#include "gl.h" extern FARPROC Remap_gl_ProcAddress(LPCSTR, HMODULE); extern void HookOpenGLLibs(char *, char *); typedef void (WINAPI *glViewport_Type)(GLint, GLint, GLsizei, GLsizei); typedef void (WINAPI *glScissor_Type)(GLint, GLint, GLsizei, GLsizei); typedef void (WINAPI *glGetIntegerv_Type)(GLenum, GLint *); extern void WINAPI extglViewport(GLint, GLint, GLsizei, GLsizei); extern void WINAPI extglScissor(GLint, GLint, GLsizei, GLsizei); extern void WINAPI extglGetIntegerv(GLenum, GLint *); extern glViewport_Type pglViewport; extern glScissor_Type pglScissor; extern glGetIntegerv_Type pglGetIntegerv;