mirror of
https://github.com/DxWnd/DxWnd.reloaded
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101 lines
4.1 KiB
HTML
101 lines
4.1 KiB
HTML
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<html>
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<head>
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<title>Filtering</title>
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<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
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<meta name="generator" content="HelpNDoc Personal Edition 4.6.2.573">
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<meta name="keywords" content="">
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<link type="text/css" rel="stylesheet" media="all" href="css/reset.css" />
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<link type="text/css" rel="stylesheet" media="all" href="css/base.css" />
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<link type="text/css" rel="stylesheet" media="all" href="css/hnd.css" />
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<!--[if lte IE 8]>
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<link type="text/css" rel="stylesheet" media="all" href="css/ielte8.css" />
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<![endif]-->
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<style type="text/css">
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#topic_header
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{
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background-color: #EFEFEF;
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}
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</style>
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<script type="text/javascript" src="js/jquery.min.js"></script>
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<script type="text/javascript" src="js/hnd.js"></script>
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<script type="text/javascript">
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$(document).ready(function()
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{
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if (top.frames.length == 0)
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{
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var sTopicUrl = top.location.href.substring(top.location.href.lastIndexOf("/") + 1, top.location.href.length);
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top.location.href = "DxWnd.html?" + sTopicUrl;
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}
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else if (top && top.FrameTOC && top.FrameTOC.SelectTocItem)
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{
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top.FrameTOC.SelectTocItem("Filtering");
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}
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});
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</script>
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</head>
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<body>
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<div id="topic_header">
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<div id="topic_header_content">
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<h1 id="topic_header_text">Filtering</h1>
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<div id="topic_breadcrumb">
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<a href="Theconfigurationpanel.html">The configuration panel</a> ›› <a href="DirectX.html">DirectX</a> ›› </div>
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</div>
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<div id="topic_header_nav">
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<a href="DirectX.html"><img src="img/arrow_up.png" alt="Parent"/></a>
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<a href="Emulation.html"><img src="img/arrow_left.png" alt="Previous"/></a>
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<a href="DirectDrawSurfacehandling.html"><img src="img/arrow_right.png" alt="Next"/></a>
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</div>
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<div class="clear"></div>
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</div>
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<div id="topic_content">
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<p></p>
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<div class="rvps2"><table width="100%" border="1" cellpadding="1" cellspacing="2" style="border-color: #000000; border-style: solid; border-spacing: 2px;">
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<tr valign="top">
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<td width="104" style="border-color: #000000; border-style: solid; padding: 1px;"><p class="rvps2"><span class="rvts6">ddraw default</span></p>
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</td>
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<td width="140" style="border-color: #000000; border-style: solid; padding: 1px;"><p class="rvps2"><span class="rvts15"><br/></span></p>
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</td>
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<td width="1293" style="border-color: #000000; border-style: solid; padding: 1px;"><p class="rvps2"><span class="rvts6">The normal mode, where the primary surface is stretch-blitted to the window surface.</span></p>
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</td>
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</tr>
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<tr valign="top">
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<td width="104" style="border-color: #000000; border-style: solid; padding: 1px;"><p class="rvps2"><span class="rvts6">Fast 2X Bilinear</span></p>
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</td>
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<td width="140" style="border-color: #000000; border-style: solid; padding: 1px;"><p class="rvps2"><span class="rvts15">BILINEAR2XFILTER</span></p>
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</td>
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<td width="1293" style="border-color: #000000; border-style: solid; padding: 1px;"><p class="rvps2"><span class="rvts6">Activates a simplified filter that scales each pixel twice, interpolating the colors of adjacent pixels. The default window size is double the resolution of the virtual screen. If you choose a different size, the surface is scaled to fit into the client area, but this noticeably slows down the blit operation.</span></p>
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</td>
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</tr>
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<tr valign="top">
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<td width="104" style="border-color: #000000; border-style: solid; padding: 1px;"><p class="rvps2"><span class="rvts6">Full Bilinear</span></p>
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</td>
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<td width="140" style="border-color: #000000; border-style: solid; padding: 1px;"><p class="rvps2"><span class="rvts15">BILINEARFILTER</span></p>
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</td>
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<td width="1293" style="border-color: #000000; border-style: solid; padding: 1px;"><p class="rvps2"><span class="rvts6">Activates a bilinear filter to scale the DirectDraw primary surface to the window client area. When this is used with GDI games, it activates GDI internal filtering for better scaling.</span></p>
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</td>
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</tr>
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</table>
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</div>
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<p></p>
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</div>
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<div id="topic_footer">
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<div id="topic_footer_content">
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Copyright © 2016 by GHO. All Rights Reserved.</div>
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</div>
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</body>
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</html>
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