1
0
mirror of https://github.com/narzoul/DDrawCompat synced 2024-12-30 08:55:36 +01:00

Added SpriteDetection setting

This commit is contained in:
narzoul 2022-03-20 14:58:39 +01:00
parent 20912dce37
commit ea369261df
8 changed files with 75 additions and 0 deletions

View File

@ -12,6 +12,7 @@ namespace Config
Settings::DisplayResolution displayResolution;
Settings::RenderColorDepth renderColorDepth;
Settings::ResolutionScale resolutionScale;
Settings::SpriteDetection spriteDetection;
Settings::SpriteFilter spriteFilter;
Settings::SpriteTexCoord spriteTexCoord;
Settings::SupportedResolutions supportedResolutions;

View File

@ -10,6 +10,7 @@
#include <Config/Settings/DisplayResolution.h>
#include <Config/Settings/RenderColorDepth.h>
#include <Config/Settings/ResolutionScale.h>
#include <Config/Settings/SpriteDetection.h>
#include <Config/Settings/SpriteFilter.h>
#include <Config/Settings/SpriteTexCoord.h>
#include <Config/Settings/SupportedResolutions.h>
@ -31,6 +32,7 @@ namespace Config
extern Settings::DisplayResolution displayResolution;
extern Settings::RenderColorDepth renderColorDepth;
extern Settings::ResolutionScale resolutionScale;
extern Settings::SpriteDetection spriteDetection;
extern Settings::SpriteFilter spriteFilter;
extern Settings::SpriteTexCoord spriteTexCoord;
extern Settings::SupportedResolutions supportedResolutions;

View File

@ -0,0 +1,26 @@
#include <Config/Settings/SpriteDetection.h>
namespace Config
{
namespace Settings
{
SpriteDetection::SpriteDetection()
: MappedSetting("SpriteDetection", "off", {
{"off", OFF},
{"zconst", ZCONST},
{"zmax", ZMAX},
{"point", POINT}
})
{
}
Setting::ParamInfo SpriteDetection::getParamInfo() const
{
if (ZMAX == m_value)
{
return { "ZMax", 0, 100, 0, m_param };
}
return {};
}
}
}

View File

@ -0,0 +1,22 @@
#pragma once
#include <Config/MappedSetting.h>
namespace Config
{
namespace Settings
{
class SpriteDetection : public MappedSetting<UINT>
{
public:
static const UINT OFF = 0;
static const UINT ZCONST = 1;
static const UINT ZMAX = 2;
static const UINT POINT = 3;
SpriteDetection();
virtual ParamInfo getParamInfo() const override;
};
}
}

View File

@ -651,8 +651,23 @@ namespace D3dDdi
bool DrawPrimitive::isSprite(INT baseVertexIndex, UINT16 index0, UINT16 index1, UINT16 index2)
{
auto spriteDetection = Config::spriteDetection.get();
if (Config::Settings::SpriteDetection::OFF == spriteDetection ||
Config::Settings::SpriteDetection::POINT == spriteDetection && (
D3DTEXF_POINT != m_device.getState().getAppState().textureStageState[0][D3DDDITSS_MAGFILTER] ||
D3DTEXF_POINT != m_device.getState().getAppState().textureStageState[0][D3DDDITSS_MINFILTER]))
{
return false;
}
auto v = m_streamSource.vertices + baseVertexIndex * m_streamSource.stride;
auto v0 = reinterpret_cast<const D3DTLVERTEX*>(v + index0 * m_streamSource.stride);
if (Config::Settings::SpriteDetection::ZMAX == spriteDetection &&
v0->sz > static_cast<float>(Config::spriteDetection.getParam()) / 100)
{
return false;
}
auto v1 = reinterpret_cast<const D3DTLVERTEX*>(v + index1 * m_streamSource.stride);
auto v2 = reinterpret_cast<const D3DTLVERTEX*>(v + index2 * m_streamSource.stride);
return v0->sz == v1->sz && v0->sz == v2->sz;

View File

@ -227,6 +227,7 @@
<ClInclude Include="Config\Settings\DisplayResolution.h" />
<ClInclude Include="Config\Settings\RenderColorDepth.h" />
<ClInclude Include="Config\Settings\ResolutionScale.h" />
<ClInclude Include="Config\Settings\SpriteDetection.h" />
<ClInclude Include="Config\Settings\SpriteFilter.h" />
<ClInclude Include="Config\Settings\SpriteTexCoord.h" />
<ClInclude Include="Config\Settings\SupportedResolutions.h" />
@ -353,6 +354,7 @@
<ClCompile Include="Config\Settings\DisplayRefreshRate.cpp" />
<ClCompile Include="Config\Settings\DisplayResolution.cpp" />
<ClCompile Include="Config\Settings\ResolutionScale.cpp" />
<ClCompile Include="Config\Settings\SpriteDetection.cpp" />
<ClCompile Include="Config\Settings\SpriteFilter.cpp" />
<ClCompile Include="Config\Settings\SpriteTexCoord.cpp" />
<ClCompile Include="Config\Settings\SupportedResolutions.cpp" />

View File

@ -534,6 +534,9 @@
<ClInclude Include="Config\Settings\SpriteFilter.h">
<Filter>Header Files\Config\Settings</Filter>
</ClInclude>
<ClInclude Include="Config\Settings\SpriteDetection.h">
<Filter>Header Files\Config\Settings</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="Gdi\Gdi.cpp">
@ -845,6 +848,9 @@
<ClCompile Include="Config\Settings\SpriteFilter.cpp">
<Filter>Source Files\Config\Settings</Filter>
</ClCompile>
<ClCompile Include="Config\Settings\SpriteDetection.cpp">
<Filter>Source Files\Config\Settings</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="DDrawCompat.rc">

View File

@ -16,6 +16,7 @@ namespace Overlay
addControl(Config::displayFilter);
addControl(Config::renderColorDepth);
addControl(Config::resolutionScale);
addControl(Config::spriteDetection);
addControl(Config::spriteFilter);
addControl(Config::spriteTexCoord);
addControl(Config::textureFilter);