreateDeviceAndSwapChain);
return (FARPROC)extD3D10CreateDeviceAndSwapChain;
}
// NULL -> keep the original call address
return NULL;
}
FARPROC Remap_d3d10_1_ProcAddress(LPCSTR proc, HMODULE hModule)
{
if (!strcmp(proc,"D3D10CreateDevice1") && !pD3D10CreateDevice1){
pD3D10CreateDevice1=(D3D10CreateDevice1_Type)(*pGetProcAddress)(hModule, proc);
OutTraceD("GetProcAddress: hooking proc=%s at addr=%x\n", ProcToString(proc), pD3D10CreateDevice1);
return (FARPROC)extD3D10CreateDevice1;
}
if (!strcmp(proc,"D3D10CreateDeviceAndSwapChain1") && !pD3D10CreateDeviceAndSwapChain1){
pD3D10CreateDeviceAndSwapChain1=(D3D10CreateDeviceAndSwapChain1_Type)(*pGetProcAddress)(hModule, proc);
OutTraceD("GetProcAddress: hooking proc=%s at addr=%x\n", ProcToString(proc), pD3D10CreateDeviceAndSwapChain1);
return (FARPROC)extD3D10CreateDeviceAndSwapChain1;
}
// NULL -> keep the original call address
return NULL;
}
FARPROC Remap_d3d11_ProcAddress(LPCSTR proc, HMODULE hModule)
{
if (!strcmp(proc,"D3D11CreateDevice") && !pD3D11CreateDevice){
pD3D11CreateDevice=(D3D11CreateDevice_Type)(*pGetProcAddress)(hModule, proc);
OutTraceD("GetProcAddress: hooking proc=%s at addr=%x\n", ProcToString(proc), pD3D11CreateDevice);
return (FARPROC)extD3D11CreateDevice;
}
if (!strcmp(proc,"D3D11CreateDeviceAndSwapChain") && !pD3D11CreateDeviceAndSwapChain){
pD3D11CreateDeviceAndSwapChain=(D3D11CreateDeviceAndSwapChain_Type)(*pGetProcAddress)(hModule, proc);
OutTraceD("GetProcAddress: hooking proc=%s at addr=%x\n", ProcToString(proc), pD3D11CreateDeviceAndSwapChain);
return (FARPROC)extD3D11CreateDeviceAndSwapChain;
}
// NULL -> keep the original call address
return NULL;
}
int HookDirect3D(HMODULE module, int version){
HINSTANCE hinst;
void *tmp;
LPDIRECT3D9 lpd3d;
ID3D10Device *lpd3d10;
ID3D11Device *lpd3d11;
HRESULT res;
switch(version){
case 0:
// D3D8
tmp = HookAPI(module, "d3d8.dll", NULL, "Direct3DCreate8", extDirect3DCreate8);
if(tmp) pDirect3DCreate8 = (Direct3DCreate8_Type)tmp;
// D3D9
tmp = HookAPI(module, "d3d9.dll", NULL, "Direct3DCreate9", extDirect3DCreate9);
if(tmp) pDirect3DCreate9 = (Direct3DCreate9_Type)tmp;
tmp = HookAPI(module, "d3d9.dll", NULL, "Direct3DCreate9Ex", extDirect3DCreate9Ex);
if(tmp) pDirect3DCreate9Ex = (Direct3DCreate9Ex_Type)tmp;
tmp = HookAPI(module, "d3d9.dll", NULL, "CheckFullScreen", extCheckFullScreen);
if(tmp) pCheckFullScreen = (CheckFullScreen_Type)tmp;
#ifdef HOOKD3D10ANDLATER
// D3D10
tmp = HookAPI(module, "d3d10.dll", NULL, "D3D10CreateDevice", extD3D10CreateDevice);
if(tmp) pD3D10CreateDevice = (D3D10CreateDevice_Type)tmp;
tmp = HookAPI(module, "d3d10.dll", NULL, "D3D10CreateDeviceAndSwapChain", extD3D10CreateDeviceAndSwapChain);
if(tmp) pD3D10CreateDeviceAndSwapChain = (D3D10CreateDeviceAndSwapChain_Type)tmp;
// D3D10.1
tmp = HookAPI(module, "d3d10_1.dll", NULL, "D3D10CreateDevice1", extD3D10CreateDevice1);
if(tmp) pD3D10CreateDevice1 = (D3D10CreateDevice1_Type)tmp;
tmp = HookAPI(module, "d3d10_1.dll", NULL, "D3D10CreateDeviceAndSwapChain1", extD3D10CreateDeviceAndSwapChain);
if(tmp) pD3D10CreateDeviceAndSwapChain1 = (D3D10CreateDeviceAndSwapChain1_Type)tmp;
// D3D11
tmp = HookAPI(module, "d3d11.dll", NULL, "D3D11CreateDevice", extD3D11CreateDevice);
if(tmp) pD3D11CreateDevice = (D3D11CreateDevice_Type)tmp;
tmp = HookAPI(module, "d3d11.dll", NULL, "D3D11CreateDeviceAndSwapChain", extD3D11CreateDeviceAndSwapChain);
if(tmp) pD3D11CreateDeviceAndSwapChain = (D3D11CreateDeviceAndSwapChain_Type)tmp;
#endif
break;
case 8:
hinst = LoadLibrary("d3d8.dll");
pDirect3DCreate8 =
(Direct3DCreate8_Type)GetProcAddress(hinst, "Direct3DCreate8");
if(pDirect3DCreate8){
lpd3d = (LPDIRECT3D9)extDirect3DCreate8(220);
if(lpd3d) lpd3d->Release();
}
break;
case 9:
hinst = LoadLibrary("d3d9.dll");
pDirect3DCreate9 =
(Direct3DCreate9_Type)GetProcAddress(hinst, "Direct3DCreate9");
pDirect3DCreate9Ex =
(Direct3DCreate9Ex_Type)GetProcAddress(hinst, "Direct3DCreate9Ex");
pCheckFullScreen =
(CheckFullScreen_Type)GetProcAddress(hinst, "CheckFullScreen");
if(pDirect3DCreate9){
lpd3d = (LPDIRECT3D9)extDirect3DCreate9(31);
if(lpd3d) lpd3d->Release();
}
break;
#ifdef HOOKD3D10ANDLATER
case 10:
hinst = LoadLibrary("d3d10.dll");
pD3D10CreateDevice =
(D3D10CreateDevice_Type)GetProcAddress(hinst, "D3D10CreateDevice");
if(pD3D10CreateDevice){
res = extD3D10CreateDevice(
NULL,
D3D10_DRIVER_TYPE_HARDWARE,
NULL,
0,
D3D10_SDK_VERSION,
&lpd3d10);
if(res==DD_OK) lpd3d10->Release();
}
hinst = LoadLibrary("d3d10_1.dll");
pD3D10CreateDevice1 =
(D3D10CreateDevice1_Type)GetProcAddress(hinst, "D3D10CreateDevice1");
break;
if(pD3D10CreateDevice1){
res = extD3D10CreateDevice1(
NULL,
D3D10_DRIVER_TYPE_HARDWARE,
NULL,
0,
D3D10_FEATURE_LEVEL_10_1,
D3D10_SDK_VERSION,
&lpd3d10);
if(res==DD_OK) lpd3d10->Release();
}
pD3D10CreateDeviceAndSwapChain =
(D3D10CreateDeviceAndSwapChain_Type)GetProcAddress(hinst, "D3D10CreateDeviceAndSwapChain");
if(pD3D10CreateDeviceAndSwapChain){
DXGI_SWAP_CHAIN_DESC swapChainDesc;
IDXGISwapChain *pSwapChain;
ZeroMemory(&swapChainDesc, sizeof(swapChainDesc));
//set buffer dimensions and format
swapChainDesc.BufferCount = 2;
swapChainDesc.BufferDesc.Width = dxw.GetScreenWidth();
swapChainDesc.BufferDesc.Height = dxw.GetScreenHeight();
swapChainDesc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
swapChainDesc.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;;
//set refresh rate
swapChainDesc.BufferDesc.RefreshRate.Numerator = 60;
swapChainDesc.BufferDesc.RefreshRate.Denominator = 1;
//sampling settings
swapChainDesc.SampleDesc.Quality = 0;
swapChainDesc.SampleDesc.Count = 1;
//output window handle
swapChainDesc.OutputWindow = dxw.GethWnd();
swapChainDesc.Windowed = true;
res = extD3D10CreateDeviceAndSwapChain(
NULL,
D3D10_DRIVER_TYPE_HARDWARE,
NULL,
0,
D3D10_SDK_VERSION,
&swapChainDesc,
&pSwapChain,
&lpd3d10);
if(res==DD_OK) lpd3d10->Release();
}
break;
case 11:
hinst = LoadLibrary("d3d11.dll");
pD3D11CreateDevice =
(D3D11CreateDevice_Type)GetProcAddress(hinst, "D3D11CreateDevice");
if(pD3D11CreateDevice){
D3D_FEATURE_LEVEL FeatureLevel;
ID3D11DeviceContext *pImmediateContext;
res = extD3D11CreateDevice(
NULL,
D3D_DRIVER_TYPE_HARDWARE,
NULL,
0, // flags
NULL, // FeatureLevels
0,
D3D11_SDK_VERSION,
&lpd3d11,
&FeatureLevel,
&pImmediateContext);
if(res==DD_OK) lpd3d11->Release();
}
pD3D11CreateDeviceAndSwapChain =
(D3D11CreateDeviceAndSwapChain_Type)GetProcAddress(hinst, "D3D11CreateDeviceAndSwapChain");
break;
#endif
}
if(pDirect3DCreate8 || pDirect3DCreate9) return 1;
return 0;
}
void* WINAPI extDirect3DCreate8(UINT sdkversion)
{
void *lpd3d;
dwD3DVersion = 8;
lpd3d = (*pDirect3DCreate8)(sdkversion);
if(!lpd3d) return 0;
SetHook((void *)(*(DWORD *)lpd3d + 0), extQueryInterfaceD3D8, (void **)&pQueryInterfaceD3D8, "QueryInterface(D8)");
SetHook((void *)(*(DWORD *)lpd3d + 16), extGetAdapterCount8, (void **)&pGetAdapterCount8, "GetAdapterCount(D8)");
SetHook((void *)(*(DWORD *)lpd3d + 20), extGetAdapterIdentifier8, (void **)&pGetAdapterIdentifier8, "GetAdapterIdentifier(D8)");
SetHook((void *)(*(DWORD *)lpd3d + 28), extEnumAdapterModes8, (void **)&pEnumAdapterModes8, "EnumAdapterModes(D8)");
SetHook((void *)(*(DWORD *)lpd3d + 32), extGetAdapterDisplayMode8, (void **)&pGetAdapterDisplayMode8, "GetAdapterDisplayMode(D8)");
SetHook((void *)(*(DWORD *)lpd3d + 60), extCreateDevice, (void **)&pCreateDevice8, "CreateDevice(D8)");
OutTraceD("Direct3DCreate8: SDKVERSION=%x pCreateDevice=%x\n",
sdkversion, pCreateDevice8);
return lpd3d;
}
void* WINAPI extDirect3DCreate9(UINT sdkversion)
{
void *lpd3d;
dwD3DVersion = 9;
lpd3d = (*pDirect3DCreate9)(sdkversion);
if(!lpd3d) return 0;
SetHook((void *)(*(DWORD *)lpd3d + 0), extQueryInterfaceD3D9, (void **)&pQueryInterfaceD3D9, "QueryInterface(D9)");
SetHook((void *)(*(DWORD *)lpd3d + 16), extGetAdapterCount9, (void **)&pGetAdapterCount9, "GetAdapterCount(D9)");
SetHook((void *)(*(DWORD *)lpd3d + 20), extGetAdapterIdentifier9, (void **)&pGetAdapterIdentifier9, "GetAdapterIdentifier(D9)");
SetHook((void *)(*(DWORD *)lpd3d + 28), extEnumAdapterModes9, (void **)&pEnumAdapterModes9, "EnumAdapterModes(D9)");
SetHook((void *)(*(DWORD *)lpd3d + 32), extGetAdapterDisplayMode9, (void **)&pGetAdapterDisplayMode9, "GetAdapterDisplayMode(D9)");
SetHook((void *)(*(DWORD *)lpd3d + 64), extCreateDevice, (void **)&pCreateDevice9, "CreateDevice(D9)");
OutTraceD("Direct3DCreate9: SDKVERSION=%x pCreateDevice=%x\n",
sdkversion, pCreateDevice9);
return lpd3d;
}
HRESULT WINAPI extDirect3DCreate9Ex(UINT sdkversion, IDirect3D9Ex **ppD3D)
{
void *lpd3d;
HRESULT res;
dwD3DVersion = 9;
res = (*pDirect3DCreate9Ex)(sdkversion, ppD3D);
if(res) {
OutTraceD("Direct3DCreate9Ex: ERROR res=%x SDKVERSION=%x\n", res, sdkversion);
return res;
}
lpd3d = *ppD3D;
SetHook((void *)(*(DWORD *)lpd3d + 0), extQueryInterfaceD3D9, (void **)&pQueryInterfaceD3D9, "QueryInterface(D9)");
SetHook((void *)(*(DWORD *)lpd3d + 16), extGetAdapterCount9, (void **)&pGetAdapterCount9, "GetAdapterCount(D9)");
SetHook((void *)(*(DWORD *)lpd3d + 20), extGetAdapterIdentifier9, (void **)&pGetAdapterIdentifier9, "GetAdapterIdentifier(D9)");
SetHook((void *)(*(DWORD *)lpd3d + 28), extEnumAdapterModes9, (void **)&pEnumAdapterModes9, "EnumAdapterModes(D9)");
SetHook((void *)(*(DWORD *)lpd3d + 32), extGetAdapterDisplayMode9, (void **)&pGetAdapterDisplayMode9, "GetAdapterDisplayMode(D9)");
SetHook((void *)(*(DWORD *)lpd3d + 64), extCreateDevice, (void **)&pCreateDevice9, "CreateDevice(D9)");
SetHook((void *)(*(DWORD *)lpd3d + 80), extCreateDeviceEx, (void **)&pCreateDeviceEx, "CreateDeviceEx(D9)");
OutTraceD("Direct3DCreate9Ex: SDKVERSION=%x pCreateDeviceEx=%x\n",
sdkversion, pDirect3DCreate9Ex);
return res;
}
UINT WINAPI extGetAdapterCount8(void *lpd3d)
{
UINT res;
res=(*pGetAdapterCount8)(lpd3d);
OutTraceD("GetAdapterCount(8): count=%d\n", res);
if(dxw.dwFlags2 & HIDEMULTIMONITOR) {
OutTraceD("GetAdapterCount: HIDEMULTIMONITOR count=1\n");
res=1;
}
return res;
}
UINT WINAPI extGetAdapterCount9(void *lpd3d)
{
UINT res;
res=(*pGetAdapterCount9)(lpd3d);
OutTraceD("GetAdapterCount(9): count=%d\n", res);
if(dxw.dwFlags2 & HIDEMULTIMONITOR) {
OutTraceD("GetAdapterCount: HIDEMULTIMONITOR count=1\n");
res=1;
}
return res;
}
HRESULT WINAPI extGetAdapterIdentifier8(void *pd3dd, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier)
{
HRESULT res;
OutTraceD("GetAdapterIdentifier(8): Adapter=%d flags=%x\n", Adapter, Flags);
res=pGetAdapterIdentifier8(pd3dd, Adapter, Flags, pIdentifier);
OutTraceD("GetAdapterIdentifier(8): ret=%x\n", res);
return res;
}
HRESULT WINAPI extGetAdapterIdentifier9(void *pd3dd, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier)
{
HRESULT res;
OutTraceD("GetAdapterIdentifier(9): Adapter=%d flags=%x\n", Adapter, Flags);
res=pGetAdapterIdentifier9(pd3dd, Adapter, Flags, pIdentifier);
OutTraceD("GetAdapterIdentifier(9): ret=%x\n", res);
return res;
}
HRESULT WINAPI extReset(void *pd3dd, D3DPRESENT_PARAMETERS* pPresentationParameters)
{
OutTraceD("Reset: SUPPRESSED\n");
return D3D_OK;
}
HRESULT WINAPI extPresent(void *pd3dd, CONST RECT *pSourceRect, CONST RECT *pDestRect, HWND hDestWindowOverride, CONST RGNDATA *pDirtyRegion)
{
HRESULT res;
OutTraceB("Present\n");
// frame counter handling....
if (dxw.HandleFPS()) return D3D_OK;
// proxy ....
res=(*pPresent)(pd3dd, pSourceRect, pDestRect, hDestWindowOverride, pDirtyRegion);
if (dxw.dwFlags2 & SHOWFPSOVERLAY) dxw.ShowFPS();
return res;
}
HRESULT WINAPI extGetDisplayMode(void *lpd3d, D3DDISPLAYMODE *pMode)
{
HRESULT res;
res=(*pGetDisplayMode)(lpd3d, pMode);
OutTraceD("DEBUG: GetDisplayMode: size=(%dx%d) RefreshRate=%d Format=%d\n",
pMode->Width, pMode->Height, pMode->RefreshRate, pMode->Format);
if(dxw.dwFlags2 & KEEPASPECTRATIO){
pMode->Width=dxw.iSizX;
pMode->Height=dxw.iSizY;
OutTraceD("DEBUG: GetDisplayMode: fixed size=(%dx%d)\n", pMode->Width, pMode->Height);
}
return res;
}
HRESULT WINAPI extEnumAdapterModes8(void *lpd3d, UINT Adapter, UINT Mode, D3DDISPLAYMODE* pMode)
{
HRESULT res;
OutTraceD("EnumAdapterModes(8): adapter=%d mode=%d pMode=%x\n", Adapter, Mode, pMode);
res=(*pEnumAdapterModes8)(lpd3d, Adapter, Mode, pMode);
if(res) OutTraceE("EnumAdapterModes ERROR: err=%x(%s)\n", res, ExplainDDError(res));
return res;
}
HRESULT WINAPI extEnumAdapterModes9(void *lpd3d, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE* pMode)
{
HRESULT res;
OutTraceD("EnumAdapterModes(9): adapter=%d format=%x mode=%d pMode=%x\n", Adapter, Format, Mode, pMode);
res=(*pEnumAdapterModes9)(lpd3d, Adapter, Format, Mode, pMode);
if(res) OutTraceE("EnumAdapterModes ERROR: err=%x(%s)\n", res, ExplainDDError(res));
return res;
}
HRESULT WINAPI extGetAdapterDisplayMode8(void *lpd3d, UINT Adapter, D3DDISPLAYMODE *pMode)
{
HRESULT res;
res=(*pGetAdapterDisplayMode8)(lpd3d, Adapter, pMode);
OutTraceD("DEBUG: GetAdapterDisplayMode(8): size=(%dx%d) RefreshRate=%d Format=%d\n",
pMode->Width, pMode->Height, pMode->RefreshRate, pMode->Format);
if(dxw.dwFlags2 & KEEPASPECTRATIO){
pMode->Width=dxw.iSizX;
pMode->Height=dxw.iSizY;
OutTraceD("DEBUG: GetAdapterDisplayMode(8): fixed size=(%dx%d)\n", pMode->Width, pMode->Height);
}
return res;
}
HRESULT WINAPI extGetAdapterDisplayMode9(void *lpd3d, UINT Adapter, D3DDISPLAYMODE *pMode)
{
HRESULT res;
res=(*pGetAdapterDisplayMode9)(lpd3d, Adapter, pMode);
OutTraceD("DEBUG: GetAdapterDisplayMode(9): size=(%dx%d) RefreshRate=%d Format=%d\n",
pMode->Width, pMode->Height, pMode->RefreshRate, pMode->Format);
if(dxw.dwFlags2 & KEEPASPECTRATIO){
pMode->Width=dxw.iSizX;
pMode->Height=dxw.iSizY;
OutTraceD("DEBUG: GetAdapterDisplayMode(9): fixed size=(%dx%d)\n", pMode->Width, pMode->Height);
}
return res;
}
//HRESULT extValidateDevice(void *, DWORD *pNumPasses);
//HRESULT extGetDeviceCaps(void *, D3DCAPS9 *pCaps);
//typedef HRESULT (WINAPI *ValidateDevice_Type)(void *, DWORD *);
//typedef HRESULT (WINAPI *GetDeviceCapsD3D_Type)(void *, D3DCAPS9 *);
//ValidateDevice_Type pValidateDevice;
//GetDeviceCapsD3D_Type pGetDeviceCapsD3D;
//HRESULT extValidateDevice(void *lpd3dd, DWORD *pNumPasses)
//{
// OutTrace("ValidateDevice hooked\n");
// return (*pValidateDevice)(lpd3dd, pNumPasses);
//}
//HRESULT extGetDeviceCapsD3D(void *lpd3dd, D3DCAPS9 *pCaps)
//{
// OutTrace("GetDeviceCaps hooked\n");
// return (*pGetDeviceCapsD3D)(lpd3dd, pCaps);
//}
HRESULT WINAPI extProbe(void *lpd3dd)
{
OutTrace("Probe: %x\n", lpd3dd);
return 0;
}
HRESULT WINAPI extCreateDevice(void *lpd3d, UINT adapter, D3DDEVTYPE devicetype,
HWND hfocuswindow, DWORD behaviorflags, D3DPRESENT_PARAMETERS *ppresentparam, void **ppd3dd)
{
HRESULT res;
DWORD param[64], *tmp;
D3DDISPLAYMODE mode;
int Windowed;
OutTraceD("CreateDevice: D3DVersion=%d lpd3d=%x adapter=%x hFocusWnd=%x behavior=%x, size=(%d,%d)\n",
dwD3DVersion, lpd3d, adapter, hfocuswindow, behaviorflags, ppresentparam->BackBufferWidth, ppresentparam->BackBufferHeight);
memcpy(param, ppresentparam, (dwD3DVersion == 9)?56:52);
dxw.SethWnd(hfocuswindow);
dxw.SetScreenSize(param[0], param[1]);
if(!(dxw.dwFlags3 & NOWINDOWMOVE)) AdjustWindowFrame(dxw.GethWnd(), dxw.GetScreenWidth(), dxw.GetScreenHeight());
if(dxw.dwFlags3 & FIXD3DFRAME){
char ClassName[81];
RECT workarea;
GetClassName(dxw.GethWnd(), ClassName, 80);
(*pGetClientRect)(dxw.GethWnd(), &workarea);
if (dxw.dwFlags2 & KEEPASPECTRATIO) dxw.FixWorkarea(&workarea);
hfocuswindow=(*pCreateWindowExA)(
0, ClassName, "child",
WS_CHILD|WS_VISIBLE,
//GetSystemMetrics(SM_CXSIZEFRAME), GetSystemMetrics(SM_CYSIZEFRAME)+GetSystemMetrics(SM_CYCAPTION),
workarea.left, workarea.top, workarea.right-workarea.left, workarea.bottom-workarea.top,
dxw.GethWnd(), NULL, NULL, NULL);
if (hfocuswindow)
OutTraceD("CreateDevice: updated hfocuswindow=%x pos=(%d,%d) size=(%d,%d)\n",
hfocuswindow, workarea.left, workarea.top, workarea.right-workarea.left, workarea.bottom-workarea.top);
else
OutTraceD("CreateDevice: CreateWindowEx ERROR err=%d\n", GetLastError());
dxw.SethWnd(hfocuswindow, dxw.GethWnd());
}
tmp = param;
OutTraceD("D3D%d::CreateDevice\n", dwD3DVersion);
OutTraceD(" Adapter = %i\n", adapter);
OutTraceD(" DeviceType = %i\n", devicetype);
OutTraceD(" hFocusWindow = 0x%x\n", hfocuswindow);
OutTraceD(" BehaviorFlags = 0x%x\n", behaviorflags);
OutTraceD(" BackBufferWidth = %i\n", *(tmp ++));
OutTraceD(" BackBufferHeight = %i\n", *(tmp ++));
OutTraceD(" BackBufferFormat = %i\n", *(tmp ++));
OutTraceD(" BackBufferCount = %i\n", *(tmp ++));
OutTraceD(" MultiSampleType = %i\n", *(tmp ++));
if(dwD3DVersion == 9) OutTraceD(" MultiSampleQuality = %i\n", *(tmp ++));
OutTraceD(" SwapEffect = 0x%x\n", *(tmp ++));
OutTraceD(" hDeviceWindow = 0x%x\n", *(tmp ++));
OutTraceD(" Windowed = %i\n", (Windowed=*(tmp ++)));
OutTraceD(" EnableAutoDepthStencil = %i\n", *(tmp ++));
OutTraceD(" AutoDepthStencilFormat = %i\n", *(tmp ++));
OutTraceD(" Flags = 0x%x\n", *(tmp ++));
OutTraceD(" FullScreen_RefreshRateInHz = %i\n", *(tmp ++));
OutTraceD(" PresentationInterval = 0x%x\n", *(tmp ++));
//((LPDIRECT3D9)lpd3d)->GetAdapterDisplayMode(0, &mode);
if(dwD3DVersion == 9)
(*pGetAdapterDisplayMode9)(lpd3d, 0, &mode);
else
(*pGetAdapterDisplayMode8)(lpd3d, 0, &mode);
param[2] = mode.Format;
OutTraceD(" Current Format = 0x%x\n", mode.Format);
//param[0]=param[1]=0;
if(dwD3DVersion == 9){
param[7] = 0; //hDeviceWindow
dxw.SetFullScreen(~param[8]?TRUE:FALSE);
param[8] = 1; //Windowed
//param[11] = D3DPRESENTFLAG_DEVICECLIP; //Flags;
param[12] = 0; //FullScreen_RefreshRateInHz;
param[13] = D3DPRESENT_INTERVAL_DEFAULT; //PresentationInterval
res = (*pCreateDevice9)(lpd3d, 0, devicetype, hfocuswindow, behaviorflags, param, ppd3dd);
}
else{
param[6] = 0; //hDeviceWindow
dxw.SetFullScreen(~param[7]?TRUE:FALSE);
param[7] = 1; //Windowed
//param[10] = D3DPRESENTFLAG_DEVICECLIP; //Flags;
param[11] = 0; //FullScreen_RefreshRateInHz;
param[12] = D3DPRESENT_INTERVAL_DEFAULT; //PresentationInterval
res = (*pCreateDevice8)(lpd3d, 0, devicetype, hfocuswindow, behaviorflags, param, ppd3dd);
}
if(res){
OutTraceD("FAILED! %x\n", res);
return res;
}
OutTraceD("SUCCESS! device=%x\n", *ppd3dd);
if(dwD3DVersion == 8){
void *pReset;
pReset=NULL; // to avoid assert condition
SetHook((void *)(**(DWORD **)ppd3dd + 0), extQueryInterfaceDev8, (void **)&pQueryInterfaceDev8, "QueryInterface(D8)");
SetHook((void *)(**(DWORD **)ppd3dd + 24), extGetDirect3D, (void **)&pGetDirect3D, "GetDirect3D(D8)");
//SetHook((void *)(**(DWORD **)ppd3dd + 32), extGetDisplayMode, (void **)&pGetDisplayMode, "GetDisplayMode(D8)");
SetHook((void *)(**(DWORD **)ppd3dd + 52), extCreateAdditionalSwapChain, (void **)&pCreateAdditionalSwapChain, "CreateAdditionalSwapChain(D8)");
SetHook((void *)(**(DWORD **)ppd3dd + 56), extReset, (void **)&pReset, "Reset(D8)");
SetHook((void *)(**(DWORD **)ppd3dd + 60), extPresent, (void **)&pPresent, "Present(D8)");
if(dxw.dwFlags2 & DISABLEGAMMARAMP){
SetHook((void *)(**(DWORD **)ppd3dd + 72), extSetGammaRamp, (void **)&pSetGammaRamp, "SetGammaRamp(D8)");
SetHook((void *)(**(DWORD **)ppd3dd + 76), extGetGammaRamp, (void **)&pGetGammaRamp, "GetGammaRamp(D8)");
}
if(dxw.dwFlags2 & WIREFRAME){
SetHook((void *)(**(DWORD **)ppd3dd + 200), extSetRenderState, (void **)&pSetRenderState, "SetRenderState(D8)");
SetHook((void *)(**(DWORD **)ppd3dd + 204), extGetRenderState, (void **)&pGetRenderState, "GetRenderState(D8)");
(*pSetRenderState)((void *)*ppd3dd, D3DRS_FILLMODE, D3DFILL_WIREFRAME);
}
}
else {
void *pReset;
pReset=NULL; // to avoid assert condition
SetHook((void *)(**(DWORD **)ppd3dd + 0), extQueryInterfaceDev9, (void **)&pQueryInterfaceDev9, "QueryInterface(D9)");
SetHook((void *)(**(DWORD **)ppd3dd + 24), extGetDirect3D, (void **)&pGetDirect3D, "GetDirect3D(D9)");
//SetHook((void *)(**(DWORD **)ppd3dd + 32), extGetDisplayMode, (void **)&pGetDisplayMode, "GetDisplayMode(D9)");
SetHook((void *)(**(DWORD **)ppd3dd + 52), extCreateAdditionalSwapChain, (void **)&pCreateAdditionalSwapChain, "CreateAdditionalSwapChain(D9)");
SetHook((void *)(**(DWORD **)ppd3dd + 64), extReset, (void **)&pReset, "Reset(D9)");
SetHook((void *)(**(DWORD **)ppd3dd + 68), extPresent, (void **)&pPresent, "Present(D9)");
if(dxw.dwFlags2 & DISABLEGAMMARAMP){
SetHook((void *)(**(DWORD **)ppd3dd + 84), extSetGammaRamp, (void **)&pSetGammaRamp, "SetGammaRamp(D9)");
SetHook((void *)(**(DWORD **)ppd3dd + 88), extGetGammaRamp, (void **)&pGetGammaRamp, "GetGammaRamp(D9)");
}
//SetHook((void *)(**(DWORD **)ppd3dd +188), extSetViewport, (void **)&pSetViewport, "SetViewport(D9)");
//SetHook((void *)(**(DWORD **)ppd3dd +192), extGetViewport, (void **)&pGetViewport, "GetViewport(D9)");
if(dxw.dwFlags2 & WIREFRAME){
SetHook((void *)(**(DWORD **)ppd3dd + 228), extSetRenderState, (void **)&pSetRenderState, "SetRenderState(D9)");
SetHook((void *)(**(DWORD **)ppd3dd + 232), extGetRenderState, (void **)&pGetRenderState, "GetRenderState(D9)");
(*pSetRenderState)((void *)*ppd3dd, D3DRS_FILLMODE, D3DFILL_WIREFRAME);
}
// experiments ....
//SetHook((void *)(**(DWORD **)ppd3dd +280), extValidateDevice, (void **)&pValidateDevice, "ValidateDevice(D9)");
//SetHook((void *)(**(DWORD **)ppd3dd + 28), extGetDeviceCapsD3D, (void **)&pGetDeviceCapsD3D, "GetDeviceCaps(D9)");
//void *pNull=0;
//SetHook((void *)(**(DWORD **)ppd3dd + 344), extProbe, &pNull, "Probe-CreateVertexDeclaration(D9)");
//SetHook((void *)(**(DWORD **)ppd3dd + 28), extProbe, &pNull, "Probe-GetDeviceCaps(D9)");
}
GetHookInfo()->IsFullScreen = dxw.IsFullScreen();
GetHookInfo()->DXVersion=(short)dwD3DVersion;
GetHookInfo()->Height=(short)dxw.GetScreenHeight();
GetHookInfo()->Width=(short)dxw.GetScreenWidth();
GetHookInfo()->ColorDepth=(short)dxw.VirtualPixelFormat.dwRGBBitCount;
return 0;
}
HRESULT WINAPI extCreateDeviceEx(void *lpd3d, UINT adapter, D3DDEVTYPE devicetype,
HWND hfocuswindow, DWORD behaviorflags, D3DPRESENT_PARAMETERS *ppresentparam, D3DDISPLAYMODEEX *pFullscreenDisplayMode, void **ppd3dd)
{
HRESULT res;
DWORD param[64], *tmp;
D3DDISPLAYMODE mode;
int Windowed;
memcpy(param, ppresentparam, 56);
dxw.SethWnd(hfocuswindow);
dxw.SetScreenSize(param[0], param[1]);
AdjustWindowFrame(dxw.GethWnd(), dxw.GetScreenWidth(), dxw.GetScreenHeight());
tmp = param;
OutTraceD("D3D%d::CreateDeviceEx\n", dwD3DVersion);
OutTraceD(" Adapter = %i\n", adapter);
OutTraceD(" DeviceType = %i\n", devicetype);
OutTraceD(" hFocusWindow = 0x%x\n", hfocuswindow);
OutTraceD(" BehaviorFlags = 0x%x\n", behaviorflags);
OutTraceD(" BackBufferWidth = %i\n", *(tmp ++));
OutTraceD(" BackBufferHeight = %i\n", *(tmp ++));
OutTraceD(" BackBufferFormat = %i\n", *(tmp ++));
OutTraceD(" BackBufferCount = %i\n", *(tmp ++));
OutTraceD(" MultiSampleType = %i\n", *(tmp ++));
OutTraceD(" MultiSampleQuality = %i\n", *(tmp ++));
OutTraceD(" SwapEffect = 0x%x\n", *(tmp ++));
OutTraceD(" hDeviceWindow = 0x%x\n", *(tmp ++));
OutTraceD(" Windowed = %i\n", (Windowed=*(tmp ++)));
OutTraceD(" EnableAutoDepthStencil = %i\n", *(tmp ++));
OutTraceD(" AutoDepthStencilFormat = %i\n", *(tmp ++));
OutTraceD(" Flags = 0x%x\n", *(tmp ++));
OutTraceD(" FullScreen_RefreshRateInHz = %i\n", *(tmp ++));
OutTraceD(" PresentationInterval = 0x%x\n", *(tmp ++));
//((LPDIRECT3D9)lpd3d)->GetAdapterDisplayMode(0, &mode);
(*pGetAdapterDisplayMode9)(lpd3d, 0, &mode);
param[2] = mode.Format;
OutTraceD(" Current Format = 0x%x\n", mode.Format);
//param[7] = 0; //hDeviceWindow
param[7] = (DWORD)dxw.GethWnd(); //hDeviceWindow
dxw.SetFullScreen(~param[8]?TRUE:FALSE);
param[8] = 1; //Windowed
param[12] = 0; //FullScreen_RefreshRateInHz;
param[13] = D3DPRESENT_INTERVAL_DEFAULT; //PresentationInterval
res = (*pCreateDeviceEx)(lpd3d, 0, devicetype, hfocuswindow, behaviorflags, param, pFullscreenDisplayMode, ppd3dd);
if(res){
OutTraceD("FAILED! %x\n", res);
return res;
}
OutTraceD("SUCCESS!\n");
void *pReset;
pReset=NULL; // to avoid assert condition
SetHook((void *)(**(DWORD **)ppd3dd + 0), extQueryInterfaceDev9, (void **)&pQueryInterfaceDev9, "QueryInterface(D9)");
SetHook((void *)(**(DWORD **)ppd3dd + 32), extGetDisplayMode, (void **)&pGetDisplayMode, "GetDisplayMode(D9)");
SetHook((void *)(**(DWORD **)ppd3dd + 52), extCreateAdditionalSwapChain, (void **)&pCreateAdditionalSwapChain, "CreateAdditionalSwapChain(D9)");
SetHook((void *)(**(DWORD **)ppd3dd + 64), extReset, (void **)&pReset, "Reset(D9)");
SetHook((void *)(**(DWORD **)ppd3dd + 68), extPresent, (void **)&pPresent, "Present(D9)");
if(dxw.dwFlags2 & DISABLEGAMMARAMP){
SetHook((void *)(**(DWORD **)ppd3dd + 84), extSetGammaRamp, (void **)&pSetGammaRamp, "SetGammaRamp(D9)");
SetHook((void *)(**(DWORD **)ppd3dd + 88), extGetGammaRamp, (void **)&pGetGammaRamp, "GetGammaRamp(D9)");
}
//SetHook((void *)(**(DWORD **)ppd3dd +188), extSetViewport, (void **)&pSetViewport, "SetViewport(D9)");
//SetHook((void *)(**(DWORD **)ppd3dd +192), extGetViewport, (void **)&pGetViewport, "GetViewport(D9)");
if(dxw.dwFlags2 & WIREFRAME){
SetHook((void *)(**(DWORD **)ppd3dd + 228), extSetRenderState, (void **)&pSetRenderState, "SetRenderState(D9)");
SetHook((void *)(**(DWORD **)ppd3dd + 232), extGetRenderState, (void **)&pGetRenderState, "GetRenderState(D9)");
(*pSetRenderState)((void *)*ppd3dd, D3DRS_FILLMODE, D3DFILL_WIREFRAME);
}
GetHookInfo()->IsFullScreen = dxw.IsFullScreen();
GetHookInfo()->DXVersion=(short)dwD3DVersion;
GetHookInfo()->Height=(short)dxw.GetScreenHeight();
GetHookInfo()->Width=(short)dxw.GetScreenWidth();
GetHookInfo()->ColorDepth=(short)dxw.VirtualPixelFormat.dwRGBBitCount;
return 0;
}
HRESULT WINAPI extSetRenderState(void *pd3dd, D3DRENDERSTATETYPE State, DWORD Value)
{
if (State == D3DRS_FILLMODE) Value=D3DFILL_WIREFRAME;
return (*pSetRenderState)(pd3dd, State, Value);
}
HRESULT WINAPI extGetRenderState(void *pd3dd, D3DRENDERSTATETYPE State, DWORD Value)
{
return (*pGetRenderState)(pd3dd, State, Value);
}
HRESULT WINAPI extGetViewport(void *pd3dd, D3DVIEWPORT9 *pViewport)
{
return (*pGetViewport)(pd3dd, pViewport);
}
HRESULT WINAPI extSetViewport(void *pd3dd, D3DVIEWPORT9 *pViewport)
{
RECT client;
POINT p={0,0};
(*pGetClientRect)(dxw.GethWnd(), &client);
OutTraceD("SetViewport: declared pos=(%d,%d) size=(%d,%d) depth=(%f;%f)\n",
pViewport->X, pViewport->Y, pViewport->Width, pViewport->Height, pViewport->MinZ, pViewport->MaxZ);
if(IsDebug) OutTrace("SetViewport: DEBUG win=(%d,%d) screen=(%d,%d)\n",
client.right, client.bottom, dxw.GetScreenWidth(), dxw.GetScreenHeight());
pViewport->X = (pViewport->X * (int)client.right) / (int)dxw.GetScreenWidth();
pViewport->Y = (pViewport->Y * (int)client.bottom) / (int)dxw.GetScreenHeight();
pViewport->Width = (pViewport->Width * (int)client.right) / (int)dxw.GetScreenWidth();
pViewport->Height = (pViewport->Height * (int)client.bottom) / (int)dxw.GetScreenHeight();
OutTraceD("SetViewport: remapped pos=(%d,%d) size=(%d,%d)\n",
pViewport->X, pViewport->Y, pViewport->Width, pViewport->Height);
return (*pSetViewport)(pd3dd, pViewport);
}
HRESULT WINAPI extCreateAdditionalSwapChain(void *lpd3d, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **ppSwapChain)
{
HRESULT res;
DWORD param[64], *tmp;
D3DDISPLAYMODE mode;
int Windowed;
memcpy(param, pPresentationParameters, (dwD3DVersion == 9)?56:52);
dxw.SetScreenSize(param[0], param[1]);
AdjustWindowFrame(dxw.GethWnd(), dxw.GetScreenWidth(), dxw.GetScreenHeight());
tmp = param;
OutTraceD("D3D%d::CreateAdditionalSwapChain\n", dwD3DVersion);
OutTraceD(" BackBufferWidth = %i\n", *(tmp ++));
OutTraceD(" BackBufferHeight = %i\n", *(tmp ++));
OutTraceD(" BackBufferFormat = %i\n", *(tmp ++));
OutTraceD(" BackBufferCount = %i\n", *(tmp ++));
OutTraceD(" MultiSampleType = %i\n", *(tmp ++));
if(dwD3DVersion == 9) OutTraceD(" MultiSampleQuality = %i\n", *(tmp ++));
OutTraceD(" SwapEffect = 0x%x\n", *(tmp ++));
OutTraceD(" hDeviceWindow = 0x%x\n", *(tmp ++));
OutTraceD(" Windowed = %i\n", (Windowed=*(tmp ++)));
OutTraceD(" EnableAutoDepthStencil = %i\n", *(tmp ++));
OutTraceD(" AutoDepthStencilFormat = %i\n", *(tmp ++));
OutTraceD(" Flags = 0x%x\n", *(tmp ++));
OutTraceD(" FullScreen_RefreshRateInHz = %i\n", *(tmp ++));
OutTraceD(" PresentationInterval = 0x%x\n", *(tmp ++));
//((LPDIRECT3D9)lpd3d)->GetAdapterDisplayMode(0, &mode);
if (dwD3DVersion == 9)
(*pGetAdapterDisplayMode9)(lpd3d, 0, &mode);
else
(*pGetAdapterDisplayMode8)(lpd3d, 0, &mode);
param[2] = mode.Format;
OutTraceD(" Current Format = 0x%x\n", mode.Format);
if(dwD3DVersion == 9){
param[7] = 0; //hDeviceWindow
dxw.SetFullScreen(~param[8]?TRUE:FALSE);
param[8] = 1; //Windowed
param[12] = 0; //FullScreen_RefreshRateInHz;
param[13] = D3DPRESENT_INTERVAL_DEFAULT; //PresentationInterval
}
else{
param[6] = 0; //hDeviceWindow
dxw.SetFullScreen(~param[7]?TRUE:FALSE);
param[7] = 1; //Windowed
param[11] = 0; //FullScreen_RefreshRateInHz;
param[12] = D3DPRESENT_INTERVAL_DEFAULT; //PresentationInterval
}
res=(*pCreateAdditionalSwapChain)(lpd3d, (D3DPRESENT_PARAMETERS *)param, ppSwapChain);
if(res) OutTraceE("CreateAdditionalSwapChain ERROR: res=%x\n", res);
return res;
}
// to do:
// hook SetCursorPosition ShowCursor to handle cursor
HRESULT WINAPI extD3D10CreateDevice(
IDXGIAdapter *pAdapter,
D3D10_DRIVER_TYPE DriverType,
HMODULE Software,
UINT Flags,
UINT SDKVersion,
ID3D10Device **ppDevice)
{
HRESULT res;
D3D10_VIEWPORT ViewPort;
OutTraceD("D3D10CreateDevice: DriverType=%x Flags=%x SDKVersion=%x\n", DriverType, Flags, SDKVersion);
//return 0x887a0004;
res=(*pD3D10CreateDevice)(pAdapter, DriverType, Software, Flags, SDKVersion, ppDevice);
if(res){
OutTraceD("D3D10CreateDevice: ret=%x\n", res);
return res;
}
SetHook((void *)(*(DWORD *)*ppDevice + 100), extRSSetViewports, (void **)&pRSSetViewports, "RSSetViewports(D10)");
ViewPort.TopLeftX=dxw.iPosX;
ViewPort.TopLeftY=dxw.iPosY;
ViewPort.Width=dxw.iSizX;
ViewPort.Height=dxw.iSizY;
ViewPort.MinDepth=1.0;
ViewPort.MaxDepth=1.0;
(*pRSSetViewports)((void *)*ppDevice, 1, (D3D11_VIEWPORT *)&ViewPort);
OutTraceD("D3D10CreateDevice: ret=%x\n", res);
return res;
}
HRESULT WINAPI extD3D10CreateDevice1(
IDXGIAdapter *pAdapter,
D3D10_DRIVER_TYPE DriverType,
HMODULE Software,
UINT Flags,
D3D10_FEATURE_LEVEL1 HardwareLevel,
UINT SDKVersion,
ID3D10Device **ppDevice)
{
HRESULT res;
OutTraceD("D3D10CreateDevice1: DriverType=%x Flags=%x HardwareLevel=%x SDKVersion=%x\n", DriverType, Flags, HardwareLevel, SDKVersion);
res=(*pD3D10CreateDevice1)(pAdapter, DriverType, Software, Flags, HardwareLevel, SDKVersion, ppDevice);
SetHook((void *)(*(DWORD *)*ppDevice + 100), extRSSetViewports, (void **)&pRSSetViewports, "RSSetViewports(D10)");
OutTraceD("D3D10CreateDevice1: ret=%x\n", res);
return res;
}
HRESULT WINAPI extD3D10CreateDeviceAndSwapChain(
IDXGIAdapter *pAdapter,
D3D10_DRIVER_TYPE DriverType,
HMODULE Software,
UINT Flags,
UINT SDKVersion,
DXGI_SWAP_CHAIN_DESC *pSwapChainDesc,
IDXGISwapChain **ppSwapChain,
ID3D10Device **ppDevice)
{
HRESULT res;
OutTraceD("D3D10CreateDeviceAndSwapChain: DriverType=%x Flags=%x SDKVersion=%x\n", DriverType, Flags, SDKVersion);
//return 0x887a0004;
pSwapChainDesc->OutputWindow = dxw.GethWnd();
pSwapChainDesc->Windowed = true;
res=(*pD3D10CreateDeviceAndSwapChain)(pAdapter, DriverType, Software, Flags, SDKVersion, pSwapChainDesc, ppSwapChain, ppDevice);
OutTraceD("D3D10CreateDeviceAndSwapChain ret=%x\n", res);
return res;
}
HRESULT WINAPI extD3D10CreateDeviceAndSwapChain1(
IDXGIAdapter *pAdapter,
D3D10_DRIVER_TYPE DriverType,
HMODULE Software,
UINT Flags,
UINT SDKVersion,
DXGI_SWAP_CHAIN_DESC *pSwapChainDesc,
IDXGISwapChain **ppSwapChain,
ID3D10Device **ppDevice)
{
HRESULT res;
OutTraceD("D3D10CreateDeviceAndSwapChain1: DriverType=%x Flags=%x SDKVersion=%x\n", DriverType, Flags, SDKVersion);
//return 0x887a0004;
pSwapChainDesc->OutputWindow = dxw.GethWnd();
pSwapChainDesc->Windowed = true;
res=(*pD3D10CreateDeviceAndSwapChain1)(pAdapter, DriverType, Software, Flags, SDKVersion, pSwapChainDesc, ppSwapChain, ppDevice);
OutTraceD("D3D10CreateDeviceAndSwapChain1 ret=%x\n", res);
return res;
}
HRESULT WINAPI extD3D11CreateDevice(
IDXGIAdapter *pAdapter,
D3D_DRIVER_TYPE DriverType,
HMODULE Software,
UINT Flags,
const D3D_FEATURE_LEVEL *pFeatureLevels,
UINT FeatureLevels,
UINT SDKVersion,
ID3D11Device **ppDevice,
D3D_FEATURE_LEVEL *pFeatureLevel,
ID3D11DeviceContext **ppImmediateContext)
{
HRESULT res;
OutTraceD("D3D11CreateDevice: DriverType=%x Flags=%x FeatureLevels=%x SDKVersion=%x\n", DriverType, Flags, FeatureLevels, SDKVersion);
//return 0x887a0004;
res=(*pD3D11CreateDevice)(pAdapter, DriverType, Software, Flags, pFeatureLevels, FeatureLevels, SDKVersion, ppDevice, pFeatureLevel, ppImmediateContext);
if(res){
OutTraceD("D3D11CreateDevice: ret=%x\n", res);
return res;
}
SetHook((void *)(*(DWORD *)ppImmediateContext + 148), extRSSetViewports, (void **)&pRSSetViewports, "RSSetViewports(D11)");
//SetHook((void *)(*(DWORD *)ppImmediateContext + 152), extRSSetScissorRects, (void **)&pRSSetScissorRects, "RSSetScissorRects(D11)");
OutTraceD("D3D11CreateDevice ret=%x\n", res);
return res;
}
HRESULT WINAPI extD3D11CreateDeviceAndSwapChain(
IDXGIAdapter *pAdapter,
D3D_DRIVER_TYPE DriverType,
HMODULE Software,
UINT Flags,
const D3D_FEATURE_LEVEL *pFeatureLevels,
UINT FeatureLevels,
UINT SDKVersion,
const DXGI_SWAP_CHAIN_DESC *pSwapChainDesc,
IDXGISwapChain **ppSwapChain,
ID3D11Device **ppDevice,
D3D_FEATURE_LEVEL *pFeatureLevel,
ID3D11DeviceContext **ppImmediateContext)
{
HRESULT res;
OutTraceD("D3D11CreateDeviceAndSwapChain\n");
return 0x887a0004;
res=(*pD3D11CreateDeviceAndSwapChain)(pAdapter, DriverType, Software, Flags, pFeatureLevels, FeatureLevels, SDKVersion, pSwapChainDesc, ppSwapChain, ppDevice, pFeatureLevel, ppImmediateContext);
OutTraceD("D3D11CreateDeviceAndSwapChain ret=%x\n", res);
return res;
}
void WINAPI extRSSetViewports(ID3D11DeviceContext *This, UINT NumViewports, D3D11_VIEWPORT *pViewports)
{
OutTraceD("RSSetViewports: NumViewports=%d\n", NumViewports);
if(NumViewports==1){
pViewports->TopLeftX=dxw.iPosX;
pViewports->TopLeftY=dxw.iPosY;
pViewports->Width=dxw.iSizX;
pViewports->Height=dxw.iSizY;
}
(*pRSSetViewports)(This, NumViewports, pViewports);
}
HRESULT WINAPI extQueryInterfaceD3D8(void *obj, REFIID riid, void** ppvObj)
{
HRESULT res;
OutTraceD("D3D::QueryInterface(8)\n");
res=pQueryInterfaceD3D8(obj, riid, ppvObj);
return res;
}
HRESULT WINAPI extQueryInterfaceDev8(void *obj, REFIID riid, void** ppvObj)
{
HRESULT res;
OutTraceD("Device::QueryInterface(8)\n");
res=pQueryInterfaceDev8(obj, riid, ppvObj);
return res;
}
HRESULT WINAPI extQueryInterfaceD3D9(void *obj, REFIID riid, void** ppvObj)
{
HRESULT res;
OutTraceD("D3D::QueryInterface(9)\n");
res=pQueryInterfaceD3D9(obj, riid, ppvObj);
return res;
}
HRESULT WINAPI extQueryInterfaceDev9(void *obj, REFIID riid, void** ppvObj)
{
HRESULT res;
void *pReset;
OutTraceD("Device::QueryInterface(9): lpd3dd=%x refiid=%x\n", obj, riid);
res=pQueryInterfaceDev9(obj, riid, ppvObj);
if(res){
OutTraceD("Device::QueryInterface(9): ERROR ret=%x\n", res);
return res;
}
OutTraceD("Device::QueryInterface(9): ppvObj=%x\n", *ppvObj);
switch(*(DWORD *)&riid){
case 0xD0223B96: // IID_IDirect3DDevice9
OutTraceD("Device hook for IID_IDirect3DDevice9 interface\n");
pReset=NULL; // to avoid assert condition
SetHook((void *)(**(DWORD **)ppvObj + 0), extQueryInterfaceDev9, (void **)&pQueryInterfaceDev9, "QueryInterface(D9)");
SetHook((void *)(**(DWORD **)ppvObj + 32), extGetDisplayMode, (void **)&pGetDisplayMode, "GetDisplayMode(D9)");
SetHook((void *)(**(DWORD **)ppvObj + 52), extCreateAdditionalSwapChain, (void **)&pCreateAdditionalSwapChain, "CreateAdditionalSwapChain(D9)");
SetHook((void *)(**(DWORD **)ppvObj + 64), extReset, (void **)&pReset, "Reset(D9)");
SetHook((void *)(**(DWORD **)ppvObj + 68), extPresent, (void **)&pPresent, "Present(D9)");
//SetHook((void *)(**(DWORD **)ppvObj +188), extSetViewport, (void **)&pSetViewport, "SetViewport(D9)");
//SetHook((void *)(**(DWORD **)ppvObj +192), extGetViewport, (void **)&pGetViewport, "GetViewport(D9)");
if(dxw.dwFlags2 & WIREFRAME){
SetHook((void *)(**(DWORD **)ppvObj + 228), extSetRenderState, (void **)&pSetRenderState, "SetRenderState(D9)");
SetHook((void *)(**(DWORD **)ppvObj + 232), extGetRenderState, (void **)&pGetRenderState, "GetRenderState(D9)");
(*pSetRenderState)((void *)*ppvObj, D3DRS_FILLMODE, D3DFILL_WIREFRAME);
}
break;
}
return res;
}
HRESULT WINAPI extGetDirect3D(void *lpdd3dd, IDirect3D9 **ppD3D9)
{
OutTraceB("Device::GetDirect3D\n");
return (*pGetDirect3D)(lpdd3dd, ppD3D9);
}
HRESULT WINAPI extCheckFullScreen(void)
{
OutTraceD("CheckFullScreen\n");
return 0;
}
void WINAPI extSetGammaRamp(void *lpdd3dd, UINT iSwapChain, DWORD Flags, D3DGAMMARAMP *pRamp)
{
OutTraceD("SetGammaRamp: dd3dd=%x SwapChain=%d flags=%x\n", lpdd3dd, iSwapChain, Flags);
if (dxw.dwFlags2 & DISABLEGAMMARAMP) return;
(*pSetGammaRamp)(lpdd3dd, iSwapChain, Flags, pRamp);
}
void WINAPI extGetGammaRamp(void *lpdd3dd, UINT iSwapChain, D3DGAMMARAMP *pRamp)
{
OutTraceD("GetGammaRamp: dd3dd=%x SwapChain=%d\n", lpdd3dd, iSwapChain);
(*pGetGammaRamp)(lpdd3dd, iSwapChain, pRamp);
}