mirror of
https://github.com/narzoul/DDrawCompat
synced 2024-12-30 08:55:36 +01:00
Added ConfigTransparency and StatsTransparency settings
This commit is contained in:
parent
eb79dd2ebb
commit
6f17e17bf9
@ -5,6 +5,7 @@
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#include <Config/Settings/BltFilter.h>
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#include <Config/Settings/BltFilter.h>
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#include <Config/Settings/ColorKeyMethod.h>
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#include <Config/Settings/ColorKeyMethod.h>
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#include <Config/Settings/ConfigHotKey.h>
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#include <Config/Settings/ConfigHotKey.h>
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#include <Config/Settings/ConfigTransparency.h>
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#include <Config/Settings/CpuAffinity.h>
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#include <Config/Settings/CpuAffinity.h>
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#include <Config/Settings/CpuAffinityRotation.h>
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#include <Config/Settings/CpuAffinityRotation.h>
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#include <Config/Settings/DepthFormat.h>
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#include <Config/Settings/DepthFormat.h>
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@ -35,6 +36,7 @@
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#include <Config/Settings/StatsPosX.h>
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#include <Config/Settings/StatsPosX.h>
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#include <Config/Settings/StatsPosY.h>
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#include <Config/Settings/StatsPosY.h>
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#include <Config/Settings/StatsRows.h>
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#include <Config/Settings/StatsRows.h>
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#include <Config/Settings/StatsTransparency.h>
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#include <Config/Settings/StatsUpdateRate.h>
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#include <Config/Settings/StatsUpdateRate.h>
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#include <Config/Settings/SupportedResolutions.h>
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#include <Config/Settings/SupportedResolutions.h>
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#include <Config/Settings/SupportedDepthFormats.h>
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#include <Config/Settings/SupportedDepthFormats.h>
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@ -55,6 +57,7 @@ namespace Config
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Settings::BltFilter bltFilter;
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Settings::BltFilter bltFilter;
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Settings::ColorKeyMethod colorKeyMethod;
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Settings::ColorKeyMethod colorKeyMethod;
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Settings::ConfigHotKey configHotKey;
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Settings::ConfigHotKey configHotKey;
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Settings::ConfigTransparency configTransparency;
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Settings::CpuAffinity cpuAffinity;
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Settings::CpuAffinity cpuAffinity;
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Settings::CpuAffinityRotation cpuAffinityRotation;
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Settings::CpuAffinityRotation cpuAffinityRotation;
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Settings::DepthFormat depthFormat;
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Settings::DepthFormat depthFormat;
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@ -85,6 +88,7 @@ namespace Config
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Settings::StatsPosX statsPosX;
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Settings::StatsPosX statsPosX;
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Settings::StatsPosY statsPosY;
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Settings::StatsPosY statsPosY;
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Settings::StatsRows statsRows;
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Settings::StatsRows statsRows;
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Settings::StatsTransparency statsTransparency;
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Settings::StatsUpdateRate statsUpdateRate;
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Settings::StatsUpdateRate statsUpdateRate;
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Settings::SupportedResolutions supportedResolutions;
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Settings::SupportedResolutions supportedResolutions;
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Settings::SupportedDepthFormats supportedDepthFormats;
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Settings::SupportedDepthFormats supportedDepthFormats;
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34
DDrawCompat/Config/Settings/ConfigTransparency.h
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34
DDrawCompat/Config/Settings/ConfigTransparency.h
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@ -0,0 +1,34 @@
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#pragma once
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#pragma once
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#include <Config/MappedSetting.h>
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namespace Config
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{
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namespace Settings
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{
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class ConfigTransparency : public MappedSetting<int>
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{
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public:
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static const int ALPHA = -1;
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ConfigTransparency()
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: MappedSetting("ConfigTransparency", "alpha(75)", { {"off", 100}, {"alpha", ALPHA} })
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{
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}
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int get() const
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{
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return ALPHA == m_value ? m_param : m_value;
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}
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virtual ParamInfo getParamInfo() const override
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{
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return ALPHA == m_value ? ParamInfo{ "Alpha", 25, 100, 75 } : ParamInfo{};
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}
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};
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}
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extern Settings::ConfigTransparency configTransparency;
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}
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34
DDrawCompat/Config/Settings/StatsTransparency.h
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34
DDrawCompat/Config/Settings/StatsTransparency.h
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@ -0,0 +1,34 @@
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#pragma once
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#pragma once
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#include <Config/MappedSetting.h>
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namespace Config
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{
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namespace Settings
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{
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class StatsTransparency : public MappedSetting<int>
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{
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public:
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static const int ALPHA = -1;
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StatsTransparency()
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: MappedSetting("StatsTransparency", "alpha(75)", { {"off", 100}, {"alpha", ALPHA} })
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{
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}
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int get() const
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{
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return ALPHA == m_value ? m_param : m_value;
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}
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virtual ParamInfo getParamInfo() const override
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{
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return ALPHA == m_value ? ParamInfo{ "Alpha", 25, 100, 75 } : ParamInfo{};
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}
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};
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}
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extern Settings::StatsTransparency statsTransparency;
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}
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@ -170,6 +170,7 @@
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<ClInclude Include="Config\Settings\BltFilter.h" />
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<ClInclude Include="Config\Settings\BltFilter.h" />
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<ClInclude Include="Config\Settings\ColorKeyMethod.h" />
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<ClInclude Include="Config\Settings\ColorKeyMethod.h" />
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<ClInclude Include="Config\Settings\ConfigHotKey.h" />
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<ClInclude Include="Config\Settings\ConfigHotKey.h" />
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<ClInclude Include="Config\Settings\ConfigTransparency.h" />
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<ClInclude Include="Config\Settings\CpuAffinity.h" />
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<ClInclude Include="Config\Settings\CpuAffinity.h" />
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<ClInclude Include="Config\Settings\CpuAffinityRotation.h" />
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<ClInclude Include="Config\Settings\CpuAffinityRotation.h" />
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<ClInclude Include="Config\Settings\DepthFormat.h" />
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<ClInclude Include="Config\Settings\DepthFormat.h" />
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@ -200,6 +201,7 @@
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<ClInclude Include="Config\Settings\StatsPosX.h" />
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<ClInclude Include="Config\Settings\StatsPosX.h" />
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<ClInclude Include="Config\Settings\StatsPosY.h" />
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<ClInclude Include="Config\Settings\StatsPosY.h" />
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<ClInclude Include="Config\Settings\StatsRows.h" />
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<ClInclude Include="Config\Settings\StatsRows.h" />
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<ClInclude Include="Config\Settings\StatsTransparency.h" />
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<ClInclude Include="Config\Settings\StatsUpdateRate.h" />
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<ClInclude Include="Config\Settings\StatsUpdateRate.h" />
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<ClInclude Include="Config\Settings\SupportedDepthFormats.h" />
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<ClInclude Include="Config\Settings\SupportedDepthFormats.h" />
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<ClInclude Include="Config\Settings\SupportedResolutions.h" />
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<ClInclude Include="Config\Settings\SupportedResolutions.h" />
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@ -693,6 +693,12 @@
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<ClInclude Include="Config\Settings\StatsPosY.h">
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<ClInclude Include="Config\Settings\StatsPosY.h">
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<Filter>Header Files\Config\Settings</Filter>
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<Filter>Header Files\Config\Settings</Filter>
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</ClInclude>
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</ClInclude>
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<ClInclude Include="Config\Settings\ConfigTransparency.h">
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<Filter>Header Files\Config\Settings</Filter>
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</ClInclude>
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<ClInclude Include="Config\Settings\StatsTransparency.h">
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<Filter>Header Files\Config\Settings</Filter>
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</ClInclude>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClCompile Include="Gdi\Gdi.cpp">
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<ClCompile Include="Gdi\Gdi.cpp">
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@ -1,6 +1,7 @@
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#include <Common/Hook.h>
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#include <Common/Hook.h>
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#include <Common/Log.h>
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#include <Common/Log.h>
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#include <Config/Parser.h>
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#include <Config/Parser.h>
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#include <Config/Settings/ConfigTransparency.h>
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#include <Input/Input.h>
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#include <Input/Input.h>
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#include <Overlay/ComboBoxControl.h>
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#include <Overlay/ComboBoxControl.h>
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#include <Overlay/ComboBoxDropDown.h>
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#include <Overlay/ComboBoxDropDown.h>
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@ -8,7 +9,8 @@
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namespace Overlay
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namespace Overlay
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{
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{
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ComboBoxDropDown::ComboBoxDropDown(ComboBoxControl& parent, const std::vector<std::string>& values)
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ComboBoxDropDown::ComboBoxDropDown(ComboBoxControl& parent, const std::vector<std::string>& values)
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: Window(&static_cast<Window&>(parent.getRoot()), calculateRect(parent, values.size()), WS_BORDER)
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: Window(&static_cast<Window&>(parent.getRoot()), calculateRect(parent, values.size()), WS_BORDER,
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Config::configTransparency.get())
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, m_parent(parent)
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, m_parent(parent)
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{
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{
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for (int i = 0; i < static_cast<int>(values.size()); ++i)
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for (int i = 0; i < static_cast<int>(values.size()); ++i)
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#include <Config/Settings/BltFilter.h>
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#include <Config/Settings/BltFilter.h>
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#include <Config/Settings/ColorKeyMethod.h>
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#include <Config/Settings/ColorKeyMethod.h>
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#include <Config/Settings/ConfigHotKey.h>
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#include <Config/Settings/ConfigHotKey.h>
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#include <Config/Settings/ConfigTransparency.h>
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#include <Config/Settings/DepthFormat.h>
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#include <Config/Settings/DepthFormat.h>
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#include <Config/Settings/DisplayFilter.h>
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#include <Config/Settings/DisplayFilter.h>
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#include <Config/Settings/FontAntialiasing.h>
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#include <Config/Settings/FontAntialiasing.h>
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#include <Config/Settings/SpriteTexCoord.h>
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#include <Config/Settings/SpriteTexCoord.h>
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#include <Config/Settings/StatsPosX.h>
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#include <Config/Settings/StatsPosX.h>
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#include <Config/Settings/StatsPosY.h>
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#include <Config/Settings/StatsPosY.h>
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#include <Config/Settings/StatsTransparency.h>
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#include <Config/Settings/TextureFilter.h>
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#include <Config/Settings/TextureFilter.h>
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#include <Config/Settings/VSync.h>
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#include <Config/Settings/VSync.h>
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#include <D3dDdi/Device.h>
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#include <D3dDdi/Device.h>
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@ -41,11 +43,12 @@ namespace
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const int ROW_HEIGHT = 25;
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const int ROW_HEIGHT = 25;
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const int ROWS = 15;
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const int ROWS = 15;
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std::array<SettingRow, 18> g_settingRows = { {
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std::array<SettingRow, 20> g_settingRows = { {
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{ &Config::alternatePixelCenter },
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{ &Config::alternatePixelCenter },
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{ &Config::antialiasing, &D3dDdi::Device::updateAllConfig },
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{ &Config::antialiasing, &D3dDdi::Device::updateAllConfig },
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{ &Config::bltFilter },
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{ &Config::bltFilter },
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{ &Config::colorKeyMethod, &D3dDdi::Device::updateAllConfig },
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{ &Config::colorKeyMethod, &D3dDdi::Device::updateAllConfig },
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{ &Config::configTransparency, [&]() { Gdi::GuiThread::getConfigWindow()->setAlpha(Config::configTransparency.get()); }},
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{ &Config::depthFormat, &D3dDdi::Device::updateAllConfig },
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{ &Config::depthFormat, &D3dDdi::Device::updateAllConfig },
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{ &Config::displayFilter },
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{ &Config::displayFilter },
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{ &Config::fontAntialiasing },
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{ &Config::fontAntialiasing },
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@ -58,6 +61,7 @@ namespace
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{ &Config::spriteTexCoord, &D3dDdi::Device::updateAllConfig },
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{ &Config::spriteTexCoord, &D3dDdi::Device::updateAllConfig },
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{ &Config::statsPosX, []() { Gdi::GuiThread::getStatsWindow()->updatePos(); } },
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{ &Config::statsPosX, []() { Gdi::GuiThread::getStatsWindow()->updatePos(); } },
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{ &Config::statsPosY, []() { Gdi::GuiThread::getStatsWindow()->updatePos(); } },
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{ &Config::statsPosY, []() { Gdi::GuiThread::getStatsWindow()->updatePos(); } },
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{ &Config::statsTransparency, [&]() { Gdi::GuiThread::getStatsWindow()->setAlpha(Config::statsTransparency.get()); }},
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{ &Config::textureFilter, &D3dDdi::Device::updateAllConfig },
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{ &Config::textureFilter, &D3dDdi::Device::updateAllConfig },
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{ &Config::vSync }
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{ &Config::vSync }
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} };
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} };
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@ -67,7 +71,7 @@ namespace Overlay
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{
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{
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ConfigWindow::ConfigWindow()
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ConfigWindow::ConfigWindow()
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: Window(nullptr, { 0, 0, SettingControl::TOTAL_WIDTH + ARROW_SIZE + BORDER / 2, ROWS * ROW_HEIGHT + 80 },
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: Window(nullptr, { 0, 0, SettingControl::TOTAL_WIDTH + ARROW_SIZE + BORDER / 2, ROWS * ROW_HEIGHT + 80 },
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WS_BORDER, Config::configHotKey.get())
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WS_BORDER, Config::configTransparency.get(), Config::configHotKey.get())
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, m_buttonCount(0)
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, m_buttonCount(0)
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, m_focus(nullptr)
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, m_focus(nullptr)
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{
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{
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@ -81,7 +85,7 @@ namespace Overlay
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r.top = CAPTION_HEIGHT + BORDER;
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r.top = CAPTION_HEIGHT + BORDER;
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r.right = r.left + ARROW_SIZE;
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r.right = r.left + ARROW_SIZE;
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r.bottom = r.top + ROWS * ROW_HEIGHT;
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r.bottom = r.top + ROWS * ROW_HEIGHT;
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m_scrollBar.reset(new ScrollBarControl(*this, r, 0, g_settingRows.size() - ROWS));
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m_scrollBar.reset(new ScrollBarControl(*this, r, 0, g_settingRows.size() - ROWS, 0));
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addSettingControls();
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addSettingControls();
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namespace Overlay
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namespace Overlay
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{
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{
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ScrollBarControl::ScrollBarControl(Control& parent, const RECT& rect, int min, int max)
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ScrollBarControl::ScrollBarControl(Control& parent, const RECT& rect, int min, int max, int pos)
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: Control(&parent, rect, WS_VISIBLE)
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: Control(&parent, rect, WS_VISIBLE)
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, m_min(min)
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, m_min(min)
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, m_max(std::max(min, max))
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, m_max(std::max(min, max))
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, m_pos(min)
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, m_pos(std::max(min, std::min(max, pos)))
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, m_state(State::IDLE)
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, m_state(State::IDLE)
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, m_left(isHorizontal() ? &RECT::left : &RECT::top)
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, m_left(isHorizontal() ? &RECT::left : &RECT::top)
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, m_top(isHorizontal() ? &RECT::top : &RECT::left)
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, m_top(isHorizontal() ? &RECT::top : &RECT::left)
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class ScrollBarControl : public Control
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class ScrollBarControl : public Control
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{
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{
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public:
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public:
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ScrollBarControl(Control& parent, const RECT& rect, int min, int max);
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ScrollBarControl(Control& parent, const RECT& rect, int min, int max, int pos);
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virtual void onLButtonDown(POINT pos) override;
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virtual void onLButtonDown(POINT pos) override;
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virtual void onLButtonUp(POINT pos) override;
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virtual void onLButtonUp(POINT pos) override;
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r.left = r.right;
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r.left = r.right;
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r.right = r.left + PARAM_CONTROL_WIDTH;
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r.right = r.left + PARAM_CONTROL_WIDTH;
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m_paramControl.reset(new ScrollBarControl(*this, r, paramInfo.min, paramInfo.max));
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m_paramControl.reset(new ScrollBarControl(*this, r, paramInfo.min, paramInfo.max, m_setting.getParam()));
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m_paramControl->setPos(m_setting.getParam());
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m_paramControl->setPos(m_setting.getParam());
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}
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}
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}
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}
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#include <Config/Settings/StatsPosX.h>
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#include <Config/Settings/StatsPosX.h>
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#include <Config/Settings/StatsPosY.h>
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#include <Config/Settings/StatsPosY.h>
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#include <Config/Settings/StatsRows.h>
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#include <Config/Settings/StatsRows.h>
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#include <Config/Settings/StatsTransparency.h>
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#include <Gdi/GuiThread.h>
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#include <Gdi/GuiThread.h>
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#include <Input/Input.h>
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#include <Input/Input.h>
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#include <Overlay/ConfigWindow.h>
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#include <Overlay/ConfigWindow.h>
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@ -73,7 +74,7 @@ namespace Overlay
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StatsWindow::StatsWindow()
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StatsWindow::StatsWindow()
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: Window(nullptr,
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: Window(nullptr,
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{ 0, 0, StatsControl::getWidth(), static_cast<int>(Config::statsRows.get().size()) * ROW_HEIGHT + BORDER },
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{ 0, 0, StatsControl::getWidth(), static_cast<int>(Config::statsRows.get().size()) * ROW_HEIGHT + BORDER },
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0, Config::statsHotKey.get())
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0, Config::statsTransparency.get(), Config::statsHotKey.get())
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{
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{
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m_statsRows.push_back({ "", [](auto) { return std::array<std::string, 4>{ "cur", "avg", "min", "max" }; },
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m_statsRows.push_back({ "", [](auto) { return std::array<std::string, 4>{ "cur", "avg", "min", "max" }; },
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WS_VISIBLE | WS_DISABLED });
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WS_VISIBLE | WS_DISABLED });
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namespace Overlay
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namespace Overlay
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{
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{
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Window::Window(Window* parentWindow, const RECT& rect, DWORD style, const Input::HotKey& hotKey)
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Window::Window(Window* parentWindow, const RECT& rect, DWORD style, int alpha, const Input::HotKey& hotKey)
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: Control(nullptr, rect, style)
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: Control(nullptr, rect, style)
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, m_hwnd(Gdi::PresentationWindow::create(parentWindow ? parentWindow->m_hwnd : nullptr))
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, m_hwnd(Gdi::PresentationWindow::create(parentWindow ? parentWindow->m_hwnd : nullptr))
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, m_parentWindow(parentWindow)
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, m_parentWindow(parentWindow)
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, m_transparency(25)
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, m_alpha(alpha)
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, m_scaleFactor(1)
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, m_scaleFactor(1)
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, m_dc(CreateCompatibleDC(nullptr))
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, m_dc(CreateCompatibleDC(nullptr))
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, m_bitmap(nullptr)
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, m_bitmap(nullptr)
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@ -56,7 +56,7 @@ namespace Overlay
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{
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{
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g_windows.emplace(m_hwnd, *this);
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g_windows.emplace(m_hwnd, *this);
|
||||||
CALL_ORIG_FUNC(SetWindowLongA)(m_hwnd, GWL_WNDPROC, reinterpret_cast<LONG>(&staticWindowProc));
|
CALL_ORIG_FUNC(SetWindowLongA)(m_hwnd, GWL_WNDPROC, reinterpret_cast<LONG>(&staticWindowProc));
|
||||||
setTransparency(m_transparency);
|
setAlpha(alpha);
|
||||||
|
|
||||||
if (0 != hotKey.vk)
|
if (0 != hotKey.vk)
|
||||||
{
|
{
|
||||||
@ -108,10 +108,10 @@ namespace Overlay
|
|||||||
DDraw::RealPrimarySurface::scheduleOverlayUpdate();
|
DDraw::RealPrimarySurface::scheduleOverlayUpdate();
|
||||||
}
|
}
|
||||||
|
|
||||||
void Window::setTransparency(int transparency)
|
void Window::setAlpha(int alpha)
|
||||||
{
|
{
|
||||||
m_transparency = transparency;
|
m_alpha = alpha;
|
||||||
CALL_ORIG_FUNC(SetLayeredWindowAttributes)(m_hwnd, 0, static_cast<BYTE>(100 - transparency) * 255 / 100, ULW_ALPHA);
|
CALL_ORIG_FUNC(SetLayeredWindowAttributes)(m_hwnd, 0, static_cast<BYTE>(alpha * 255 / 100), ULW_ALPHA);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Window::setVisible(bool isVisible)
|
void Window::setVisible(bool isVisible)
|
||||||
|
@ -13,7 +13,7 @@ namespace Overlay
|
|||||||
class Window : public Control
|
class Window : public Control
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
Window(Window* parentWindow, const RECT& rect, DWORD style, const Input::HotKey& hotKey = {});
|
Window(Window* parentWindow, const RECT& rect, DWORD style, int alpha, const Input::HotKey& hotKey = {});
|
||||||
virtual ~Window() override;
|
virtual ~Window() override;
|
||||||
|
|
||||||
virtual RECT calculateRect(const RECT& monitorRect) const = 0;
|
virtual RECT calculateRect(const RECT& monitorRect) const = 0;
|
||||||
@ -22,14 +22,14 @@ namespace Overlay
|
|||||||
|
|
||||||
int getScaleFactor() const { return m_scaleFactor; }
|
int getScaleFactor() const { return m_scaleFactor; }
|
||||||
HWND getWindow() const { return m_hwnd; }
|
HWND getWindow() const { return m_hwnd; }
|
||||||
void setTransparency(int transparency);
|
void setAlpha(int alpha);
|
||||||
void update();
|
void update();
|
||||||
void updatePos();
|
void updatePos();
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
HWND m_hwnd;
|
HWND m_hwnd;
|
||||||
Window* m_parentWindow;
|
Window* m_parentWindow;
|
||||||
int m_transparency;
|
int m_alpha;
|
||||||
|
|
||||||
virtual HWND getTopmost() const;
|
virtual HWND getTopmost() const;
|
||||||
|
|
||||||
|
Loading…
x
Reference in New Issue
Block a user