// TabOpenGL.cpp : implementation file // #include "stdafx.h" #include "TargetDlg.h" #include "TabWindow.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CTabWindow dialog CTabWindow::CTabWindow(CWnd* pParent /*=NULL*/) : CDialog(CTabWindow::IDD, pParent) { //{{AFX_DATA_INIT(CTabWindow) // NOTE: the ClassWizard will add member initialization here //}}AFX_DATA_INIT } void CTabWindow::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); CTargetDlg *cTarget = ((CTargetDlg *)(this->GetParent()->GetParent())); // window management DDX_Check(pDX, IDC_FIXWINFRAME, cTarget->m_FixWinFrame); DDX_Check(pDX, IDC_PREVENTMAXIMIZE, cTarget->m_PreventMaximize); DDX_Check(pDX, IDC_LOCKWINPOS, cTarget->m_LockWinPos); DDX_Check(pDX, IDC_LOCKWINSTYLE, cTarget->m_LockWinStyle); DDX_Check(pDX, IDC_FIXPARENTWIN, cTarget->m_FixParentWin); DDX_Check(pDX, IDC_MODALSTYLE, cTarget->m_ModalStyle); DDX_Check(pDX, IDC_FORCEWINRESIZE, cTarget->m_ForceWinResize); DDX_Check(pDX, IDC_HIDEMULTIMONITOR, cTarget->m_HideMultiMonitor); DDX_Check(pDX, IDC_WALLPAPERMODE, cTarget->m_WallpaperMode); DDX_Check(pDX, IDC_RECOVERSCREENMODE, cTarget->m_RecoverScreenMode); DDX_Check(pDX, IDC_REFRESHONRESIZE, cTarget->m_RefreshOnResize); DDX_Check(pDX, IDC_FIXD3DFRAME, cTarget->m_FixD3DFrame); DDX_Check(pDX, IDC_NOWINDOWMOVE, cTarget->m_NoWindowMove); DDX_Check(pDX, IDC_SUPPRESSCHILD, cTarget->m_SuppressChild); DDX_Check(pDX, IDC_HIDEDESKTOP, cTarget->m_HideDesktop); // color management DDX_Check(pDX, IDC_INIT8BPP, cTarget->m_Init8BPP); DDX_Check(pDX, IDC_INIT16BPP, cTarget->m_Init16BPP); DDX_Check(pDX, IDC_DISABLEGAMMARAMP, cTarget->m_DisableGammaRamp); DDX_Check(pDX, IDC_FORCE16BPP, cTarget->m_Force16BPP); DDX_Check(pDX, IDC_BLACKWHITE, cTarget->m_BlackWhite); DDX_Check(pDX, IDC_USERGB565, cTarget->m_UseRGB565); DDX_Check(pDX, IDC_LOCKSYSCOLORS, cTarget->m_LockSysColors); // screen resolution management DDX_Check(pDX, IDC_LIMITSCREENRES, cTarget->m_LimitScreenRes); DDX_LBIndex(pDX, IDC_LISTRES, cTarget->m_MaxScreenRes); // 3D management DDX_Check(pDX, IDC_WIREFRAME, cTarget->m_WireFrame); DDX_Check(pDX, IDC_DISABLEFOGGING, cTarget->m_DisableFogging); } static char *Resolutions[]={ "unlimited", "320x200", "400x300", "640x480", "800x600", "1024x768", "1280x960", "" // terminator }; BOOL CTabWindow::OnInitDialog() { AfxEnableControlContainer(); CListBox *List; CTargetDlg *cTarget = ((CTargetDlg *)(this->GetParent()->GetParent())); int i; List=(CListBox *)this->GetDlgItem(IDC_LISTRES); List->ResetContent(); for(i=0; strlen(Resolutions[i]); i++) List->AddString(Resolutions[i]); List->SetCurSel(cTarget->m_MaxScreenRes); CDialog::OnInitDialog(); return TRUE; } BEGIN_MESSAGE_MAP(CTabWindow, CDialog) //{{AFX_MSG_MAP(CTabWindow) // NOTE: the ClassWizard will add message map macros here //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CTabWindow message handlers