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Fixed scissor rect on AMD GPUs
Fixed rendering glitches in Sacred Gold (issue #290).
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@ -1188,6 +1188,10 @@ namespace D3dDdi
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{
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setScissorRect(scissorRect);
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}
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else
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{
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m_current.scissorRect = {};
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}
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}
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void DeviceState::updateShaders()
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