mirror of
https://github.com/DxWnd/DxWnd.reloaded
synced 2024-12-30 09:25:35 +01:00
64 lines
1.9 KiB
C++
64 lines
1.9 KiB
C++
// TabOpenGL.cpp : implementation file
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//
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#include "stdafx.h"
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#include "TargetDlg.h"
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#include "TabWindow.h"
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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/////////////////////////////////////////////////////////////////////////////
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// CTabWindow dialog
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CTabWindow::CTabWindow(CWnd* pParent /*=NULL*/)
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: CDialog(CTabWindow::IDD, pParent)
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{
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//{{AFX_DATA_INIT(CTabWindow)
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// NOTE: the ClassWizard will add member initialization here
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//}}AFX_DATA_INIT
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}
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void CTabWindow::DoDataExchange(CDataExchange* pDX)
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{
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CDialog::DoDataExchange(pDX);
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CTargetDlg *cTarget = ((CTargetDlg *)(this->GetParent()->GetParent()));
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DDX_Check(pDX, IDC_FIXWINFRAME, cTarget->m_FixWinFrame);
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DDX_Check(pDX, IDC_PREVENTMAXIMIZE, cTarget->m_PreventMaximize);
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DDX_Check(pDX, IDC_LOCKWINPOS, cTarget->m_LockWinPos);
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DDX_Check(pDX, IDC_LOCKWINSTYLE, cTarget->m_LockWinStyle);
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DDX_Check(pDX, IDC_FIXPARENTWIN, cTarget->m_FixParentWin);
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DDX_Check(pDX, IDC_MODALSTYLE, cTarget->m_ModalStyle);
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DDX_Check(pDX, IDC_KEEPASPECTRATIO, cTarget->m_KeepAspectRatio);
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DDX_Check(pDX, IDC_FORCEWINRESIZE, cTarget->m_ForceWinResize);
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DDX_Check(pDX, IDC_HIDEMULTIMONITOR, cTarget->m_HideMultiMonitor);
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DDX_Check(pDX, IDC_WALLPAPERMODE, cTarget->m_WallpaperMode);
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DDX_Check(pDX, IDC_RECOVERSCREENMODE, cTarget->m_RecoverScreenMode);
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DDX_Check(pDX, IDC_REFRESHONRESIZE, cTarget->m_RefreshOnResize);
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DDX_Check(pDX, IDC_FIXD3DFRAME, cTarget->m_FixD3DFrame);
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DDX_Check(pDX, IDC_NOWINDOWMOVE, cTarget->m_NoWindowMove);
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}
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BOOL CTabWindow::OnInitDialog()
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{
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AfxEnableControlContainer();
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CDialog::OnInitDialog();
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return TRUE;
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}
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BEGIN_MESSAGE_MAP(CTabWindow, CDialog)
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//{{AFX_MSG_MAP(CTabWindow)
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// NOTE: the ClassWizard will add message map macros here
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// CTabWindow message handlers
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