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mirror of https://github.com/narzoul/DDrawCompat synced 2024-12-30 08:55:36 +01:00

Restrict lock surfaces to off-screen plain and render target surfaces

This commit is contained in:
narzoul 2019-08-22 12:24:36 +02:00
parent 590b6f1ad0
commit a45e5768ae
6 changed files with 123 additions and 288 deletions

View File

@ -20,6 +20,8 @@ namespace D3dDdi
: m_origVtable(DeviceFuncs::s_origVtables.at(device)) : m_origVtable(DeviceFuncs::s_origVtables.at(device))
, m_adapter(Adapter::get(adapter)) , m_adapter(Adapter::get(adapter))
, m_device(device) , m_device(device)
, m_renderTarget(nullptr)
, m_renderTargetSubResourceIndex(0)
, m_sharedPrimary(nullptr) , m_sharedPrimary(nullptr)
, m_streamSourceData{} , m_streamSourceData{}
, m_streamSource(nullptr) , m_streamSource(nullptr)
@ -39,7 +41,10 @@ namespace D3dDdi
HRESULT Device::clear(const D3DDDIARG_CLEAR& data, UINT numRect, const RECT* rect) HRESULT Device::clear(const D3DDDIARG_CLEAR& data, UINT numRect, const RECT* rect)
{ {
prepareForRendering(); if (data.Flags & D3DCLEAR_TARGET)
{
prepareForRendering();
}
return m_origVtable.pfnClear(m_device, &data, numRect, rect); return m_origVtable.pfnClear(m_device, &data, numRect, rect);
} }
@ -59,7 +64,7 @@ namespace D3dDdi
try try
{ {
Resource resource(Resource::create(*this, data)); Resource resource(Resource::create(*this, data));
m_resources.emplace(resource, std::move(resource)).first->second.initialize(); m_resources.emplace(resource, std::move(resource));
return S_OK; return S_OK;
} }
catch (const HResultException& e) catch (const HResultException& e)
@ -99,13 +104,7 @@ namespace D3dDdi
HRESULT result = m_origVtable.pfnDestroyResource(m_device, resource); HRESULT result = m_origVtable.pfnDestroyResource(m_device, resource);
if (SUCCEEDED(result)) if (SUCCEEDED(result))
{ {
auto it = m_resources.find(resource); m_resources.erase(resource);
if (it != m_resources.end())
{
it->second.destroyLockResource();
m_resources.erase(it);
}
if (resource == m_sharedPrimary) if (resource == m_sharedPrimary)
{ {
m_sharedPrimary = nullptr; m_sharedPrimary = nullptr;
@ -203,6 +202,17 @@ namespace D3dDdi
return m_origVtable.pfnPresent1(m_device, &data); return m_origVtable.pfnPresent1(m_device, &data);
} }
HRESULT Device::setRenderTarget(const D3DDDIARG_SETRENDERTARGET& data)
{
HRESULT result = m_origVtable.pfnSetRenderTarget(m_device, &data);
if (SUCCEEDED(result) && 0 == data.RenderTargetIndex)
{
m_renderTarget = getResource(data.hRenderTarget);
m_renderTargetSubResourceIndex = data.SubResourceIndex;
}
return result;
}
HRESULT Device::setStreamSource(const D3DDDIARG_SETSTREAMSOURCE& data) HRESULT Device::setStreamSource(const D3DDDIARG_SETSTREAMSOURCE& data)
{ {
HRESULT result = m_origVtable.pfnSetStreamSource(m_device, &data); HRESULT result = m_origVtable.pfnSetStreamSource(m_device, &data);
@ -225,20 +235,6 @@ namespace D3dDdi
return result; return result;
} }
HRESULT Device::texBlt(const D3DDDIARG_TEXBLT& data)
{
prepareForRendering(data.hDstResource, UINT_MAX, false);
prepareForRendering(data.hSrcResource, UINT_MAX, true);
return m_origVtable.pfnTexBlt(m_device, &data);
}
HRESULT Device::texBlt1(const D3DDDIARG_TEXBLT1& data)
{
prepareForRendering(data.hDstResource, UINT_MAX, false);
prepareForRendering(data.hSrcResource, UINT_MAX, true);
return m_origVtable.pfnTexBlt1(m_device, &data);
}
HRESULT Device::unlock(const D3DDDIARG_UNLOCK& data) HRESULT Device::unlock(const D3DDDIARG_UNLOCK& data)
{ {
auto it = m_resources.find(data.hResource); auto it = m_resources.find(data.hResource);
@ -261,16 +257,6 @@ namespace D3dDdi
return m_origVtable.pfnUpdateWInfo(m_device, &data); return m_origVtable.pfnUpdateWInfo(m_device, &data);
} }
void Device::addDirtyRenderTarget(Resource& resource, UINT subResourceIndex)
{
m_dirtyRenderTargets.emplace(std::make_pair(static_cast<HANDLE>(resource), subResourceIndex), resource);
}
void Device::addDirtyTexture(Resource& resource, UINT subResourceIndex)
{
m_dirtyTextures.emplace(std::make_pair(static_cast<HANDLE>(resource), subResourceIndex), resource);
}
Resource* Device::getGdiResource() Resource* Device::getGdiResource()
{ {
return g_gdiResource; return g_gdiResource;
@ -285,33 +271,12 @@ namespace D3dDdi
} }
} }
void Device::prepareForRendering(std::map<std::pair<HANDLE, UINT>, Resource&>& resources, bool isReadOnly)
{
auto it = resources.begin();
while (it != resources.end())
{
auto& resource = it->second;
auto subResourceIndex = it->first.second;
++it;
resource.prepareForRendering(subResourceIndex, isReadOnly);
}
}
void Device::prepareForRendering() void Device::prepareForRendering()
{ {
const bool isReadOnly = true; if (m_renderTarget)
prepareForRendering(m_dirtyRenderTargets, !isReadOnly); {
prepareForRendering(m_dirtyTextures, isReadOnly); m_renderTarget->prepareForRendering(m_renderTargetSubResourceIndex, false);
} }
void Device::removeDirtyRenderTarget(Resource& resource, UINT subResourceIndex)
{
m_dirtyRenderTargets.erase(std::make_pair(static_cast<HANDLE>(resource), subResourceIndex));
}
void Device::removeDirtyTexture(Resource& resource, UINT subResourceIndex)
{
m_dirtyTextures.erase(std::make_pair(static_cast<HANDLE>(resource), subResourceIndex));
} }
void Device::add(HANDLE adapter, HANDLE device) void Device::add(HANDLE adapter, HANDLE device)

View File

@ -36,10 +36,9 @@ namespace D3dDdi
HRESULT openResource(D3DDDIARG_OPENRESOURCE& data); HRESULT openResource(D3DDDIARG_OPENRESOURCE& data);
HRESULT present(const D3DDDIARG_PRESENT& data); HRESULT present(const D3DDDIARG_PRESENT& data);
HRESULT present1(D3DDDIARG_PRESENT1& data); HRESULT present1(D3DDDIARG_PRESENT1& data);
HRESULT setRenderTarget(const D3DDDIARG_SETRENDERTARGET& data);
HRESULT setStreamSource(const D3DDDIARG_SETSTREAMSOURCE& data); HRESULT setStreamSource(const D3DDDIARG_SETSTREAMSOURCE& data);
HRESULT setStreamSourceUm(const D3DDDIARG_SETSTREAMSOURCEUM& data, const void* umBuffer); HRESULT setStreamSourceUm(const D3DDDIARG_SETSTREAMSOURCEUM& data, const void* umBuffer);
HRESULT texBlt(const D3DDDIARG_TEXBLT& data);
HRESULT texBlt1(const D3DDDIARG_TEXBLT1& data);
HRESULT unlock(const D3DDDIARG_UNLOCK& data); HRESULT unlock(const D3DDDIARG_UNLOCK& data);
HRESULT updateWInfo(const D3DDDIARG_WINFO& data); HRESULT updateWInfo(const D3DDDIARG_WINFO& data);
@ -47,12 +46,8 @@ namespace D3dDdi
const D3DDDI_DEVICEFUNCS& getOrigVtable() const { return m_origVtable; } const D3DDDI_DEVICEFUNCS& getOrigVtable() const { return m_origVtable; }
Resource* getResource(HANDLE resource); Resource* getResource(HANDLE resource);
void addDirtyRenderTarget(Resource& resource, UINT subResourceIndex);
void addDirtyTexture(Resource& resource, UINT subResourceIndex);
void prepareForRendering(HANDLE resource, UINT subResourceIndex, bool isReadOnly); void prepareForRendering(HANDLE resource, UINT subResourceIndex, bool isReadOnly);
void prepareForRendering(); void prepareForRendering();
void removeDirtyRenderTarget(Resource& resource, UINT subResourceIndex);
void removeDirtyTexture(Resource& resource, UINT subResourceIndex);
static void add(HANDLE adapter, HANDLE device); static void add(HANDLE adapter, HANDLE device);
static Device& get(HANDLE device); static Device& get(HANDLE device);
@ -69,14 +64,12 @@ namespace D3dDdi
template <typename Arg> template <typename Arg>
HRESULT createResourceImpl(Arg& data); HRESULT createResourceImpl(Arg& data);
void prepareForRendering(std::map<std::pair<HANDLE, UINT>, Resource&>& resources, bool isReadOnly);
const D3DDDI_DEVICEFUNCS& m_origVtable; const D3DDDI_DEVICEFUNCS& m_origVtable;
Adapter& m_adapter; Adapter& m_adapter;
HANDLE m_device; HANDLE m_device;
std::unordered_map<HANDLE, Resource> m_resources; std::unordered_map<HANDLE, Resource> m_resources;
std::map<std::pair<HANDLE, UINT>, Resource&> m_dirtyRenderTargets; Resource* m_renderTarget;
std::map<std::pair<HANDLE, UINT>, Resource&> m_dirtyTextures; UINT m_renderTargetSubResourceIndex;
HANDLE m_sharedPrimary; HANDLE m_sharedPrimary;
D3DDDIARG_SETSTREAMSOURCE m_streamSourceData; D3DDDIARG_SETSTREAMSOURCE m_streamSourceData;
Resource* m_streamSource; Resource* m_streamSource;

View File

@ -54,10 +54,9 @@ namespace D3dDdi
vtable.pfnOpenResource = &DEVICE_FUNC(openResource); vtable.pfnOpenResource = &DEVICE_FUNC(openResource);
vtable.pfnPresent = &DEVICE_FUNC(present); vtable.pfnPresent = &DEVICE_FUNC(present);
vtable.pfnPresent1 = &DEVICE_FUNC(present1); vtable.pfnPresent1 = &DEVICE_FUNC(present1);
vtable.pfnSetRenderTarget = &DEVICE_FUNC(setRenderTarget);
vtable.pfnSetStreamSource = &DEVICE_FUNC(setStreamSource); vtable.pfnSetStreamSource = &DEVICE_FUNC(setStreamSource);
vtable.pfnSetStreamSourceUm = &DEVICE_FUNC(setStreamSourceUm); vtable.pfnSetStreamSourceUm = &DEVICE_FUNC(setStreamSourceUm);
vtable.pfnTexBlt = &DEVICE_FUNC(texBlt);
vtable.pfnTexBlt1 = &DEVICE_FUNC(texBlt1);
vtable.pfnUnlock = &DEVICE_FUNC(unlock); vtable.pfnUnlock = &DEVICE_FUNC(unlock);
vtable.pfnUpdateWInfo = &DEVICE_FUNC(updateWInfo); vtable.pfnUpdateWInfo = &DEVICE_FUNC(updateWInfo);
} }

View File

@ -160,19 +160,9 @@ namespace D3dDdi
{ {
if (!resource.m_lockData[subResourceIndex].isSysMemUpToDate) if (!resource.m_lockData[subResourceIndex].isSysMemUpToDate)
{ {
if (isReadOnly) resource.copyToSysMem(subResourceIndex);
{
resource.copyToSysMem(subResourceIndex);
}
else
{
resource.moveToSysMem(subResourceIndex);
}
}
else if (!isReadOnly && resource.m_lockData[subResourceIndex].isVidMemUpToDate)
{
resource.setVidMemUpToDate(subResourceIndex, false);
} }
resource.m_lockData[subResourceIndex].isVidMemUpToDate &= isReadOnly;
data = resource.m_lockData[subResourceIndex].data; data = resource.m_lockData[subResourceIndex].data;
pitch = resource.m_lockData[subResourceIndex].pitch; pitch = resource.m_lockData[subResourceIndex].pitch;
} }
@ -187,9 +177,8 @@ namespace D3dDdi
: m_device(device) : m_device(device)
, m_handle(nullptr) , m_handle(nullptr)
, m_origData(data) , m_origData(data)
, m_lockResource(nullptr)
, m_lockBuffer(nullptr, &heapFree) , m_lockBuffer(nullptr, &heapFree)
, m_canCreateLockResource(false) , m_lockResource(nullptr, ResourceDeleter(device))
{ {
} }
@ -235,19 +224,9 @@ namespace D3dDdi
auto& lockData = m_lockData[data.SubResourceIndex]; auto& lockData = m_lockData[data.SubResourceIndex];
if (!lockData.isSysMemUpToDate) if (!lockData.isSysMemUpToDate)
{ {
if (data.Flags.ReadOnly) copyToSysMem(data.SubResourceIndex);
{
copyToSysMem(data.SubResourceIndex);
}
else
{
moveToSysMem(data.SubResourceIndex);
}
}
else if (!data.Flags.ReadOnly && lockData.isVidMemUpToDate)
{
setVidMemUpToDate(data.SubResourceIndex, false);
} }
lockData.isVidMemUpToDate &= data.Flags.ReadOnly;
unsigned char* ptr = static_cast<unsigned char*>(lockData.data); unsigned char* ptr = static_cast<unsigned char*>(lockData.data);
if (data.Flags.AreaValid) if (data.Flags.AreaValid)
@ -274,7 +253,7 @@ namespace D3dDdi
HRESULT Resource::colorFill(const D3DDDIARG_COLORFILL& data) HRESULT Resource::colorFill(const D3DDDIARG_COLORFILL& data)
{ {
LOG_FUNC("Resource::colorFill", data); LOG_FUNC("Resource::colorFill", data);
if (m_lockResource && 0 != m_formatInfo.bytesPerPixel) if (m_lockResource)
{ {
auto& lockData = m_lockData[data.SubResourceIndex]; auto& lockData = m_lockData[data.SubResourceIndex];
if (lockData.isSysMemUpToDate) if (lockData.isSysMemUpToDate)
@ -286,10 +265,7 @@ namespace D3dDdi
data.DstRect.right - data.DstRect.left, data.DstRect.bottom - data.DstRect.top, data.DstRect.right - data.DstRect.left, data.DstRect.bottom - data.DstRect.top,
m_formatInfo.bytesPerPixel, colorConvert(m_formatInfo, data.Color)); m_formatInfo.bytesPerPixel, colorConvert(m_formatInfo, data.Color));
if (lockData.isVidMemUpToDate) m_lockData[data.SubResourceIndex].isVidMemUpToDate = false;
{
setVidMemUpToDate(data.SubResourceIndex, false);
}
return LOG_RESULT(S_OK); return LOG_RESULT(S_OK);
} }
} }
@ -322,8 +298,14 @@ namespace D3dDdi
void Resource::copyToSysMem(UINT subResourceIndex) void Resource::copyToSysMem(UINT subResourceIndex)
{ {
copySubResource(m_lockResource, m_handle, subResourceIndex); copySubResource(m_lockResource.get(), m_handle, subResourceIndex);
setSysMemUpToDate(subResourceIndex, true); m_lockData[subResourceIndex].isSysMemUpToDate = true;
}
void Resource::copyToVidMem(UINT subResourceIndex)
{
copySubResource(m_handle, m_lockResource.get(), subResourceIndex);
m_lockData[subResourceIndex].isVidMemUpToDate = true;
} }
void Resource::createGdiLockResource() void Resource::createGdiLockResource()
@ -344,8 +326,7 @@ namespace D3dDdi
createSysMemResource({ surfaceInfo }); createSysMemResource({ surfaceInfo });
if (m_lockResource) if (m_lockResource)
{ {
setSysMemUpToDate(0, true); m_lockData[0].isVidMemUpToDate = false;
setVidMemUpToDate(0, false);
} }
else else
{ {
@ -355,6 +336,16 @@ namespace D3dDdi
void Resource::createLockResource() void Resource::createLockResource()
{ {
D3DDDI_RESOURCEFLAGS flags = {};
flags.Value = g_resourceTypeFlags;
flags.RenderTarget = 0;
if (D3DDDIPOOL_SYSTEMMEM == m_fixedData.Pool ||
0 == m_formatInfo.bytesPerPixel ||
0 != (m_fixedData.Flags.Value & flags.Value))
{
return;
}
std::vector<D3DDDI_SURFACEINFO> surfaceInfo(m_fixedData.SurfCount); std::vector<D3DDDI_SURFACEINFO> surfaceInfo(m_fixedData.SurfCount);
for (UINT i = 0; i < m_fixedData.SurfCount; ++i) for (UINT i = 0; i < m_fixedData.SurfCount; ++i)
{ {
@ -401,7 +392,6 @@ namespace D3dDdi
data.pSurfList = surfaceInfo.data(); data.pSurfList = surfaceInfo.data();
data.SurfCount = surfaceInfo.size(); data.SurfCount = surfaceInfo.size();
data.Rotation = D3DDDI_ROTATION_IDENTITY; data.Rotation = D3DDDI_ROTATION_IDENTITY;
data.Flags.Texture = m_fixedData.Flags.Texture;
HRESULT result = S_OK; HRESULT result = S_OK;
if (m_device.getOrigVtable().pfnCreateResource2) if (m_device.getOrigVtable().pfnCreateResource2)
@ -416,22 +406,18 @@ namespace D3dDdi
if (SUCCEEDED(result)) if (SUCCEEDED(result))
{ {
m_lockResource = data.hResource; m_lockResource.reset(data.hResource);
m_lockData.resize(surfaceInfo.size());
for (std::size_t i = 0; i < surfaceInfo.size(); ++i) for (std::size_t i = 0; i < surfaceInfo.size(); ++i)
{ {
m_lockData[i].data = const_cast<void*>(surfaceInfo[i].pSysMem); m_lockData[i].data = const_cast<void*>(surfaceInfo[i].pSysMem);
m_lockData[i].pitch = surfaceInfo[i].SysMemPitch; m_lockData[i].pitch = surfaceInfo[i].SysMemPitch;
m_lockData[i].isSysMemUpToDate = true;
m_lockData[i].isVidMemUpToDate = true;
} }
} }
m_canCreateLockResource = false; LOG_RESULT(m_lockResource.get());
LOG_RESULT(m_lockResource);
}
void Resource::copyToVidMem(UINT subResourceIndex)
{
copySubResource(m_handle, m_lockResource, subResourceIndex);
setVidMemUpToDate(subResourceIndex, true);
} }
template <typename Arg> template <typename Arg>
@ -460,6 +446,7 @@ namespace D3dDdi
} }
resource.m_handle = data.hResource; resource.m_handle = data.hResource;
resource.createLockResource();
data = origData; data = origData;
data.hResource = resource.m_handle; data.hResource = resource.m_handle;
return resource; return resource;
@ -475,23 +462,6 @@ namespace D3dDdi
return create(device, data, device.getOrigVtable().pfnCreateResource2); return create(device, data, device.getOrigVtable().pfnCreateResource2);
} }
void Resource::destroyLockResource()
{
for (UINT i = 0; i < m_lockData.size(); ++i)
{
setSysMemUpToDate(i, false);
setVidMemUpToDate(i, true);
}
if (m_lockResource)
{
m_device.getOrigVtable().pfnDestroyResource(m_device, m_lockResource);
m_lockResource = nullptr;
}
m_lockBuffer.reset();
}
void Resource::fixVertexData(UINT offset, UINT count, UINT stride) void Resource::fixVertexData(UINT offset, UINT count, UINT stride)
{ {
if (!m_fixedData.Flags.MightDrawFromLocked || if (!m_fixedData.Flags.MightDrawFromLocked ||
@ -523,21 +493,10 @@ namespace D3dDdi
: const_cast<void*>(m_fixedData.pSurfList[subResourceIndex].pSysMem); : const_cast<void*>(m_fixedData.pSurfList[subResourceIndex].pSysMem);
} }
void Resource::initialize() bool Resource::isInSysMem(UINT subResourceIndex) const
{ {
m_canCreateLockResource = D3DDDIPOOL_SYSTEMMEM != m_fixedData.Pool && return D3DDDIPOOL_SYSTEMMEM == m_fixedData.Pool ||
0 != m_formatInfo.bytesPerPixel && (m_lockResource && m_lockData[subResourceIndex].isSysMemUpToDate);
!m_fixedData.Flags.Primary;
if (m_canCreateLockResource)
{
m_lockData.resize(m_fixedData.SurfCount);
for (std::size_t i = 0; i < m_fixedData.SurfCount; ++i)
{
setSysMemUpToDate(i, true);
setVidMemUpToDate(i, true);
}
}
} }
bool Resource::isOversized() const bool Resource::isOversized() const
@ -558,11 +517,6 @@ namespace D3dDdi
return splitLock(data, m_device.getOrigVtable().pfnLock); return splitLock(data, m_device.getOrigVtable().pfnLock);
} }
if (m_canCreateLockResource)
{
createLockResource();
}
if (m_lockResource) if (m_lockResource)
{ {
return bltLock(data); return bltLock(data);
@ -571,55 +525,15 @@ namespace D3dDdi
return m_device.getOrigVtable().pfnLock(m_device, &data); return m_device.getOrigVtable().pfnLock(m_device, &data);
} }
void Resource::moveToSysMem(UINT subResourceIndex)
{
copySubResource(m_lockResource, m_handle, subResourceIndex);
setSysMemUpToDate(subResourceIndex, true);
setVidMemUpToDate(subResourceIndex, false);
}
void Resource::moveToVidMem(UINT subResourceIndex)
{
copySubResource(m_handle, m_lockResource, subResourceIndex);
setVidMemUpToDate(subResourceIndex, true);
setSysMemUpToDate(subResourceIndex, false);
}
void Resource::prepareForRendering(UINT subResourceIndex, bool isReadOnly) void Resource::prepareForRendering(UINT subResourceIndex, bool isReadOnly)
{ {
if (subResourceIndex < m_lockData.size()) if (m_lockResource && 0 == m_lockData[subResourceIndex].lockCount)
{ {
prepareSubResourceForRendering(subResourceIndex, isReadOnly); if (!m_lockData[subResourceIndex].isVidMemUpToDate)
}
else if (UINT_MAX == subResourceIndex)
{
for (UINT i = 0; i < m_lockData.size(); ++i)
{ {
prepareSubResourceForRendering(i, isReadOnly); copyToVidMem(subResourceIndex);
}
}
}
void Resource::prepareSubResourceForRendering(UINT subResourceIndex, bool isReadOnly)
{
auto& lockData = m_lockData[subResourceIndex];
if (0 == lockData.lockCount)
{
if (isReadOnly)
{
if (!lockData.isVidMemUpToDate)
{
copyToVidMem(subResourceIndex);
}
}
else if (lockData.isVidMemUpToDate)
{
setSysMemUpToDate(subResourceIndex, false);
}
else
{
moveToVidMem(subResourceIndex);
} }
m_lockData[subResourceIndex].isSysMemUpToDate &= isReadOnly;
} }
} }
@ -628,56 +542,22 @@ namespace D3dDdi
if (srcResource.m_lockResource && if (srcResource.m_lockResource &&
srcResource.m_lockData[data.SrcSubResourceIndex].isSysMemUpToDate) srcResource.m_lockData[data.SrcSubResourceIndex].isSysMemUpToDate)
{ {
copySubResource(srcResource.m_handle, srcResource.m_lockResource, data.SrcSubResourceIndex); srcResource.copyToVidMem(data.SrcSubResourceIndex);
if (!srcResource.m_lockData[data.SrcSubResourceIndex].isVidMemUpToDate)
{
srcResource.setVidMemUpToDate(data.SrcSubResourceIndex, true);
}
} }
return m_device.getOrigVtable().pfnBlt(m_device, &data); return m_device.getOrigVtable().pfnBlt(m_device, &data);
} }
void Resource::setAsGdiResource(bool isGdiResource) void Resource::setAsGdiResource(bool isGdiResource)
{ {
destroyLockResource(); m_lockResource.reset();
m_lockData.clear();
m_lockBuffer.reset();
if (isGdiResource) if (isGdiResource)
{ {
createGdiLockResource(); createGdiLockResource();
} }
} }
void Resource::setSysMemUpToDate(UINT subResourceIndex, bool upToDate)
{
m_lockData[subResourceIndex].isSysMemUpToDate = upToDate;
if (m_fixedData.Flags.RenderTarget)
{
if (upToDate)
{
m_device.addDirtyRenderTarget(*this, subResourceIndex);
}
else
{
m_device.removeDirtyRenderTarget(*this, subResourceIndex);
}
}
}
void Resource::setVidMemUpToDate(UINT subResourceIndex, bool upToDate)
{
m_lockData[subResourceIndex].isVidMemUpToDate = upToDate;
if (m_fixedData.Flags.Texture)
{
if (upToDate)
{
m_device.removeDirtyTexture(*this, subResourceIndex);
}
else
{
m_device.addDirtyTexture(*this, subResourceIndex);
}
}
}
HRESULT Resource::splitBlt(D3DDDIARG_BLT& data, UINT& subResourceIndex, RECT& rect, RECT& otherRect) HRESULT Resource::splitBlt(D3DDDIARG_BLT& data, UINT& subResourceIndex, RECT& rect, RECT& otherRect)
{ {
LOG_FUNC("Resource::splitBlt", data, subResourceIndex, rect, otherRect); LOG_FUNC("Resource::splitBlt", data, subResourceIndex, rect, otherRect);
@ -742,49 +622,36 @@ namespace D3dDdi
HRESULT Resource::sysMemPreferredBlt(const D3DDDIARG_BLT& data, Resource& srcResource) HRESULT Resource::sysMemPreferredBlt(const D3DDDIARG_BLT& data, Resource& srcResource)
{ {
if (m_fixedData.Format == srcResource.m_fixedData.Format && if (m_fixedData.Format == srcResource.m_fixedData.Format &&
0 != m_formatInfo.bytesPerPixel) 0 != m_formatInfo.bytesPerPixel &&
(data.Flags.MirrorLeftRight || data.Flags.MirrorUpDown ||
(isInSysMem(data.DstSubResourceIndex) &&
(!srcResource.m_fixedData.Flags.RenderTarget || srcResource.isInSysMem(data.SrcSubResourceIndex)))))
{ {
if (data.Flags.MirrorLeftRight || data.Flags.MirrorUpDown) SysMemBltGuard srcGuard(srcResource, data.SrcSubResourceIndex, true);
if (srcGuard.data)
{ {
if (m_canCreateLockResource) SysMemBltGuard dstGuard(*this, data.DstSubResourceIndex, false);
if (dstGuard.data)
{ {
createLockResource(); auto dstBuf = static_cast<BYTE*>(dstGuard.data) +
} data.DstRect.top * dstGuard.pitch + data.DstRect.left * m_formatInfo.bytesPerPixel;
if (srcResource.m_canCreateLockResource) auto srcBuf = static_cast<const BYTE*>(srcGuard.data) +
{ data.SrcRect.top * srcGuard.pitch + data.SrcRect.left * m_formatInfo.bytesPerPixel;
srcResource.createLockResource();
}
}
if (D3DDDIPOOL_SYSTEMMEM == m_fixedData.Pool || DDraw::Blitter::blt(
(m_lockResource && m_lockData[data.DstSubResourceIndex].isSysMemUpToDate)) dstBuf,
{ dstGuard.pitch,
SysMemBltGuard srcGuard(srcResource, data.SrcSubResourceIndex, true); data.DstRect.right - data.DstRect.left,
if (srcGuard.data) data.DstRect.bottom - data.DstRect.top,
{ srcBuf,
SysMemBltGuard dstGuard(*this, data.DstSubResourceIndex, false); srcGuard.pitch,
if (dstGuard.data) (1 - 2 * data.Flags.MirrorLeftRight) * (data.SrcRect.right - data.SrcRect.left),
{ (1 - 2 * data.Flags.MirrorUpDown) * (data.SrcRect.bottom - data.SrcRect.top),
auto dstBuf = static_cast<BYTE*>(dstGuard.data) + m_formatInfo.bytesPerPixel,
data.DstRect.top * dstGuard.pitch + data.DstRect.left * m_formatInfo.bytesPerPixel; data.Flags.DstColorKey ? reinterpret_cast<const DWORD*>(&data.ColorKey) : nullptr,
auto srcBuf = static_cast<const BYTE*>(srcGuard.data) + data.Flags.SrcColorKey ? reinterpret_cast<const DWORD*>(&data.ColorKey) : nullptr);
data.SrcRect.top * srcGuard.pitch + data.SrcRect.left * m_formatInfo.bytesPerPixel;
DDraw::Blitter::blt( return S_OK;
dstBuf,
dstGuard.pitch,
data.DstRect.right - data.DstRect.left,
data.DstRect.bottom - data.DstRect.top,
srcBuf,
srcGuard.pitch,
(1 - 2 * data.Flags.MirrorLeftRight) * (data.SrcRect.right - data.SrcRect.left),
(1 - 2 * data.Flags.MirrorUpDown) * (data.SrcRect.bottom - data.SrcRect.top),
m_formatInfo.bytesPerPixel,
data.Flags.DstColorKey ? reinterpret_cast<const DWORD*>(&data.ColorKey) : nullptr,
data.Flags.SrcColorKey ? reinterpret_cast<const DWORD*>(&data.ColorKey) : nullptr);
return S_OK;
}
} }
} }
} }

View File

@ -18,14 +18,18 @@ namespace D3dDdi
static Resource create(Device& device, D3DDDIARG_CREATERESOURCE& data); static Resource create(Device& device, D3DDDIARG_CREATERESOURCE& data);
static Resource create(Device& device, D3DDDIARG_CREATERESOURCE2& data); static Resource create(Device& device, D3DDDIARG_CREATERESOURCE2& data);
Resource(const Resource&) = delete;
Resource& operator=(const Resource&) = delete;
Resource(Resource&&) = default;
Resource& operator=(Resource&&) = default;
operator HANDLE() const { return m_handle; } operator HANDLE() const { return m_handle; }
HRESULT blt(D3DDDIARG_BLT data); HRESULT blt(D3DDDIARG_BLT data);
HRESULT colorFill(const D3DDDIARG_COLORFILL& data); HRESULT colorFill(const D3DDDIARG_COLORFILL& data);
void destroyLockResource();
void fixVertexData(UINT offset, UINT count, UINT stride); void fixVertexData(UINT offset, UINT count, UINT stride);
void* getLockPtr(UINT subResourceIndex); void* getLockPtr(UINT subResourceIndex);
void initialize();
HRESULT lock(D3DDDIARG_LOCK& data); HRESULT lock(D3DDDIARG_LOCK& data);
void prepareForRendering(UINT subResourceIndex, bool isReadOnly); void prepareForRendering(UINT subResourceIndex, bool isReadOnly);
void setAsGdiResource(bool isGdiResource); void setAsGdiResource(bool isGdiResource);
@ -55,6 +59,16 @@ namespace D3dDdi
bool isVidMemUpToDate; bool isVidMemUpToDate;
}; };
class ResourceDeleter
{
public:
ResourceDeleter(Device& device) : m_device(device) {}
void operator()(HANDLE resource) { m_device.getOrigVtable().pfnDestroyResource(m_device, resource); }
private:
Device& m_device;
};
struct SysMemBltGuard struct SysMemBltGuard
{ {
void* data; void* data;
@ -78,12 +92,8 @@ namespace D3dDdi
void createLockResource(); void createLockResource();
void createSysMemResource(const std::vector<D3DDDI_SURFACEINFO>& surfaceInfo); void createSysMemResource(const std::vector<D3DDDI_SURFACEINFO>& surfaceInfo);
bool isOversized() const; bool isOversized() const;
void moveToSysMem(UINT subResourceIndex); bool isInSysMem(UINT subResourceIndex) const;
void moveToVidMem(UINT subResourceIndex);
void prepareSubResourceForRendering(UINT subResourceIndex, bool isReadOnly);
HRESULT presentationBlt(const D3DDDIARG_BLT& data, Resource& srcResource); HRESULT presentationBlt(const D3DDDIARG_BLT& data, Resource& srcResource);
void setSysMemUpToDate(UINT subResourceIndex, bool upToDate);
void setVidMemUpToDate(UINT subResourceIndex, bool upToDate);
HRESULT splitBlt(D3DDDIARG_BLT& data, UINT& subResourceIndex, RECT& rect, RECT& otherRect); HRESULT splitBlt(D3DDDIARG_BLT& data, UINT& subResourceIndex, RECT& rect, RECT& otherRect);
template <typename Arg> template <typename Arg>
@ -96,9 +106,8 @@ namespace D3dDdi
Data m_origData; Data m_origData;
Data m_fixedData; Data m_fixedData;
FormatInfo m_formatInfo; FormatInfo m_formatInfo;
HANDLE m_lockResource;
std::vector<LockData> m_lockData;
std::unique_ptr<void, void(*)(void*)> m_lockBuffer; std::unique_ptr<void, void(*)(void*)> m_lockBuffer;
bool m_canCreateLockResource; std::vector<LockData> m_lockData;
std::unique_ptr<void, ResourceDeleter> m_lockResource;
}; };
} }

View File

@ -182,13 +182,15 @@ namespace Gdi
if (!preservedRegion.isEmpty()) if (!preservedRegion.isEmpty())
{ {
HDC screenDc = Gdi::getScreenDc(); if (m_windowRect.left != oldWindowRect.left || m_windowRect.top != oldWindowRect.top)
SelectClipRgn(screenDc, preservedRegion); {
BitBlt(screenDc, m_windowRect.left, m_windowRect.top, HDC screenDc = Gdi::getScreenDc();
oldWindowRect.right - oldWindowRect.left, oldWindowRect.bottom - oldWindowRect.top, SelectClipRgn(screenDc, preservedRegion);
screenDc, oldWindowRect.left, oldWindowRect.top, SRCCOPY); BitBlt(screenDc, m_windowRect.left, m_windowRect.top,
SelectClipRgn(screenDc, nullptr); oldWindowRect.right - oldWindowRect.left, oldWindowRect.bottom - oldWindowRect.top,
screenDc, oldWindowRect.left, oldWindowRect.top, SRCCOPY);
SelectClipRgn(screenDc, nullptr);
}
m_invalidatedRegion -= preservedRegion; m_invalidatedRegion -= preservedRegion;
} }
} }