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mirror of https://github.com/DxWnd/DxWnd.reloaded synced 2024-12-30 09:25:35 +01:00
DxWnd.reloaded/dll/dxwcore.cpp

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#include "dxwnd.h"
#include "dxwcore.hpp"
#include "syslibs.h"
extern GetCursorPos_Type pGetCursorPos;
extern ClientToScreen_Type pClientToScreen;
dxwCore::dxwCore()
{
// initialization stuff ....
FullScreen=FALSE;
SethWnd(NULL);
SetScreenSize();
dwMaxDDVersion=7;
hParentWnd = 0;
hChildWnd = 0;
bActive = TRUE;
bDInputAbs = 0;
}
dxwCore::~dxwCore()
{
}
void dxwCore::InitTarget(TARGETMAP *target)
{
dwFlags1 = target->flags;
dwFlags2 = target->flags2;
dwTFlags = target->tflags;
gsModules = target->module;
MaxFPS = target->MaxFPS;
// bounds control
dwTargetDDVersion = target->dxversion;
if(dwTargetDDVersion<0) dwTargetDDVersion=0;
if(dwTargetDDVersion>10) dwTargetDDVersion=10;
}
RECT dxwCore::GetScreenRect()
{
static RECT Screen;
Screen.left=0;
Screen.top=0;
Screen.right=dwScreenWidth;
Screen.bottom=dwScreenHeight;
return Screen;
}
// v2.1.93: FixCursorPos completely revised to introduce a clipping tolerance in
// clipping regions as well as in normal operations
#define CLIP_TOLERANCE 4
POINT dxwCore::FixCursorPos(POINT prev)
{
return FixCursorPos(hWnd, prev);
}
POINT dxwCore::FixCursorPos(HWND hwnd, POINT prev)
{
POINT curr;
RECT rect;
extern LPRECT lpClipRegion;
curr=prev;
// scale mouse coordinates
// remember: rect from GetClientRect always start at 0,0!
if(dxw.dwFlags1 & MODIFYMOUSE){
if (!(*pGetClientRect)(hwnd, &rect)) {
OutTraceD("GetClientRect ERROR %d at %d\n", GetLastError(),__LINE__);
curr.x = curr.y = 0;
}
if (rect.right) curr.x = (curr.x * dxw.GetScreenWidth()) / rect.right;
if (rect.bottom) curr.y = (curr.y * dxw.GetScreenHeight()) / rect.bottom;
}
if((dxw.dwFlags1 & ENABLECLIPPING) && lpClipRegion){
// v2.1.93:
// in clipping mode, avoid the cursor position to lay outside the valid rect
// note 1: the rect follow the convention and valid coord lay between left to righ-1,
// top to bottom-1
// note 2: CLIP_TOLERANCE is meant to handle possible integer divide tolerance errors
// that may prevent reaching the clip rect borders. The smaller you shrink the window,
// the bigger tolerance is required
if (curr.x < lpClipRegion->left+CLIP_TOLERANCE) curr.x=lpClipRegion->left;
if (curr.y < lpClipRegion->top+CLIP_TOLERANCE) curr.y=lpClipRegion->top;
if (curr.x >= lpClipRegion->right-CLIP_TOLERANCE) curr.x=lpClipRegion->right-1;
if (curr.y >= lpClipRegion->bottom-CLIP_TOLERANCE) curr.y=lpClipRegion->bottom-1;
}
else{
if (curr.x < CLIP_TOLERANCE) curr.x=0;
if (curr.y < CLIP_TOLERANCE) curr.y=0;
if (curr.x >= (LONG)dxw.GetScreenWidth()-CLIP_TOLERANCE) curr.x=dxw.GetScreenWidth()-1;
if (curr.y >= (LONG)dxw.GetScreenHeight()-CLIP_TOLERANCE) curr.y=dxw.GetScreenHeight()-1;
}
return curr;
}
void dxwCore::FixNCHITCursorPos(LPPOINT lppoint)
{
RECT rect;
POINT point;
point=*lppoint;
(*pGetClientRect)(dxw.GethWnd(), &rect);
(*pScreenToClient)(dxw.GethWnd(), &point);
if (point.x < 0) return;
if (point.y < 0) return;
if (point.x > rect.right) return;
if (point.y > rect.bottom) return;
*lppoint=point;
lppoint->x = (lppoint->x * dxw.GetScreenWidth()) / rect.right;
lppoint->y = (lppoint->y * dxw.GetScreenHeight()) / rect.bottom;
if(lppoint->x < CLIP_TOLERANCE) lppoint->x=0;
if(lppoint->y < CLIP_TOLERANCE) lppoint->y=0;
if(lppoint->x > (LONG)dxw.GetScreenWidth()-CLIP_TOLERANCE) lppoint->x=dxw.GetScreenWidth()-1;
if(lppoint->y > (LONG)dxw.GetScreenHeight()-CLIP_TOLERANCE) lppoint->y=dxw.GetScreenHeight()-1;
}
void dxwCore::SetClipCursor()
{
RECT Rect;
POINT UpLeftCorner;
OutTraceD("Core::SetClipCursor:\n");
if (hWnd==NULL) {
OutTraceD("Core::SetClipCursor: ASSERT hWnd==NULL\n");
return;
}
(*pGetClientRect)(hWnd, &Rect);
UpLeftCorner.x=UpLeftCorner.y=0;
(*pClientToScreen)(hWnd, &UpLeftCorner);
Rect.left+=UpLeftCorner.x;
Rect.right+=UpLeftCorner.x;
Rect.top+=UpLeftCorner.y;
Rect.bottom+=UpLeftCorner.y;
(*pClipCursor)(NULL);
if(!(*pClipCursor)(&Rect)){
OutTraceE("ClipCursor: ERROR err=%d at %d\n", GetLastError(), __LINE__);
}
OutTraceD("Core::SetClipCursor: rect=(%d,%d)-(%d,%d)\n",
Rect.left, Rect.top, Rect.right, Rect.bottom);
}
void dxwCore::EraseClipCursor()
{
OutTraceD("Core::EraseClipCursor:\n");
(*pClipCursor)(NULL);
}
// MapWindow Rect: returns a rectangle in the real coordinate system from the virtual coordinates
// of an emulated fullscreen window. NULL or void returns the rectangle of the whole client area.
RECT dxwCore::MapWindowRect(void)
{
return MapWindowRect(NULL);
}
RECT dxwCore::MapWindowRect(LPRECT lpRect)
{
POINT UpLeft={0,0};
RECT RetRect;
RECT ClientRect;
if (!(*pGetClientRect)(hWnd, &ClientRect)){
OutTraceE("GetClientRect ERROR: err=%d hwnd=%x at %d\n", GetLastError(), hWnd, __LINE__);
}
if(lpRect){
RetRect.left = lpRect->left * ClientRect.right / dwScreenWidth;
RetRect.right = lpRect->right * ClientRect.right / dwScreenWidth;
RetRect.top = lpRect->top * ClientRect.bottom / dwScreenHeight;
RetRect.bottom = lpRect->bottom * ClientRect.bottom / dwScreenHeight;
}
else {
RetRect=ClientRect;
}
if(!(*pClientToScreen)(hWnd, &UpLeft)){
OutTraceE("ClientToScreen ERROR: err=%d hwnd=%x at %d\n", GetLastError(), hWnd, __LINE__);
}
if(!OffsetRect(&RetRect ,UpLeft.x, UpLeft.y)){
OutTraceE("OffsetRect ERROR: err=%d hwnd=%x at %d\n", GetLastError(), hWnd, __LINE__);
}
return RetRect;
}
void dxwCore::MapRect(int *nXDest, int *nYDest, int *nWDest, int *nHDest)
{
RECT client;
(*pGetClientRect)(hWnd, &client);
*nXDest= *nXDest * client.right / dwScreenWidth;
*nYDest= *nYDest * client.bottom / dwScreenHeight;
*nWDest= *nWDest * client.right / dwScreenWidth;
*nHDest= *nHDest * client.bottom / dwScreenHeight;
}
void dxwCore::ScreenRefresh(void)
{
// optimization: don't blit too often!
// 20mSec seems a good compromise.
#define DXWREFRESHINTERVAL 20
LPDIRECTDRAWSURFACE lpDDSPrim;
extern LPDIRECTDRAWSURFACE GetPrimarySurface();
extern HRESULT WINAPI extBlt(LPDIRECTDRAWSURFACE lpdds, LPRECT lpdestrect, LPDIRECTDRAWSURFACE lpddssrc, LPRECT lpsrcrect, DWORD dwflags, LPDDBLTFX lpddbltfx);
static int t = -1;
if (t == -1)
t = GetTickCount()-(DXWREFRESHINTERVAL+1); // V.2.1.69: trick - subtract
int tn = GetTickCount();
if (tn-t < DXWREFRESHINTERVAL) return;
lpDDSPrim=GetPrimarySurface();
// if too early ....
if (lpDDSPrim)
extBlt(lpDDSPrim, NULL, lpDDSPrim, NULL, 0, NULL);
(*pInvalidateRect)(hWnd, NULL, FALSE);
t = tn;
}
static void ShowFPS()
{
static DWORD time = 0xFFFFFFFF;
static DWORD FPSCount = 0;
DWORD tmp;
tmp = GetTickCount();
if((tmp - time) > 1000) {
// log fps count
OutTrace("FPSCount=%d\n", FPSCount);
// show fps count on status win
DxWndStatus.FPSCount = FPSCount;
SetHookStatus(&DxWndStatus);
// reset
FPSCount=0;
time = tmp;
}
else {
FPSCount++;
}
}
static void LimitFrameCount(int delay)
{
static DWORD time = 0xFFFFFFFF;
extern void do_slow(int);
DWORD tmp;
tmp = GetTickCount();
if((tmp - time) > (DWORD)delay) {
time = tmp;
}
else
Sleep(tmp - time);
//do_sslow(tmp - time);
}
static BOOL SkipFrameCount(int delay)
{
static DWORD time = 0xFFFFFFFF;
DWORD tmp;
tmp = GetTickCount();
if((tmp - time) > (DWORD)delay) {
time = tmp;
return FALSE;
}
return TRUE;
}
BOOL dxwCore::HandleFPS()
{
if(dwFlags2 & SHOWFPS) ShowFPS();
if(dwFlags2 & LIMITFPS) LimitFrameCount(dxw.MaxFPS);
if(dwFlags2 & SKIPFPS) if(SkipFrameCount(dxw.MaxFPS)) return TRUE;
return FALSE;
}