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https://github.com/narzoul/DDrawCompat
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Fixed flickering GUI elements in Sacred Gold
E.g. the introduction text of the Daemon character when starting a new campaign. Issue happened only with ResolutionScale=app.
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@ -20,6 +20,7 @@ namespace Gdi
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auto gdiResource = D3dDdi::Device::getGdiResource();
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if (gdiResource)
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{
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gdiResource->getDevice().flushPrimitives();
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D3dDdi::SurfaceRepository::enableSurfaceCheck(false);
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if (isReadOnly)
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{
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