mirror of
https://github.com/narzoul/DDrawCompat
synced 2024-12-30 08:55:36 +01:00
Fixes presentation issues when Hardware Accelerated GPU Scheduling is enabled (issue #73).
643 lines
17 KiB
C++
643 lines
17 KiB
C++
#include <atomic>
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#include <memory>
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#include <vector>
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#include <Common/CompatPtr.h>
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#include <Common/Hook.h>
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#include <Common/Time.h>
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#include <Config/Config.h>
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#include <D3dDdi/Device.h>
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#include <D3dDdi/KernelModeThunks.h>
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#include <DDraw/DirectDraw.h>
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#include <DDraw/DirectDrawSurface.h>
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#include <DDraw/IReleaseNotifier.h>
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#include <DDraw/RealPrimarySurface.h>
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#include <DDraw/ScopedThreadLock.h>
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#include <DDraw/Surfaces/PrimarySurface.h>
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#include <DDraw/Types.h>
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#include <Gdi/AccessGuard.h>
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#include <Gdi/Caret.h>
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#include <Gdi/Gdi.h>
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#include <Gdi/VirtualScreen.h>
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#include <Gdi/Window.h>
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#include <Win32/DisplayMode.h>
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namespace
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{
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void onRelease();
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CompatWeakPtr<IDirectDrawSurface7> g_frontBuffer;
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CompatWeakPtr<IDirectDrawSurface7> g_paletteConverter;
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CompatWeakPtr<IDirectDrawClipper> g_clipper;
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DDSURFACEDESC2 g_surfaceDesc = {};
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DDraw::IReleaseNotifier g_releaseNotifier(onRelease);
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bool g_stopUpdateThread = false;
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HANDLE g_updateThread = nullptr;
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bool g_isFullScreen = false;
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DDraw::Surface* g_lastFlipSurface = nullptr;
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bool g_isUpdatePending = false;
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bool g_waitingForPrimaryUnlock = false;
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std::atomic<long long> g_qpcLastUpdate = 0;
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long long g_qpcFlipEnd = 0;
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UINT g_flipEndVsyncCount = 0;
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UINT g_presentEndVsyncCount = 0;
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CompatPtr<IDirectDrawSurface7> getBackBuffer();
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CompatPtr<IDirectDrawSurface7> getLastSurface();
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void bltToWindow(CompatRef<IDirectDrawSurface7> src)
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{
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for (auto windowPair : Gdi::Window::getWindows())
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{
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if (!windowPair.second->isLayered() && !windowPair.second->getVisibleRegion().isEmpty())
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{
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g_clipper->SetHWnd(g_clipper, 0, windowPair.second->getPresentationWindow());
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g_frontBuffer->Blt(g_frontBuffer, nullptr, &src, nullptr, DDBLT_WAIT, nullptr);
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}
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}
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}
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void bltToWindowViaGdi(Gdi::Region* primaryRegion)
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{
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D3dDdi::ScopedCriticalSection lock;
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std::unique_ptr<HDC__, void(*)(HDC)> virtualScreenDc(nullptr, &Gdi::VirtualScreen::deleteDc);
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RECT virtualScreenBounds = Gdi::VirtualScreen::getBounds();
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for (auto windowPair : Gdi::Window::getWindows())
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{
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HWND presentationWindow = windowPair.second->getPresentationWindow();
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if (!presentationWindow)
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{
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continue;
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}
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Gdi::Region visibleRegion = windowPair.second->getVisibleRegion();
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if (visibleRegion.isEmpty())
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{
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continue;
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}
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if (primaryRegion)
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{
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visibleRegion -= *primaryRegion;
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if (visibleRegion.isEmpty())
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{
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continue;
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}
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}
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if (!virtualScreenDc)
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{
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virtualScreenDc.reset(Gdi::VirtualScreen::createDc());
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if (!virtualScreenDc)
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{
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return;
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}
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}
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Gdi::AccessGuard accessGuard(Gdi::ACCESS_READ, !primaryRegion);
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HDC dc = GetWindowDC(presentationWindow);
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RECT rect = windowPair.second->getWindowRect();
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visibleRegion.offset(-rect.left, -rect.top);
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SelectClipRgn(dc, visibleRegion);
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CALL_ORIG_FUNC(BitBlt)(dc, 0, 0, rect.right - rect.left, rect.bottom - rect.top, virtualScreenDc.get(),
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rect.left - virtualScreenBounds.left, rect.top - virtualScreenBounds.top, SRCCOPY);
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CALL_ORIG_FUNC(ReleaseDC)(presentationWindow, dc);
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}
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}
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void bltVisibleLayeredWindowsToBackBuffer()
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{
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auto backBuffer(getBackBuffer());
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if (!backBuffer)
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{
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return;
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}
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HDC backBufferDc = nullptr;
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RECT ddrawMonitorRect = D3dDdi::KernelModeThunks::getMonitorRect();
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for (auto windowPair : Gdi::Window::getWindows())
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{
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if (!windowPair.second->isLayered())
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{
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continue;
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}
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if (!backBufferDc)
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{
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D3dDdi::KernelModeThunks::setDcFormatOverride(D3DDDIFMT_X8R8G8B8);
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backBuffer->GetDC(backBuffer, &backBufferDc);
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D3dDdi::KernelModeThunks::setDcFormatOverride(D3DDDIFMT_UNKNOWN);
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if (!backBufferDc)
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{
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return;
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}
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}
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HDC windowDc = GetWindowDC(windowPair.first);
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Gdi::Region rgn(Gdi::getVisibleWindowRgn(windowPair.first));
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RECT wr = windowPair.second->getWindowRect();
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if (0 != ddrawMonitorRect.left || 0 != ddrawMonitorRect.top)
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{
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OffsetRect(&wr, -ddrawMonitorRect.left, -ddrawMonitorRect.top);
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rgn.offset(-ddrawMonitorRect.left, -ddrawMonitorRect.top);
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}
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SelectClipRgn(backBufferDc, rgn);
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auto colorKey = windowPair.second->getColorKey();
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if (CLR_INVALID != colorKey)
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{
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CALL_ORIG_FUNC(TransparentBlt)(backBufferDc, wr.left, wr.top, wr.right - wr.left, wr.bottom - wr.top,
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windowDc, 0, 0, wr.right - wr.left, wr.bottom - wr.top, colorKey);
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}
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else
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{
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BLENDFUNCTION blend = {};
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blend.SourceConstantAlpha = windowPair.second->getAlpha();
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CALL_ORIG_FUNC(AlphaBlend)(backBufferDc, wr.left, wr.top, wr.right - wr.left, wr.bottom - wr.top,
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windowDc, 0, 0, wr.right - wr.left, wr.bottom - wr.top, blend);
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}
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CALL_ORIG_FUNC(ReleaseDC)(windowPair.first, windowDc);
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}
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if (backBufferDc)
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{
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SelectClipRgn(backBufferDc, nullptr);
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backBuffer->ReleaseDC(backBuffer, backBufferDc);
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}
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}
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void bltToPrimaryChain(CompatRef<IDirectDrawSurface7> src)
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{
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if (!g_isFullScreen)
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{
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bltToWindow(src);
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return;
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}
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auto backBuffer(getBackBuffer());
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if (backBuffer)
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{
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backBuffer->Blt(backBuffer, nullptr, &src, nullptr, DDBLT_WAIT, nullptr);
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}
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}
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template <typename TDirectDraw>
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HRESULT createPaletteConverter(CompatRef<TDirectDraw> dd)
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{
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auto dm = DDraw::getDisplayMode(*CompatPtr<IDirectDraw7>::from(&dd));
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if (dm.ddpfPixelFormat.dwRGBBitCount > 8)
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{
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return DD_OK;
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}
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typename DDraw::Types<TDirectDraw>::TSurfaceDesc desc = {};
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desc.dwSize = sizeof(desc);
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desc.dwFlags = DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT | DDSD_CAPS;
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desc.dwWidth = dm.dwWidth;
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desc.dwHeight = dm.dwHeight;
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desc.ddpfPixelFormat.dwSize = sizeof(desc.ddpfPixelFormat);
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desc.ddpfPixelFormat.dwFlags = DDPF_RGB;
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desc.ddpfPixelFormat.dwRGBBitCount = 32;
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desc.ddpfPixelFormat.dwRBitMask = 0x00FF0000;
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desc.ddpfPixelFormat.dwGBitMask = 0x0000FF00;
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desc.ddpfPixelFormat.dwBBitMask = 0x000000FF;
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desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY;
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CompatPtr<DDraw::Types<TDirectDraw>::TCreatedSurface> paletteConverter;
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HRESULT result = dd->CreateSurface(&dd, &desc, &paletteConverter.getRef(), nullptr);
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if (SUCCEEDED(result))
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{
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g_paletteConverter = Compat::queryInterface<IDirectDrawSurface7>(paletteConverter.get());
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}
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return result;
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}
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CompatPtr<IDirectDrawSurface7> getBackBuffer()
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{
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DDSCAPS2 caps = {};
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caps.dwCaps = DDSCAPS_BACKBUFFER;
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CompatPtr<IDirectDrawSurface7> backBuffer;
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if (g_frontBuffer)
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{
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g_frontBuffer->GetAttachedSurface(g_frontBuffer, &caps, &backBuffer.getRef());
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}
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return backBuffer;
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}
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CompatPtr<IDirectDrawSurface7> getLastSurface()
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{
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DDSCAPS2 caps = {};
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caps.dwCaps = DDSCAPS_FLIP;;
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CompatPtr<IDirectDrawSurface7> backBuffer(getBackBuffer());
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CompatPtr<IDirectDrawSurface7> lastSurface;
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if (backBuffer)
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{
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backBuffer->GetAttachedSurface(backBuffer, &caps, &lastSurface.getRef());
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}
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return lastSurface;
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}
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UINT getFlipInterval(DWORD flags)
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{
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if (flags & DDFLIP_NOVSYNC)
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{
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return 0;
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}
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if (flags & (DDFLIP_INTERVAL2 | DDFLIP_INTERVAL3 | DDFLIP_INTERVAL4))
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{
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UINT flipInterval = (flags & (DDFLIP_INTERVAL2 | DDFLIP_INTERVAL3 | DDFLIP_INTERVAL4)) >> 24;
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if (flipInterval < 2 || flipInterval > 4)
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{
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flipInterval = 1;
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}
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return flipInterval;
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}
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return 1;
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}
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bool isFlipPending()
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{
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return static_cast<INT>(D3dDdi::KernelModeThunks::getVsyncCounter() - g_flipEndVsyncCount) < 0;
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}
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bool isPresentPending()
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{
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return static_cast<INT>(D3dDdi::KernelModeThunks::getVsyncCounter() - g_presentEndVsyncCount) < 0;
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}
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void onRelease()
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{
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LOG_FUNC("RealPrimarySurface::onRelease");
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g_frontBuffer = nullptr;
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g_clipper.release();
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g_isFullScreen = false;
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g_waitingForPrimaryUnlock = false;
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g_paletteConverter.release();
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g_surfaceDesc = {};
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}
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void onRestore()
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{
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DDSURFACEDESC2 desc = {};
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desc.dwSize = sizeof(desc);
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g_frontBuffer->GetSurfaceDesc(g_frontBuffer, &desc);
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g_clipper.release();
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const bool isFlippable = 0 != (desc.ddsCaps.dwCaps & DDSCAPS_FLIP);
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if (!isFlippable)
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{
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CALL_ORIG_PROC(DirectDrawCreateClipper)(0, &g_clipper.getRef(), nullptr);
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g_frontBuffer->SetClipper(g_frontBuffer, g_clipper);
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}
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g_surfaceDesc = desc;
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g_isFullScreen = isFlippable;
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g_isUpdatePending = false;
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g_qpcLastUpdate = Time::queryPerformanceCounter() - Time::msToQpc(Config::delayedFlipModeTimeout);
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if (isFlippable)
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{
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g_frontBuffer->Flip(g_frontBuffer, getLastSurface(), DDFLIP_WAIT);
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g_flipEndVsyncCount = D3dDdi::KernelModeThunks::getVsyncCounter() + 1;
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g_presentEndVsyncCount = g_flipEndVsyncCount;
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D3dDdi::KernelModeThunks::waitForVsyncCounter(g_flipEndVsyncCount);
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}
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}
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void presentToPrimaryChain(CompatWeakPtr<IDirectDrawSurface7> src)
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{
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LOG_FUNC("RealPrimarySurface::presentToPrimaryChain", src);
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Gdi::VirtualScreen::update();
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if (!g_frontBuffer || !src || DDraw::RealPrimarySurface::isLost())
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{
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bltToWindowViaGdi(nullptr);
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return;
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}
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Gdi::Region primaryRegion(D3dDdi::KernelModeThunks::getMonitorRect());
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bltToWindowViaGdi(&primaryRegion);
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if (Win32::DisplayMode::getBpp() <= 8)
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{
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HDC paletteConverterDc = nullptr;
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g_paletteConverter->GetDC(g_paletteConverter, &paletteConverterDc);
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HDC srcDc = nullptr;
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D3dDdi::Device::setReadOnlyGdiLock(true);
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D3dDdi::KernelModeThunks::setDcPaletteOverride(true);
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src->GetDC(src, &srcDc);
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D3dDdi::KernelModeThunks::setDcPaletteOverride(false);
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D3dDdi::Device::setReadOnlyGdiLock(false);
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if (paletteConverterDc && srcDc)
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{
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CALL_ORIG_FUNC(BitBlt)(paletteConverterDc,
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0, 0, g_surfaceDesc.dwWidth, g_surfaceDesc.dwHeight, srcDc, 0, 0, SRCCOPY);
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}
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src->ReleaseDC(src, srcDc);
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g_paletteConverter->ReleaseDC(g_paletteConverter, paletteConverterDc);
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bltToPrimaryChain(*g_paletteConverter);
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}
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else
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{
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bltToPrimaryChain(*src);
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}
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if (g_isFullScreen && src == DDraw::PrimarySurface::getGdiSurface())
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{
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bltVisibleLayeredWindowsToBackBuffer();
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}
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}
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void updateNow(CompatWeakPtr<IDirectDrawSurface7> src, UINT flipInterval)
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{
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presentToPrimaryChain(src);
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g_isUpdatePending = false;
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g_waitingForPrimaryUnlock = false;
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if (g_isFullScreen)
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{
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g_frontBuffer->Flip(g_frontBuffer, getBackBuffer(), DDFLIP_WAIT);
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}
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g_presentEndVsyncCount = D3dDdi::KernelModeThunks::getVsyncCounter() + max(flipInterval, 1);
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}
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void updateNowIfNotBusy()
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{
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auto primary(DDraw::PrimarySurface::getPrimary());
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RECT emptyRect = {};
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HRESULT result = primary ? primary->BltFast(primary, 0, 0, primary, &emptyRect, DDBLTFAST_WAIT) : DD_OK;
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g_waitingForPrimaryUnlock = DDERR_SURFACEBUSY == result || DDERR_LOCKEDSURFACES == result;
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if (!g_waitingForPrimaryUnlock)
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{
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const auto msSinceLastUpdate = Time::qpcToMs(Time::queryPerformanceCounter() - g_qpcLastUpdate);
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updateNow(primary, msSinceLastUpdate > Config::delayedFlipModeTimeout ? 0 : 1);
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}
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}
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DWORD WINAPI updateThreadProc(LPVOID /*lpParameter*/)
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{
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bool skipWaitForVsync = false;
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while (!g_stopUpdateThread)
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{
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if (!skipWaitForVsync)
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{
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D3dDdi::KernelModeThunks::waitForVsync();
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}
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skipWaitForVsync = false;
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Gdi::Caret::blink();
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Sleep(1);
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DDraw::ScopedThreadLock lock;
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if (g_isUpdatePending && !isPresentPending())
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{
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if (Time::qpcToMs(Time::queryPerformanceCounter() - g_qpcFlipEnd) < 1)
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{
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skipWaitForVsync = true;
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}
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else
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{
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updateNowIfNotBusy();
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}
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}
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}
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return 0;
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}
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}
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namespace DDraw
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{
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template <typename DirectDraw>
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HRESULT RealPrimarySurface::create(CompatRef<DirectDraw> dd)
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{
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DDraw::ScopedThreadLock lock;
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HRESULT result = createPaletteConverter(dd);
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if (FAILED(result))
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{
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Compat::Log() << "ERROR: Failed to create the palette converter surface: " << Compat::hex(result);
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return result;
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}
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typename Types<DirectDraw>::TSurfaceDesc desc = {};
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desc.dwSize = sizeof(desc);
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desc.dwFlags = DDSD_CAPS | DDSD_BACKBUFFERCOUNT;
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desc.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE | DDSCAPS_COMPLEX | DDSCAPS_FLIP;
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desc.dwBackBufferCount = 2;
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CompatPtr<typename Types<DirectDraw>::TCreatedSurface> surface;
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result = dd->CreateSurface(&dd, &desc, &surface.getRef(), nullptr);
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if (DDERR_NOEXCLUSIVEMODE == result)
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{
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desc.dwFlags = DDSD_CAPS;
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desc.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
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desc.dwBackBufferCount = 0;
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result = dd->CreateSurface(&dd, &desc, &surface.getRef(), nullptr);
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}
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if (FAILED(result))
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{
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Compat::Log() << "ERROR: Failed to create the real primary surface: " << Compat::hex(result);
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g_paletteConverter.release();
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return result;
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}
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g_frontBuffer = CompatPtr<IDirectDrawSurface7>::from(surface.get()).detach();
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g_frontBuffer->SetPrivateData(g_frontBuffer, IID_IReleaseNotifier,
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&g_releaseNotifier, sizeof(&g_releaseNotifier), DDSPD_IUNKNOWNPOINTER);
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onRestore();
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return DD_OK;
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}
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template HRESULT RealPrimarySurface::create(CompatRef<IDirectDraw>);
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template HRESULT RealPrimarySurface::create(CompatRef<IDirectDraw2>);
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template HRESULT RealPrimarySurface::create(CompatRef<IDirectDraw4>);
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template HRESULT RealPrimarySurface::create(CompatRef<IDirectDraw7>);
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HRESULT RealPrimarySurface::flip(CompatPtr<IDirectDrawSurface7> surfaceTargetOverride, DWORD flags)
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{
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const DWORD flipInterval = getFlipInterval(flags);
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if (0 == flipInterval)
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{
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g_isUpdatePending = true;
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return DD_OK;
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}
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const auto msSinceLastUpdate = Time::qpcToMs(Time::queryPerformanceCounter() - g_qpcLastUpdate);
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const bool isFlipDelayed = msSinceLastUpdate >= 0 && msSinceLastUpdate <= Config::delayedFlipModeTimeout;
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if (isFlipDelayed)
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{
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if (!isPresentPending())
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{
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CompatPtr<IDirectDrawSurface7> prevPrimarySurface(
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surfaceTargetOverride ? surfaceTargetOverride : PrimarySurface::getLastSurface());
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updateNow(prevPrimarySurface, 0);
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}
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g_isUpdatePending = true;
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}
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else
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{
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updateNow(PrimarySurface::getPrimary(), flipInterval);
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}
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g_flipEndVsyncCount = D3dDdi::KernelModeThunks::getVsyncCounter() + flipInterval;
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g_presentEndVsyncCount = g_flipEndVsyncCount;
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if (0 != flipInterval)
|
|
{
|
|
g_lastFlipSurface = Surface::getSurface(
|
|
surfaceTargetOverride ? *surfaceTargetOverride : *PrimarySurface::getLastSurface());
|
|
}
|
|
else
|
|
{
|
|
g_lastFlipSurface = nullptr;
|
|
}
|
|
return DD_OK;
|
|
}
|
|
|
|
void RealPrimarySurface::flush()
|
|
{
|
|
DDraw::ScopedThreadLock lock;
|
|
if (g_isUpdatePending && !isPresentPending())
|
|
{
|
|
updateNowIfNotBusy();
|
|
}
|
|
}
|
|
|
|
HRESULT RealPrimarySurface::getGammaRamp(DDGAMMARAMP* rampData)
|
|
{
|
|
DDraw::ScopedThreadLock lock;
|
|
auto gammaControl(CompatPtr<IDirectDrawGammaControl>::from(g_frontBuffer.get()));
|
|
if (!gammaControl)
|
|
{
|
|
return DDERR_INVALIDPARAMS;
|
|
}
|
|
|
|
return gammaControl->GetGammaRamp(gammaControl, 0, rampData);
|
|
}
|
|
|
|
CompatWeakPtr<IDirectDrawSurface7> RealPrimarySurface::getSurface()
|
|
{
|
|
return g_frontBuffer;
|
|
}
|
|
|
|
void RealPrimarySurface::init()
|
|
{
|
|
g_updateThread = CreateThread(nullptr, 0, &updateThreadProc, nullptr, 0, nullptr);
|
|
SetThreadPriority(g_updateThread, THREAD_PRIORITY_TIME_CRITICAL);
|
|
}
|
|
|
|
bool RealPrimarySurface::isFullScreen()
|
|
{
|
|
return g_isFullScreen;
|
|
}
|
|
|
|
bool RealPrimarySurface::isLost()
|
|
{
|
|
DDraw::ScopedThreadLock lock;
|
|
return g_frontBuffer && DDERR_SURFACELOST == g_frontBuffer->IsLost(g_frontBuffer);
|
|
}
|
|
|
|
void RealPrimarySurface::release()
|
|
{
|
|
DDraw::ScopedThreadLock lock;
|
|
g_frontBuffer.release();
|
|
}
|
|
|
|
void RealPrimarySurface::removeUpdateThread()
|
|
{
|
|
if (!g_updateThread)
|
|
{
|
|
return;
|
|
}
|
|
|
|
g_stopUpdateThread = true;
|
|
if (WAIT_OBJECT_0 != WaitForSingleObject(g_updateThread, 1000))
|
|
{
|
|
TerminateThread(g_updateThread, 0);
|
|
Compat::Log() << "The update thread was terminated forcefully";
|
|
}
|
|
g_updateThread = nullptr;
|
|
}
|
|
|
|
HRESULT RealPrimarySurface::restore()
|
|
{
|
|
DDraw::ScopedThreadLock lock;
|
|
HRESULT result = g_frontBuffer->Restore(g_frontBuffer);
|
|
if (SUCCEEDED(result))
|
|
{
|
|
onRestore();
|
|
}
|
|
return result;
|
|
}
|
|
|
|
void RealPrimarySurface::scheduleUpdate()
|
|
{
|
|
g_qpcLastUpdate = Time::queryPerformanceCounter();
|
|
g_isUpdatePending = true;
|
|
}
|
|
|
|
HRESULT RealPrimarySurface::setGammaRamp(DDGAMMARAMP* rampData)
|
|
{
|
|
DDraw::ScopedThreadLock lock;
|
|
auto gammaControl(CompatPtr<IDirectDrawGammaControl>::from(g_frontBuffer.get()));
|
|
if (!gammaControl)
|
|
{
|
|
return DDERR_INVALIDPARAMS;
|
|
}
|
|
|
|
return gammaControl->SetGammaRamp(gammaControl, 0, rampData);
|
|
}
|
|
|
|
void RealPrimarySurface::update()
|
|
{
|
|
DDraw::ScopedThreadLock lock;
|
|
g_qpcLastUpdate = Time::queryPerformanceCounter();
|
|
g_isUpdatePending = true;
|
|
if (g_waitingForPrimaryUnlock)
|
|
{
|
|
updateNowIfNotBusy();
|
|
}
|
|
}
|
|
|
|
bool RealPrimarySurface::waitForFlip(Surface* surface, bool wait)
|
|
{
|
|
auto primary(DDraw::PrimarySurface::getPrimary());
|
|
if (!surface || !primary ||
|
|
surface != g_lastFlipSurface &&
|
|
surface != Surface::getSurface(*DDraw::PrimarySurface::getPrimary()))
|
|
{
|
|
return true;
|
|
}
|
|
|
|
if (!wait)
|
|
{
|
|
return !isFlipPending();
|
|
}
|
|
|
|
if (D3dDdi::KernelModeThunks::waitForVsyncCounter(g_flipEndVsyncCount))
|
|
{
|
|
g_qpcFlipEnd = Time::queryPerformanceCounter();
|
|
}
|
|
return true;
|
|
}
|
|
}
|