int HookDirectDraw(char *, int); int HookDDProxy(char *, int); int HookDirect3D(char *, int); int HookOle32(char *, int); int HookDirectInput(char *, int); void InitPosition(int, int, int, int, int, int); //void InitWindowPos(int, int, int, int); extern LPCSTR ProcToString(LPCSTR proc);