#define _CRT_SECURE_NO_WARNINGS #include #include #include #include "dxwnd.h" #include "dxwcore.hpp" #include "dxhook.h" #include "syslibs.h" #include "dxhelper.h" //#undef OutTraceD3D //#define OutTraceD3D OutTrace // exported API typedef HRESULT (WINAPI *Direct3DCreateDevice_Type)(GUID FAR *, LPDIRECT3D, LPDIRECTDRAWSURFACE, LPDIRECT3D *, LPUNKNOWN); typedef HRESULT (WINAPI *Direct3DCreate_Type)(UINT, LPDIRECT3D *, LPUNKNOWN); Direct3DCreateDevice_Type pDirect3DCreateDevice = NULL; Direct3DCreate_Type pDirect3DCreate = NULL; HRESULT WINAPI extDirect3DCreateDevice(GUID FAR *, LPDIRECT3D, LPDIRECTDRAWSURFACE, LPDIRECT3D *, LPUNKNOWN); HRESULT WINAPI extDirect3DCreate(UINT, LPDIRECT3D *, LPUNKNOWN); // IDirect3D-n interfaces typedef HRESULT (WINAPI *QueryInterfaceD3_Type)(void *, REFIID, LPVOID *); typedef HRESULT (WINAPI *Initialize_Type)(void *); typedef HRESULT (WINAPI *EnumDevices_Type)(void *, LPD3DENUMDEVICESCALLBACK, LPVOID); typedef HRESULT (WINAPI *EnumDevices7_Type)(void *, LPD3DENUMDEVICESCALLBACK7, LPVOID); typedef HRESULT (WINAPI *CreateLight_Type)(void *, LPDIRECT3DLIGHT *, IUnknown *); typedef HRESULT (WINAPI *CreateMaterial_Type)(void *, LPDIRECT3DMATERIAL *, IUnknown *); typedef HRESULT (WINAPI *CreateViewport1_Type)(void *, LPDIRECT3DVIEWPORT *, IUnknown *); typedef HRESULT (WINAPI *CreateViewport2_Type)(void *, LPDIRECT3DVIEWPORT2 *, IUnknown *); typedef HRESULT (WINAPI *CreateViewport3_Type)(void *, LPDIRECT3DVIEWPORT3 *, IUnknown *); typedef HRESULT (WINAPI *FindDevice_Type)(void *, LPD3DFINDDEVICESEARCH, LPD3DFINDDEVICERESULT); typedef HRESULT (WINAPI *CreateDevice2_Type)(void *, REFCLSID, LPDIRECTDRAWSURFACE, LPDIRECT3DDEVICE2 *); typedef HRESULT (WINAPI *CreateDevice3_Type)(void *, REFCLSID, LPDIRECTDRAWSURFACE4, LPDIRECT3DDEVICE3 *, LPUNKNOWN); typedef HRESULT (WINAPI *CreateDevice7_Type)(void *, REFCLSID, LPDIRECTDRAWSURFACE7, LPDIRECT3DDEVICE7 *); typedef HRESULT (WINAPI *EnumZBufferFormats_Type)(void *, REFCLSID, LPD3DENUMPIXELFORMATSCALLBACK, LPVOID); QueryInterfaceD3_Type pQueryInterfaceD3 = NULL; Initialize_Type pInitialize = NULL; EnumDevices_Type pEnumDevices = NULL; EnumDevices7_Type pEnumDevices7 = NULL; CreateLight_Type pCreateLight = NULL; CreateMaterial_Type pCreateMaterial = NULL; CreateViewport1_Type pCreateViewport1 = NULL; CreateViewport2_Type pCreateViewport2 = NULL; CreateViewport3_Type pCreateViewport3 = NULL; FindDevice_Type pFindDevice = NULL; CreateDevice2_Type pCreateDevice2 = NULL; CreateDevice3_Type pCreateDevice3 = NULL; CreateDevice7_Type pCreateDevice7 = NULL; EnumZBufferFormats_Type pEnumZBufferFormats = NULL; HRESULT WINAPI extEnumZBufferFormats(void *, REFCLSID, LPD3DENUMPIXELFORMATSCALLBACK, LPVOID); // Direct3DDevice-n interfaces typedef HRESULT (WINAPI *D3DInitialize_Type)(void *, LPDIRECT3D , LPGUID, LPD3DDEVICEDESC); typedef HRESULT (WINAPI *D3DGetCaps_Type)(void *, LPD3DDEVICEDESC ,LPD3DDEVICEDESC); typedef HRESULT (WINAPI *D3DGetCaps3_Type)(void *, LPD3DDEVICEDESC, LPD3DDEVICEDESC); typedef HRESULT (WINAPI *AddViewport1_Type)(void *, LPDIRECT3DVIEWPORT); typedef HRESULT (WINAPI *AddViewport2_Type)(void *, LPDIRECT3DVIEWPORT2); typedef HRESULT (WINAPI *AddViewport3_Type)(void *, LPDIRECT3DVIEWPORT3); typedef HRESULT (WINAPI *Scene3_Type)(void *); // BeginScene, EndScene typedef HRESULT (WINAPI *SetRenderState3_Type)(void *, D3DRENDERSTATETYPE, DWORD); typedef HRESULT (WINAPI *GetViewport7_Type)(void *, LPD3DVIEWPORT7); typedef HRESULT (WINAPI *SetViewport7_Type)(void *, LPD3DVIEWPORT7); typedef HRESULT (WINAPI *SetLightState_Type)(void *, D3DLIGHTSTATETYPE, DWORD); typedef HRESULT (WINAPI *GetCurrentViewport2_Type)(void *, LPDIRECT3DVIEWPORT2 *); typedef HRESULT (WINAPI *SetCurrentViewport2_Type)(void *, LPDIRECT3DVIEWPORT2); typedef HRESULT (WINAPI *GetCurrentViewport3_Type)(void *, LPDIRECT3DVIEWPORT3 *); typedef HRESULT (WINAPI *SetCurrentViewport3_Type)(void *, LPDIRECT3DVIEWPORT3); typedef HRESULT (WINAPI *SetTexture3_Type)(void *, DWORD, LPDIRECT3DTEXTURE2); typedef HRESULT (WINAPI *SetTexture7_Type)(void *, DWORD, LPDIRECTDRAWSURFACE7); typedef HRESULT (WINAPI *SwapTextureHandles_Type)(void *, LPDIRECT3DTEXTURE, LPDIRECT3DTEXTURE); typedef HRESULT (WINAPI *SwapTextureHandles2_Type)(void *, LPDIRECT3DTEXTURE2, LPDIRECT3DTEXTURE2); D3DInitialize_Type pD3DInitialize = NULL; D3DGetCaps_Type pD3DGetCaps = NULL; D3DGetCaps3_Type pGetCaps3 = NULL; AddViewport1_Type pAddViewport1 = NULL; AddViewport2_Type pAddViewport2 = NULL; AddViewport3_Type pAddViewport3 = NULL; Scene3_Type pBeginScene1 = NULL; Scene3_Type pBeginScene2 = NULL; Scene3_Type pBeginScene3 = NULL; Scene3_Type pBeginScene7 = NULL; Scene3_Type pEndScene1 = NULL; Scene3_Type pEndScene2 = NULL; Scene3_Type pEndScene3 = NULL; Scene3_Type pEndScene7 = NULL; SetRenderState3_Type pSetRenderState2 = NULL; SetRenderState3_Type pSetRenderState3 = NULL; SetRenderState3_Type pSetRenderState7 = NULL; GetViewport7_Type pGetViewport7 = NULL; SetViewport7_Type pSetViewport7 = NULL; SetLightState_Type pSetLightState3 = NULL; GetCurrentViewport2_Type pGetCurrentViewport2 = NULL; SetCurrentViewport2_Type pSetCurrentViewport2 = NULL; GetCurrentViewport3_Type pGetCurrentViewport3 = NULL; SetCurrentViewport3_Type pSetCurrentViewport3 = NULL; SetTexture3_Type pSetTexture3 = NULL; SetTexture7_Type pSetTexture7 = NULL; SwapTextureHandles_Type pSwapTextureHandles = NULL; SwapTextureHandles2_Type pSwapTextureHandles2 = NULL; // IDirect3DViewport-n interfaces typedef HRESULT (WINAPI *InitializeVP_Type)(void *, LPDIRECT3D); typedef HRESULT (WINAPI *SetViewport_Type)(void *, LPD3DVIEWPORT); typedef HRESULT (WINAPI *SetMaterial_Type)(void *, LPD3DMATERIAL); typedef HRESULT (WINAPI *GetMaterial_Type)(void *, LPD3DMATERIAL); typedef HRESULT (WINAPI *GetViewport_Type)(void *, LPD3DVIEWPORT); typedef HRESULT (WINAPI *GetViewport2_Type)(void *, LPD3DVIEWPORT); typedef HRESULT (WINAPI *SetViewport2_Type)(void *, LPD3DVIEWPORT); typedef HRESULT (WINAPI *GetViewport3_Type)(void *, LPD3DVIEWPORT); typedef HRESULT (WINAPI *SetViewport3_Type)(void *, LPD3DVIEWPORT); typedef HRESULT (WINAPI *GetViewport2_3_Type)(void *, LPD3DVIEWPORT2); typedef HRESULT (WINAPI *SetViewport2_3_Type)(void *, LPD3DVIEWPORT2); typedef HRESULT (WINAPI *DeleteViewport1_Type)(void *, LPDIRECT3DVIEWPORT); typedef HRESULT (WINAPI *NextViewport1_Type)(void *, LPDIRECT3DVIEWPORT, LPDIRECT3DVIEWPORT *, DWORD); typedef HRESULT (WINAPI *DeleteViewport2_Type)(void *, LPDIRECT3DVIEWPORT2); typedef HRESULT (WINAPI *NextViewport2_Type)(void *, LPDIRECT3DVIEWPORT2, LPDIRECT3DVIEWPORT2 *, DWORD); InitializeVP_Type pInitializeVP = NULL; SetViewport_Type pSetViewport = NULL; SetMaterial_Type pSetMaterial = NULL; GetMaterial_Type pGetMaterial = NULL; GetViewport_Type pGetViewport = NULL; GetViewport2_Type pGetViewport2 = NULL; SetViewport2_Type pSetViewport2 = NULL; GetViewport2_3_Type pGetViewport2_3 = NULL; SetViewport2_3_Type pSetViewport2_3 = NULL; GetViewport3_Type pGetViewport3 = NULL; SetViewport3_Type pSetViewport3 = NULL; DeleteViewport1_Type pDeleteViewport1 = NULL; NextViewport1_Type pNextViewport1 = NULL; DeleteViewport2_Type pDeleteViewport2 = NULL; NextViewport2_Type pNextViewport2 = NULL; HRESULT WINAPI extInitialize(void *); HRESULT WINAPI extEnumDevices(void *, LPD3DENUMDEVICESCALLBACK, LPVOID); HRESULT WINAPI extEnumDevices7(void *, LPD3DENUMDEVICESCALLBACK7, LPVOID); HRESULT WINAPI extCreateLight(void *, LPDIRECT3DLIGHT *, IUnknown *); HRESULT WINAPI extCreateMaterial(void *, LPDIRECT3DMATERIAL *, IUnknown *); HRESULT WINAPI extCreateViewport1(void *, LPDIRECT3DVIEWPORT *, IUnknown *); HRESULT WINAPI extCreateViewport2(void *, LPDIRECT3DVIEWPORT2 *, IUnknown *); HRESULT WINAPI extCreateViewport3(void *, LPDIRECT3DVIEWPORT3 *, IUnknown *); HRESULT WINAPI extFindDevice(void *, LPD3DFINDDEVICESEARCH, LPD3DFINDDEVICERESULT); HRESULT WINAPI extCreateDevice2(void *, REFCLSID, LPDIRECTDRAWSURFACE, LPDIRECT3DDEVICE2 *); HRESULT WINAPI extCreateDevice3(void *, REFCLSID, LPDIRECTDRAWSURFACE4, LPDIRECT3DDEVICE3 *, LPUNKNOWN); HRESULT WINAPI extCreateDevice7(void *, REFCLSID, LPDIRECTDRAWSURFACE7, LPDIRECT3DDEVICE7 *); HRESULT WINAPI extDeleteViewport1(void *, LPDIRECT3DVIEWPORT); HRESULT WINAPI extNextViewport1(void *, LPDIRECT3DVIEWPORT, LPDIRECT3DVIEWPORT *, DWORD); HRESULT WINAPI extDeleteViewport2(void *, LPDIRECT3DVIEWPORT2); HRESULT WINAPI extNextViewport2(void *, LPDIRECT3DVIEWPORT2, LPDIRECT3DVIEWPORT2 *, DWORD); HRESULT WINAPI extInitializeVP(void *, LPDIRECT3D); HRESULT WINAPI extSetViewport(void *, LPD3DVIEWPORT); HRESULT WINAPI extGetViewport(void *, LPD3DVIEWPORT); HRESULT WINAPI extSetMaterial(void *, LPD3DMATERIAL); HRESULT WINAPI extGetMaterial(void *, LPD3DMATERIAL); HRESULT WINAPI extQueryInterfaceD3(void *, REFIID, LPVOID *); HRESULT WINAPI extD3DInitialize(void *, LPDIRECT3D , LPGUID, LPD3DDEVICEDESC); HRESULT WINAPI extD3DGetCaps(void *, LPD3DDEVICEDESC ,LPD3DDEVICEDESC); HRESULT WINAPI extBeginScene1(void *); HRESULT WINAPI extEndScene1(void *); HRESULT WINAPI extBeginScene2(void *); HRESULT WINAPI extEndScene2(void *); HRESULT WINAPI extBeginScene3(void *); HRESULT WINAPI extEndScene3(void *); HRESULT WINAPI extBeginScene7(void *); HRESULT WINAPI extEndScene7(void *); HRESULT WINAPI extSetRenderState2(void *, D3DRENDERSTATETYPE, DWORD); HRESULT WINAPI extSetRenderState3(void *, D3DRENDERSTATETYPE, DWORD); HRESULT WINAPI extSetRenderState7(void *, D3DRENDERSTATETYPE, DWORD); HRESULT WINAPI extGetCaps3(void *, LPD3DDEVICEDESC, LPD3DDEVICEDESC); HRESULT WINAPI extSetLightState3(void *d3dd, D3DLIGHTSTATETYPE d3dls, DWORD t); HRESULT WINAPI extSetViewport3(void *, LPD3DVIEWPORT); HRESULT WINAPI extGetViewport3(void *, LPD3DVIEWPORT); HRESULT WINAPI extAddViewport1(void *, LPDIRECT3DVIEWPORT); HRESULT WINAPI extAddViewport2(void *, LPDIRECT3DVIEWPORT2); HRESULT WINAPI extAddViewport3(void *, LPDIRECT3DVIEWPORT3); HRESULT WINAPI extGetViewport2(void *, LPD3DVIEWPORT); HRESULT WINAPI extSetViewport2(void *, LPD3DVIEWPORT); HRESULT WINAPI extGetViewport2_3(void *, LPD3DVIEWPORT2); HRESULT WINAPI extSetViewport2_3(void *, LPD3DVIEWPORT2); HRESULT WINAPI extSetCurrentViewport2(void *, LPDIRECT3DVIEWPORT2); HRESULT WINAPI extGetCurrentViewport2(void *, LPDIRECT3DVIEWPORT2 *); HRESULT WINAPI extSetCurrentViewport3(void *, LPDIRECT3DVIEWPORT3); HRESULT WINAPI extGetCurrentViewport3(void *, LPDIRECT3DVIEWPORT3 *); HRESULT WINAPI extSetViewport7(void *, LPD3DVIEWPORT7); HRESULT WINAPI extGetViewport7(void *, LPD3DVIEWPORT7); HRESULT WINAPI extSetTexture3(void *, DWORD, LPDIRECT3DTEXTURE2); HRESULT WINAPI extSetTexture7(void *, DWORD, LPDIRECTDRAWSURFACE7); HRESULT WINAPI extSwapTextureHandles(void *, LPDIRECT3DTEXTURE, LPDIRECT3DTEXTURE); HRESULT WINAPI extSwapTextureHandles2(void *, LPDIRECT3DTEXTURE2, LPDIRECT3DTEXTURE2); // Texture typedef HRESULT (WINAPI *TexInitialize_Type)(void *, LPDIRECT3DDEVICE, LPDIRECTDRAWSURFACE); typedef HRESULT (WINAPI *TexGetHandle_Type)(void *, LPDIRECT3DDEVICE, LPD3DTEXTUREHANDLE); typedef HRESULT (WINAPI *TexPaletteChanged_Type)(void *, DWORD, DWORD); typedef HRESULT (WINAPI *TexLoad_Type)(void *, LPDIRECT3DTEXTURE); typedef HRESULT (WINAPI *TexUnload_Type)(void *); TexInitialize_Type pTInitialize = NULL; TexGetHandle_Type pTGetHandle = NULL; TexPaletteChanged_Type pTPaletteChanged = NULL; TexLoad_Type pTLoad = NULL; TexUnload_Type pTUnload = NULL; HRESULT WINAPI extTexInitialize(void *, LPDIRECT3DDEVICE, LPDIRECTDRAWSURFACE); HRESULT WINAPI extTexGetHandle(void *, LPDIRECT3DDEVICE, LPD3DTEXTUREHANDLE); HRESULT WINAPI extTexPaletteChanged(void *, DWORD, DWORD); HRESULT WINAPI extTexLoad(void *, LPDIRECT3DTEXTURE); HRESULT WINAPI extTexUnload(void *); extern char *ExplainDDError(DWORD); int GD3DDeviceVersion; static char *sFourCC(DWORD fcc) { static char sRet[5]; char c; int i; char *t=&sRet[0]; for(i=0; i<4; i++){ c = fcc & (0xFF); *t++ = isprint(c) ? c : '.'; c = c >> 8; } *t = 0; return sRet; } char *DumpPixelFormat(LPDDPIXELFORMAT ddpfPixelFormat) { static char sBuf[512]; char sItem[256]; DWORD flags=ddpfPixelFormat->dwFlags; sprintf(sBuf, " PixelFormat flags=%x(%s) BPP=%d", flags, ExplainPixelFormatFlags(flags), ddpfPixelFormat->dwRGBBitCount); if (flags & DDPF_RGB) { if (flags & DDPF_ALPHAPIXELS) { sprintf(sItem, " RGBA=(%x,%x,%x,%x)", ddpfPixelFormat->dwRBitMask, ddpfPixelFormat->dwGBitMask, ddpfPixelFormat->dwBBitMask, ddpfPixelFormat->dwRGBAlphaBitMask); } else { sprintf(sItem, " RGB=(%x,%x,%x)", ddpfPixelFormat->dwRBitMask, ddpfPixelFormat->dwGBitMask, ddpfPixelFormat->dwBBitMask); } strcat(sBuf, sItem); } if (flags & DDPF_YUV) { sprintf(sItem, " YUVA=(%x,%x,%x,%x)", ddpfPixelFormat->dwYBitMask, ddpfPixelFormat->dwUBitMask, ddpfPixelFormat->dwVBitMask, ddpfPixelFormat->dwYUVAlphaBitMask); strcat(sBuf, sItem); } if (flags & DDPF_ZBUFFER) { sprintf(sItem, " SdZSbL=(%x,%x,%x,%x)", ddpfPixelFormat->dwStencilBitDepth, ddpfPixelFormat->dwZBitMask, ddpfPixelFormat->dwStencilBitMask, ddpfPixelFormat->dwLuminanceAlphaBitMask); strcat(sBuf, sItem); } if (flags & DDPF_ALPHA) { sprintf(sItem, " LBdBlZ=(%x,%x,%x,%x)", ddpfPixelFormat->dwLuminanceBitMask, ddpfPixelFormat->dwBumpDvBitMask, ddpfPixelFormat->dwBumpLuminanceBitMask, ddpfPixelFormat->dwRGBZBitMask); strcat(sBuf, sItem); } if (flags & DDPF_LUMINANCE) { sprintf(sItem, " BMbMF=(%x,%x,%x,%x)", ddpfPixelFormat->dwBumpDuBitMask, ddpfPixelFormat->MultiSampleCaps.wBltMSTypes, ddpfPixelFormat->MultiSampleCaps.wFlipMSTypes, ddpfPixelFormat->dwYUVZBitMask); strcat(sBuf, sItem); } if (flags & DDPF_BUMPDUDV) { sprintf(sItem, " O=(%x)", ddpfPixelFormat->dwOperations); strcat(sBuf, sItem); } if (flags & DDPF_FOURCC) { sprintf(sItem, " FourCC=%x(%s)", ddpfPixelFormat->dwFourCC, sFourCC(ddpfPixelFormat->dwFourCC)); strcat(sBuf, sItem); } return sBuf; } int HookDirect3D7(HMODULE module, int version){ void *tmp; HINSTANCE hinst; LPDIRECT3D lpd3d=NULL; HRESULT res; switch(version){ case 0: case 1: tmp = HookAPI(module, "d3dim.dll", NULL, "Direct3DCreate", extDirect3DCreate); if(tmp) pDirect3DCreate = (Direct3DCreate_Type)tmp; tmp = HookAPI(module, "d3dim.dll", NULL, "Direct3DCreateDevice", extDirect3DCreateDevice); if(tmp) pDirect3DCreateDevice = (Direct3DCreateDevice_Type)tmp; tmp = HookAPI(module, "d3dim700.dll", NULL, "Direct3DCreate", extDirect3DCreate); if(tmp) pDirect3DCreate = (Direct3DCreate_Type)tmp; tmp = HookAPI(module, "d3dim700.dll", NULL, "Direct3DCreateDevice", extDirect3DCreateDevice); if(tmp) pDirect3DCreateDevice = (Direct3DCreateDevice_Type)tmp; break; case 7: hinst = (*pLoadLibraryA)("d3dim.dll"); if (hinst){ pDirect3DCreate = (Direct3DCreate_Type)(*pGetProcAddress)(hinst, "Direct3DCreate"); if(pDirect3DCreate){ res = extDirect3DCreate(0x0700, &lpd3d, NULL); if(res == DD_OK) lpd3d->Release(); } } else { hinst = (*pLoadLibraryA)("d3dim700.dll"); pDirect3DCreate = (Direct3DCreate_Type)(*pGetProcAddress)(hinst, "Direct3DCreate"); if(pDirect3DCreate){ res = extDirect3DCreate(0x0700, &lpd3d, NULL); if(res == DD_OK) lpd3d->Release(); } } break; } return 0; } FARPROC Remap_d3d7_ProcAddress(LPCSTR proc, HMODULE hModule) { if (!strcmp(proc,"Direct3DCreate") && !pDirect3DCreate){ pDirect3DCreate=(Direct3DCreate_Type)(*pGetProcAddress)(hModule, proc); OutTraceD3D("GetProcAddress: hooking proc=%s at addr=%x\n", ProcToString(proc), pDirect3DCreate); return (FARPROC)extDirect3DCreate; } if (!strcmp(proc,"Direct3DCreateDevice") && !pDirect3DCreateDevice){ pDirect3DCreateDevice=(Direct3DCreateDevice_Type)(*pGetProcAddress)(hModule, proc); OutTraceD3D("GetProcAddress: hooking proc=%s at addr=%x\n", ProcToString(proc), pDirect3DCreateDevice); return (FARPROC)extDirect3DCreateDevice; } // NULL -> keep the original call address return NULL; } void HookDirect3DSession(LPDIRECTDRAW *lplpdd, int d3dversion) { OutTraceD3D("HookDirect3DSession: d3d=%x d3dversion=%d\n", *lplpdd, d3dversion); switch(d3dversion){ case 1: SetHook((void *)(**(DWORD **)lplpdd + 0), extQueryInterfaceD3, (void **)&pQueryInterfaceD3, "QueryInterface(D3S)"); SetHook((void *)(**(DWORD **)lplpdd + 12), extInitialize, (void **)&pInitialize, "Initialize(1)"); SetHook((void *)(**(DWORD **)lplpdd + 16), extEnumDevices, (void **)&pEnumDevices, "EnumDevices"); SetHook((void *)(**(DWORD **)lplpdd + 20), extCreateLight, (void **)&pCreateLight, "CreateLight"); SetHook((void *)(**(DWORD **)lplpdd + 24), extCreateMaterial, (void **)&pCreateMaterial, "CreateMaterial"); SetHook((void *)(**(DWORD **)lplpdd + 28), extCreateViewport1, (void **)&pCreateViewport1, "CreateViewport(1)"); SetHook((void *)(**(DWORD **)lplpdd + 32), extFindDevice, (void **)&pFindDevice, "FindDevice"); break; case 2: SetHook((void *)(**(DWORD **)lplpdd + 0), extQueryInterfaceD3, (void **)&pQueryInterfaceD3, "QueryInterface(D3S)"); SetHook((void *)(**(DWORD **)lplpdd + 12), extEnumDevices, (void **)&pEnumDevices, "EnumDevices(2)"); SetHook((void *)(**(DWORD **)lplpdd + 16), extCreateLight, (void **)&pCreateLight, "CreateLight"); SetHook((void *)(**(DWORD **)lplpdd + 20), extCreateMaterial, (void **)&pCreateMaterial, "CreateMaterial"); SetHook((void *)(**(DWORD **)lplpdd + 24), extCreateViewport2, (void **)&pCreateViewport2, "CreateViewport(2)"); SetHook((void *)(**(DWORD **)lplpdd + 28), extFindDevice, (void **)&pFindDevice, "FindDevice"); SetHook((void *)(**(DWORD **)lplpdd + 32), extCreateDevice2, (void **)&pCreateDevice2, "CreateDevice(D3D2)"); break; case 3: SetHook((void *)(**(DWORD **)lplpdd + 0), extQueryInterfaceD3, (void **)&pQueryInterfaceD3, "QueryInterface(D3S)"); SetHook((void *)(**(DWORD **)lplpdd + 12), extEnumDevices, (void **)&pEnumDevices, "EnumDevices(3)"); SetHook((void *)(**(DWORD **)lplpdd + 16), extCreateLight, (void **)&pCreateLight, "CreateLight"); SetHook((void *)(**(DWORD **)lplpdd + 20), extCreateMaterial, (void **)&pCreateMaterial, "CreateMaterial"); SetHook((void *)(**(DWORD **)lplpdd + 24), extCreateViewport3, (void **)&pCreateViewport3, "CreateViewport(3)"); SetHook((void *)(**(DWORD **)lplpdd + 28), extFindDevice, (void **)&pFindDevice, "FindDevice"); SetHook((void *)(**(DWORD **)lplpdd + 32), extCreateDevice3, (void **)&pCreateDevice3, "CreateDevice(D3D3)"); SetHook((void *)(**(DWORD **)lplpdd + 40), extEnumZBufferFormats, (void **)&pEnumZBufferFormats, "EnumZBufferFormats(D3D3)"); break; case 7: SetHook((void *)(**(DWORD **)lplpdd + 0), extQueryInterfaceD3, (void **)&pQueryInterfaceD3, "QueryInterface(D3S)"); SetHook((void *)(**(DWORD **)lplpdd + 12), extEnumDevices7, (void **)&pEnumDevices7, "EnumDevices(7)"); SetHook((void *)(**(DWORD **)lplpdd + 16), extCreateDevice7, (void **)&pCreateDevice7, "CreateDevice(D3D7)"); break; } } void HookDirect3DDevice(void **lpd3ddev, int d3dversion) { OutTraceD3D("HookDirect3DDevice: d3ddev=%x d3dversion=%d\n", lpd3ddev, d3dversion); GD3DDeviceVersion = d3dversion; switch(d3dversion){ case 1: SetHook((void *)(**(DWORD **)lpd3ddev + 0), extQueryInterfaceD3, (void **)&pQueryInterfaceD3, "QueryInterface(D3D)"); //SetHook((void *)(**(DWORD **)lpd3ddev + 16), extGetCaps1, (void **)&pGetCaps1, "GetCaps(1)"); SetHook((void *)(**(DWORD **)lpd3ddev + 20), extSwapTextureHandles, (void **)&pSwapTextureHandles, "SwapTextureHandles(1)"); SetHook((void *)(**(DWORD **)lpd3ddev + 36), extAddViewport1, (void **)&pAddViewport1, "AddViewport(1)"); SetHook((void *)(**(DWORD **)lpd3ddev + 40), extDeleteViewport1, (void **)&pDeleteViewport1, "DeleteViewport(1)"); SetHook((void *)(**(DWORD **)lpd3ddev + 44), extNextViewport1, (void **)&pNextViewport1, "NextViewport(1)"); SetHook((void *)(**(DWORD **)lpd3ddev + 76), extBeginScene1, (void **)&pBeginScene1, "BeginScene(1)"); SetHook((void *)(**(DWORD **)lpd3ddev + 80), extEndScene1, (void **)&pEndScene1, "EndScene(1)"); break; case 2: SetHook((void *)(**(DWORD **)lpd3ddev + 0), extQueryInterfaceD3, (void **)&pQueryInterfaceD3, "QueryInterface(D3D)"); //SetHook((void *)(**(DWORD **)lpd3ddev + 12), extGetCaps2, (void **)&pGetCaps2, "GetCaps(2)"); SetHook((void *)(**(DWORD **)lpd3ddev + 16), extSwapTextureHandles, (void **)&pSwapTextureHandles, "SwapTextureHandles(1)"); SetHook((void *)(**(DWORD **)lpd3ddev + 24), extAddViewport2, (void **)&pAddViewport2, "AddViewport(2)"); SetHook((void *)(**(DWORD **)lpd3ddev + 28), extDeleteViewport2, (void **)&pDeleteViewport2, "DeleteViewport(2)"); SetHook((void *)(**(DWORD **)lpd3ddev + 32), extNextViewport2, (void **)&pNextViewport2, "NextViewport(2)"); SetHook((void *)(**(DWORD **)lpd3ddev + 40), extBeginScene2, (void **)&pBeginScene2, "BeginScene(2)"); SetHook((void *)(**(DWORD **)lpd3ddev + 44), extEndScene2, (void **)&pEndScene2, "EndScene(2)"); SetHook((void *)(**(DWORD **)lpd3ddev + 52), extSetCurrentViewport2, (void **)&pSetCurrentViewport2, "SetCurrentViewport(2)"); SetHook((void *)(**(DWORD **)lpd3ddev + 56), extGetCurrentViewport2, (void **)&pGetCurrentViewport2, "GetCurrentViewport(2)"); SetHook((void *)(**(DWORD **)lpd3ddev + 92), extSetRenderState2, (void **)&pSetRenderState2, "SetRenderState(2)"); if(pSetRenderState2){ if(dxw.dwFlags2 & WIREFRAME)(*pSetRenderState2)(*lpd3ddev, D3DRENDERSTATE_FILLMODE, D3DFILL_WIREFRAME); if(dxw.dwFlags4 & DISABLEFOGGING) (*pSetRenderState2)(*lpd3ddev, D3DRENDERSTATE_FOGENABLE, FALSE); if(dxw.dwFlags4 & ZBUFFERALWAYS) (*pSetRenderState2)(*lpd3ddev, D3DRENDERSTATE_ZFUNC, D3DCMP_ALWAYS); } break; case 3: SetHook((void *)(**(DWORD **)lpd3ddev + 0), extQueryInterfaceD3, (void **)&pQueryInterfaceD3, "QueryInterface(D3D)"); SetHook((void *)(**(DWORD **)lpd3ddev + 12), extGetCaps3, (void **)&pGetCaps3, "GetCaps(3)"); SetHook((void *)(**(DWORD **)lpd3ddev + 20), extAddViewport3, (void **)&pAddViewport3, "AddViewport(3)"); SetHook((void *)(**(DWORD **)lpd3ddev + 36), extBeginScene3, (void **)&pBeginScene3, "BeginScene(3)"); SetHook((void *)(**(DWORD **)lpd3ddev + 40), extEndScene3, (void **)&pEndScene3, "EndScene(3)"); SetHook((void *)(**(DWORD **)lpd3ddev + 48), extSetCurrentViewport3, (void **)&pSetCurrentViewport3, "SetCurrentViewport(3)"); SetHook((void *)(**(DWORD **)lpd3ddev + 52), extGetCurrentViewport3, (void **)&pGetCurrentViewport3, "GetCurrentViewport(3)"); SetHook((void *)(**(DWORD **)lpd3ddev + 88), extSetRenderState3, (void **)&pSetRenderState3, "SetRenderState(3)"); SetHook((void *)(**(DWORD **)lpd3ddev + 96), extSetLightState3, (void **)&pSetLightState3, "SetLightState(3)"); if (dxw.dwFlags4 & NOTEXTURES) SetHook((void *)(**(DWORD **)lpd3ddev + 152), extSetTexture3, (void **)&pSetTexture3, "SetTexture(D3)"); if(pSetRenderState3){ if(dxw.dwFlags2 & WIREFRAME)(*pSetRenderState3)(*lpd3ddev, D3DRENDERSTATE_FILLMODE, D3DFILL_WIREFRAME); if(dxw.dwFlags4 & DISABLEFOGGING) (*pSetRenderState3)(*lpd3ddev, D3DRENDERSTATE_FOGENABLE, FALSE); if(dxw.dwFlags4 & ZBUFFERALWAYS) (*pSetRenderState3)(*lpd3ddev, D3DRENDERSTATE_ZFUNC, D3DCMP_ALWAYS); } break; case 7: SetHook((void *)(**(DWORD **)lpd3ddev + 0), extQueryInterfaceD3, (void **)&pQueryInterfaceD3, "QueryInterface(D3D)"); //SetHook((void *)(**(DWORD **)lpd3ddev + 20), extBeginScene7, (void **)&pBeginScene7, "BeginScene(7)"); //SetHook((void *)(**(DWORD **)lpd3ddev + 24), extEndScene7, (void **)&pEndScene7, "EndScene(7)"); //SetHook((void *)(**(DWORD **)lpd3ddev + 52), extSetViewport7, (void **)&pSetViewport7, "SetViewport(7)"); //SetHook((void *)(**(DWORD **)lpd3ddev + 60), extGetViewport7, (void **)&pGetViewport7, "GetViewport(7)"); SetHook((void *)(**(DWORD **)lpd3ddev + 80), extSetRenderState7, (void **)&pSetRenderState7, "SetRenderState(7)"); if (dxw.dwFlags4 & NOTEXTURES) SetHook((void *)(**(DWORD **)lpd3ddev + 140), extSetTexture7, (void **)&pSetTexture7, "SetTexture(D7)"); if(pSetRenderState7){ if(dxw.dwFlags2 & WIREFRAME)(*pSetRenderState7)(*lpd3ddev, D3DRENDERSTATE_FILLMODE, D3DFILL_WIREFRAME); if(dxw.dwFlags4 & DISABLEFOGGING) (*pSetRenderState7)(*lpd3ddev, D3DRENDERSTATE_FOGENABLE, FALSE); if(dxw.dwFlags4 & ZBUFFERALWAYS) (*pSetRenderState7)(*lpd3ddev, D3DRENDERSTATE_ZFUNC, D3DCMP_ALWAYS); } break; } } HRESULT WINAPI extDirect3DCreate(UINT SDKVersion, LPDIRECT3D *lplpd3d, LPUNKNOWN pUnkOuter) { HRESULT res; UINT d3dversion; OutTraceD3D("Direct3DCreate: SDKVersion=%x UnkOuter=%x\n", SDKVersion, pUnkOuter); res=(*pDirect3DCreate)(SDKVersion, lplpd3d, pUnkOuter); if(res) { OutTraceE("Direct3DCreate ERROR: err=%x(%s) at %d\n", res, ExplainDDError(res), __LINE__); return res; } d3dversion = 1; if(SDKVersion >= 0x0500) d3dversion = 2; if(SDKVersion >= 0x0600) d3dversion = 3; if(SDKVersion >= 0x0700) d3dversion = 7; HookDirect3DSession((LPDIRECTDRAW *)lplpd3d, d3dversion); OutTraceD3D("Direct3DCreate: d3d=%x\n", *lplpd3d); return res; } HRESULT WINAPI extDirect3DCreateDevice(GUID FAR *lpGUID, LPDIRECT3D lpd3ddevice, LPDIRECTDRAWSURFACE surf, LPDIRECT3D *lplpd3ddevice, LPUNKNOWN pUnkOuter) { HRESULT res; OutTraceD3D("Direct3DCreateDevice: guid=%x d3ddevice=%x dds=%x%s UnkOuter=%x\n", lpGUID, lpd3ddevice, surf, dxwss.ExplainSurfaceRole(surf), pUnkOuter); res=(*pDirect3DCreateDevice)(lpGUID, lpd3ddevice, surf, lplpd3ddevice, pUnkOuter); if(res) OutTraceE("Direct3DCreateDevice ERROR: err=%x(%s) at %d\n", res, ExplainDDError(res), __LINE__); else OutTraceD3D("Direct3DCreateDevice: d3ddevice=%x\n", *lplpd3ddevice); switch(lpGUID->Data1){ case 0x64108800: // IID_IDirect3DDevice HookDirect3DDevice((void **)lplpd3ddevice, 1); break; case 0x93281501: // IID_IDirect3DDevice2 HookDirect3DDevice((void **)lplpd3ddevice, 2); break; case 0xb0ab3b60: // IID_IDirect3DDevice3 HookDirect3DDevice((void **)lplpd3ddevice, 3); break; case 0xf5049e79: // IID_IDirect3DDevice7 HookDirect3DDevice((void **)lplpd3ddevice, 7); break; } return res; } void HookViewport(LPDIRECT3DVIEWPORT *lpViewport, int d3dversion) { OutTraceD3D("HookViewport: Viewport=%x d3dversion=%d\n", *lpViewport, d3dversion); switch(d3dversion){ case 1: SetHook((void *)(**(DWORD **)lpViewport + 12), extInitializeVP, (void **)&pInitializeVP, "Initialize(VP1)"); SetHook((void *)(**(DWORD **)lpViewport + 16), extGetViewport, (void **)&pGetViewport, "GetViewport(1)"); SetHook((void *)(**(DWORD **)lpViewport + 20), extSetViewport, (void **)&pSetViewport, "SetViewport(1)"); break; case 2: SetHook((void *)(**(DWORD **)lpViewport + 12), extInitializeVP, (void **)&pInitializeVP, "Initialize(VP2)"); SetHook((void *)(**(DWORD **)lpViewport + 16), extGetViewport, (void **)&pGetViewport, "GetViewport(2)"); SetHook((void *)(**(DWORD **)lpViewport + 20), extSetViewport, (void **)&pSetViewport, "SetViewport(2)"); SetHook((void *)(**(DWORD **)lpViewport + 64), extGetViewport2_3, (void **)&pGetViewport2_3, "GetViewport2(2)"); SetHook((void *)(**(DWORD **)lpViewport + 68), extSetViewport2_3, (void **)&pSetViewport2_3, "SetViewport2(2)"); break; case 3: SetHook((void *)(**(DWORD **)lpViewport + 12), extInitializeVP, (void **)&pInitializeVP, "Initialize(VP3)"); SetHook((void *)(**(DWORD **)lpViewport + 16), extGetViewport, (void **)&pGetViewport, "GetViewport(3)"); SetHook((void *)(**(DWORD **)lpViewport + 20), extSetViewport, (void **)&pSetViewport, "SetViewport(3)"); SetHook((void *)(**(DWORD **)lpViewport + 64), extGetViewport2_3, (void **)&pGetViewport2_3, "GetViewport2(3)"); SetHook((void *)(**(DWORD **)lpViewport + 68), extSetViewport2_3, (void **)&pSetViewport2_3, "SetViewport2(3)"); break; case 7: break; } } void HookMaterial(LPDIRECT3DMATERIAL *lpMaterial, int d3dversion) { OutTraceD3D("HookMaterial: Material=%x d3dversion=%d\n", *lpMaterial, d3dversion); switch(d3dversion){ case 1: SetHook((void *)(**(DWORD **)lpMaterial + 16), extSetMaterial, (void **)&pSetMaterial, "SetMaterial"); SetHook((void *)(**(DWORD **)lpMaterial + 20), extGetMaterial, (void **)&pGetMaterial, "GetMaterial"); break; default: SetHook((void *)(**(DWORD **)lpMaterial + 12), extSetMaterial, (void **)&pSetMaterial, "SetMaterial"); SetHook((void *)(**(DWORD **)lpMaterial + 16), extGetMaterial, (void **)&pGetMaterial, "GetMaterial"); break; } } void HookTexture(LPVOID *lpTexture, int version) { OutTraceD3D("HookTexture: Texture=%x version=%d\n", *lpTexture, version); switch(version){ case 1: SetHook((void *)(**(DWORD **)lpTexture + 12), extTexInitialize, (void **)&pTInitialize, "Initialize(T1)"); SetHook((void *)(**(DWORD **)lpTexture + 16), extTexGetHandle, (void **)&pTGetHandle, "GetHandle(T1)"); SetHook((void *)(**(DWORD **)lpTexture + 20), extTexPaletteChanged, (void **)&pTPaletteChanged, "PaletteChanged(T1)"); SetHook((void *)(**(DWORD **)lpTexture + 24), extTexLoad, (void **)&pTLoad, "Load(T1)"); SetHook((void *)(**(DWORD **)lpTexture + 28), extTexUnload, (void **)&pTUnload, "Unload(T1)"); break; case 2: SetHook((void *)(**(DWORD **)lpTexture + 12), extTexGetHandle, (void **)&pTGetHandle, "GetHandle(T2)"); SetHook((void *)(**(DWORD **)lpTexture + 16), extTexPaletteChanged, (void **)&pTPaletteChanged, "PaletteChanged(T2)"); SetHook((void *)(**(DWORD **)lpTexture + 20), extTexLoad, (void **)&pTLoad, "Load(T2)"); break; } } HRESULT WINAPI extQueryInterfaceD3(void *lpd3d, REFIID riid, LPVOID *ppvObj) { HRESULT res; int d3dversion; OutTraceD3D("QueryInterface(D3): d3d=%x REFIID=%x obj=%x\n", lpd3d, riid.Data1, ppvObj); d3dversion=0; res=(*pQueryInterfaceD3)(lpd3d, riid, ppvObj); switch(riid.Data1){ case 0x3BBA0080: d3dversion=1; break; case 0x6aae1ec1: d3dversion=2; break; case 0xbb223240: d3dversion=3; break; case 0xf5049e77: d3dversion=7; break; } if(d3dversion) OutTraceD3D("QueryInterface(D3): hooking version=%d\n", d3dversion); switch(d3dversion){ case 1: SetHook((void *)(**(DWORD **)ppvObj + 12), extInitialize, (void **)&pInitialize, "Initialize"); SetHook((void *)(**(DWORD **)ppvObj + 16), extEnumDevices, (void **)&pEnumDevices, "EnumDevices"); SetHook((void *)(**(DWORD **)ppvObj + 20), extCreateLight, (void **)&pCreateLight, "CreateLight"); SetHook((void *)(**(DWORD **)ppvObj + 24), extCreateMaterial, (void **)&pCreateMaterial, "CreateMaterial"); SetHook((void *)(**(DWORD **)ppvObj + 28), extCreateViewport1, (void **)&pCreateViewport1, "CreateViewport(1)"); SetHook((void *)(**(DWORD **)ppvObj + 32), extFindDevice, (void **)&pFindDevice, "FindDevice"); break; case 2: SetHook((void *)(**(DWORD **)ppvObj + 12), extEnumDevices, (void **)&pEnumDevices, "EnumDevices"); SetHook((void *)(**(DWORD **)ppvObj + 16), extCreateLight, (void **)&pCreateLight, "CreateLight"); SetHook((void *)(**(DWORD **)ppvObj + 20), extCreateMaterial, (void **)&pCreateMaterial, "CreateMaterial"); SetHook((void *)(**(DWORD **)ppvObj + 24), extCreateViewport2, (void **)&pCreateViewport2, "CreateViewport(2)"); SetHook((void *)(**(DWORD **)ppvObj + 28), extFindDevice, (void **)&pFindDevice, "FindDevice"); break; case 3: SetHook((void *)(**(DWORD **)ppvObj + 12), extEnumDevices, (void **)&pEnumDevices, "EnumDevices"); SetHook((void *)(**(DWORD **)ppvObj + 16), extCreateLight, (void **)&pCreateLight, "CreateLight"); SetHook((void *)(**(DWORD **)ppvObj + 20), extCreateMaterial, (void **)&pCreateMaterial, "CreateMaterial"); SetHook((void *)(**(DWORD **)ppvObj + 24), extCreateViewport3, (void **)&pCreateViewport3, "CreateViewport(3)"); SetHook((void *)(**(DWORD **)ppvObj + 28), extFindDevice, (void **)&pFindDevice, "FindDevice"); break; case 7: SetHook((void *)(**(DWORD **)ppvObj + 12), extEnumDevices7, (void **)&pEnumDevices7, "EnumDevices(7)"); SetHook((void *)(**(DWORD **)ppvObj + 32), extCreateDevice7, (void **)&pCreateDevice7, "CreateDevice(D3D7)"); break; } return res; } HRESULT WINAPI extInitialize(void *lpd3d) { HRESULT res; OutTraceD3D("Initialize: d3d=%x\n", lpd3d); res=(*pInitialize)(lpd3d); if(res) OutTraceE("Initialize ERROR: err=%x(%s) at %d\n", res, ExplainDDError(res), __LINE__); else OutTraceD3D("Initialize: OK\n"); return res; } typedef struct { LPD3DENUMDEVICESCALLBACK *cb; LPVOID arg; } CallbackArg; typedef struct { LPD3DENUMDEVICESCALLBACK7 *cb; LPVOID arg; } CallbackArg7; static void DumpD3DDevideDesc(LPD3DDEVICEDESC d3, char *label) { if(IsTraceD3D){ if(d3){ OutTrace("EnumDevices: CALLBACK dev=%s Size=%d Flags=%x ", label, d3->dwSize, d3->dwFlags); if(d3->dwFlags & D3DDD_COLORMODEL) OutTrace("ColorModel=%x ", d3->dcmColorModel); if(d3->dwFlags & D3DDD_DEVCAPS) OutTrace("DevCaps=%x ", d3->dwDevCaps); if(d3->dwFlags & D3DDD_TRANSFORMCAPS) OutTrace("TransformCaps=%x ", d3->dtcTransformCaps.dwCaps); if(d3->dwFlags & D3DDD_LIGHTINGCAPS) OutTrace("LightingCaps=%x ", d3->dlcLightingCaps); if(d3->dwFlags & D3DDD_BCLIPPING) OutTrace("Clipping=%x ", d3->bClipping); if(d3->dwFlags & D3DDD_LINECAPS) OutTrace("LineCaps=%x ", d3->dpcLineCaps); if(d3->dwFlags & D3DDD_TRICAPS) OutTrace("TriCaps=%x ", d3->dpcTriCaps); if(d3->dwFlags & D3DDD_DEVICERENDERBITDEPTH) OutTrace("DeviceRenderBitDepth=%d ", d3->dwDeviceRenderBitDepth); if(d3->dwFlags & D3DDD_DEVICEZBUFFERBITDEPTH) OutTrace("DeviceZBufferBitDepth=%d ", d3->dwDeviceZBufferBitDepth); if(d3->dwFlags & D3DDD_MAXBUFFERSIZE) OutTrace("MaxBufferSize=%d ", d3->dwMaxBufferSize); if(d3->dwFlags & D3DDD_MAXVERTEXCOUNT) OutTrace("MaxVertexCount=%d ", d3->dwMaxVertexCount); OutTrace("Texture min=(%dx%d) max=(%dx%d)\n", d3->dwMinTextureWidth, d3->dwMinTextureHeight, d3->dwMaxTextureWidth, d3->dwMaxTextureHeight); //OutTrace("\n"); } else OutTrace("EnumDevices: CALLBACK dev=%s ddesc=NULL\n", label); } } HRESULT WINAPI extDeviceProxy(GUID FAR *lpGuid, LPSTR lpDeviceDescription, LPSTR lpDeviceName, LPD3DDEVICEDESC lpd3ddd1, LPD3DDEVICEDESC lpd3ddd2, LPVOID arg) { HRESULT res; OutTraceD3D("EnumDevices: CALLBACK GUID=%x(%s) DeviceDescription=\"%s\", DeviceName=\"%s\", arg=%x\n", lpGuid->Data1, ExplainGUID(lpGuid), lpDeviceDescription, lpDeviceName, ((CallbackArg *)arg)->arg); DumpD3DDevideDesc(lpd3ddd1, "HWDEV"); DumpD3DDevideDesc(lpd3ddd2, "SWDEV"); if(dxw.dwFlags4 & NOPOWER2FIX){ D3DDEVICEDESC lpd3ddd1fix, lpd3ddd2fix; if(lpd3ddd1) memcpy(&lpd3ddd1fix, lpd3ddd1, sizeof(D3DDEVICEDESC)); if(lpd3ddd2) memcpy(&lpd3ddd2fix, lpd3ddd2, sizeof(D3DDEVICEDESC)); lpd3ddd1fix.dpcLineCaps.dwTextureCaps|=D3DPTEXTURECAPS_NONPOW2CONDITIONAL|D3DPTEXTURECAPS_POW2; lpd3ddd1fix.dpcTriCaps.dwTextureCaps|=D3DPTEXTURECAPS_NONPOW2CONDITIONAL|D3DPTEXTURECAPS_POW2; lpd3ddd2fix.dpcLineCaps.dwTextureCaps|=D3DPTEXTURECAPS_NONPOW2CONDITIONAL|D3DPTEXTURECAPS_POW2; lpd3ddd2fix.dpcTriCaps.dwTextureCaps|=D3DPTEXTURECAPS_NONPOW2CONDITIONAL|D3DPTEXTURECAPS_POW2; res = (*(((CallbackArg *)arg)->cb))(lpGuid, lpDeviceDescription, lpDeviceName, lpd3ddd1?&lpd3ddd1fix:NULL, lpd3ddd2?&lpd3ddd2fix:NULL, ((CallbackArg *)arg)->arg); } else { res = (*(((CallbackArg *)arg)->cb))(lpGuid, lpDeviceDescription, lpDeviceName, lpd3ddd1, lpd3ddd2, ((CallbackArg *)arg)->arg); } OutTraceD3D("EnumDevices: CALLBACK ret=%x\n", res); return res; } HRESULT WINAPI extDeviceProxy7(LPSTR lpDeviceDescription, LPSTR lpDeviceName, LPD3DDEVICEDESC7 lpd3ddd, LPVOID arg) { HRESULT res; OutTraceD3D("EnumDevices(D3D7): CALLBACK DeviceDescription=\"%s\", DeviceName=\"%s\", arg=%x\n", lpDeviceDescription, lpDeviceName, ((CallbackArg *)arg)->arg); DumpD3DDevideDesc((LPD3DDEVICEDESC)lpd3ddd, "DEV"); if(dxw.dwFlags4 & NOPOWER2FIX){ D3DDEVICEDESC7 lpd3dddfix; if(lpd3ddd) memcpy(&lpd3dddfix, lpd3ddd, sizeof(D3DDEVICEDESC7)); lpd3dddfix.dpcLineCaps.dwTextureCaps|=D3DPTEXTURECAPS_NONPOW2CONDITIONAL|D3DPTEXTURECAPS_POW2; lpd3dddfix.dpcTriCaps.dwTextureCaps|=D3DPTEXTURECAPS_NONPOW2CONDITIONAL|D3DPTEXTURECAPS_POW2; res = (*(((CallbackArg7 *)arg)->cb))(lpDeviceDescription, lpDeviceName, lpd3ddd?&lpd3dddfix:NULL, ((CallbackArg7 *)arg)->arg); } else { res = (*(((CallbackArg7 *)arg)->cb))(lpDeviceDescription, lpDeviceName, lpd3ddd, ((CallbackArg7 *)arg)->arg); } OutTraceD3D("EnumDevices: CALLBACK ret=%x\n", res); return res; } HRESULT WINAPI extEnumDevices(void *lpd3d, LPD3DENUMDEVICESCALLBACK cb, LPVOID arg) { HRESULT res; CallbackArg Arg; OutTraceD3D("EnumDevices: d3d=%x arg=%x\n", lpd3d, arg); Arg.cb= &cb; Arg.arg=arg; res=(*pEnumDevices)(lpd3d, (LPD3DENUMDEVICESCALLBACK)extDeviceProxy, (LPVOID)&Arg); if(res) OutTraceE("EnumDevices ERROR: err=%x(%s) at %d\n", res, ExplainDDError(res), __LINE__); else OutTraceD3D("EnumDevices: OK\n"); return res; } HRESULT WINAPI extEnumDevices7(void *lpd3d, LPD3DENUMDEVICESCALLBACK7 cb, LPVOID arg) { HRESULT res; CallbackArg7 Arg; OutTraceD3D("EnumDevices: d3d=%x arg=%x\n", lpd3d, arg); Arg.cb= &cb; Arg.arg=arg; res=(*pEnumDevices7)(lpd3d, (LPD3DENUMDEVICESCALLBACK7)extDeviceProxy7, (LPVOID)&Arg); if(res) OutTraceE("EnumDevices ERROR: err=%x(%s) at %d\n", res, ExplainDDError(res), __LINE__); else OutTraceD3D("EnumDevices: OK\n"); return res; } HRESULT WINAPI extCreateLight(void *lpd3d, LPDIRECT3DLIGHT *lpLight, IUnknown *p0) { HRESULT res; OutTraceD3D("CreateLight: d3d=%x\n", lpd3d); res=(*pCreateLight)(lpd3d, lpLight, p0); if(res) OutTraceE("CreateLight ERROR: err=%x(%s) at %d\n", res, ExplainDDError(res), __LINE__); else OutTraceD3D("CreateLight: OK\n"); return res; } HRESULT WINAPI extCreateMaterial(void *lpd3d, LPDIRECT3DMATERIAL *lpMaterial, IUnknown *p0) { HRESULT res; OutTraceD3D("CreateMaterial: d3d=%x\n", lpd3d); res=(*pCreateMaterial)(lpd3d, lpMaterial, p0); if(res) OutTraceE("CreateMaterial ERROR: err=%x(%s) at %d\n", res, ExplainDDError(res), __LINE__); else OutTraceD3D("CreateMaterial: OK\n"); HookMaterial(lpMaterial, GD3DDeviceVersion); return res; } HRESULT WINAPI extCreateViewport1(void *lpd3d, LPDIRECT3DVIEWPORT *lpViewport, IUnknown *p0) { HRESULT res; OutTraceD3D("CreateViewport(1): d3d=%x\n", lpd3d); res=(*pCreateViewport1)(lpd3d, lpViewport, p0); if(res) OutTraceE("CreateViewport ERROR: err=%x(%s) at %d\n", res, ExplainDDError(res), __LINE__); else OutTraceD3D("CreateViewport: Viewport=%x\n", *lpViewport); HookViewport(lpViewport, 1); return res; } HRESULT WINAPI extCreateViewport2(void *lpd3d, LPDIRECT3DVIEWPORT2 *lpViewport, IUnknown *p0) { HRESULT res; OutTraceD3D("CreateViewport(2): d3d=%x\n", lpd3d); res=(*pCreateViewport2)(lpd3d, lpViewport, p0); if(res) OutTraceE("CreateViewport(2) ERROR: err=%x(%s) at %d\n", res, ExplainDDError(res), __LINE__); else OutTraceD3D("CreateViewport(2): Viewport=%x\n", *lpViewport); HookViewport((LPDIRECT3DVIEWPORT *)lpViewport, 2); return res; } HRESULT WINAPI extCreateViewport3(void *lpd3d, LPDIRECT3DVIEWPORT3 *lpViewport, IUnknown *p0) { HRESULT res; OutTraceD3D("CreateViewport(3): d3d=%x\n", lpd3d); res=(*pCreateViewport3)(lpd3d, lpViewport, p0); if(res) OutTraceE("CreateViewport(3) ERROR: err=%x(%s) at %d\n", res, ExplainDDError(res), __LINE__); else OutTraceD3D("CreateViewport(3): Viewport=%x\n", *lpViewport); HookViewport((LPDIRECT3DVIEWPORT *)lpViewport, 3); if(IsDebug){ HRESULT res2; D3DVIEWPORT2 vpdesc; vpdesc.dwSize = sizeof(D3DVIEWPORT2); res2=(*pGetViewport2_3)(*lpViewport, &vpdesc); if(res) OutTraceE("CreateViewport(3) ERROR: err=%x(%s) at %d\n", res, ExplainDDError(res), __LINE__); else OutTraceD3D("CreateViewport(3): size=%d pos=(%d,%d) dim=(%dx%d)\n", vpdesc.dwSize, vpdesc.dwX, vpdesc.dwY, vpdesc.dwWidth, vpdesc.dwHeight); } return res; } HRESULT WINAPI extFindDevice(void *lpd3d, LPD3DFINDDEVICESEARCH p1, LPD3DFINDDEVICERESULT p2) { HRESULT res; OutTraceD3D("FindDevice: d3d=%x devsearch=%x (size=%d flags=%x caps=%x primcaps=%x colormodel=%x hw=%x guid=%x) p2=%x\n", lpd3d, p1, p1->dwSize, p1->dwFlags, p1->dwCaps, p1->dpcPrimCaps, p1->dcmColorModel, p1->bHardware, p1->guid, p2); res=(*pFindDevice)(lpd3d, p1, p2); if(res) OutTraceE("FindDevice ERROR: err=%x(%s) at %d\n", res, ExplainDDError(res), __LINE__); else { OutTraceD3D("FindDevice: GUID=%x.%x.%x.%x\n", p2->guid.Data1, p2->guid.Data2, p2->guid.Data3, p2->guid.Data4); DumpD3DDevideDesc(&(p2->ddHwDesc), "HWDEV"); DumpD3DDevideDesc(&(p2->ddSwDesc), "SWDEV"); } return res; } HRESULT WINAPI extSetViewport(void *lpvp, LPD3DVIEWPORT vpd) { HRESULT res; OutTraceD3D("SetViewport: viewport=%x viewportd=%x size=%d pos=(%d,%d) dim=(%dx%d) scale=(%fx%f) maxXYZ=(%f,%f,%f) minZ=%f\n", lpvp, vpd, vpd->dwSize, vpd->dwX, vpd->dwY, vpd->dwWidth, vpd->dwHeight, vpd->dvScaleX, vpd->dvScaleY, vpd->dvMaxX, vpd->dvMaxY, vpd->dvMaxZ, vpd->dvMinZ); res=(*pSetViewport)(lpvp, vpd); if(res) OutTraceE("SetViewport ERROR: err=%x(%s) at %d\n", res, ExplainDDError(res), __LINE__); else OutTraceD3D("SetViewport: OK\n"); return res; } HRESULT WINAPI extGetViewport(void *lpvp, LPD3DVIEWPORT vpd) { HRESULT res; OutTraceD3D("GetViewport: viewport=%x viewportd=%x\n", lpvp, vpd); res=(*pGetViewport)(lpvp, vpd); if(res) OutTraceE("GetViewport ERROR: err=%x(%s) at %d\n", res, ExplainDDError(res), __LINE__); else OutTraceD3D("GetViewport: OK size=%d pos=(%d,%d) dim=(%dx%d) scale=(%fx%f) maxXYZ=(%f,%f,%f) minZ=%f\n", vpd->dwSize, vpd->dwX, vpd->dwY, vpd->dwWidth, vpd->dwHeight, vpd->dvScaleX, vpd->dvScaleY, vpd->dvMaxX, vpd->dvMaxY, vpd->dvMaxZ, vpd->dvMinZ); return res; } HRESULT WINAPI extInitializeVP(void *lpvp, LPDIRECT3D lpd3d) { HRESULT res; OutTraceD3D("Initialize(VP): viewport=%x d3d=%x\n", lpvp, lpd3d); res=(*pInitializeVP)(lpvp, lpd3d); if(res) OutTraceE("Initialize(VP) ERROR: err=%x(%s) at %d\n", res, ExplainDDError(res), __LINE__); else OutTraceD3D("Initialize(VP): OK \n"); return res; } HRESULT WINAPI extCreateDevice2(void *lpd3d, REFCLSID Guid, LPDIRECTDRAWSURFACE lpdds, LPDIRECT3DDEVICE2 *lplpd3dd) { HRESULT res; OutTraceD3D("CreateDevice(D3D2): d3d=%x GUID=%x(%s) lpdds=%x%s\n", lpd3d, Guid.Data1, ExplainGUID((GUID *)&Guid), lpdds, dxwss.ExplainSurfaceRole((LPDIRECTDRAWSURFACE)lpdds)); do { // fake loop // first attempt res=(*pCreateDevice2)(lpd3d, Guid, lpdds, lplpd3dd); if(res==DD_OK) break; // no error, break OutTraceE("CreateDevice(D3D2) ERROR: err=%x(%s) at %d\n", res, ExplainDDError(res), __LINE__); if(!(dxw.dwFlags1 & EMULATESURFACE)) break; // no more tricks .... if(!(dxw.dwFlags1 & AUTOMATIC)) break; OutTraceD3D("CreateDevice(D3D2): SYSMEMORY OFF\n"); dxw.dwFlags5 |= NOSYSTEMEMULATED; res=(*pCreateDevice2)(lpd3d, Guid, lpdds, lplpd3dd); if(res==DD_OK) break; OutTraceE("CreateDevice(D3D2) ERROR: err=%x(%s) at %d\n", res, ExplainDDError(res), __LINE__); if(!(dxw.dwFlags1 & AUTOMATIC)) break; OutTraceD3D("CreateDevice(D3D2): Emulation OFF\n"); dxw.dwFlags5 &= ~NOSYSTEMEMULATED; dxw.dwFlags1 &= ~EMULATESURFACE; dxw.dwFlags1 |= LOCKEDSURFACE; res=(*pCreateDevice2)(lpd3d, Guid, lpdds, lplpd3dd); if(res==DD_OK) break; OutTraceE("CreateDevice(D3D2) ERROR: err=%x(%s) at %d\n", res, ExplainDDError(res), __LINE__); return res; } while (FALSE); if(res == DD_OK){ OutTraceD3D("CreateDevice(D3D2): lpd3dd=%x\n", lpd3d, *lplpd3dd); HookDirect3DDevice((void **)lplpd3dd, 2); } return res; } HRESULT WINAPI extCreateDevice3(void *lpd3d, REFCLSID Guid, LPDIRECTDRAWSURFACE4 lpdds, LPDIRECT3DDEVICE3 *lplpd3dd, LPUNKNOWN unk) { HRESULT res; OutTraceD3D("CreateDevice(D3D3): d3d=%x GUID=%x(%s) lpdds=%x%s\n", lpd3d, Guid.Data1, ExplainGUID((GUID *)&Guid), lpdds, dxwss.ExplainSurfaceRole((LPDIRECTDRAWSURFACE)lpdds)); do { // fake loop // first attempt res=(*pCreateDevice3)(lpd3d, Guid, lpdds, lplpd3dd, unk); if(res==DD_OK) break; // no error, break OutTraceE("CreateDevice(D3D3) ERROR: err=%x(%s) at %d\n", res, ExplainDDError(res), __LINE__); if(!(dxw.dwFlags1 & EMULATESURFACE)) break; // no more tricks .... if(!(dxw.dwFlags1 & AUTOMATIC)) break; OutTraceD3D("CreateDevice(D3D3): SYSMEMORY OFF\n"); dxw.dwFlags5 |= NOSYSTEMEMULATED; res=(*pCreateDevice3)(lpd3d, Guid, lpdds, lplpd3dd, unk); if(res==DD_OK) break; OutTraceE("CreateDevice(D3D3) ERROR: err=%x(%s) at %d\n", res, ExplainDDError(res), __LINE__); if(!(dxw.dwFlags1 & AUTOMATIC)) break; OutTraceD3D("CreateDevice(D3D3): Emulation OFF\n"); dxw.dwFlags5 &= ~NOSYSTEMEMULATED; dxw.dwFlags1 &= ~EMULATESURFACE; dxw.dwFlags1 |= LOCKEDSURFACE; res=(*pCreateDevice3)(lpd3d, Guid, lpdds, lplpd3dd, unk); if(res==DD_OK) break; OutTraceE("CreateDevice(D3D3) ERROR: err=%x(%s) at %d\n", res, ExplainDDError(res), __LINE__); return res; } while (FALSE); if(res == DD_OK){ OutTraceD3D("CreateDevice(D3D3): lpd3dd=%x\n", lpd3d, *lplpd3dd); HookDirect3DDevice((void **)lplpd3dd, 3); } return res; } HRESULT WINAPI extCreateDevice7(void *lpd3d, REFCLSID Guid, LPDIRECTDRAWSURFACE7 lpdds, LPDIRECT3DDEVICE7 *lplpd3dd) { // v2.02.83: D3D CreateDevice (version 7? all versions?) internally calls the Release method upon the backbuffer // surface, and this has to be avoided since it causes a crash. HRESULT res; OutTraceD3D("CreateDevice(D3D7): d3d=%x GUID=%x(%s) lpdds=%x%s\n", lpd3d, Guid.Data1, ExplainGUID((GUID *)&Guid), lpdds, dxwss.ExplainSurfaceRole((LPDIRECTDRAWSURFACE)lpdds)); do { // fake loop // first attempt res=(*pCreateDevice7)(lpd3d, Guid, lpdds, lplpd3dd); if(res==DD_OK) break; // no error, break OutTraceE("CreateDevice(D3D7) ERROR: err=%x(%s) at %d\n", res, ExplainDDError(res), __LINE__); if(!(dxw.dwFlags1 & EMULATESURFACE)) break; // no more tricks .... if(!(dxw.dwFlags1 & AUTOMATIC)) break; OutTraceD3D("CreateDevice(D3D7): SYSMEMORY OFF\n"); dxw.dwFlags5 |= NOSYSTEMEMULATED; res=(*pCreateDevice7)(lpd3d, Guid, lpdds, lplpd3dd); if(res==DD_OK) break; OutTraceE("CreateDevice(D3D7) ERROR: err=%x(%s) at %d\n", res, ExplainDDError(res), __LINE__); if(!(dxw.dwFlags1 & AUTOMATIC)) break; OutTraceD3D("CreateDevice(D3D7): Emulation OFF\n"); dxw.dwFlags5 &= ~NOSYSTEMEMULATED; dxw.dwFlags1 &= ~EMULATESURFACE; dxw.dwFlags1 |= LOCKEDSURFACE; res=(*pCreateDevice7)(lpd3d, Guid, lpdds, lplpd3dd); if(res==DD_OK) break; OutTraceE("CreateDevice(D3D7) ERROR: err=%x(%s) at %d\n", res, ExplainDDError(res), __LINE__); return res; } while (FALSE); if(res == DD_OK){ OutTraceD3D("CreateDevice(D3D7): lpd3dd=%x\n", lpd3d, *lplpd3dd); HookDirect3DDevice((void **)lplpd3dd, 7); } return res; } HRESULT WINAPI extD3DInitialize(void *d3dd, LPDIRECT3D lpd3d, LPGUID lpGuid, LPD3DDEVICEDESC lpd3dd) { HRESULT res; OutTraceD3D("Initialize: d3dd=%x lpd3d=%x GUID=%x lpd3ddd=%x\n", d3dd, lpd3d, lpGuid->Data1, lpd3dd); res=(*pD3DInitialize)(d3dd, lpd3d, lpGuid, lpd3dd); if(res) OutTraceE("Initialize ERROR: err=%x(%s) at %d\n", res, ExplainDDError(res), __LINE__); DumpD3DDevideDesc(lpd3dd, "INIT"); return res; } HRESULT WINAPI extD3DGetCaps(void *d3dd, LPD3DDEVICEDESC lpd3dd ,LPD3DDEVICEDESC lpd3dd2) { HRESULT res; OutTraceD3D("GetCaps(D3D): d3dd=%x lpd3dd=%x lpd3dd2=%x \n", d3dd, lpd3dd, lpd3dd2); res=(*pD3DGetCaps)(d3dd, lpd3dd, lpd3dd2); if(res) OutTraceE("GetCaps(D3D) ERROR: err=%x(%s) at %d\n", res, ExplainDDError(res), __LINE__); DumpD3DDevideDesc(lpd3dd, "HWDEV"); DumpD3DDevideDesc(lpd3dd2, "SWDEV"); return res; } HRESULT WINAPI extSetRenderState(SetRenderState3_Type pSetRenderState, int version, void *d3dd, D3DRENDERSTATETYPE State, DWORD Value) { HRESULT res; OutTraceB("SetRenderState(%d): d3dd=%x State=%x(%s) Value=%x\n", version, d3dd, State, ExplainD3DRenderState(State), Value); if((dxw.dwFlags4 & ZBUFFERALWAYS) && (State == D3DRENDERSTATE_ZFUNC)) { OutTraceD3D("SetRenderState: FIXED State=ZFUNC Value=%s->D3DCMP_ALWAYS\n", ExplainRenderstateValue(Value)); Value = D3DCMP_ALWAYS; } if((dxw.dwFlags2 & WIREFRAME) && (State == D3DRENDERSTATE_FILLMODE)){ OutTraceD3D("SetRenderState: FIXED State=FILLMODE Value=%x->D3DFILL_WIREFRAME\n", Value); Value = D3DFILL_WIREFRAME; } if((dxw.dwFlags4 & DISABLEFOGGING) && (State == D3DRENDERSTATE_FOGENABLE)){ OutTraceD3D("SetRenderState: FIXED State=FOGENABLE Value=%x->FALSE\n", Value); Value = FALSE; } res=(*pSetRenderState)(d3dd, State, Value); if(res) OutTraceE("SetRenderState: res=%x(%s)\n", res, ExplainDDError(res)); return res; } HRESULT WINAPI extSetRenderState2(void *d3dd, D3DRENDERSTATETYPE State, DWORD Value) { return extSetRenderState(pSetRenderState2, 2, d3dd, State, Value); } HRESULT WINAPI extSetRenderState3(void *d3dd, D3DRENDERSTATETYPE State, DWORD Value) { return extSetRenderState(pSetRenderState3, 3, d3dd, State, Value); } HRESULT WINAPI extSetRenderState7(void *d3dd, D3DRENDERSTATETYPE State, DWORD Value) { return extSetRenderState(pSetRenderState7, 7, d3dd, State, Value); } HRESULT WINAPI extBeginScene1(void *d3dd) { HRESULT res; OutTraceD3D("BeginScene(1): d3dd=%x\n", d3dd); res=(*pBeginScene1)(d3dd); if(res) OutTraceE("BeginScene(1): res=%x(%s)\n", res, ExplainDDError(res)); return res; } HRESULT WINAPI extBeginScene2(void *d3dd) { HRESULT res; OutTraceD3D("BeginScene(2): d3dd=%x\n", d3dd); if((dxw.dwFlags4 & ZBUFFERCLEAN) || (dxw.dwFlags5 & CLEARTARGET)){ HRESULT res2; LPDIRECT3DVIEWPORT2 vp; D3DVIEWPORT vpd; res2=((LPDIRECT3DDEVICE2)d3dd)->GetCurrentViewport(&vp); if(!res2){ D3DRECT d3dRect; vpd.dwSize=sizeof(D3DVIEWPORT); vp->GetViewport(&vpd); d3dRect.x1 = vpd.dwX; d3dRect.y1 = vpd.dwY; d3dRect.x2 = vpd.dwX + vpd.dwWidth; d3dRect.y2 = vpd.dwY + vpd.dwHeight; OutTraceD3D("d3dRect=(%d,%d)-(%d,%d)\n", d3dRect.x1, d3dRect.y1, d3dRect.x2, d3dRect.y2); if(dxw.dwFlags4 & ZBUFFERCLEAN) vp->Clear(1, &d3dRect, D3DCLEAR_ZBUFFER); if(dxw.dwFlags5 & CLEARTARGET) vp->Clear(1, &d3dRect, D3DCLEAR_TARGET); } } res=(*pBeginScene2)(d3dd); if(res) OutTraceE("BeginScene(2): res=%x(%s)\n", res, ExplainDDError(res)); return res; } HRESULT WINAPI extBeginScene3(void *d3dd) { HRESULT res; OutTraceD3D("BeginScene(3): d3dd=%x\n", d3dd); if((dxw.dwFlags4 & (ZBUFFERCLEAN|ZBUFFER0CLEAN)) || (dxw.dwFlags5 & CLEARTARGET)){ HRESULT res2; LPDIRECT3DVIEWPORT3 vp; D3DVIEWPORT vpd; res2=((LPDIRECT3DDEVICE3)d3dd)->GetCurrentViewport(&vp); if(!res2){ D3DRECT d3dRect; vpd.dwSize=sizeof(D3DVIEWPORT); vp->GetViewport(&vpd); d3dRect.x1 = vpd.dwX; d3dRect.y1 = vpd.dwY; d3dRect.x2 = vpd.dwX + vpd.dwWidth; d3dRect.y2 = vpd.dwY + vpd.dwHeight; OutTraceD3D("d3dRect=(%d,%d)-(%d,%d)\n", d3dRect.x1, d3dRect.y1, d3dRect.x2, d3dRect.y2); if(dxw.dwFlags4 & ZBUFFERCLEAN )vp->Clear2(1, &d3dRect, D3DCLEAR_ZBUFFER, 0, 1.0, 0); if(dxw.dwFlags4 & ZBUFFER0CLEAN)vp->Clear2(1, &d3dRect, D3DCLEAR_ZBUFFER, 0, 0.0, 0); if(dxw.dwFlags5 & CLEARTARGET) vp->Clear(1, &d3dRect, D3DCLEAR_TARGET); } } res=(*pBeginScene3)(d3dd); if(res) OutTraceE("BeginScene(3): res=%x(%s)\n", res, ExplainDDError(res)); return res; } HRESULT WINAPI extBeginScene7(void *d3dd) { HRESULT res; OutTraceD3D("BeginScene(7): d3dd=%x\n", d3dd); // there is no Clear method for Viewport object in D3D7 !!! res=(*pBeginScene7)(d3dd); if(res) OutTraceE("BeginScene(7): res=%x(%s)\n", res, ExplainDDError(res)); return res; } HRESULT WINAPI extEndScene1(void *d3dd) { HRESULT res; OutTraceD3D("EndScene(1): d3dd=%x\n", d3dd); res=(*pEndScene1)(d3dd); //dxw.ShowOverlay(); if(res) OutTraceE("EndScene(1): res=%x(%s)\n", res, ExplainDDError(res)); return res; } HRESULT WINAPI extEndScene2(void *d3dd) { HRESULT res; OutTraceD3D("EndScene(2): d3dd=%x\n", d3dd); res=(*pEndScene2)(d3dd); //dxw.ShowOverlay(); if(res) OutTraceE("EndScene(2): res=%x(%s)\n", res, ExplainDDError(res)); return res; } HRESULT WINAPI extEndScene3(void *d3dd) { HRESULT res; OutTraceD3D("EndScene(3): d3dd=%x\n", d3dd); res=(*pEndScene3)(d3dd); //dxw.ShowOverlay(); if(res) OutTraceE("EndScene(3): res=%x(%s)\n", res, ExplainDDError(res)); return res; } HRESULT WINAPI extEndScene7(void *d3dd) { HRESULT res; OutTraceD3D("EndScene(7): d3dd=%x\n", d3dd); res=(*pEndScene7)(d3dd); //dxw.ShowOverlay(); if(res) OutTraceE("EndScene(7): res=%x(%s)\n", res, ExplainDDError(res)); return res; } HRESULT WINAPI extGetCaps3(void *d3dd, LPD3DDEVICEDESC hd, LPD3DDEVICEDESC sd) { HRESULT res; OutTraceD3D("GetCaps(3): d3dd=%x hd=%x sd=%x\n", d3dd, hd, sd); res=(*pGetCaps3)(d3dd, hd, sd); if(res) { OutTraceE("GetCaps(3): res=%x(%s)\n", res, ExplainDDError(res)); return res; } if(dxw.dwFlags4 & NOPOWER2FIX){ if(hd) { hd->dpcLineCaps.dwTextureCaps|=D3DPTEXTURECAPS_NONPOW2CONDITIONAL|D3DPTEXTURECAPS_POW2; hd->dpcTriCaps.dwTextureCaps|=D3DPTEXTURECAPS_NONPOW2CONDITIONAL|D3DPTEXTURECAPS_POW2; } if(sd) { sd->dpcLineCaps.dwTextureCaps|=D3DPTEXTURECAPS_NONPOW2CONDITIONAL|D3DPTEXTURECAPS_POW2; sd->dpcTriCaps.dwTextureCaps|=D3DPTEXTURECAPS_NONPOW2CONDITIONAL|D3DPTEXTURECAPS_POW2; } } return res; } HRESULT WINAPI extSetLightState3(void *d3dd, D3DLIGHTSTATETYPE d3dls, DWORD t) { HRESULT res; OutTraceD3D("SetLightState(3): d3d=%x lightstate=%x t=%x\n", d3dd, d3dls, t); res=(*pSetLightState3)(d3dd, d3dls, t); if(res) OutTraceE("SetLightState(3): ERROR res=%x(%s)\n", res, ExplainDDError(res)); return res; } HRESULT WINAPI extSetViewport2(void *d3dd, LPD3DVIEWPORT lpd3dvp) { HRESULT res; OutTraceD3D("SetViewport(2): d3d=%x d3dvp=%x\n", d3dd, lpd3dvp); res=(*pSetViewport2)(d3dd, lpd3dvp); if(res) OutTraceE("SetViewport(2): ERROR res=%x(%s)\n", res, ExplainDDError(res)); return res; } HRESULT WINAPI extGetViewport2(void *d3dd, LPD3DVIEWPORT lpd3dvp) { HRESULT res; OutTraceD3D("GetViewport(2): d3d=%x d3dvp=%x\n", d3dd, lpd3dvp); res=(*pGetViewport2)(d3dd, lpd3dvp); if(res) OutTraceE("GetViewport(2): ERROR res=%x(%s)\n", res, ExplainDDError(res)); return res; } HRESULT WINAPI extSetViewport3(void *d3dd, LPD3DVIEWPORT lpd3dvp) { HRESULT res; OutTraceD3D("SetViewport(3): d3d=%x d3dvp=%x\n", d3dd, lpd3dvp); res=(*pSetViewport3)(d3dd, lpd3dvp); if(res) OutTraceE("SetViewport(3): ERROR res=%x(%s)\n", res, ExplainDDError(res)); return res; } HRESULT WINAPI extGetViewport3(void *d3dd, LPD3DVIEWPORT lpd3dvp) { HRESULT res; OutTraceD3D("GetViewport(3): d3d=%x d3dvp=%x\n", d3dd, lpd3dvp); res=(*pGetViewport3)(d3dd, lpd3dvp); if(res) OutTraceE("GetViewport(3): ERROR res=%x(%s)\n", res, ExplainDDError(res)); return res; } HRESULT WINAPI extSetViewport7(void *d3dd, LPD3DVIEWPORT7 lpd3dvp) { HRESULT res; OutTraceD3D("SetViewport(7): d3d=%x d3dvp=%x\n", d3dd, lpd3dvp); res=(*pSetViewport7)(d3dd, lpd3dvp); if(res) OutTraceE("SetViewport(7): ERROR res=%x(%s)\n", res, ExplainDDError(res)); return res; } HRESULT WINAPI extGetViewport7(void *d3dd, LPD3DVIEWPORT7 lpd3dvp) { HRESULT res; OutTraceD3D("GetViewport(7): d3d=%x d3dvp=%x\n", d3dd, lpd3dvp); res=(*pGetViewport7)(d3dd, lpd3dvp); if(res) OutTraceE("GetViewport(7): ERROR res=%x(%s)\n", res, ExplainDDError(res)); return res; } HRESULT WINAPI extAddViewport1(void *d3dd, LPDIRECT3DVIEWPORT lpd3dvp) { HRESULT res; OutTraceD3D("AddViewport(1): d3d=%x d3dvp=%x\n", d3dd, lpd3dvp); res=(*pAddViewport1)(d3dd, lpd3dvp); if(res) { OutTraceE("AddViewport(1): ERROR res=%x(%s)\n", res, ExplainDDError(res)); return res; } HookViewport(&lpd3dvp, 1); return res; } HRESULT WINAPI extAddViewport2(void *d3dd, LPDIRECT3DVIEWPORT2 lpd3dvp) { HRESULT res; OutTraceD3D("AddViewport(2): d3d=%x d3dvp=%x\n", d3dd, lpd3dvp); res=(*pAddViewport2)(d3dd, lpd3dvp); if(res) { OutTraceE("AddViewport(2): ERROR res=%x(%s)\n", res, ExplainDDError(res)); return res; } HookViewport((LPDIRECT3DVIEWPORT *)&lpd3dvp, 2); return res; } HRESULT WINAPI extAddViewport3(void *d3dd, LPDIRECT3DVIEWPORT3 lpd3dvp) { HRESULT res; OutTraceD3D("AddViewport(3): d3d=%x d3dvp=%x\n", d3dd, lpd3dvp); res=(*pAddViewport3)(d3dd, lpd3dvp); if(res) { OutTraceE("AddViewport(3): ERROR res=%x(%s)\n", res, ExplainDDError(res)); return res; } HookViewport((LPDIRECT3DVIEWPORT *)&lpd3dvp, 3); return res; } HRESULT WINAPI extSetViewport2_3(void *lpvp, LPD3DVIEWPORT2 vpd) { HRESULT res; OutTraceD3D("SetViewport2(VP3): viewport=%x viewportd=%x size=%d pos=(%d,%d) dim=(%dx%d)\n", lpvp, vpd, vpd->dwSize, vpd->dwX, vpd->dwY, vpd->dwWidth, vpd->dwHeight); res=(*pSetViewport2_3)(lpvp, vpd); if(res) OutTraceE("SetViewport2(VP3) ERROR: err=%x(%s) at %d\n", res, ExplainDDError(res), __LINE__); else OutTraceD3D("SetViewport2(VP3): OK\n"); return res; } HRESULT WINAPI extGetViewport2_3(void *lpvp, LPD3DVIEWPORT2 vpd) { HRESULT res; OutTraceD3D("GetViewport2(VP3): viewport=%x viewportd=%x\n", lpvp, vpd); res=(*pGetViewport2_3)(lpvp, vpd); if(res) OutTraceE("GetViewport2(VP3) ERROR: err=%x(%s) at %d\n", res, ExplainDDError(res), __LINE__); else OutTraceD3D("GetViewport2(VP3): OK size=%d pos=(%d,%d) dim=(%dx%d)\n", vpd->dwSize, vpd->dwX, vpd->dwY, vpd->dwWidth, vpd->dwHeight); return res; } HRESULT WINAPI extGetCurrentViewport2(void *d3dd, LPDIRECT3DVIEWPORT2 *lpd3dvp) { HRESULT res; OutTraceD3D("GetCurrentViewport(D3DD2): d3dd=%x viewportd=%x\n", d3dd, lpd3dvp); res=(*pGetCurrentViewport2)(d3dd, lpd3dvp); if(res) { OutTraceE("GetCurrentViewport(D3DD2) ERROR: err=%x(%s) at %d\n", res, ExplainDDError(res), __LINE__); return res; } HookViewport((LPDIRECT3DVIEWPORT *)lpd3dvp, 2); return res; } HRESULT WINAPI extSetCurrentViewport2(void *d3dd, LPDIRECT3DVIEWPORT2 lpd3dvp) { HRESULT res; OutTraceD3D("SetCurrentViewport(D3DD2): d3dd=%x viewportd=%x\n", d3dd, lpd3dvp); res=(*pSetCurrentViewport2)(d3dd, lpd3dvp); if(res) OutTraceE("SetCurrentViewport(D3DD2) ERROR: err=%x(%s) at %d\n", res, ExplainDDError(res), __LINE__); else OutTraceD3D("SetCurrentViewport(D3DD2): OK\n"); return res; } HRESULT WINAPI extGetCurrentViewport3(void *d3dd, LPDIRECT3DVIEWPORT3 *lpd3dvp) { HRESULT res; OutTraceD3D("GetCurrentViewport(D3DD3): d3dd=%x viewportd=%x\n", d3dd, lpd3dvp); res=(*pGetCurrentViewport3)(d3dd, lpd3dvp); if(res) { OutTraceE("GetCurrentViewport(D3DD3) ERROR: err=%x(%s) at %d\n", res, ExplainDDError(res), __LINE__); return res; } HookViewport((LPDIRECT3DVIEWPORT *)lpd3dvp, 3); if(IsDebug){ HRESULT res2; D3DVIEWPORT2 vpdesc; vpdesc.dwSize = sizeof(D3DVIEWPORT2); res2=(*pGetViewport2_3)(lpd3dvp, &vpdesc); if(res) OutTraceE("GetCurrentViewport(D3DD3) ERROR: err=%x(%s) at %d\n", res, ExplainDDError(res), __LINE__); else OutTraceD3D("GetCurrentViewport(D3DD3): size=%d pos=(%d,%d) dim=(%dx%d)\n", vpdesc.dwSize, vpdesc.dwX, vpdesc.dwY, vpdesc.dwWidth, vpdesc.dwHeight); } return res; } HRESULT WINAPI extSetCurrentViewport3(void *lpvp, LPDIRECT3DVIEWPORT3 lpd3dvp) { HRESULT res; OutTraceD3D("SetCurrentViewport(D3DD3): viewport=%x\n", lpvp, lpd3dvp); res=(*pSetCurrentViewport3)(lpvp, lpd3dvp); if(res) OutTraceE("SetCurrentViewport(D3DD3) ERROR: err=%x(%s) at %d\n", res, ExplainDDError(res), __LINE__); else OutTraceD3D("SetCurrentViewport(D3DD3): OK\n"); if(IsDebug){ HRESULT res2; D3DVIEWPORT2 vpdesc; vpdesc.dwSize = sizeof(D3DVIEWPORT2); res2=(*pGetViewport2_3)(lpd3dvp, &vpdesc); if(res) OutTraceE("SetCurrentViewport(D3DD3) ERROR: err=%x(%s) at %d\n", res, ExplainDDError(res), __LINE__); else OutTraceD3D("SetCurrentViewport(D3DD3): size=%d pos=(%d,%d) dim=(%dx%d)\n", vpdesc.dwSize, vpdesc.dwX, vpdesc.dwY, vpdesc.dwWidth, vpdesc.dwHeight); } return res; } HRESULT WINAPI extDeleteViewport1(void *d3dd, LPDIRECT3DVIEWPORT lpd3dvp) { HRESULT res; OutTraceD3D("DeletetViewport(D3DD1): d3dd=%x viewport=%x\n", d3dd, lpd3dvp); res=(*pDeleteViewport1)(d3dd, lpd3dvp); if(res) OutTraceE("DeletetViewport(D3DD1) ERROR: err=%x(%s) at %d\n", res, ExplainDDError(res), __LINE__); else OutTraceD3D("DeletetViewport(D3DD1): OK\n"); return res; } HRESULT WINAPI extNextViewport1(void *d3dd, LPDIRECT3DVIEWPORT lpd3dvp, LPDIRECT3DVIEWPORT *vpnext, DWORD dw) { HRESULT res; OutTraceD3D("NextViewport(D3DD1): d3dd=%x viewport=%x dw=%x\n", d3dd, lpd3dvp); res=(*pNextViewport1)(d3dd, lpd3dvp, vpnext, dw); if(res) OutTraceE("NextViewport(D3DD1) ERROR: err=%x(%s) at %d\n", res, ExplainDDError(res), __LINE__); else OutTraceD3D("NextViewport(D3DD1): next=%x\n", *vpnext); return res; } HRESULT WINAPI extDeleteViewport2(void *d3dd, LPDIRECT3DVIEWPORT2 lpd3dvp) { HRESULT res; OutTraceD3D("DeletetViewport(D3DD2): d3dd=%x viewport=%x\n", d3dd, lpd3dvp); res=(*pDeleteViewport2)(d3dd, lpd3dvp); if(res) OutTraceE("DeletetViewport(D3DD2) ERROR: err=%x(%s) at %d\n", res, ExplainDDError(res), __LINE__); else OutTraceD3D("DeletetViewport(D3DD2): OK\n"); return res; } HRESULT WINAPI extNextViewport2(void *d3dd, LPDIRECT3DVIEWPORT2 lpd3dvp, LPDIRECT3DVIEWPORT2 *vpnext, DWORD dw) { HRESULT res; OutTraceD3D("NextViewport(D3DD2): d3dd=%x viewport=%x dw=%x\n", d3dd, lpd3dvp); res=(*pNextViewport2)(d3dd, lpd3dvp, vpnext, dw); if(res) OutTraceE("NextViewport(D3DD2) ERROR: err=%x(%s) at %d\n", res, ExplainDDError(res), __LINE__); else OutTraceD3D("NextViewport(D3DD2): next=%x\n", *vpnext); return res; } HRESULT WINAPI extSetTexture3(void *d3dd, DWORD flags, LPDIRECT3DTEXTURE2 lptex) { HRESULT res; OutTraceD3D("SetTexture(3): d3dd=%x flags=%x tex=%x\n", d3dd, flags, lptex); if (dxw.dwFlags4 & NOTEXTURES) return DD_OK; res=(*pSetTexture3)(d3dd, flags, lptex); if(res) OutTraceD3D("SetTexture(3): ERROR res=%x(%s)\n", res, ExplainDDError(res)); return res; } HRESULT WINAPI extSetTexture7(void *d3dd, DWORD flags, LPDIRECTDRAWSURFACE7 lptex) { HRESULT res; OutTraceD3D("SetTexture(7): d3dd=%x, flags=%x, tex=%x\n", d3dd, flags, lptex); if (dxw.dwFlags4 & NOTEXTURES) return DD_OK; res=(*pSetTexture7)(d3dd, flags, lptex); if(res) OutTraceD3D("SetTexture(7): ERROR res=%x(%s)\n", res, ExplainDDError(res)); return res; } HRESULT WINAPI extSetMaterial(void *d3dd, LPD3DMATERIAL lpMaterial) { HRESULT res; OutTraceD3D("SetMaterial: d3dd=%x material=%x\n", d3dd, lpMaterial); if(lpMaterial && IsDebug){ OutTraceD3D("Material: Size=%d Texture=%x diffuse=(%f,%f,%f,%f) ambient=(%f,%f,%f,%f) specular=(%f,%f,%f,%f) emissive=(%f,%f,%f,%f) power=%f\n", lpMaterial->dwSize, lpMaterial->hTexture, lpMaterial->diffuse.a, lpMaterial->diffuse.r, lpMaterial->diffuse.g, lpMaterial->diffuse.b, lpMaterial->ambient.a, lpMaterial->ambient.r, lpMaterial->ambient.g, lpMaterial->ambient.b, lpMaterial->specular.a, lpMaterial->specular.r, lpMaterial->specular.g, lpMaterial->specular.b, lpMaterial->emissive.a, lpMaterial->emissive.r, lpMaterial->emissive.g, lpMaterial->emissive.b, lpMaterial->power ); } res=(*pSetMaterial)(d3dd, lpMaterial); if(res) OutTraceD3D("SetMaterial: ERROR res=%x\n", res); return res; } HRESULT WINAPI extGetMaterial(void *d3dd, LPD3DMATERIAL lpMaterial) { HRESULT res; res=(*pGetMaterial)(d3dd, lpMaterial); OutTraceD3D("GetMaterial: d3dd=%x material=%x res=%x\n", d3dd, lpMaterial, res); if(lpMaterial && IsDebug && (res==DD_OK)){ OutTraceD3D("Material: Size=%d diffuse=(%f,%f,%f,%f) ambient=(%f,%f,%f,%f) specular=(%f,%f,%f,%f) emissive=(%f,%f,%f,%f) power=%f\n", lpMaterial->dwSize, lpMaterial->diffuse.a, lpMaterial->diffuse.r, lpMaterial->diffuse.g, lpMaterial->diffuse.b, lpMaterial->ambient.a, lpMaterial->ambient.r, lpMaterial->ambient.g, lpMaterial->ambient.b, lpMaterial->specular.a, lpMaterial->specular.r, lpMaterial->specular.g, lpMaterial->specular.b, lpMaterial->emissive.a, lpMaterial->emissive.r, lpMaterial->emissive.g, lpMaterial->emissive.b, lpMaterial->power ); } return res; } HRESULT WINAPI extSwapTextureHandles(void *d3dd, LPDIRECT3DTEXTURE t1, LPDIRECT3DTEXTURE t2) { HRESULT res; OutTraceD3D("SwapTextureHandles(1): d3dd=%x t1=%x t2=%x\n", d3dd, t1, t2); if (dxw.dwFlags4 & NOTEXTURES) return DD_OK; res=(*pSwapTextureHandles)(d3dd, t1, t2); if(res) OutTraceD3D("SwapTextureHandles(1): ERROR res=%x\n", res); return res; } HRESULT WINAPI extSwapTextureHandles2(void *d3dd, LPDIRECT3DTEXTURE2 t1, LPDIRECT3DTEXTURE2 t2) { HRESULT res; OutTraceD3D("SwapTextureHandles(2): d3dd=%x t1=%x t2=%x\n", d3dd, t1, t2); if (dxw.dwFlags4 & NOTEXTURES) return DD_OK; res=(*pSwapTextureHandles2)(d3dd, t1, t2); if(res) OutTraceD3D("SwapTextureHandles(2): ERROR res=%x\n", res); return res; } HRESULT WINAPI extTexInitialize(void *t, LPDIRECT3DDEVICE lpd3dd, LPDIRECTDRAWSURFACE lpdds) { OutTrace("Texture::Initialize\n"); return (*pTInitialize)(t, lpd3dd, lpdds); } HRESULT WINAPI extTexGetHandle(void *t, LPDIRECT3DDEVICE lpd3dd, LPD3DTEXTUREHANDLE lpth) { HRESULT ret; OutTrace("Texture::GetHandle lpt=%x lpd3dd=%x lpth=%x\n", t, lpd3dd, lpth); ret = (*pTGetHandle)(t, lpd3dd, lpth); if(ret) OutTraceE("Texture::Load ERROR res=%x(%s)\n", ret, ExplainDDError(ret)); return ret; } HRESULT WINAPI extTexPaletteChanged(void *t, DWORD dw1, DWORD dw2) { HRESULT ret; OutTrace("Texture::PaletteChanged lpt=%x dw1=%x dw2=%x\n", t, dw1, dw2); ret = (*pTPaletteChanged)(t, dw1, dw2); if(ret) OutTraceE("Texture::PaletteChanged ERROR res=%x(%s)\n", ret, ExplainDDError(ret)); return ret; } HRESULT WINAPI extTexLoad(void *t, LPDIRECT3DTEXTURE lpt) { HRESULT ret; OutTrace("Texture::Load lpt=%x lpd3dt=%x\n", t, lpt); ret = (*pTLoad)(t, lpt); if(ret) OutTraceE("Texture::Load ERROR res=%x(%s)\n", ret, ExplainDDError(ret)); return ret; } HRESULT WINAPI extTexUnload(void *t) { HRESULT ret; OutTrace("Texture::Unload lpt=%x\n", t); ret = (*pTUnload)(t); if(ret) OutTraceE("Texture::Load ERROR res=%x(%s)\n", ret, ExplainDDError(ret)); return ret; } typedef struct { LPD3DENUMPIXELFORMATSCALLBACK *cb; LPVOID arg; } CallbackZBufArg; HRESULT WINAPI extZBufferProxy(LPDDPIXELFORMAT lpDDPixFmt, LPVOID lpContext) { HRESULT res; OutTraceD3D("EnumZBufferFormats: CALLBACK context=%x %s \n", ((CallbackZBufArg *)lpContext)->arg, ExplainPixelFormat(lpDDPixFmt)); res = (*(((CallbackZBufArg *)lpContext)->cb))(lpDDPixFmt, ((CallbackZBufArg *)lpContext)->arg); OutTraceD3D("EnumZBufferFormats: CALLBACK ret=%x\n", res); return res; } HRESULT WINAPI extEnumZBufferFormats(void *lpd3d, REFCLSID riidDevice, LPD3DENUMPIXELFORMATSCALLBACK lpEnumCallback, LPVOID lpContext) { HRESULT ret; CallbackZBufArg Arg; OutTrace("Direct3D::EnumZBufferFormats d3d=%x clsid=%x context=%x\n", lpd3d, riidDevice.Data1, lpContext); Arg.cb= &lpEnumCallback; Arg.arg=lpContext; ret = (*pEnumZBufferFormats)(lpd3d, riidDevice, (LPD3DENUMPIXELFORMATSCALLBACK)extZBufferProxy, (LPVOID)&Arg); OutTraceE("Direct3D::EnumZBufferFormats res=%x(%s)\n", ret, ExplainDDError(ret)); return ret; }