DxWnd injects in the controlled application some special keys that might be useful:
cliptoggle |
When the “Force cursor clipping” option is ON, this key toggles the clipping region ON and OFF so that you can exit the game area and control other tasks or move/resize your game window. |
refresh |
Forces a surface repaint. Some old games didn't even consider the possibility of a task overriding the game area, so they don't repaint when they should. I know this sounds a little “technicality”, but if your game screen gets dirty, try this key to fix it. |
logtoggle |
Toggles logging ON/OFF. Since painting operations can be quite verbose, toggling the log can be a useful trick to get information about a specific program's activity without having to browse tons of log lines. |
plocktoggle |
Toggle position locking: when the Windows – Lock win Coordinates flag is set, the window can't be moved or resized, unless you toggle this behaviour OFF, do the change and lock the position again to ON. |
fpstoggle |
Toggle the FPS display ON and OFF. |
timefast/timeslow |
Increase / decrease the timeshift multiply factor when the time stretching option is set. |
altf4 |
This key is the well known quit command for any task. If the application doesn't react quickly enough to your command, you could set the “Intercept Alt-F4 key” option to cause DxWnd to immediately quit the program. |
timetoggle |
When time stretching is enabled, this key toggles the time stretching feature entirely OFF and ON. It's useful to play part of the program at a normal speed. |