#define _CRT_SECURE_NO_WARNINGS #include #include #include #include "dxwnd.h" #include "dxwcore.hpp" #include "dxhook.h" #include "syslibs.h" #include "dxhelper.h" extern char *ExplainDDError(DWORD); typedef HRESULT (WINAPI *Lock_Type)(LPDIRECTDRAWSURFACE, LPRECT, LPDDSURFACEDESC, DWORD, HANDLE); typedef HRESULT (WINAPI *Unlock4_Type)(LPDIRECTDRAWSURFACE, LPRECT); typedef HRESULT (WINAPI *Unlock1_Type)(LPDIRECTDRAWSURFACE, LPVOID); extern Lock_Type pLock; extern Unlock4_Type pUnlockMethod(LPDIRECTDRAWSURFACE); extern int Set_dwSize_From_Surface(LPDIRECTDRAWSURFACE); #define GRIDSIZE 16 /* RS Hash Function */ static unsigned int Hash(BYTE *buf, int len) { unsigned int b = 378551; unsigned int a = 63689; DWORD hash = 0; for(int i = 0; i < len; i++){ hash = hash * a + buf[i]; a = a * b; } return hash; } unsigned int HashSurface(BYTE *buf, int pitch, int width, int height) { unsigned int b = 378551; unsigned int a = 63689; int pixelsize; DWORD hash = 0; // integer divide, intentionally throwing reminder away pixelsize = pitch / width; for(int y = 0; y < height; y++){ BYTE *p = buf + (y * pitch); for(int x = 0; x < width; x++){ for(int pixelbyte = 0; pixelbyte < pixelsize; pixelbyte++){ hash = (hash * a) + (*p++); a = a * b; } } } return hash; } static char *SurfaceType(DDPIXELFORMAT ddpfPixelFormat) { static char sSurfaceType[81]; char sColorType[21]; DWORD mask; int i, count; if(ddpfPixelFormat.dwRGBBitCount == 8) return "RGB8"; strcpy(sSurfaceType, ""); // red mask=ddpfPixelFormat.dwRBitMask; for (i=0, count=0; i<32; i++) { if(mask & 0x1) count++; mask >>= 1; } sprintf(sColorType, "R%d", count); strcat(sSurfaceType, sColorType); // green mask=ddpfPixelFormat.dwGBitMask; for (i=0, count=0; i<32; i++) { if(mask & 0x1) count++; mask >>= 1; } sprintf(sColorType, "G%d", count); strcat(sSurfaceType, sColorType); // blue mask=ddpfPixelFormat.dwBBitMask; for (i=0, count=0; i<32; i++) { if(mask & 0x1) count++; mask >>= 1; } sprintf(sColorType, "B%d", count); strcat(sSurfaceType, sColorType); // alpha channel mask=ddpfPixelFormat.dwRGBAlphaBitMask; if(mask){ for (i=0, count=0; i<32; i++) { if(mask & 0x1) count++; mask >>= 1; } sprintf(sColorType, "A%d", count); strcat(sSurfaceType, sColorType); } return sSurfaceType; } void TextureHighlight(LPDIRECTDRAWSURFACE s) { DDSURFACEDESC2 ddsd; int x, y, w, h; HRESULT res; memset(&ddsd,0,sizeof(DDSURFACEDESC2)); ddsd.dwSize = Set_dwSize_From_Surface(s); ddsd.dwFlags = DDSD_LPSURFACE | DDSD_PITCH; if(res=(*pLock)(s, 0, (LPDDSURFACEDESC)&ddsd, DDLOCK_SURFACEMEMORYPTR|DDLOCK_WRITEONLY|DDLOCK_WAIT, 0)){ OutTraceE("TextureHigh: Lock ERROR res=%x(%s) at %d\n", res, ExplainDDError(res), __LINE__); return; } if((ddsd.ddsCaps.dwCaps & DDSCAPS_TEXTURE) && !dxw.IsABackBufferSurface(s)) { OutTrace("TextureHigh: lpdds=%x BitCount=%d size=(%dx%d)\n", s, ddsd.ddpfPixelFormat.dwRGBBitCount, ddsd.dwWidth, ddsd.dwHeight); w = ddsd.dwWidth; h = ddsd.dwHeight; switch (ddsd.ddpfPixelFormat.dwRGBBitCount){ case 8: { BYTE *p; BYTE color; color=(BYTE)(rand() & 0xFF); for(y=0; y> 1); for(x=0; x> 1); for(x=0; x> 2); for(x=0; x> 2); for(x=0; xMaxTexX)) || (MaxTexY && (h>MaxTexY))) { OutTrace("TextureDump: SKIP big texture\n"); break; } if(ddsd.ddpfPixelFormat.dwRGBBitCount == 0) { OutTrace("TextureDump: SKIP 0BPP texture\n"); break; } iSurfaceSize = ddsd.dwHeight * ddsd.lPitch; FILE *hf; BITMAPFILEHEADER hdr; // bitmap file-header BITMAPV4HEADER pbi; // bitmap info-header memset((void *)&pbi, 0, sizeof(BITMAPV4HEADER)); pbi.bV4Size = sizeof(BITMAPV4HEADER); pbi.bV4Width = ddsd.dwWidth; pbi.bV4Height = ddsd.dwHeight; pbi.bV4BitCount = (WORD)ddsd.ddpfPixelFormat.dwRGBBitCount; pbi.bV4SizeImage = ((pbi.bV4Width * pbi.bV4BitCount + 0x1F) & ~0x1F)/8 * pbi.bV4Height; pbi.bV4Height = - pbi.bV4Height; pbi.bV4Planes = 1; pbi.bV4V4Compression = BI_BITFIELDS; if(pbi.bV4BitCount == 8) pbi.bV4V4Compression = BI_RGB; pbi.bV4XPelsPerMeter = 1; pbi.bV4YPelsPerMeter = 1; pbi.bV4ClrUsed = 0; if(pbi.bV4BitCount == 8) pbi.bV4ClrUsed = 256; pbi.bV4ClrImportant = 0; pbi.bV4RedMask = ddsd.ddpfPixelFormat.dwRBitMask; pbi.bV4GreenMask = ddsd.ddpfPixelFormat.dwGBitMask; pbi.bV4BlueMask = ddsd.ddpfPixelFormat.dwBBitMask; pbi.bV4AlphaMask = ddsd.ddpfPixelFormat.dwRGBAlphaBitMask; pbi.bV4CSType = LCS_CALIBRATED_RGB; iScanLineSize = ((pbi.bV4Width * pbi.bV4BitCount + 0x1F) & ~0x1F)/8; // calculate the bitmap hash DWORD hash; hash = HashSurface((BYTE *)ddsd.lpSurface, ddsd.lPitch, ddsd.dwWidth, ddsd.dwHeight); if(!hash) { OutTrace("TextureDump: lpdds=%x hash=NULL\n", s); break; // almost certainly, an empty black surface! } // Create the .BMP file. sprintf_s(pszFile, MAX_PATH, "%s\\texture.out\\texture.%03d.%03d.%s.%08X.bmp", GetDxWndPath(), ddsd.dwWidth, ddsd.dwHeight, SurfaceType(ddsd.ddpfPixelFormat), hash); hf = fopen(pszFile, "wb"); if(!hf) break; hdr.bfType = 0x4d42; // 0x42 = "B" 0x4d = "M" // Compute the size of the entire file. hdr.bfSize = (DWORD) (sizeof(BITMAPFILEHEADER) + pbi.bV4Size + pbi.bV4ClrUsed * sizeof(RGBQUAD) + pbi.bV4SizeImage); hdr.bfReserved1 = 0; hdr.bfReserved2 = 0; // Compute the offset to the array of color indices. hdr.bfOffBits = (DWORD) sizeof(BITMAPFILEHEADER) + pbi.bV4Size + pbi.bV4ClrUsed * sizeof (RGBQUAD); // Copy the BITMAPFILEHEADER into the .BMP file. fwrite((LPVOID)&hdr, sizeof(BITMAPFILEHEADER), 1, hf); // Copy the BITMAPINFOHEADER array into the file. fwrite((LPVOID)&pbi, sizeof(BITMAPV4HEADER), 1, hf); // Copy the RGBQUAD array into the file. if(pbi.bV4ClrUsed){ //DWORD PaletteEntries[256]; //LPDIRECTDRAWSURFACE lpDDS=NULL; //LPDIRECTDRAWPALETTE lpDDP=NULL; //lpDDS=dxw.GetPrimarySurface(); //if(lpDDS) lpDDS->GetPalette(&lpDDP); //if(lpDDP) lpDDP->GetEntries(0, 0, 256, (LPPALETTEENTRY)PaletteEntries); //for(int i=0; i<256; i++) PaletteEntries[i]=0xff0000; extern DWORD PaletteEntries[256]; fwrite((LPVOID)PaletteEntries, pbi.bV4ClrUsed * sizeof (RGBQUAD), 1, hf); //fwrite((LPBYTE)PaletteEntries, pbi.bV4ClrUsed * sizeof (RGBQUAD), 1, hf); } // Copy the array of color indices into the .BMP file. for(int y=0; y<(int)ddsd.dwHeight; y++) fwrite((BYTE *)ddsd.lpSurface + (y*ddsd.lPitch), iScanLineSize, 1, hf); // Close the .BMP file. fclose(hf); break; } res=(*pUnlockMethod(s))(s, NULL); if (res) OutTraceE("TextureDump: Unlock ERROR lpdds=%x res=%x(%s) at %d\n", s, res, ExplainDDError(res), __LINE__); } static void TextureHack(LPDIRECTDRAWSURFACE s) { DDSURFACEDESC2 ddsd; int w, h, iSurfaceSize, iScanLineSize; HRESULT res; memset(&ddsd,0,sizeof(DDSURFACEDESC2)); ddsd.dwSize = Set_dwSize_From_Surface(s); ddsd.dwFlags = DDSD_LPSURFACE | DDSD_PITCH; if(res=(*pLock)(s, 0, (LPDDSURFACEDESC)&ddsd, DDLOCK_SURFACEMEMORYPTR|DDLOCK_WRITEONLY|DDLOCK_WAIT, 0)){ OutTraceE("TextureHack: Lock ERROR res=%x(%s) at %d\n", res, ExplainDDError(res), __LINE__); return; } if((ddsd.ddsCaps.dwCaps & DDSCAPS_TEXTURE) && !dxw.IsABackBufferSurface(s)) while (TRUE) { // fake loop to ensure final Unlock OutTrace("TextureHack: lpdds=%x BitCount=%d size=(%dx%d)\n", s, ddsd.ddpfPixelFormat.dwRGBBitCount, ddsd.dwWidth, ddsd.dwHeight); w = ddsd.dwWidth; h = ddsd.dwHeight; iSurfaceSize = ddsd.dwHeight * ddsd.lPitch; FILE *hf; BITMAPFILEHEADER hdr; // bitmap file-header BITMAPINFOHEADER pbi; // bitmap info-header char pszFile[81]; int iSizeImage; memset((void *)&pbi, 0, sizeof(BITMAPINFOHEADER)); pbi.biSize = sizeof(BITMAPINFOHEADER); pbi.biWidth = ddsd.dwWidth; pbi.biHeight = ddsd.dwHeight; pbi.biBitCount = (WORD)ddsd.ddpfPixelFormat.dwRGBBitCount; pbi.biSizeImage = ((pbi.biWidth * pbi.biBitCount + 0x1F) & ~0x1F)/8 * pbi.biHeight; iSizeImage = pbi.biSizeImage; iScanLineSize = ((pbi.biWidth * pbi.biBitCount + 0x1F) & ~0x1F)/8; // calculate the bitmap hash DWORD hash; hash = HashSurface((BYTE *)ddsd.lpSurface, ddsd.lPitch, ddsd.dwWidth, ddsd.dwHeight); if(!hash) break; // almost certainly, an empty black surface! // Look for the .BMP file. sprintf_s(pszFile, MAX_PATH, "%s\\texture.out\\texture.%03d.%03d.%s.%08X.bmp", GetDxWndPath(), ddsd.dwWidth, ddsd.dwHeight, SurfaceType(ddsd.ddpfPixelFormat), hash); hf = fopen(pszFile, "rb"); if(!hf) break; // no updated texture to load OutTrace("HASH bmp file %x\n", hf); while(TRUE) { // fake loop to ensure final fclose // Read the BITMAPFILEHEADER from the .BMP file (and throw away ...). if(fread((LPVOID)&hdr, sizeof(BITMAPFILEHEADER), 1, hf) != 1)break; // Read the BITMAPINFOHEADER (and throw away ...). // If the file contains BITMAPV4HEADER or BITMAPV5HEADER, no problem: next fseek will settle things if(fread((LPVOID)&pbi, sizeof(BITMAPINFOHEADER), 1, hf) != 1) break; // skip the RGBQUAD array if the editor inserted one fseek(hf, hdr.bfOffBits, SEEK_SET); // Read the new texture from the .BMP file. if(pbi.biHeight < 0){ // biHeight < 0 -> scan lines from top to bottom, same as surface/texture convention for(int y=0; y<(int)ddsd.dwHeight; y++){ BYTE *p = (BYTE *)ddsd.lpSurface + (ddsd.lPitch * y); fseek(hf, hdr.bfOffBits + (iScanLineSize * y), SEEK_SET); if(fread((LPVOID)p, ddsd.lPitch, 1, hf) != 1) break; } } else { // biHeight > 0 -> scan lines from bottom to top, inverse order as surface/texture convention for(int y=0; y<(int)ddsd.dwHeight; y++){ BYTE *p = (BYTE *)ddsd.lpSurface + (ddsd.lPitch * ((ddsd.dwHeight-1) - y)); fseek(hf, hdr.bfOffBits + (iScanLineSize * y), SEEK_SET); if(fread((LPVOID)p, ddsd.lPitch, 1, hf) != 1) break; } } OutTrace("TextureHack: TEXTURE LOAD DONE\n"); break; } // Close the .BMP file. fclose(hf); break; } res=(*pUnlockMethod(s))(s, NULL); if (res) OutTraceE("TextureHack: Unlock ERROR lpdds=%x res=%x(%s) at %d\n", s, res, ExplainDDError(res), __LINE__); } void TextureHandling(LPDIRECTDRAWSURFACE s) { //OutTrace("TextureHandling(1-7): dxw.dwFlags5 = %x\n", dxw.dwFlags5 & (TEXTUREHIGHLIGHT|TEXTUREDUMP|TEXTUREHACK)); switch(dxw.dwFlags5 & TEXTUREMASK){ default: case TEXTUREHIGHLIGHT: TextureHighlight(s); break; case TEXTUREDUMP: TextureDump(s); break; case TEXTUREHACK: TextureHack(s); break; case TEXTURETRANSP: //TextureTransp(s); break; } }