narzoul
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3a570414b7
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Use convolution for bilinear display filter
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2023-11-11 17:16:38 +01:00 |
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narzoul
|
a6bd01e49b
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Added spline display filter
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2023-11-11 17:16:38 +01:00 |
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narzoul
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b377102d8d
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Added bicubic display filter
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2023-11-11 17:16:38 +01:00 |
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narzoul
|
3627af8d37
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Added Lanczos display filter
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2023-11-11 17:16:38 +01:00 |
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narzoul
|
bfc5a0be24
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Added ColorKeyMethod setting
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2023-11-11 17:16:38 +01:00 |
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narzoul
|
defdfafe20
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Fixed depth buffer issues with D3D9On12
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2023-11-11 17:16:34 +01:00 |
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narzoul
|
13e4d90116
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Added SoftwareDevice setting
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2022-09-27 21:45:21 +02:00 |
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narzoul
|
a775e256ea
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Support emulation of alpha blended cursors
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2022-09-27 21:45:20 +02:00 |
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narzoul
|
8419e09604
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Fixed color key issues in Settlers 4
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2022-09-27 21:45:19 +02:00 |
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narzoul
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fc16184256
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Handle resolution scaling in windowed mode
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2022-09-27 21:45:13 +02:00 |
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narzoul
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6463cc84aa
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Update only changed pixels when scaled render target is unlocked
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2022-09-27 21:45:09 +02:00 |
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narzoul
|
31444c364a
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Support gamma ramps in borderless fullscreen mode
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2022-09-27 21:45:06 +02:00 |
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narzoul
|
7a84efc1da
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Apply ResolutionScale to layered windows
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2022-09-27 21:45:01 +02:00 |
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narzoul
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075287b16a
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Perform sysmem to vidmem render target blits via Direct3D
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2022-09-27 21:44:59 +02:00 |
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narzoul
|
436a8184bb
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Handle mirroring and color keying via Direct3D
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2022-09-27 21:44:59 +02:00 |
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narzoul
|
9fb450e233
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Accumulate device state changes
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2022-09-27 21:44:59 +02:00 |
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narzoul
|
00a78097d2
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Added DisplayFilter setting
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2022-09-27 21:44:55 +02:00 |
|
narzoul
|
ccc23c75b9
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Emulate hardware cursor in scaled fullscreen mode
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2022-09-27 21:44:53 +02:00 |
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narzoul
|
647a4bfcff
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Added DisplayResolution setting
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2022-09-27 21:44:53 +02:00 |
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narzoul
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62983b19fe
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Create helper surfaces via DirectDraw runtime
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2022-09-27 21:44:53 +02:00 |
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narzoul
|
51a451f424
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Perform P8 to R8G8B8 conversion in pixel shader
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2022-09-27 21:44:53 +02:00 |
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