// MainFrm.h : CMainFrame class definition and interface declarations. // ///////////////////////////////////////////////////////////////////////////// #if !defined(AFX_MAINFRM_H__B2E9EA08_683A_47A3_ADA1_C6EE97866607__INCLUDED_) #define AFX_MAINFRM_H__B2E9EA08_683A_47A3_ADA1_C6EE97866607__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 class CMainFrame : public CFrameWnd { protected: // Create from serialization only features. CMainFrame(); DECLARE_DYNCREATE(CMainFrame) // Attributes public: // Operation public: // Override // ClassWizard Generates a virtual function overrides. //{{AFX_VIRTUAL(CMainFrame) virtual BOOL PreCreateWindow(CREATESTRUCT& cs); //}}AFX_VIRTUAL // Implementation public: virtual ~CMainFrame(); int x, y, cx, cy; #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif // Generated message map functions protected: //{{AFX_MSG(CMainFrame) afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct); afx_msg void OnMove(int, int); afx_msg void OnSize(UINT, int, int); afx_msg void OnClose(void); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ Will insert additional declarations immediately before the previous line. #endif // !defined(AFX_MAINFRM_H__B2E9EA08_683A_47A3_ADA1_C6EE97866607__INCLUDED_)