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mirror of https://github.com/narzoul/DDrawCompat synced 2024-12-30 08:55:36 +01:00
DDrawCompat/DDrawCompat/Shaders/TextureSampler.hlsl
2022-09-27 21:44:55 +02:00

7 lines
127 B
HLSL

sampler2D s_texture : register(s0);
float4 main(float2 texCoord : TEXCOORD0) : COLOR0
{
return tex2D(s_texture, texCoord);
}