//#define D3D10_IGNORE_SDK_LAYERS 1 #include #include #include #include #include #include "dxwnd.h" #include "dxwcore.hpp" typedef void* (WINAPI *Direct3DCreate8_Type)(UINT); typedef void* (WINAPI *Direct3DCreate9_Type)(UINT); typedef UINT (WINAPI *GetAdapterCount_Type)(void *); typedef HRESULT (WINAPI *CreateDevice_Type)(void *, UINT, D3DDEVTYPE, HWND, DWORD, void *, void **); typedef HRESULT (WINAPI *EnumAdapterModes8_Type)(void *, UINT, UINT, D3DDISPLAYMODE *); typedef HRESULT (WINAPI *EnumAdapterModes9_Type)(void *, UINT, D3DFORMAT ,UINT, D3DDISPLAYMODE *); typedef HRESULT (WINAPI *GetAdapterDisplayMode_Type)(void *, UINT, D3DDISPLAYMODE *); typedef HRESULT (WINAPI *GetDisplayMode_Type)(void *, D3DDISPLAYMODE *); typedef HRESULT (WINAPI *Present_Type)(void *, CONST RECT *, CONST RECT *, HWND, CONST RGNDATA *); typedef HRESULT (WINAPI *SetRenderState_Type)(void *, D3DRENDERSTATETYPE, DWORD); typedef HRESULT (WINAPI *GetRenderState_Type)(void *, D3DRENDERSTATETYPE, DWORD ); typedef HRESULT (WINAPI *D3D10CreateDevice_Type)(IDXGIAdapter *, D3D10_DRIVER_TYPE, HMODULE, UINT, UINT, ID3D10Device **); typedef HRESULT (WINAPI *D3D10CreateDeviceAndSwapChain_Type)(IDXGIAdapter *, D3D10_DRIVER_TYPE, HMODULE, UINT, UINT, DXGI_SWAP_CHAIN_DESC *, IDXGISwapChain **, ID3D10Device **); typedef HRESULT (WINAPI *D3D10CreateDevice1_Type)(IDXGIAdapter *, D3D10_DRIVER_TYPE, HMODULE, UINT, D3D10_FEATURE_LEVEL1, UINT, ID3D10Device **); typedef HRESULT (WINAPI *D3D10CreateDeviceAndSwapChain1_Type)(IDXGIAdapter *, D3D10_DRIVER_TYPE, HMODULE, UINT, UINT, DXGI_SWAP_CHAIN_DESC *, IDXGISwapChain **, ID3D10Device **); typedef HRESULT (WINAPI *D3D11CreateDevice_Type)(IDXGIAdapter *, D3D_DRIVER_TYPE, HMODULE, UINT, const D3D_FEATURE_LEVEL *, UINT, UINT, ID3D11Device **, D3D_FEATURE_LEVEL *, ID3D11DeviceContext **); typedef HRESULT (WINAPI *D3D11CreateDeviceAndSwapChain_Type)(IDXGIAdapter *, D3D_DRIVER_TYPE, HMODULE, UINT, const D3D_FEATURE_LEVEL *, UINT, UINT, const DXGI_SWAP_CHAIN_DESC *, IDXGISwapChain **, ID3D11Device **, D3D_FEATURE_LEVEL *, ID3D11DeviceContext **); void* WINAPI extDirect3DCreate8(UINT); void* WINAPI extDirect3DCreate9(UINT); UINT WINAPI extGetAdapterCount(void *); HRESULT WINAPI extCreateDevice(void *, UINT, D3DDEVTYPE, HWND, DWORD, D3DPRESENT_PARAMETERS *, void **); HRESULT WINAPI extEnumAdapterModes8(void *, UINT, UINT , D3DDISPLAYMODE *); HRESULT WINAPI extEnumAdapterModes9(void *, UINT, D3DFORMAT, UINT , D3DDISPLAYMODE *); HRESULT WINAPI extGetAdapterDisplayMode(void *, UINT, D3DDISPLAYMODE *); HRESULT WINAPI extGetDisplayMode(void *, D3DDISPLAYMODE *); HRESULT WINAPI extPresent(void *, CONST RECT *, CONST RECT *, HWND, CONST RGNDATA *); HRESULT WINAPI extSetRenderState(void *, D3DRENDERSTATETYPE, DWORD); HRESULT WINAPI extGetRenderState(void *, D3DRENDERSTATETYPE, DWORD); HRESULT WINAPI extD3D10CreateDevice(IDXGIAdapter *, D3D10_DRIVER_TYPE, HMODULE, UINT, UINT, ID3D10Device **); HRESULT WINAPI extD3D10CreateDeviceAndSwapChain(IDXGIAdapter *, D3D10_DRIVER_TYPE, HMODULE, UINT, UINT, DXGI_SWAP_CHAIN_DESC *, IDXGISwapChain **, ID3D10Device **); HRESULT WINAPI extD3D10CreateDevice1(IDXGIAdapter *, D3D10_DRIVER_TYPE, HMODULE, UINT, D3D10_FEATURE_LEVEL1, UINT, ID3D10Device **); HRESULT WINAPI extD3D10CreateDeviceAndSwapChain1(IDXGIAdapter *, D3D10_DRIVER_TYPE, HMODULE, UINT, UINT, DXGI_SWAP_CHAIN_DESC *, IDXGISwapChain **, ID3D10Device **); HRESULT WINAPI extD3D11CreateDevice(IDXGIAdapter *, D3D_DRIVER_TYPE, HMODULE, UINT, const D3D_FEATURE_LEVEL *, UINT, UINT, ID3D11Device **, D3D_FEATURE_LEVEL *, ID3D11DeviceContext **); HRESULT WINAPI extD3D11CreateDeviceAndSwapChain(IDXGIAdapter *, D3D_DRIVER_TYPE, HMODULE, UINT, const D3D_FEATURE_LEVEL *, UINT, UINT, const DXGI_SWAP_CHAIN_DESC *, IDXGISwapChain **, ID3D11Device **, D3D_FEATURE_LEVEL *, ID3D11DeviceContext **); extern char *ExplainDDError(DWORD); Direct3DCreate8_Type pDirect3DCreate8 = 0; Direct3DCreate9_Type pDirect3DCreate9 = 0; GetAdapterCount_Type pGetAdapterCount; CreateDevice_Type pCreateDevice; EnumAdapterModes8_Type pEnumAdapterModes8; EnumAdapterModes9_Type pEnumAdapterModes9; GetAdapterDisplayMode_Type pGetAdapterDisplayMode; GetDisplayMode_Type pGetDisplayMode; Present_Type pPresent; SetRenderState_Type pSetRenderState; GetRenderState_Type pGetRenderState; D3D10CreateDevice_Type pD3D10CreateDevice; D3D10CreateDeviceAndSwapChain_Type pD3D10CreateDeviceAndSwapChain; D3D10CreateDevice1_Type pD3D10CreateDevice1; D3D10CreateDeviceAndSwapChain1_Type pD3D10CreateDeviceAndSwapChain1; D3D11CreateDevice_Type pD3D11CreateDevice; D3D11CreateDeviceAndSwapChain_Type pD3D11CreateDeviceAndSwapChain; DWORD dwD3DVersion; int HookDirect3D(HMODULE module, int version){ HINSTANCE hinst; void *tmp; LPDIRECT3D9 lpd3d; ID3D10Device *lpd3d10; ID3D11Device *lpd3d11; HRESULT res; switch(version){ case 0: // D3D8 tmp = HookAPI(module, "d3d8.dll", NULL, "Direct3DCreate8", extDirect3DCreate8); if(tmp) pDirect3DCreate8 = (Direct3DCreate8_Type)tmp; // D3D9 tmp = HookAPI(module, "d3d9.dll", NULL, "Direct3DCreate9", extDirect3DCreate9); if(tmp) pDirect3DCreate9 = (Direct3DCreate9_Type)tmp; // D3D10 tmp = HookAPI(module, "d3d10.dll", NULL, "D3D10CreateDevice", extD3D10CreateDevice); if(tmp) pD3D10CreateDevice = (D3D10CreateDevice_Type)tmp; tmp = HookAPI(module, "d3d10.dll", NULL, "D3D10CreateDeviceAndSwapChain", extD3D10CreateDeviceAndSwapChain); if(tmp) pD3D10CreateDeviceAndSwapChain = (D3D10CreateDeviceAndSwapChain_Type)tmp; // D3D10.1 tmp = HookAPI(module, "d3d10_1.dll", NULL, "D3D10CreateDevice1", extD3D10CreateDevice); if(tmp) pD3D10CreateDevice1 = (D3D10CreateDevice1_Type)tmp; tmp = HookAPI(module, "d3d10_1.dll", NULL, "D3D10CreateDeviceAndSwapChain1", extD3D10CreateDeviceAndSwapChain); if(tmp) pD3D10CreateDeviceAndSwapChain1 = (D3D10CreateDeviceAndSwapChain1_Type)tmp; // D3D11 tmp = HookAPI(module, "d3d11.dll", NULL, "D3D11CreateDevice", extD3D11CreateDevice); if(tmp) pD3D11CreateDevice = (D3D11CreateDevice_Type)tmp; tmp = HookAPI(module, "d3d11.dll", NULL, "D3D11CreateDeviceAndSwapChain", extD3D11CreateDeviceAndSwapChain); if(tmp) pD3D11CreateDeviceAndSwapChain = (D3D11CreateDeviceAndSwapChain_Type)tmp; break; case 8: hinst = LoadLibrary("d3d8.dll"); pDirect3DCreate8 = (Direct3DCreate8_Type)GetProcAddress(hinst, "Direct3DCreate8"); if(pDirect3DCreate8){ lpd3d = (LPDIRECT3D9)extDirect3DCreate8(220); if(lpd3d) lpd3d->Release(); } break; case 9: hinst = LoadLibrary("d3d9.dll"); pDirect3DCreate9 = (Direct3DCreate9_Type)GetProcAddress(hinst, "Direct3DCreate9"); if(pDirect3DCreate9){ lpd3d = (LPDIRECT3D9)extDirect3DCreate9(31); if(lpd3d) lpd3d->Release(); } break; case 10: hinst = LoadLibrary("d3d10.dll"); pD3D10CreateDevice = (D3D10CreateDevice_Type)GetProcAddress(hinst, "D3D10CreateDevice"); if(pD3D10CreateDevice){ res = extD3D10CreateDevice( NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, 0, D3D10_SDK_VERSION, &lpd3d10); if(res==DD_OK) lpd3d10->Release(); } hinst = LoadLibrary("d3d10_1.dll"); pD3D10CreateDevice1 = (D3D10CreateDevice1_Type)GetProcAddress(hinst, "D3D10CreateDevice1"); break; if(pD3D10CreateDevice1){ res = extD3D10CreateDevice1( NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, 0, D3D10_FEATURE_LEVEL_10_1, D3D10_SDK_VERSION, &lpd3d10); if(res==DD_OK) lpd3d10->Release(); } pD3D10CreateDeviceAndSwapChain = (D3D10CreateDeviceAndSwapChain_Type)GetProcAddress(hinst, "D3D10CreateDeviceAndSwapChain"); if(pD3D10CreateDeviceAndSwapChain){ DXGI_SWAP_CHAIN_DESC swapChainDesc; IDXGISwapChain *pSwapChain; ZeroMemory(&swapChainDesc, sizeof(swapChainDesc)); //set buffer dimensions and format swapChainDesc.BufferCount = 2; swapChainDesc.BufferDesc.Width = dxw.GetScreenWidth(); swapChainDesc.BufferDesc.Height = dxw.GetScreenHeight(); swapChainDesc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT; swapChainDesc.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;; //set refresh rate swapChainDesc.BufferDesc.RefreshRate.Numerator = 60; swapChainDesc.BufferDesc.RefreshRate.Denominator = 1; //sampling settings swapChainDesc.SampleDesc.Quality = 0; swapChainDesc.SampleDesc.Count = 1; //output window handle swapChainDesc.OutputWindow = dxw.GethWnd(); swapChainDesc.Windowed = true; res = extD3D10CreateDeviceAndSwapChain( NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, 0, D3D10_SDK_VERSION, &swapChainDesc, &pSwapChain, &lpd3d10); if(res==DD_OK) lpd3d10->Release(); } break; case 11: hinst = LoadLibrary("d3d11.dll"); pD3D11CreateDevice = (D3D11CreateDevice_Type)GetProcAddress(hinst, "D3D11CreateDevice"); if(pD3D11CreateDevice){ D3D_FEATURE_LEVEL FeatureLevel; ID3D11DeviceContext *pImmediateContext; res = extD3D11CreateDevice( NULL, D3D_DRIVER_TYPE_HARDWARE, NULL, 0, // flags NULL, // FeatureLevels 0, D3D11_SDK_VERSION, &lpd3d11, &FeatureLevel, &pImmediateContext); if(res==DD_OK) lpd3d11->Release(); } pD3D11CreateDeviceAndSwapChain = (D3D11CreateDeviceAndSwapChain_Type)GetProcAddress(hinst, "D3D11CreateDeviceAndSwapChain"); break; } if(pDirect3DCreate8 || pDirect3DCreate9) return 1; return 0; } void* WINAPI extDirect3DCreate8(UINT sdkversion) { void *lpd3d; dwD3DVersion = 8; lpd3d = (*pDirect3DCreate8)(sdkversion); if(!lpd3d) return 0; //OutTrace("DEBUG: Hooking lpd3d=%x\n", lpd3d); //OutTrace("DEBUG: Hooking %x -> %x as CreateDevice(D8)\n", (void *)(*(DWORD *)lpd3d + 60), extCreateDevice); SetHook((void *)(*(DWORD *)lpd3d + 16), extGetAdapterCount, (void **)&pGetAdapterCount, "GetAdapterCount(D8)"); SetHook((void *)(*(DWORD *)lpd3d + 28), extEnumAdapterModes8, (void **)&pEnumAdapterModes8, "EnumAdapterModes(D8)"); SetHook((void *)(*(DWORD *)lpd3d + 32), extGetAdapterDisplayMode, (void **)&pGetAdapterDisplayMode, "GetAdapterDisplayMode(D8)"); SetHook((void *)(*(DWORD *)lpd3d + 60), extCreateDevice, (void **)&pCreateDevice, "CreateDevice(D8)"); OutTraceD("Direct3DCreate8: SDKVERSION=%x pCreateDevice=%x\n", sdkversion, pCreateDevice); return lpd3d; } void* WINAPI extDirect3DCreate9(UINT sdkversion) { void *lpd3d; dwD3DVersion = 9; lpd3d = (*pDirect3DCreate9)(sdkversion); if(!lpd3d) return 0; SetHook((void *)(*(DWORD *)lpd3d + 16), extGetAdapterCount, (void **)&pGetAdapterCount, "GetAdapterCount(D9)"); SetHook((void *)(*(DWORD *)lpd3d + 28), extEnumAdapterModes9, (void **)&pEnumAdapterModes9, "EnumAdapterModes(D9)"); SetHook((void *)(*(DWORD *)lpd3d + 32), extGetAdapterDisplayMode, (void **)&pGetAdapterDisplayMode, "GetAdapterDisplayMode(D9)"); SetHook((void *)(*(DWORD *)lpd3d + 64), extCreateDevice, (void **)&pCreateDevice, "CreateDevice(D9)"); OutTraceD("Direct3DCreate9: SDKVERSION=%x pCreateDevice=%x\n", sdkversion, pCreateDevice); return lpd3d; } UINT WINAPI extGetAdapterCount(void *lpd3d) { UINT res; res=(*pGetAdapterCount)(lpd3d); OutTraceD("GetAdapterCount: count=%d\n", res); if(dxw.dwFlags2 & HIDEMULTIMONITOR) { OutTraceD("GetAdapterCount: HIDEMULTIMONITOR count=1\n"); res=1; } return res; } HRESULT WINAPI extReset(void *pd3dd, D3DPRESENT_PARAMETERS* pPresentationParameters) { OutTraceD("DEBUG: neutralizing pd3dd->Reset()\n"); return D3D_OK; } HRESULT WINAPI extPresent(void *pd3dd, CONST RECT *pSourceRect, CONST RECT *pDestRect, HWND hDestWindowOverride, CONST RGNDATA *pDirtyRegion) { if (IsDebug) OutTrace("Present\n"); // frame counter handling.... if (dxw.HandleFPS()) return D3D_OK; // proxy .... return (*pPresent)(pd3dd, pSourceRect, pDestRect, hDestWindowOverride, pDirtyRegion); } HRESULT WINAPI extGetDisplayMode(void *lpd3d, D3DDISPLAYMODE *pMode) { HRESULT res; res=(*pGetDisplayMode)(lpd3d, pMode); OutTraceD("DEBUG: GetDisplayMode: size=(%dx%d) RefreshRate=%d Format=%d\n", pMode->Width, pMode->Height, pMode->RefreshRate, pMode->Format); if(dxw.dwFlags2 & KEEPASPECTRATIO){ pMode->Width=dxw.iSizX; pMode->Height=dxw.iSizY; OutTraceD("DEBUG: GetDisplayMode: fixed size=(%dx%d)\n", pMode->Width, pMode->Height); } return res; } HRESULT WINAPI extEnumAdapterModes8(void *lpd3d, UINT Adapter, UINT Mode, D3DDISPLAYMODE* pMode) { HRESULT res; OutTraceD("EnumAdapterModes(8): adapter=%d mode=%d pMode=%x\n", Adapter, Mode, pMode); res=(*pEnumAdapterModes8)(lpd3d, Adapter, Mode, pMode); if(res) OutTraceE("EnumAdapterModes ERROR: err=%x(%s)\n", res, ExplainDDError(res)); return res; } HRESULT WINAPI extEnumAdapterModes9(void *lpd3d, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE* pMode) { HRESULT res; OutTraceD("EnumAdapterModes(9): adapter=%d format=%x mode=%d pMode=%x\n", Adapter, Format, Mode, pMode); res=(*pEnumAdapterModes9)(lpd3d, Adapter, Format, Mode, pMode); if(res) OutTraceE("EnumAdapterModes ERROR: err=%x(%s)\n", res, ExplainDDError(res)); return res; } HRESULT WINAPI extGetAdapterDisplayMode(void *lpd3d, UINT Adapter, D3DDISPLAYMODE *pMode) { HRESULT res; res=(*pGetAdapterDisplayMode)(lpd3d, Adapter, pMode); OutTraceD("DEBUG: GetAdapterDisplayMode: size=(%dx%d) RefreshRate=%d Format=%d\n", pMode->Width, pMode->Height, pMode->RefreshRate, pMode->Format); if(dxw.dwFlags2 & KEEPASPECTRATIO){ pMode->Width=dxw.iSizX; pMode->Height=dxw.iSizY; OutTraceD("DEBUG: GetDisplayMode: fixed size=(%dx%d)\n", pMode->Width, pMode->Height); } return res; } HRESULT WINAPI extCreateDevice(void *lpd3d, UINT adapter, D3DDEVTYPE devicetype, HWND hfocuswindow, DWORD behaviorflags, D3DPRESENT_PARAMETERS *ppresentparam, void **ppd3dd) { HRESULT res; DWORD param[64], *tmp; D3DDISPLAYMODE mode; int Windowed; memcpy(param, ppresentparam, (dwD3DVersion == 9)?56:52); dxw.SethWnd(hfocuswindow); dxw.SetScreenSize(param[0], param[1]); AdjustWindowFrame(dxw.GethWnd(), dxw.GetScreenWidth(), dxw.GetScreenHeight()); tmp = param; OutTraceD("D3D%d::CreateDevice\n", dwD3DVersion); OutTraceD(" Adapter = %i\n", adapter); OutTraceD(" DeviceType = %i\n", devicetype); OutTraceD(" hFocusWindow = 0x%x\n", hfocuswindow); OutTraceD(" BehaviorFlags = 0x%x\n", behaviorflags); OutTraceD(" BackBufferWidth = %i\n", *(tmp ++)); OutTraceD(" BackBufferHeight = %i\n", *(tmp ++)); OutTraceD(" BackBufferFormat = %i\n", *(tmp ++)); OutTraceD(" BackBufferCount = %i\n", *(tmp ++)); OutTraceD(" MultiSampleType = %i\n", *(tmp ++)); if(dwD3DVersion == 9) OutTraceD(" MultiSampleQuality = %i\n", *(tmp ++)); OutTraceD(" SwapEffect = 0x%x\n", *(tmp ++)); OutTraceD(" hDeviceWindow = 0x%x\n", *(tmp ++)); OutTraceD(" Windowed = %i\n", (Windowed=*(tmp ++))); OutTraceD(" EnableAutoDepthStencil = %i\n", *(tmp ++)); OutTraceD(" AutoDepthStencilFormat = %i\n", *(tmp ++)); OutTraceD(" Flags = 0x%x\n", *(tmp ++)); OutTraceD(" FullScreen_RefreshRateInHz = %i\n", *(tmp ++)); OutTraceD(" PresentationInterval = 0x%x\n", *(tmp ++)); //((LPDIRECT3D9)lpd3d)->GetAdapterDisplayMode(0, &mode); (*pGetAdapterDisplayMode)(lpd3d, 0, &mode); param[2] = mode.Format; OutTraceD(" Current Format = 0x%x\n", mode.Format); // useless ... //param[0] = 0; //defaulting to window width //param[1] = 0; //defaulting to window height //param[2] = D3DFMT_UNKNOWN; // try if(dwD3DVersion == 9){ param[7] = 0; //hDeviceWindow dxw.SetFullScreen(~param[8]?TRUE:FALSE); param[8] = 1; //Windowed param[12] = 0; //FullScreen_RefreshRateInHz; param[13] = D3DPRESENT_INTERVAL_DEFAULT; //PresentationInterval } else{ param[6] = 0; //hDeviceWindow dxw.SetFullScreen(~param[7]?TRUE:FALSE); param[7] = 1; //Windowed param[11] = 0; //FullScreen_RefreshRateInHz; param[12] = D3DPRESENT_INTERVAL_DEFAULT; //PresentationInterval } res = (*pCreateDevice)(lpd3d, 0, devicetype, hfocuswindow, behaviorflags, param, ppd3dd); if(res){ OutTraceD("FAILED! %x\n", res); return res; } OutTraceD("SUCCESS!\n"); if(dwD3DVersion == 8){ void *pReset; pReset=NULL; // to avoid assert condition SetHook((void *)(*(DWORD *)lpd3d + 32), extGetDisplayMode, (void **)&pGetDisplayMode, "GetDisplayMode(D8)"); SetHook((void *)(**(DWORD **)ppd3dd + 56), extReset, (void **)&pReset, "Reset(D8)"); SetHook((void *)(**(DWORD **)ppd3dd + 60), extPresent, (void **)&pPresent, "Present(D8)"); if(dxw.dwFlags2 & WIREFRAME){ SetHook((void *)(**(DWORD **)ppd3dd + 200), extSetRenderState, (void **)&pSetRenderState, "SetRenderState(D9)"); SetHook((void *)(**(DWORD **)ppd3dd + 204), extGetRenderState, (void **)&pGetRenderState, "GetRenderState(D9)"); (*pSetRenderState)((void *)*ppd3dd, D3DRS_FILLMODE, D3DFILL_WIREFRAME); } } else { void *pReset; pReset=NULL; // to avoid assert condition SetHook((void *)(*(DWORD *)lpd3d + 32), extGetDisplayMode, (void **)&pGetDisplayMode, "GetDisplayMode(D9)"); SetHook((void *)(**(DWORD **)ppd3dd + 64), extReset, (void **)&pReset, "Reset(D9)"); SetHook((void *)(**(DWORD **)ppd3dd + 68), extPresent, (void **)&pPresent, "Present(D9)"); if(dxw.dwFlags2 & WIREFRAME){ SetHook((void *)(**(DWORD **)ppd3dd + 228), extSetRenderState, (void **)&pSetRenderState, "SetRenderState(D9)"); SetHook((void *)(**(DWORD **)ppd3dd + 232), extGetRenderState, (void **)&pGetRenderState, "GetRenderState(D9)"); (*pSetRenderState)((void *)*ppd3dd, D3DRS_FILLMODE, D3DFILL_WIREFRAME); } } GetHookInfo()->IsFullScreen = dxw.IsFullScreen(); GetHookInfo()->DXVersion=(short)dwD3DVersion; GetHookInfo()->Height=(short)dxw.GetScreenHeight(); GetHookInfo()->Width=(short)dxw.GetScreenWidth(); GetHookInfo()->ColorDepth=(short)dxw.VirtualPixelFormat.dwRGBBitCount; return 0; } HRESULT WINAPI extSetRenderState(void *pd3dd, D3DRENDERSTATETYPE State, DWORD Value) { if (State == D3DRS_FILLMODE) Value=D3DFILL_WIREFRAME; return (*pSetRenderState)(pd3dd, State, Value); } HRESULT WINAPI extGetRenderState(void *pd3dd, D3DRENDERSTATETYPE State, DWORD Value) { return (*pGetRenderState)(pd3dd, State, Value); } // to do: // hook IDirect3DDevice9::CreateAdditionalSwapChain to intercept Present method on further Swap Chains // hook SetCursorPosition ShowCursor to handle cursor HRESULT WINAPI extD3D10CreateDevice( IDXGIAdapter *pAdapter, D3D10_DRIVER_TYPE DriverType, HMODULE Software, UINT Flags, UINT SDKVersion, ID3D10Device **ppDevice) { HRESULT res; OutTraceD("D3D10CreateDevice\n"); res=(*pD3D10CreateDevice)(pAdapter, DriverType, Software, Flags, SDKVersion, ppDevice); OutTraceD("D3D10CreateDevice ret=%x\n", res); return res; } HRESULT WINAPI extD3D10CreateDevice1( IDXGIAdapter *pAdapter, D3D10_DRIVER_TYPE DriverType, HMODULE Software, UINT Flags, D3D10_FEATURE_LEVEL1 HardwareLevel, UINT SDKVersion, ID3D10Device **ppDevice) { HRESULT res; OutTraceD("D3D10CreateDevice1\n"); res=(*pD3D10CreateDevice1)(pAdapter, DriverType, Software, Flags, HardwareLevel, SDKVersion, ppDevice); OutTraceD("D3D10CreateDevice1 ret=%x\n", res); return res; } HRESULT WINAPI extD3D10CreateDeviceAndSwapChain( IDXGIAdapter *pAdapter, D3D10_DRIVER_TYPE DriverType, HMODULE Software, UINT Flags, UINT SDKVersion, DXGI_SWAP_CHAIN_DESC *pSwapChainDesc, IDXGISwapChain **ppSwapChain, ID3D10Device **ppDevice) { HRESULT res; OutTraceD("D3D10CreateDeviceAndSwapChain\n"); pSwapChainDesc->OutputWindow = dxw.GethWnd(); pSwapChainDesc->Windowed = true; res=(*pD3D10CreateDeviceAndSwapChain)(pAdapter, DriverType, Software, Flags, SDKVersion, pSwapChainDesc, ppSwapChain, ppDevice); OutTraceD("D3D10CreateDeviceAndSwapChain ret=%x\n", res); return res; } HRESULT WINAPI extD3D10CreateDeviceAndSwapChain1( IDXGIAdapter *pAdapter, D3D10_DRIVER_TYPE DriverType, HMODULE Software, UINT Flags, UINT SDKVersion, DXGI_SWAP_CHAIN_DESC *pSwapChainDesc, IDXGISwapChain **ppSwapChain, ID3D10Device **ppDevice) { HRESULT res; OutTraceD("D3D10CreateDeviceAndSwapChain1\n"); pSwapChainDesc->OutputWindow = dxw.GethWnd(); pSwapChainDesc->Windowed = true; res=(*pD3D10CreateDeviceAndSwapChain1)(pAdapter, DriverType, Software, Flags, SDKVersion, pSwapChainDesc, ppSwapChain, ppDevice); OutTraceD("D3D10CreateDeviceAndSwapChain1 ret=%x\n", res); return res; } HRESULT WINAPI extD3D11CreateDevice( IDXGIAdapter *pAdapter, D3D_DRIVER_TYPE DriverType, HMODULE Software, UINT Flags, const D3D_FEATURE_LEVEL *pFeatureLevels, UINT FeatureLevels, UINT SDKVersion, ID3D11Device **ppDevice, D3D_FEATURE_LEVEL *pFeatureLevel, ID3D11DeviceContext **ppImmediateContext) { HRESULT res; OutTraceD("D3D11CreateDevice\n"); res=(*pD3D11CreateDevice)(pAdapter, DriverType, Software, Flags, pFeatureLevels, FeatureLevels, SDKVersion, ppDevice, pFeatureLevel, ppImmediateContext); OutTraceD("D3D11CreateDevice ret=%x\n", res); return res; } HRESULT WINAPI extD3D11CreateDeviceAndSwapChain( IDXGIAdapter *pAdapter, D3D_DRIVER_TYPE DriverType, HMODULE Software, UINT Flags, const D3D_FEATURE_LEVEL *pFeatureLevels, UINT FeatureLevels, UINT SDKVersion, const DXGI_SWAP_CHAIN_DESC *pSwapChainDesc, IDXGISwapChain **ppSwapChain, ID3D11Device **ppDevice, D3D_FEATURE_LEVEL *pFeatureLevel, ID3D11DeviceContext **ppImmediateContext) { HRESULT res; OutTraceD("D3D11CreateDeviceAndSwapChain\n"); //res=(*pD3D11CreateDeviceAndSwapChain)(pAdapter, DriverType, Software, Flags, pFeatureLevels, FeatureLevels, SDKVersion, pSwapChainDesc, ppSwapChain, *ppDevice, pFeatureLevel, ppImmediateContext); res=DD_OK; OutTraceD("D3D11CreateDeviceAndSwapChain ret=%x\n", res); return res; }