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DxWnd.reloaded/host/TabDirectX2.cpp

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// TabDirectX2.cpp : implementation file
//
#include "stdafx.h"
#include "TargetDlg.h"
#include "TabDirectX2.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CTabDirectX2 dialog
CTabDirectX2::CTabDirectX2(CWnd* pParent /*=NULL*/)
: CDialog(CTabDirectX2::IDD, pParent)
{
//{{AFX_DATA_INIT(CTabDirectX2)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
}
void CTabDirectX2::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
CTargetDlg *cTarget = ((CTargetDlg *)(this->GetParent()->GetParent()));
// Ddraw tweaks
DDX_Check(pDX, IDC_NOSYSMEMPRIMARY, cTarget->m_NoSysMemPrimary);
DDX_Check(pDX, IDC_NOSYSMEMBACKBUF, cTarget->m_NoSysMemBackBuf);
DDX_Check(pDX, IDC_FIXPITCH, cTarget->m_FixPitch);
DDX_Check(pDX, IDC_POWER2WIDTH, cTarget->m_Power2Width);
DDX_Check(pDX, IDC_FIXREFCOUNTER, cTarget->m_FixRefCounter);
DDX_Check(pDX, IDC_RETURNNULLREF, cTarget->m_ReturnNullRef);
DDX_Check(pDX, IDC_FORCESHEL, cTarget->m_ForcesHEL);
DDX_Check(pDX, IDC_NOHALDEVICE, cTarget->m_NoHALDevice);
DDX_Check(pDX, IDC_MINIMALCAPS, cTarget->m_MinimalCaps);
DDX_Check(pDX, IDC_SETZBUFFERBITDEPTHS, cTarget->m_SetZBufferBitDepths);
DDX_Check(pDX, IDC_DEINTERLACE, cTarget->m_Deinterlace);
DDX_Check(pDX, IDC_LIMITDDRAW, cTarget->m_LimitDdraw);
DDX_Check(pDX, IDC_SUPPRESSOVERLAY, cTarget->m_SuppressOverlay);
DDX_Check(pDX, IDC_BLACKWHITE, cTarget->m_BlackWhite);
DDX_Check(pDX, IDC_USERGB565, cTarget->m_UseRGB565);
DDX_CBIndex(pDX, IDC_DDWAWLIMITCOMBO, cTarget->m_MaxDdrawInterface);
DDX_Check(pDX, IDC_BACKBUFATTACH, cTarget->m_BackBufAttach);
DDX_Check(pDX, IDC_CLEARTEXTUREFOURCC, cTarget->m_ClearTextureFourCC);
DDX_Check(pDX, IDC_NODDEXCLUSIVEMODE, cTarget->m_NoDDExclusiveMode);
DDX_Check(pDX, IDC_CREATEDESKTOP, cTarget->m_CreateDesktop);
DDX_Check(pDX, IDC_ALLOWSYSMEMON3DDEV, cTarget->m_AllowSysmemOn3DDev);
// Vsync
//DDX_Check(pDX, IDC_SAVELOAD, cTarget->m_SaveLoad);
//DDX_Check(pDX, IDC_FORCEVSYNC, cTarget->m_ForceVSync);
//DDX_Check(pDX, IDC_FORCENOVSYNC, cTarget->m_ForceNoVSync);
//DDX_Check(pDX, IDC_FORCEWAIT, cTarget->m_ForceWait);
//DDX_Check(pDX, IDC_FORCENOWAIT, cTarget->m_ForceNoWait);
DDX_Radio(pDX, IDC_VSYNCDEFAULT, cTarget->m_VSyncMode);
DDX_Radio(pDX, IDC_WAITDEFAULT, cTarget->m_WaitMode);
DDX_Radio(pDX, IDC_VSYNCHW, cTarget->m_VSyncImpl);
DDX_Text(pDX, IDC_SCANLINE, cTarget->m_ScanLine);
// Clipper
DDX_Radio(pDX, IDC_CLIPPERNONE, cTarget->m_ClipperMode);
}
BEGIN_MESSAGE_MAP(CTabDirectX2, CDialog)
//{{AFX_MSG_MAP(CTabDirectX2)
// NOTE: the ClassWizard will add message map macros here
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CTabDirectX2 message handlers