mirror of
https://github.com/DxWnd/DxWnd.reloaded
synced 2024-12-30 09:25:35 +01:00
546 lines
21 KiB
C++
546 lines
21 KiB
C++
//#define D3D10_IGNORE_SDK_LAYERS 1
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#include <windows.h>
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#include <d3d9.h>
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#include <D3D10_1.h>
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#include <D3D10Misc.h>
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#include <D3D11.h>
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#include "dxwnd.h"
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#include "dxwcore.hpp"
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typedef void* (WINAPI *Direct3DCreate8_Type)(UINT);
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typedef void* (WINAPI *Direct3DCreate9_Type)(UINT);
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typedef UINT (WINAPI *GetAdapterCount_Type)(void *);
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typedef HRESULT (WINAPI *CreateDevice_Type)(void *, UINT, D3DDEVTYPE, HWND, DWORD, void *, void **);
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typedef HRESULT (WINAPI *EnumAdapterModes8_Type)(void *, UINT, UINT, D3DDISPLAYMODE *);
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typedef HRESULT (WINAPI *EnumAdapterModes9_Type)(void *, UINT, D3DFORMAT ,UINT, D3DDISPLAYMODE *);
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typedef HRESULT (WINAPI *GetAdapterDisplayMode_Type)(void *, UINT, D3DDISPLAYMODE *);
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typedef HRESULT (WINAPI *GetDisplayMode_Type)(void *, D3DDISPLAYMODE *);
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typedef HRESULT (WINAPI *Present_Type)(void *, CONST RECT *, CONST RECT *, HWND, CONST RGNDATA *);
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typedef HRESULT (WINAPI *SetRenderState_Type)(void *, D3DRENDERSTATETYPE, DWORD);
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typedef HRESULT (WINAPI *GetRenderState_Type)(void *, D3DRENDERSTATETYPE, DWORD );
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typedef HRESULT (WINAPI *D3D10CreateDevice_Type)(IDXGIAdapter *, D3D10_DRIVER_TYPE, HMODULE, UINT, UINT, ID3D10Device **);
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typedef HRESULT (WINAPI *D3D10CreateDeviceAndSwapChain_Type)(IDXGIAdapter *, D3D10_DRIVER_TYPE, HMODULE, UINT, UINT, DXGI_SWAP_CHAIN_DESC *, IDXGISwapChain **, ID3D10Device **);
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typedef HRESULT (WINAPI *D3D10CreateDevice1_Type)(IDXGIAdapter *, D3D10_DRIVER_TYPE, HMODULE, UINT, D3D10_FEATURE_LEVEL1, UINT, ID3D10Device **);
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typedef HRESULT (WINAPI *D3D10CreateDeviceAndSwapChain1_Type)(IDXGIAdapter *, D3D10_DRIVER_TYPE, HMODULE, UINT, UINT, DXGI_SWAP_CHAIN_DESC *, IDXGISwapChain **, ID3D10Device **);
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typedef HRESULT (WINAPI *D3D11CreateDevice_Type)(IDXGIAdapter *, D3D_DRIVER_TYPE, HMODULE, UINT, const D3D_FEATURE_LEVEL *, UINT, UINT, ID3D11Device **, D3D_FEATURE_LEVEL *, ID3D11DeviceContext **);
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typedef HRESULT (WINAPI *D3D11CreateDeviceAndSwapChain_Type)(IDXGIAdapter *, D3D_DRIVER_TYPE, HMODULE, UINT, const D3D_FEATURE_LEVEL *, UINT, UINT, const DXGI_SWAP_CHAIN_DESC *, IDXGISwapChain **, ID3D11Device **, D3D_FEATURE_LEVEL *, ID3D11DeviceContext **);
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void* WINAPI extDirect3DCreate8(UINT);
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void* WINAPI extDirect3DCreate9(UINT);
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UINT WINAPI extGetAdapterCount(void *);
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HRESULT WINAPI extCreateDevice(void *, UINT, D3DDEVTYPE, HWND, DWORD, D3DPRESENT_PARAMETERS *, void **);
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HRESULT WINAPI extEnumAdapterModes8(void *, UINT, UINT , D3DDISPLAYMODE *);
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HRESULT WINAPI extEnumAdapterModes9(void *, UINT, D3DFORMAT, UINT , D3DDISPLAYMODE *);
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HRESULT WINAPI extGetAdapterDisplayMode(void *, UINT, D3DDISPLAYMODE *);
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HRESULT WINAPI extGetDisplayMode(void *, D3DDISPLAYMODE *);
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HRESULT WINAPI extPresent(void *, CONST RECT *, CONST RECT *, HWND, CONST RGNDATA *);
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HRESULT WINAPI extSetRenderState(void *, D3DRENDERSTATETYPE, DWORD);
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HRESULT WINAPI extGetRenderState(void *, D3DRENDERSTATETYPE, DWORD);
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HRESULT WINAPI extD3D10CreateDevice(IDXGIAdapter *, D3D10_DRIVER_TYPE, HMODULE, UINT, UINT, ID3D10Device **);
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HRESULT WINAPI extD3D10CreateDeviceAndSwapChain(IDXGIAdapter *, D3D10_DRIVER_TYPE, HMODULE, UINT, UINT, DXGI_SWAP_CHAIN_DESC *, IDXGISwapChain **, ID3D10Device **);
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HRESULT WINAPI extD3D10CreateDevice1(IDXGIAdapter *, D3D10_DRIVER_TYPE, HMODULE, UINT, D3D10_FEATURE_LEVEL1, UINT, ID3D10Device **);
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HRESULT WINAPI extD3D10CreateDeviceAndSwapChain1(IDXGIAdapter *, D3D10_DRIVER_TYPE, HMODULE, UINT, UINT, DXGI_SWAP_CHAIN_DESC *, IDXGISwapChain **, ID3D10Device **);
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HRESULT WINAPI extD3D11CreateDevice(IDXGIAdapter *, D3D_DRIVER_TYPE, HMODULE, UINT, const D3D_FEATURE_LEVEL *, UINT, UINT, ID3D11Device **, D3D_FEATURE_LEVEL *, ID3D11DeviceContext **);
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HRESULT WINAPI extD3D11CreateDeviceAndSwapChain(IDXGIAdapter *, D3D_DRIVER_TYPE, HMODULE, UINT, const D3D_FEATURE_LEVEL *, UINT, UINT, const DXGI_SWAP_CHAIN_DESC *, IDXGISwapChain **, ID3D11Device **, D3D_FEATURE_LEVEL *, ID3D11DeviceContext **);
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extern char *ExplainDDError(DWORD);
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Direct3DCreate8_Type pDirect3DCreate8 = 0;
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Direct3DCreate9_Type pDirect3DCreate9 = 0;
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GetAdapterCount_Type pGetAdapterCount;
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CreateDevice_Type pCreateDevice;
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EnumAdapterModes8_Type pEnumAdapterModes8;
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EnumAdapterModes9_Type pEnumAdapterModes9;
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GetAdapterDisplayMode_Type pGetAdapterDisplayMode;
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GetDisplayMode_Type pGetDisplayMode;
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Present_Type pPresent;
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SetRenderState_Type pSetRenderState;
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GetRenderState_Type pGetRenderState;
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D3D10CreateDevice_Type pD3D10CreateDevice;
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D3D10CreateDeviceAndSwapChain_Type pD3D10CreateDeviceAndSwapChain;
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D3D10CreateDevice1_Type pD3D10CreateDevice1;
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D3D10CreateDeviceAndSwapChain1_Type pD3D10CreateDeviceAndSwapChain1;
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D3D11CreateDevice_Type pD3D11CreateDevice;
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D3D11CreateDeviceAndSwapChain_Type pD3D11CreateDeviceAndSwapChain;
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DWORD dwD3DVersion;
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int HookDirect3D(HMODULE module, int version){
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HINSTANCE hinst;
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void *tmp;
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LPDIRECT3D9 lpd3d;
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ID3D10Device *lpd3d10;
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ID3D11Device *lpd3d11;
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HRESULT res;
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switch(version){
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case 0:
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// D3D8
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tmp = HookAPI(module, "d3d8.dll", NULL, "Direct3DCreate8", extDirect3DCreate8);
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if(tmp) pDirect3DCreate8 = (Direct3DCreate8_Type)tmp;
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// D3D9
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tmp = HookAPI(module, "d3d9.dll", NULL, "Direct3DCreate9", extDirect3DCreate9);
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if(tmp) pDirect3DCreate9 = (Direct3DCreate9_Type)tmp;
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// D3D10
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tmp = HookAPI(module, "d3d10.dll", NULL, "D3D10CreateDevice", extD3D10CreateDevice);
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if(tmp) pD3D10CreateDevice = (D3D10CreateDevice_Type)tmp;
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tmp = HookAPI(module, "d3d10.dll", NULL, "D3D10CreateDeviceAndSwapChain", extD3D10CreateDeviceAndSwapChain);
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if(tmp) pD3D10CreateDeviceAndSwapChain = (D3D10CreateDeviceAndSwapChain_Type)tmp;
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// D3D10.1
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tmp = HookAPI(module, "d3d10_1.dll", NULL, "D3D10CreateDevice1", extD3D10CreateDevice);
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if(tmp) pD3D10CreateDevice1 = (D3D10CreateDevice1_Type)tmp;
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tmp = HookAPI(module, "d3d10_1.dll", NULL, "D3D10CreateDeviceAndSwapChain1", extD3D10CreateDeviceAndSwapChain);
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if(tmp) pD3D10CreateDeviceAndSwapChain1 = (D3D10CreateDeviceAndSwapChain1_Type)tmp;
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// D3D11
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tmp = HookAPI(module, "d3d11.dll", NULL, "D3D11CreateDevice", extD3D11CreateDevice);
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if(tmp) pD3D11CreateDevice = (D3D11CreateDevice_Type)tmp;
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tmp = HookAPI(module, "d3d11.dll", NULL, "D3D11CreateDeviceAndSwapChain", extD3D11CreateDeviceAndSwapChain);
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if(tmp) pD3D11CreateDeviceAndSwapChain = (D3D11CreateDeviceAndSwapChain_Type)tmp;
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break;
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case 8:
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hinst = LoadLibrary("d3d8.dll");
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pDirect3DCreate8 =
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(Direct3DCreate8_Type)GetProcAddress(hinst, "Direct3DCreate8");
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if(pDirect3DCreate8){
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lpd3d = (LPDIRECT3D9)extDirect3DCreate8(220);
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if(lpd3d) lpd3d->Release();
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}
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break;
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case 9:
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hinst = LoadLibrary("d3d9.dll");
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pDirect3DCreate9 =
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(Direct3DCreate9_Type)GetProcAddress(hinst, "Direct3DCreate9");
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if(pDirect3DCreate9){
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lpd3d = (LPDIRECT3D9)extDirect3DCreate9(31);
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if(lpd3d) lpd3d->Release();
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}
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break;
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case 10:
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hinst = LoadLibrary("d3d10.dll");
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pD3D10CreateDevice =
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(D3D10CreateDevice_Type)GetProcAddress(hinst, "D3D10CreateDevice");
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if(pD3D10CreateDevice){
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res = extD3D10CreateDevice(
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NULL,
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D3D10_DRIVER_TYPE_HARDWARE,
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NULL,
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0,
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D3D10_SDK_VERSION,
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&lpd3d10);
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if(res==DD_OK) lpd3d10->Release();
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}
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hinst = LoadLibrary("d3d10_1.dll");
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pD3D10CreateDevice1 =
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(D3D10CreateDevice1_Type)GetProcAddress(hinst, "D3D10CreateDevice1");
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break;
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if(pD3D10CreateDevice1){
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res = extD3D10CreateDevice1(
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NULL,
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D3D10_DRIVER_TYPE_HARDWARE,
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NULL,
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0,
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D3D10_FEATURE_LEVEL_10_1,
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D3D10_SDK_VERSION,
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&lpd3d10);
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if(res==DD_OK) lpd3d10->Release();
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}
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pD3D10CreateDeviceAndSwapChain =
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(D3D10CreateDeviceAndSwapChain_Type)GetProcAddress(hinst, "D3D10CreateDeviceAndSwapChain");
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if(pD3D10CreateDeviceAndSwapChain){
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DXGI_SWAP_CHAIN_DESC swapChainDesc;
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IDXGISwapChain *pSwapChain;
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ZeroMemory(&swapChainDesc, sizeof(swapChainDesc));
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//set buffer dimensions and format
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swapChainDesc.BufferCount = 2;
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swapChainDesc.BufferDesc.Width = dxw.GetScreenWidth();
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swapChainDesc.BufferDesc.Height = dxw.GetScreenHeight();
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swapChainDesc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
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swapChainDesc.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;;
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//set refresh rate
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swapChainDesc.BufferDesc.RefreshRate.Numerator = 60;
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swapChainDesc.BufferDesc.RefreshRate.Denominator = 1;
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//sampling settings
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swapChainDesc.SampleDesc.Quality = 0;
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swapChainDesc.SampleDesc.Count = 1;
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//output window handle
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swapChainDesc.OutputWindow = dxw.GethWnd();
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swapChainDesc.Windowed = true;
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res = extD3D10CreateDeviceAndSwapChain(
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NULL,
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D3D10_DRIVER_TYPE_HARDWARE,
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NULL,
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0,
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D3D10_SDK_VERSION,
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&swapChainDesc,
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&pSwapChain,
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&lpd3d10);
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if(res==DD_OK) lpd3d10->Release();
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}
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break;
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case 11:
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hinst = LoadLibrary("d3d11.dll");
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pD3D11CreateDevice =
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(D3D11CreateDevice_Type)GetProcAddress(hinst, "D3D11CreateDevice");
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if(pD3D11CreateDevice){
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D3D_FEATURE_LEVEL FeatureLevel;
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ID3D11DeviceContext *pImmediateContext;
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res = extD3D11CreateDevice(
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NULL,
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D3D_DRIVER_TYPE_HARDWARE,
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NULL,
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0, // flags
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NULL, // FeatureLevels
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0,
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D3D11_SDK_VERSION,
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&lpd3d11,
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&FeatureLevel,
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&pImmediateContext);
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if(res==DD_OK) lpd3d11->Release();
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}
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pD3D11CreateDeviceAndSwapChain =
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(D3D11CreateDeviceAndSwapChain_Type)GetProcAddress(hinst, "D3D11CreateDeviceAndSwapChain");
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break;
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}
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if(pDirect3DCreate8 || pDirect3DCreate9) return 1;
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return 0;
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}
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void* WINAPI extDirect3DCreate8(UINT sdkversion)
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{
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void *lpd3d;
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dwD3DVersion = 8;
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lpd3d = (*pDirect3DCreate8)(sdkversion);
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if(!lpd3d) return 0;
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//OutTrace("DEBUG: Hooking lpd3d=%x\n", lpd3d);
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//OutTrace("DEBUG: Hooking %x -> %x as CreateDevice(D8)\n", (void *)(*(DWORD *)lpd3d + 60), extCreateDevice);
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SetHook((void *)(*(DWORD *)lpd3d + 16), extGetAdapterCount, (void **)&pGetAdapterCount, "GetAdapterCount(D8)");
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SetHook((void *)(*(DWORD *)lpd3d + 28), extEnumAdapterModes8, (void **)&pEnumAdapterModes8, "EnumAdapterModes(D8)");
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SetHook((void *)(*(DWORD *)lpd3d + 32), extGetAdapterDisplayMode, (void **)&pGetAdapterDisplayMode, "GetAdapterDisplayMode(D8)");
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SetHook((void *)(*(DWORD *)lpd3d + 60), extCreateDevice, (void **)&pCreateDevice, "CreateDevice(D8)");
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OutTraceD("Direct3DCreate8: SDKVERSION=%x pCreateDevice=%x\n",
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sdkversion, pCreateDevice);
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return lpd3d;
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}
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void* WINAPI extDirect3DCreate9(UINT sdkversion)
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{
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void *lpd3d;
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dwD3DVersion = 9;
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lpd3d = (*pDirect3DCreate9)(sdkversion);
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if(!lpd3d) return 0;
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SetHook((void *)(*(DWORD *)lpd3d + 16), extGetAdapterCount, (void **)&pGetAdapterCount, "GetAdapterCount(D9)");
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SetHook((void *)(*(DWORD *)lpd3d + 28), extEnumAdapterModes9, (void **)&pEnumAdapterModes9, "EnumAdapterModes(D9)");
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SetHook((void *)(*(DWORD *)lpd3d + 32), extGetAdapterDisplayMode, (void **)&pGetAdapterDisplayMode, "GetAdapterDisplayMode(D9)");
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SetHook((void *)(*(DWORD *)lpd3d + 64), extCreateDevice, (void **)&pCreateDevice, "CreateDevice(D9)");
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OutTraceD("Direct3DCreate9: SDKVERSION=%x pCreateDevice=%x\n",
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sdkversion, pCreateDevice);
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return lpd3d;
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}
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UINT WINAPI extGetAdapterCount(void *lpd3d)
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{
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UINT res;
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res=(*pGetAdapterCount)(lpd3d);
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OutTraceD("GetAdapterCount: count=%d\n", res);
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if(dxw.dwFlags2 & HIDEMULTIMONITOR) {
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OutTraceD("GetAdapterCount: HIDEMULTIMONITOR count=1\n");
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res=1;
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}
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return res;
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}
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HRESULT WINAPI extReset(void *pd3dd, D3DPRESENT_PARAMETERS* pPresentationParameters)
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{
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OutTraceD("DEBUG: neutralizing pd3dd->Reset()\n");
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return D3D_OK;
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}
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HRESULT WINAPI extPresent(void *pd3dd, CONST RECT *pSourceRect, CONST RECT *pDestRect, HWND hDestWindowOverride, CONST RGNDATA *pDirtyRegion)
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{
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if (IsDebug) OutTrace("Present\n");
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// frame counter handling....
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if (dxw.HandleFPS()) return D3D_OK;
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// proxy ....
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return (*pPresent)(pd3dd, pSourceRect, pDestRect, hDestWindowOverride, pDirtyRegion);
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}
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HRESULT WINAPI extGetDisplayMode(void *lpd3d, D3DDISPLAYMODE *pMode)
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{
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HRESULT res;
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res=(*pGetDisplayMode)(lpd3d, pMode);
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OutTraceD("DEBUG: GetDisplayMode: size=(%dx%d) RefreshRate=%d Format=%d\n",
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pMode->Width, pMode->Height, pMode->RefreshRate, pMode->Format);
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if(dxw.dwFlags2 & KEEPASPECTRATIO){
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pMode->Width=dxw.iSizX;
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pMode->Height=dxw.iSizY;
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OutTraceD("DEBUG: GetDisplayMode: fixed size=(%dx%d)\n", pMode->Width, pMode->Height);
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}
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return res;
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}
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HRESULT WINAPI extEnumAdapterModes8(void *lpd3d, UINT Adapter, UINT Mode, D3DDISPLAYMODE* pMode)
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{
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HRESULT res;
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OutTraceD("EnumAdapterModes(8): adapter=%d mode=%d pMode=%x\n", Adapter, Mode, pMode);
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res=(*pEnumAdapterModes8)(lpd3d, Adapter, Mode, pMode);
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if(res) OutTraceE("EnumAdapterModes ERROR: err=%x(%s)\n", res, ExplainDDError(res));
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return res;
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}
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HRESULT WINAPI extEnumAdapterModes9(void *lpd3d, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE* pMode)
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{
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HRESULT res;
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OutTraceD("EnumAdapterModes(9): adapter=%d format=%x mode=%d pMode=%x\n", Adapter, Format, Mode, pMode);
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res=(*pEnumAdapterModes9)(lpd3d, Adapter, Format, Mode, pMode);
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if(res) OutTraceE("EnumAdapterModes ERROR: err=%x(%s)\n", res, ExplainDDError(res));
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return res;
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}
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HRESULT WINAPI extGetAdapterDisplayMode(void *lpd3d, UINT Adapter, D3DDISPLAYMODE *pMode)
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{
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HRESULT res;
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res=(*pGetAdapterDisplayMode)(lpd3d, Adapter, pMode);
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OutTraceD("DEBUG: GetAdapterDisplayMode: size=(%dx%d) RefreshRate=%d Format=%d\n",
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pMode->Width, pMode->Height, pMode->RefreshRate, pMode->Format);
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if(dxw.dwFlags2 & KEEPASPECTRATIO){
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pMode->Width=dxw.iSizX;
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pMode->Height=dxw.iSizY;
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OutTraceD("DEBUG: GetDisplayMode: fixed size=(%dx%d)\n", pMode->Width, pMode->Height);
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}
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return res;
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}
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HRESULT WINAPI extCreateDevice(void *lpd3d, UINT adapter, D3DDEVTYPE devicetype,
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HWND hfocuswindow, DWORD behaviorflags, D3DPRESENT_PARAMETERS *ppresentparam, void **ppd3dd)
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{
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HRESULT res;
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DWORD param[64], *tmp;
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D3DDISPLAYMODE mode;
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int Windowed;
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memcpy(param, ppresentparam, (dwD3DVersion == 9)?56:52);
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dxw.SethWnd(hfocuswindow);
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dxw.SetScreenSize(param[0], param[1]);
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AdjustWindowFrame(dxw.GethWnd(), dxw.GetScreenWidth(), dxw.GetScreenHeight());
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tmp = param;
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OutTraceD("D3D%d::CreateDevice\n", dwD3DVersion);
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OutTraceD(" Adapter = %i\n", adapter);
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OutTraceD(" DeviceType = %i\n", devicetype);
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OutTraceD(" hFocusWindow = 0x%x\n", hfocuswindow);
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OutTraceD(" BehaviorFlags = 0x%x\n", behaviorflags);
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OutTraceD(" BackBufferWidth = %i\n", *(tmp ++));
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OutTraceD(" BackBufferHeight = %i\n", *(tmp ++));
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OutTraceD(" BackBufferFormat = %i\n", *(tmp ++));
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OutTraceD(" BackBufferCount = %i\n", *(tmp ++));
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OutTraceD(" MultiSampleType = %i\n", *(tmp ++));
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if(dwD3DVersion == 9) OutTraceD(" MultiSampleQuality = %i\n", *(tmp ++));
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OutTraceD(" SwapEffect = 0x%x\n", *(tmp ++));
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OutTraceD(" hDeviceWindow = 0x%x\n", *(tmp ++));
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OutTraceD(" Windowed = %i\n", (Windowed=*(tmp ++)));
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OutTraceD(" EnableAutoDepthStencil = %i\n", *(tmp ++));
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OutTraceD(" AutoDepthStencilFormat = %i\n", *(tmp ++));
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OutTraceD(" Flags = 0x%x\n", *(tmp ++));
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OutTraceD(" FullScreen_RefreshRateInHz = %i\n", *(tmp ++));
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OutTraceD(" PresentationInterval = 0x%x\n", *(tmp ++));
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//((LPDIRECT3D9)lpd3d)->GetAdapterDisplayMode(0, &mode);
|
|
(*pGetAdapterDisplayMode)(lpd3d, 0, &mode);
|
|
param[2] = mode.Format;
|
|
OutTraceD(" Current Format = 0x%x\n", mode.Format);
|
|
|
|
|
|
if(dwD3DVersion == 9){
|
|
param[7] = 0; //hDeviceWindow
|
|
dxw.SetFullScreen(~param[8]?TRUE:FALSE);
|
|
param[8] = 1; //Windowed
|
|
param[12] = 0; //FullScreen_RefreshRateInHz;
|
|
param[13] = D3DPRESENT_INTERVAL_DEFAULT; //PresentationInterval
|
|
}
|
|
else{
|
|
param[6] = 0; //hDeviceWindow
|
|
dxw.SetFullScreen(~param[7]?TRUE:FALSE);
|
|
param[7] = 1; //Windowed
|
|
param[11] = 0; //FullScreen_RefreshRateInHz;
|
|
param[12] = D3DPRESENT_INTERVAL_DEFAULT; //PresentationInterval
|
|
}
|
|
|
|
res = (*pCreateDevice)(lpd3d, 0, devicetype, hfocuswindow, behaviorflags, param, ppd3dd);
|
|
if(res){
|
|
OutTraceD("FAILED! %x\n", res);
|
|
return res;
|
|
}
|
|
OutTraceD("SUCCESS!\n");
|
|
|
|
if(dwD3DVersion == 8){
|
|
void *pReset;
|
|
pReset=NULL; // to avoid assert condition
|
|
SetHook((void *)(*(DWORD *)lpd3d + 32), extGetDisplayMode, (void **)&pGetDisplayMode, "GetDisplayMode(D8)");
|
|
SetHook((void *)(**(DWORD **)ppd3dd + 56), extReset, (void **)&pReset, "Reset(D8)");
|
|
SetHook((void *)(**(DWORD **)ppd3dd + 60), extPresent, (void **)&pPresent, "Present(D8)");
|
|
if(dxw.dwFlags2 & WIREFRAME){
|
|
SetHook((void *)(**(DWORD **)ppd3dd + 200), extSetRenderState, (void **)&pSetRenderState, "SetRenderState(D9)");
|
|
SetHook((void *)(**(DWORD **)ppd3dd + 204), extGetRenderState, (void **)&pGetRenderState, "GetRenderState(D9)");
|
|
(*pSetRenderState)((void *)*ppd3dd, D3DRS_FILLMODE, D3DFILL_WIREFRAME);
|
|
}
|
|
}
|
|
else {
|
|
void *pReset;
|
|
pReset=NULL; // to avoid assert condition
|
|
SetHook((void *)(*(DWORD *)lpd3d + 32), extGetDisplayMode, (void **)&pGetDisplayMode, "GetDisplayMode(D9)");
|
|
SetHook((void *)(**(DWORD **)ppd3dd + 64), extReset, (void **)&pReset, "Reset(D9)");
|
|
SetHook((void *)(**(DWORD **)ppd3dd + 68), extPresent, (void **)&pPresent, "Present(D9)");
|
|
if(dxw.dwFlags2 & WIREFRAME){
|
|
SetHook((void *)(**(DWORD **)ppd3dd + 228), extSetRenderState, (void **)&pSetRenderState, "SetRenderState(D9)");
|
|
SetHook((void *)(**(DWORD **)ppd3dd + 232), extGetRenderState, (void **)&pGetRenderState, "GetRenderState(D9)");
|
|
(*pSetRenderState)((void *)*ppd3dd, D3DRS_FILLMODE, D3DFILL_WIREFRAME);
|
|
}
|
|
}
|
|
|
|
GetHookInfo()->IsFullScreen = dxw.IsFullScreen();
|
|
GetHookInfo()->DXVersion=(short)dwD3DVersion;
|
|
GetHookInfo()->Height=(short)dxw.GetScreenHeight();
|
|
GetHookInfo()->Width=(short)dxw.GetScreenWidth();
|
|
GetHookInfo()->ColorDepth=(short)dxw.VirtualPixelFormat.dwRGBBitCount;
|
|
|
|
return 0;
|
|
}
|
|
|
|
HRESULT WINAPI extSetRenderState(void *pd3dd, D3DRENDERSTATETYPE State, DWORD Value)
|
|
{
|
|
if (State == D3DRS_FILLMODE) Value=D3DFILL_WIREFRAME;
|
|
return (*pSetRenderState)(pd3dd, State, Value);
|
|
}
|
|
|
|
HRESULT WINAPI extGetRenderState(void *pd3dd, D3DRENDERSTATETYPE State, DWORD Value)
|
|
{
|
|
return (*pGetRenderState)(pd3dd, State, Value);
|
|
}
|
|
|
|
// to do:
|
|
// hook IDirect3DDevice9::CreateAdditionalSwapChain to intercept Present method on further Swap Chains
|
|
// hook SetCursorPosition ShowCursor to handle cursor
|
|
|
|
|
|
HRESULT WINAPI extD3D10CreateDevice(
|
|
IDXGIAdapter *pAdapter,
|
|
D3D10_DRIVER_TYPE DriverType,
|
|
HMODULE Software,
|
|
UINT Flags,
|
|
UINT SDKVersion,
|
|
ID3D10Device **ppDevice)
|
|
{
|
|
HRESULT res;
|
|
OutTraceD("D3D10CreateDevice\n");
|
|
res=(*pD3D10CreateDevice)(pAdapter, DriverType, Software, Flags, SDKVersion, ppDevice);
|
|
OutTraceD("D3D10CreateDevice ret=%x\n", res);
|
|
return res;
|
|
}
|
|
|
|
HRESULT WINAPI extD3D10CreateDevice1(
|
|
IDXGIAdapter *pAdapter,
|
|
D3D10_DRIVER_TYPE DriverType,
|
|
HMODULE Software,
|
|
UINT Flags,
|
|
D3D10_FEATURE_LEVEL1 HardwareLevel,
|
|
UINT SDKVersion,
|
|
ID3D10Device **ppDevice)
|
|
{
|
|
HRESULT res;
|
|
OutTraceD("D3D10CreateDevice1\n");
|
|
res=(*pD3D10CreateDevice1)(pAdapter, DriverType, Software, Flags, HardwareLevel, SDKVersion, ppDevice);
|
|
OutTraceD("D3D10CreateDevice1 ret=%x\n", res);
|
|
return res;
|
|
}
|
|
|
|
HRESULT WINAPI extD3D10CreateDeviceAndSwapChain(
|
|
IDXGIAdapter *pAdapter,
|
|
D3D10_DRIVER_TYPE DriverType,
|
|
HMODULE Software,
|
|
UINT Flags,
|
|
UINT SDKVersion,
|
|
DXGI_SWAP_CHAIN_DESC *pSwapChainDesc,
|
|
IDXGISwapChain **ppSwapChain,
|
|
ID3D10Device **ppDevice)
|
|
{
|
|
HRESULT res;
|
|
OutTraceD("D3D10CreateDeviceAndSwapChain\n");
|
|
pSwapChainDesc->OutputWindow = dxw.GethWnd();
|
|
pSwapChainDesc->Windowed = true;
|
|
res=(*pD3D10CreateDeviceAndSwapChain)(pAdapter, DriverType, Software, Flags, SDKVersion, pSwapChainDesc, ppSwapChain, ppDevice);
|
|
OutTraceD("D3D10CreateDeviceAndSwapChain ret=%x\n", res);
|
|
return res;
|
|
}
|
|
|
|
HRESULT WINAPI extD3D10CreateDeviceAndSwapChain1(
|
|
IDXGIAdapter *pAdapter,
|
|
D3D10_DRIVER_TYPE DriverType,
|
|
HMODULE Software,
|
|
UINT Flags,
|
|
UINT SDKVersion,
|
|
DXGI_SWAP_CHAIN_DESC *pSwapChainDesc,
|
|
IDXGISwapChain **ppSwapChain,
|
|
ID3D10Device **ppDevice)
|
|
{
|
|
HRESULT res;
|
|
OutTraceD("D3D10CreateDeviceAndSwapChain1\n");
|
|
pSwapChainDesc->OutputWindow = dxw.GethWnd();
|
|
pSwapChainDesc->Windowed = true;
|
|
res=(*pD3D10CreateDeviceAndSwapChain1)(pAdapter, DriverType, Software, Flags, SDKVersion, pSwapChainDesc, ppSwapChain, ppDevice);
|
|
OutTraceD("D3D10CreateDeviceAndSwapChain1 ret=%x\n", res);
|
|
return res;
|
|
}
|
|
|
|
HRESULT WINAPI extD3D11CreateDevice(
|
|
IDXGIAdapter *pAdapter,
|
|
D3D_DRIVER_TYPE DriverType,
|
|
HMODULE Software,
|
|
UINT Flags,
|
|
const D3D_FEATURE_LEVEL *pFeatureLevels,
|
|
UINT FeatureLevels,
|
|
UINT SDKVersion,
|
|
ID3D11Device **ppDevice,
|
|
D3D_FEATURE_LEVEL *pFeatureLevel,
|
|
ID3D11DeviceContext **ppImmediateContext)
|
|
{
|
|
HRESULT res;
|
|
OutTraceD("D3D11CreateDevice\n");
|
|
res=(*pD3D11CreateDevice)(pAdapter, DriverType, Software, Flags, pFeatureLevels, FeatureLevels, SDKVersion, ppDevice, pFeatureLevel, ppImmediateContext);
|
|
OutTraceD("D3D11CreateDevice ret=%x\n", res);
|
|
return res;
|
|
}
|
|
|
|
HRESULT WINAPI extD3D11CreateDeviceAndSwapChain(
|
|
IDXGIAdapter *pAdapter,
|
|
D3D_DRIVER_TYPE DriverType,
|
|
HMODULE Software,
|
|
UINT Flags,
|
|
const D3D_FEATURE_LEVEL *pFeatureLevels,
|
|
UINT FeatureLevels,
|
|
UINT SDKVersion,
|
|
const DXGI_SWAP_CHAIN_DESC *pSwapChainDesc,
|
|
IDXGISwapChain **ppSwapChain,
|
|
ID3D11Device **ppDevice,
|
|
D3D_FEATURE_LEVEL *pFeatureLevel,
|
|
ID3D11DeviceContext **ppImmediateContext)
|
|
{
|
|
HRESULT res;
|
|
OutTraceD("D3D11CreateDeviceAndSwapChain\n");
|
|
//res=(*pD3D11CreateDeviceAndSwapChain)(pAdapter, DriverType, Software, Flags, pFeatureLevels, FeatureLevels, SDKVersion, pSwapChainDesc, ppSwapChain, *ppDevice, pFeatureLevel, ppImmediateContext);
|
|
res=DD_OK;
|
|
OutTraceD("D3D11CreateDeviceAndSwapChain ret=%x\n", res);
|
|
return res;
|
|
}
|